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Relationship Between Implicit Intelligence Beliefs and Maladaptive Self-Regulation of Learning 内隐智力信念与学习自我调节不良的关系
IF 2.4 3区 工程技术 Q1 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2023-06-20 DOI: https://dl.acm.org/doi/10.1145/3595187
Abraham E. Flanigan, Markeya S. Peteranetz, Duane F. Shell, Leen-Kiat Soh

Objectives. Although prior research has uncovered shifts in computer science (CS) students’ implicit beliefs about the nature of their intelligence across time, little research has investigated the factors contributing to these changes. To address this gap, two studies were conducted in which the relationship between ineffective self-regulation of learning experiences and CS students’ implicit intelligence beliefs at different times during the semester was assessed.

Participants. Participants for Studies 1 (n = 536) and 2 (n = 222) were undergraduate students enrolled in introductory- and upper-level CS courses at a large, public, Midwestern university. Race-ethnicity information was not collected due to IRB concerns about possible secondary identification of participants from underrepresented groups.

Study Method. Participants completed a condensed version of the Implicit Theories of Intelligence Scale [16, 54] and the Lack of Regulation Scale from the Student Perceptions of Classroom Knowledge Building scale [51, 53] at the beginning (Studies 1 and 2), middle (Study 2), and end (Studies 1 and 2) of semester-long undergraduate CS courses. Survey responses were analyzed using path analyses to investigate how students’ lack of regulation experiences throughout the semester predicted their implicit intelligence beliefs at the beginning (Study 2) and end (Studies 1 and 2) of the semester.

Findings. Results from Study 1 indicate that undergraduate CS students come to more strongly believe that their intelligence is a fixed, unchanging entity from the beginning until the end of the semester. Moreover, participants’ responses to the lack of regulation scale were predictive of their implicit intelligence beliefs at the end of the semester. Results from Study 2 indicate that ineffective self-regulation experiences early in the semester enhance CS students’ belief in the unchanging nature of intelligence (i.e., during the first half of the semester). Taken altogether, these findings provide evidence that self-regulation experiences influence students’ beliefs about the malleability of intelligence.

Conclusions. Findings align with Bandura's [4] contention that students’ behaviors and experiences influence their values and beliefs. Students who experienced poor self-regulated learning came to view intelligence as more of a fixed, unalterable entity than their more successfully self-regulated peers. Findings suggest that CS instructors can positively affect student motivation and engagement by embedding self-regulated learning strategy instruction into their courses and helping CS students adopt an incremental-oriented (e.g., growth-oriented) belief system about their intellectual abilities.

目标。尽管之前的研究已经揭示了计算机科学(CS)学生对自己智力本质的内隐信念随着时间的推移而发生的变化,但很少有研究调查了导致这些变化的因素。为了解决这一问题,本研究进行了两项研究,评估了学习经验的无效自我调节与计算机科学学生在学期不同时间内内隐智力信念的关系。研究1 (n = 536)和2 (n = 222)的参与者是在中西部一所大型公立大学就读CS入门和高级课程的本科生。由于IRB担心可能会对来自代表性不足群体的参与者进行二次识别,因此没有收集种族信息。研究方法。参与者在为期一个学期的计算机科学本科课程的开始(研究1和2)、中期(研究2)和结束(研究1和2)时完成了一份精简版的《内隐智力理论量表》[16,54]和《学生对课堂知识构建的感知量表》[51,53]。研究人员利用通径分析方法分析了学生在整个学期中缺乏调节经验如何预测他们在学期开始(研究2)和结束(研究1和2)时的内隐智力信念。研究1的结果表明,计算机科学本科学生越来越坚信,他们的智力从学期开始到学期结束都是一个固定不变的实体。此外,参与者对缺乏调节量表的反应可以预测他们在学期末的内隐智力信念。研究2的结果表明,在学期早期的无效自我调节经历增强了CS学生对智力不变本质的信念(即在学期的前半段)。综上所述,这些发现提供了证据,证明自我调节经历会影响学生对智力可塑性的看法。研究结果与Bandura[4]的观点一致,即学生的行为和经历会影响他们的价值观和信仰。与自我调节能力更强的同龄人相比,自我调节能力差的学生更倾向于将智力视为一种固定的、不可改变的实体。研究结果表明,计算机科学教师可以通过在课程中嵌入自我调节的学习策略指导,并帮助计算机科学学生对自己的智力能力采用一种以增量为导向(如以成长为导向)的信念体系,对学生的动机和参与产生积极的影响。
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引用次数: 0
Evaluation of Submission Limits and Regression Penalties to Improve Student Behavior with Automatic Assessment Systems 用自动评估系统评估提交限制和退步处罚以改善学生行为
IF 2.4 3区 工程技术 Q1 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2023-06-20 DOI: https://dl.acm.org/doi/10.1145/3591210
Ramon Lawrence, Sarah Foss, Tatiana Urazova
<p><b>Objectives</b>. Automatic assessment systems are widely used to provide rapid feedback for students and reduce grading time. Despite the benefits of increased efficiency and improved pedagogical outcomes, an ongoing challenge is mitigating poor student behaviors when interacting with automatic assessment systems including numerous submissions, trial-and-error, and relying on marking feedback for problem solving. These behaviors negatively affect student learning as well as have significant impact on system resources. This research quantitatively examines how utilizing submission policies such as limiting the number of submissions and applying regression penalties can reduce negative student behaviors. The hypothesis is that both submission policies will have a significant impact on student behavior and reduce both the number of submissions and regressions in student performance. The research questions evaluate the impact on student behavior, determine which submission policy is the most effective, and what submission policy is preferred by students.</p><p><b>Participants</b>. The study involved two course sections in two different semesters consisting of a total of 224 students at the University of British Columbia, a research-intensive university. The students were evaluated using an automated assessment system in a large third year database course.</p><p><b>Study Methods</b>. The two course sections used an automated assessment system for constructing database design diagrams for assignments and exams. The first section had no limits on the number of submissions for both assignments and exams. The second section had limits for the exams but no limits on assignments. On the midterm, participants were randomly assigned to have either a restriction on the total number of submissions or unlimited submissions but with regression penalties if a graded answer was lower than a previous submission. On the final exam, students were given the option of selecting their submission policy. Student academic performance and submission profiles were compared between the course sections and the different submission policies.</p><p><b>Findings.</b> Unrestricted use of automatic grading systems results in high occurrence of undesirable student behavior including trial-and-error guessing and reduced time between submissions without sufficient independent thought. Both submission policies of limiting maximum submissions and utilizing regression penalties significantly reduce these behaviors by up to 85%. Overall, students prefer maximum submission limits, and demonstrate improved behavior and educational outcomes.</p><p><b>Conclusions</b>. Automated assessment systems when used for larger problems related to design and programming have benefits when deployed with submission restrictions (maximum attempts or regression penalty) for both improved student learning behaviors and to reduce the computational costs for the system. This is especially important for sum
目标。自动评估系统被广泛使用,为学生提供快速反馈,减少评分时间。尽管提高了效率和改善了教学成果,但在与自动评估系统互动时,包括大量提交、试错和依赖评分反馈来解决问题,如何减轻学生的不良行为仍是一个持续的挑战。这些行为对学生的学习产生了负面影响,对系统资源也产生了重大影响。本研究定量地考察了如何利用提交政策,如限制提交数量和应用回归惩罚,可以减少学生的消极行为。假设两种提交政策都会对学生行为产生显著影响,并减少提交次数和学生成绩的回归。研究问题评估对学生行为的影响,确定哪种提交政策最有效,以及学生更喜欢哪种提交政策。这项研究涉及英属哥伦比亚大学(University of British Columbia)两个不同学期的两个课程部分,共有224名学生参加。学生们在一个大型的三年级数据库课程中使用自动评估系统进行评估。研究方法。这两个课程部分使用了一个自动评估系统来为作业和考试构建数据库设计图。第一部分对作业和考试的提交数量没有限制。第二部分对考试有限制,但对作业没有限制。在期中考试中,参与者被随机分配,要么限制提交的总次数,要么不限制提交,但如果打分的答案低于之前的提交,就会受到回归惩罚。在期末考试中,学生可以选择自己的提交策略。学生的学习成绩和提交资料在不同的课程和不同的提交政策之间进行了比较。不受限制地使用自动评分系统会导致不良学生行为的高发生率,包括反复猜测,以及在没有充分独立思考的情况下缩短提交时间。限制最大提交量和使用回归惩罚的提交策略都可以显著减少这些行为,最多可减少85%。总的来说,学生更喜欢最大限度的提交限制,并表现出改进的行为和教育成果。当自动评估系统用于与设计和编程相关的较大问题时,如果部署有提交限制(最大尝试次数或回归惩罚),则对改进学生的学习行为和减少系统的计算成本都有好处。这对总结性评估尤其重要,但对形成性评估的合理限制也很有价值。
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引用次数: 0
Global Manager: A Serious Game to Raise Awareness of the Challenges of Being a Project Manager in Global Software Development 全球经理:一个严肃的游戏,提高认识的挑战,成为一个项目经理在全球软件开发
IF 2.4 3区 工程技术 Q1 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2023-06-13 DOI: https://dl.acm.org/doi/10.1145/3592620
Aurora Vizcaíno, Félix O. García, Víctor Hugo Menéndez, Antonio Manjavacas, Rubén Márquez, Marta Molina

Project managers tend to confront multiple challenges in Global Software Development (GSD), including misunderstandings about the project requirements, complex estimations of costs, risks, and efforts, along with increases in task allocation and a lack of coordination. “Soft skills” play a fundamental role in solving these challenges, as they are the human or social abilities that facilitate the resolution of conflicts and involve dealing with people and managing projects in their most social and creative dimension. However, developing the soft skills that allow project managers to lead in an effective manner is not an easy task, especially in global or distributed environments, where coordination and control problems are commonplace. One suitable mechanism with which to develop these soft skills is that of serious games, which focus on learning by doing and allow users to simulate real scenarios. The authors of this article are aware of the usefulness of this type of teaching method and have, therefore, developed the serious game described herein. This serious game is denominated as Global Manager and is focused on helping both students and novice project managers to become aware of the factors that may affect GSD projects. Global Manager was evaluated by means of a quasi-experiment based on a pretest-posttest design, which was used to assess whether the game can increase the players’ awareness and knowledge of the factors that a project manager should consider in GSD projects. The results obtained after evaluating the game were quite satisfactory, as the game taught the players to differentiate between global and distributed software projects and to experience situations that may and do occur in these settings. Furthermore, Global Manager helped improve players' perceptions of the importance of different influencing factors in GSD.

项目经理倾向于在全局软件开发(GSD)中面对多重挑战,包括对项目需求的误解,对成本、风险和工作的复杂估计,以及任务分配的增加和缺乏协调。“软技能”在解决这些挑战中扮演着基本的角色,因为它们是促进解决冲突的人类或社会能力,涉及在最具社交性和创造性的维度上与人打交道和管理项目。然而,发展软技能,使项目经理以有效的方式领导并不是一项容易的任务,特别是在全球或分布式环境中,协调和控制问题是司空见惯的。培养这些软技能的一种合适机制是严肃游戏,它侧重于在实践中学习,允许用户模拟真实场景。本文作者意识到这种教学方法的实用性,因此开发了本文所描述的严肃游戏。这款严肃的游戏名为Global Manager,旨在帮助学生和新手项目经理了解可能影响GSD项目的因素。通过基于前测后测设计的准实验对Global Manager进行评估,评估该游戏是否能提高玩家对GSD项目中项目经理应考虑因素的认识和了解。在评估游戏后获得的结果非常令人满意,因为游戏教会了玩家区分全球和分布式软件项目,并体验在这些设置中可能发生的情况。此外,Global Manager有助于提高玩家对GSD中不同影响因素重要性的认知。
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引用次数: 0
A Generalized Estimating Equations Approach to Investigate Predictors of Teacher Candidates’ Views of Coding 用广义估计方程方法研究候选教师编码观的预测因子
IF 2.4 3区 工程技术 Q1 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2023-06-13 DOI: https://dl.acm.org/doi/10.1145/3587163
Brian R. Belland, Chanmin Kim, Anna Y. Zhang, Eunseo Lee

This article reports the analysis of data from five different studies to identify predictors of preservice, early childhood teachers’ views of (a) the nature of coding, (b) integration of coding into preschool classrooms, and (c) relation of coding to fields other than computer science (CS). Significant changes in views of coding were predicted by time, prior robot programming experience, and perceptions of the value of coding. Notably, prior programming knowledge and positive perceptions of mathematics predicted decreases in views of coding from pre- to post-survey.

本文对五项不同研究的数据进行了分析,以确定职前幼儿教师对(a)编码的性质,(b)将编码融入幼儿园课堂,以及(c)编码与计算机科学(CS)以外领域的关系的看法的预测因素。编码观点的显著变化可以通过时间、先前的机器人编程经验和对编码价值的感知来预测。值得注意的是,先前的编程知识和积极的数学认知预测了从调查前到调查后编码观点的下降。
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引用次数: 0
A Think-Aloud Study of Novice Debugging 新手调试的有声思考研究
IF 2.4 3区 工程技术 Q1 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2023-06-08 DOI: https://dl.acm.org/doi/10.1145/3589004
Jacqueline Whalley, Amber Settle, Andrew Luxton-Reilly

Debugging is a core skill required by programmers, yet we know little about how to effectively teach the process of debugging. The challenges of learning debugging are compounded for novices who lack experience and are still learning the tools they need to program effectively. In this work, we report a case study in which we used a think-aloud protocol to gain insight into the behaviour of three students engaged in debugging tasks. Our qualitative analysis reveals a variety of helpful practices and barriers that limit the effectiveness of debugging. We observe that comprehension, evidence-based activities, and workflow practices all contribute to novice debugging success. Lack of sustained effort, precision, and methodical processes negatively impact debugging effectiveness. We anticipate that understanding how students engage in debugging tasks will aid future work to address ineffective behaviours and promote effective debugging activities.

调试是程序员需要的一项核心技能,然而我们对如何有效地教授调试过程知之甚少。对于缺乏经验且仍在学习有效编程所需工具的新手来说,学习调试的挑战更加复杂。在这项工作中,我们报告了一个案例研究,在这个案例研究中,我们使用了一个有声思考协议来深入了解三名从事调试任务的学生的行为。我们的定性分析揭示了限制调试有效性的各种有用的实践和障碍。我们观察到理解、基于证据的活动和工作流实践都有助于新手调试的成功。缺乏持续的努力、准确性和有条理的过程会对调试的有效性产生负面影响。我们期望了解学生如何参与调试任务将有助于未来的工作解决无效行为并促进有效的调试活动。
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引用次数: 0
Competency Models for Information Security and Cybersecurity Professionals: Analysis of Existing Work and a New Model 信息安全和网络安全专业人员的胜任力模型:现有工作分析与新模型
IF 2.4 3区 工程技术 Q1 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2023-06-08 DOI: https://dl.acm.org/doi/10.1145/3573205
Daniel Bendler, Michael Felderer

Competency models are widely adopted frameworks that are used to improve human resource functions and education. However, the characteristics of competency models related to the information security and cybersecurity domains are not well understood. To bridge this gap, this study investigates the current state of competency models related to the security domain through qualitative content analysis. Additionally, based on the competency model analysis, an evidence-based competency model is proposed. Examining the content of 27 models, we found that the models can benefit target groups in many different ways, ranging from policymaking to performance management. Owing to their many uses, competency models can arguably help to narrow the skills gap from which the profession is suffering. Nonetheless, the models have their shortcomings. First, the models do not cover all of the topics specified by the Cybersecurity Body of Knowledge (i.e., no model is complete). Second, by omitting social, personal, and methodological competencies, many models reduce the competency profile of a security expert to professional competencies. Addressing the limitations of previous work, the proposed competency model provides a holistic view of the competencies required by security professionals for job achievement and can potentially benefit both the education system and the labor market. To conclude, the implications of the competency model analysis and use cases of the proposed model are discussed.

胜任力模型是广泛采用的框架,用于改善人力资源职能和教育。然而,与信息安全和网络安全领域相关的胜任力模型的特征并没有得到很好的理解。为了弥补这一差距,本研究通过定性的内容分析来调查与安全领域相关的胜任力模型的现状。在胜任力模型分析的基础上,提出了基于证据的胜任力模型。通过研究27个模型的内容,我们发现这些模型可以以许多不同的方式使目标群体受益,从政策制定到绩效管理。由于其多种用途,能力模型可以帮助缩小该行业正在遭受的技能差距。尽管如此,这些模型也有其不足之处。首先,这些模型没有涵盖网络安全知识体系指定的所有主题(即,没有一个模型是完整的)。其次,通过忽略社会、个人和方法能力,许多模型将安全专家的能力概况降低为专业能力。针对先前工作的局限性,提出的胜任力模型提供了安全专业人员工作成就所需胜任力的整体视图,并且可能对教育系统和劳动力市场都有潜在的好处。最后,讨论了胜任力模型分析的意义和所提出模型的用例。
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引用次数: 0
Classifying the Characteristics of Effective Continuing Professional Development (CPD) for Computer Science Teachers in the 16-18 Sector 16-18年级计算机科学教师有效持续专业发展(CPD)的特征分类
IF 2.4 3区 工程技术 Q1 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2023-06-08 DOI: https://dl.acm.org/doi/10.1145/3582275
Jordan Allison

As technology and curricula continue to evolve and develop, the prevalence and effectiveness of continuing professional development (CPD) opportunities for computer science teachers is becoming increasingly more important. However, key questions remain about what the characteristics are for effective CPD in this context. Through the presentation of existing literature and the qualitative analysis of interviews with 32 employees from 13 English colleges (n = 14 computer science lecturers, 10 course leaders, and 8 members of senior leadership) this article answers the following question: ‘What are the characteristics of effective continuing professional development for computer science teachers in the 16-18 sector?’ Existing literature indicates how CPD benefits from: (1) knowledge development and application to classroom teaching, (2) self-efficacy development and measurement, (3) observation, feedback and reflection, (4) collaboration and communities of practice, (5) sufficient time, and (6) institution support. Meanwhile, the thematic analysis of interview data led to the creation of five overarching themes: (1) computer science CPD should address various knowledge domains, (2) CPD requires institutional support, (3) CPD should be engaging, (4) computer science CPD should involve a combination of activities, and (5) CPD should be measurable. This qualitative article also presents interview excerpts and contributes to computing education research and practice by presenting a set of thirty guidelines which outlines the characteristics of effective CPD in the context of computer science teachers in the 16-18 sector. These guidelines could be beneficial for both CPD providers and educators in ensuring CPD opportunities are designed more effectively, and with an understanding of both parties’ needs.

随着技术和课程的不断发展和发展,计算机科学教师持续专业发展(CPD)机会的普及和有效性变得越来越重要。然而,在这种情况下,有效CPD的特征仍然是关键问题。通过现有文献的展示和对来自13所英国大学的32名员工(n = 14名计算机科学讲师,10名课程负责人和8名高级领导)的访谈的定性分析,本文回答了以下问题:“16-18年级计算机科学教师有效的持续专业发展的特征是什么?”现有文献表明CPD如何受益于:(1)知识发展和课堂教学应用;(2)自我效能发展和测量;(3)观察、反馈和反思;(4)合作和实践社区;(5)充足的时间;(6)机构支持。与此同时,对访谈数据的专题分析导致了五个总体主题的创建:(1)计算机科学持续专业发展应涉及各种知识领域,(2)持续专业发展需要机构支持,(3)持续专业发展应具有吸引力,(4)计算机科学持续专业发展应涉及一系列活动,(5)持续专业发展应是可衡量的。这篇定性文章还提供了访谈摘录,并通过提出一套30条指导方针,概述了16-18岁部门计算机科学教师有效持续专业发展的特征,为计算机教育的研究和实践做出了贡献。这些指导方针对持续专业培训提供者和教育工作者都有好处,可以确保更有效地设计持续专业培训机会,并了解双方的需求。
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引用次数: 0
A Research-Practice Partnership to Introduce Computer Science in Secondary School: Lessons from a Pilot Program 在中学引入计算机科学的研究与实践伙伴关系:一个试点项目的经验教训
IF 2.4 3区 工程技术 Q1 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2023-06-08 DOI: https://dl.acm.org/doi/10.1145/3583779
Laila El-Hamamsy, Jean-Philippe Pellet, Matthew Roberts, Helena Kovacs, Barbara Bruno, Jessica Dehler Zufferey, Francesco Mondada
<p><b>Context</b> Introducing <b>Computer Science (CS)</b> into formal education can be challenging, notably when considering the numerous stakeholders involved which include the students, teachers, schools, and policy makers. We believe these perspectives should be considered conjointly, which is possible within <b>Research Practice Partnerships (RPPs)</b>. RPPs look to bridge research-practice gaps and have seen an increase in the field of education and CS-education. Unfortunately, RPPs are considered to be under-researched, in addition to presenting their own challenges.</p><p><b>Objectives</b> To the purpose of assessing how RPPs may support the successful introduction of CS into formal education, we investigate three perspectives (students, teachers, and RPP stakeholders) and their interplay within the context of a multi-institution RPP conducting a pilot program to introduce CS to secondary school students.</p><p><b>Methods</b> A mixed methods analysis was employed to triangulate data in a concurrent triangulation design. The data included (i) three surveys distributed over the semester to 106 grade 9 students (ages 12-14), (ii) four teacher-journals, (iii) two interviews and four focus groups with the teachers and representatives of the partner institutions.</p><p><b>Findings</b> From the <i>students’ perspective</i>, while their self-efficacy increased, their motivation decreased throughout the semester due to a miss-match between their expectations and the course. The findings also indicate that gender biases and heterogeneity are already present in grade 9. From the <i>teachers’ perspective</i>, co-constructing the study plan, having access to regular support and collaborating within a community of practice when starting to teach CS all facilitated the teachers’ experience. Finally, from the <i>RPP’s perspective</i> the collaboration between stakeholders and having researchers evaluate the program were considered to be key elements in the pilot program. However, there appears to be a research-practice gap, in large part due to limited interactions between researchers and curriculum designers, and researchers and the teachers in the field.</p><p><b>Conclusions</b> From the <i>students’ perspective</i> it appears relevant to introduce CS (i) prior to secondary school to address motivation and bias-related issues early on, and (ii) to all students to avoid participation being motivation-, stereotype-, or belief-driven, and risk broadening the gap between students, (iii) all the while being attentive to course format and content to ensure that the course meets students’ expectations and fosters autonomous motivation. From <i>the teachers’ perspective</i>, while the support provided met the teachers’ needs, it is essential to find means of scaling such approaches when looking to deploy CS-curricular reforms to entire administrative regions. Finally, from the <i>RPP’s perspective</i> (i) teachers’ should be given a voice in the RPP to better
将计算机科学(CS)引入正规教育可能具有挑战性,特别是考虑到涉及的众多利益相关者,包括学生、教师、学校和政策制定者。我们认为这些观点应该共同考虑,这在研究实践伙伴关系(RPPs)中是可能的。rpp希望弥合研究与实践之间的差距,并在教育和cs教育领域看到了增长。不幸的是,除了呈现自己的挑战外,rpp还被认为研究不足。为了评估RPP如何支持将CS成功引入正规教育,我们调查了三个视角(学生、教师和RPP利益相关者),以及他们在多机构RPP开展试点项目向中学生引入CS的背景下的相互作用。方法采用混合方法分析,在并行三角剖分设计中对数据进行三角剖分。数据包括:(i)在一个学期内对106名9年级学生(12-14岁)进行的三次调查,(ii)四份教师期刊,(iii)两次访谈和四次与合作院校教师和代表的焦点小组。从学生的角度来看,虽然他们的自我效能感增加了,但由于他们的期望和课程之间的不匹配,他们的动力在整个学期中都在下降。研究结果还表明,性别偏见和异质性在九年级已经存在。从教师的角度来看,共同制定学习计划,在开始教授CS时获得定期的支持以及在实践社区内的合作都有助于教师的体验。最后,从RPP的角度来看,利益相关者之间的合作和让研究人员评估该计划被认为是试点计划的关键要素。然而,研究与实践之间似乎存在差距,这在很大程度上是由于研究人员与课程设计者之间以及研究人员与该领域教师之间的互动有限。从学生的角度来看,引入CS似乎是相关的(i)在中学之前,尽早解决动机和偏见相关的问题;(ii)所有学生避免参与动机、刻板印象或信仰驱动,并冒着扩大学生之间差距的风险;(iii)一直注意课程的格式和内容,以确保课程满足学生的期望,培养自主动机。从教师的角度来看,虽然提供的支持满足了教师的需求,但在寻求将cs课程改革部署到整个行政区域时,找到扩展这些方法的方法是至关重要的。最后,从RPP的角度来看(i)教师应该在RPP中获得发言权,以更好地与该领域保持一致;(ii)研究人员的角色应该重新考虑,以超越仅仅是评估者,而在建立课程改革方面发挥更积极的作用。为参与计算机科学课程改革的研究人员和实践者提供了建议。
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引用次数: 0
“Regular” CS × Inclusive Design = Smarter Students and Greater Diversity “常规”CS ×包容性设计=更聪明的学生和更大的多样性
IF 2.4 3区 工程技术 Q1 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2023-06-05 DOI: 10.1145/3603535
Rosalinda Garcia, Patricia Morreale, Lara Letaw, Amreeta Chatterjee, Pakati Patel, Sarah Yang, Isaac Tijerina Escobar, Geraldine Jimena Noa, M. Burnett
What if “regular” Computer Science (CS) faculty each taught elements of inclusive design in “regular” CS courses across an undergraduate curriculum? Would it affect the CS program's climate and inclusiveness to diverse students? Would it improve retention? Would students learn less CS? Would they actually learn any inclusive design? To answer these questions, we conducted a year-long Action Research investigation, in which 13 CS faculty integrated elements of inclusive design into 44 CS/IT offerings across a 4-year curriculum. The 613 affected students’ educational work products, grades, and/or climate questionnaire responses revealed significant improvements in students’ course outcomes (higher course grades and fewer course fails/incompletes/withdrawals), especially for marginalized groups; revealed that most students did learn and apply inclusive design concepts to their CS activities; and revealed that inclusion and teamwork in the courses significantly improved. These results suggest a new pathway for significantly improving students’ retention, their knowledge and usage of inclusive design, and their experiences across CS education—for marginalized groups and for all students.
如果“常规”计算机科学(CS)教师在本科课程的“常规”计算机科学课程中教授包容性设计的元素会怎么样?它会影响CS项目的氛围和对不同学生的包容性吗?它会提高留存率吗?学生们会少学计算机科学吗?他们真的会学习包容性设计吗?为了回答这些问题,我们进行了为期一年的行动研究调查,其中13名CS教师将包容性设计的元素整合到4年制课程中的44个CS/IT课程中。613名受影响学生的教育工作成果、成绩和/或气候问卷调查结果显示,学生的课程成绩显著改善(课程成绩提高,课程不及格/不完成/退学减少),尤其是对边缘群体;结果显示,大部分学生确实在计算机科学活动中学习并应用了包容性设计理念;并发现课程的包容性和团队合作显著提高。这些结果为显著提高学生的保留率、包容性设计的知识和使用,以及他们在CS教育中的体验提供了一条新途径——针对边缘群体和所有学生。
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引用次数: 0
Relationship Between Implicit Intelligence Beliefs and Maladaptive Self-Regulation of Learning 内隐智力信念与学习自我调节不良的关系
IF 2.4 3区 工程技术 Q1 EDUCATION, SCIENTIFIC DISCIPLINES Pub Date : 2023-05-03 DOI: 10.1145/3595187
Abraham E. Flanigan, Markeya S. Peteranetz, D. Shell, Leen-Kiat Soh
Objectives. Although prior research has uncovered shifts in computer science (CS) students’ implicit beliefs about the nature of their intelligence across time, little research has investigated the factors contributing to these changes. To address this gap, two studies were conducted in which the relationship between ineffective self-regulation of learning experiences and CS students’ implicit intelligence beliefs at different times during the semester was assessed. Participants. Participants for Studies 1 (n = 536) and 2 (n = 222) were undergraduate students enrolled in introductory- and upper-level CS courses at a large, public, Midwestern university. Race-ethnicity information was not collected due to IRB concerns about possible secondary identification of participants from underrepresented groups. Study Method. Participants completed a condensed version of the Implicit Theories of Intelligence Scale [16, 54] and the Lack of Regulation Scale from the Student Perceptions of Classroom Knowledge Building scale [51, 53] at the beginning (Studies 1 and 2), middle (Study 2), and end (Studies 1 and 2) of semester-long undergraduate CS courses. Survey responses were analyzed using path analyses to investigate how students’ lack of regulation experiences throughout the semester predicted their implicit intelligence beliefs at the beginning (Study 2) and end (Studies 1 and 2) of the semester. Findings. Results from Study 1 indicate that undergraduate CS students come to more strongly believe that their intelligence is a fixed, unchanging entity from the beginning until the end of the semester. Moreover, participants’ responses to the lack of regulation scale were predictive of their implicit intelligence beliefs at the end of the semester. Results from Study 2 indicate that ineffective self-regulation experiences early in the semester enhance CS students’ belief in the unchanging nature of intelligence (i.e., during the first half of the semester). Taken altogether, these findings provide evidence that self-regulation experiences influence students’ beliefs about the malleability of intelligence. Conclusions. Findings align with Bandura's [4] contention that students’ behaviors and experiences influence their values and beliefs. Students who experienced poor self-regulated learning came to view intelligence as more of a fixed, unalterable entity than their more successfully self-regulated peers. Findings suggest that CS instructors can positively affect student motivation and engagement by embedding self-regulated learning strategy instruction into their courses and helping CS students adopt an incremental-oriented (e.g., growth-oriented) belief system about their intellectual abilities.
目标。尽管之前的研究已经揭示了计算机科学(CS)学生对自己智力本质的内隐信念随着时间的推移而发生的变化,但很少有研究调查了导致这些变化的因素。为了解决这一空白,我们进行了两项研究,评估了学习经验的无效自我调节与CS学生在学期不同时间内内隐智力信念的关系。参与者。研究1 (n = 536)和2 (n = 222)的参与者是在中西部一所大型公立大学就读CS入门和高级课程的本科生。由于IRB担心可能会对来自代表性不足群体的参与者进行二次识别,因此没有收集种族信息。研究方法。参与者在为期一个学期的计算机科学本科课程的开始(研究1和2)、中期(研究2)和结束(研究1和2)时完成了一份精简版的《内隐智力理论量表》[16,54]和《学生对课堂知识构建的感知量表》[51,53]。研究人员利用通径分析对调查结果进行分析,以调查学生在整个学期中缺乏调节经历如何预测他们在学期开始(研究2)和结束(研究1和2)时的内隐智力信念。发现。研究1的结果表明,计算机科学本科学生越来越坚信,他们的智力从学期开始到学期结束都是一个固定不变的实体。此外,参与者对缺乏调节量表的反应可以预测他们在学期末的内隐智力信念。研究2的结果表明,在学期早期的无效自我调节经历增强了CS学生对智力不变本质的信念(即在学期的前半段)。总的来说,这些发现提供了证据,证明自我调节的经历会影响学生对智力可塑性的看法。结论。研究结果与班杜拉的[4]论点一致,即学生的行为和经历会影响他们的价值观和信仰。与自我调节能力更强的同龄人相比,自我调节能力差的学生更倾向于将智力视为一种固定的、不可改变的实体。研究结果表明,计算机科学教师可以通过在课程中嵌入自我调节的学习策略指导,并帮助计算机科学学生对自己的智力能力采用一种以增量为导向(如以成长为导向)的信念体系,对学生的动机和参与产生积极的影响。
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引用次数: 1
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ACM Transactions on Computing Education
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