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Facilitating Cutaneous Afferent Feedback with Texture on Mechanically Induced Stretch Reflex Excitability During Gait Termination. 在步态终止过程中,纹理对机械诱导拉伸反射兴奋性的促进皮肤传入反馈。
IF 1.1 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2025-01-01 Epub Date: 2025-03-06 DOI: 10.1080/00222895.2025.2475193
Kelly A Robb, Lara A Green, Jordan D Hyde, Stephen D Perry

Cutaneous feedback plays a large role in the reflexive activation of muscle activity (Ia stretch reflex) generating postural responses during planned gait termination. As the mechanisms to induce a cutaneous afferent volley have been limited to electrical stimulation, it remains unknown if mechanical stimuli can modulate stretch reflex (SR) excitability. The purpose of this study was to examine the effect of adding cutaneous inputs on modulating the SR during perturbed gait termination. Thirty young adults completed walking trials when a platform unexpectedly tilted 10 degrees anteriorly or posteriorly, inducing a tibialis anterior (TA) or medial gastrocnemius (MG) short-latency reflex. The SR latency, the peak SR amplitude, and the total SR amplitude of the agonist burst, were compared between the stretched muscle and cutaneous facilitation. Statistically significant interactions were observed between the stretched muscle and cutaneous facilitation on the SR peak and SR burst. More notably, texture resulted in a consistent expression on the TA SR magnitude, without a similar effect in MG. Despite confirming the ability of cutaneous afferent facilitation on modulating spinal interneuronal circuitry, participant variability in response to texture highlights the importance of focusing on individual participant results when studying the effects of cutaneous facilitation on modulating spinal motorneuron excitability.

皮肤反馈在肌肉活动的反射性激活(拉伸反射)中起着重要作用,在计划步态终止期间产生姿势反应。由于诱发皮肤传入截击的机制仅限于电刺激,因此机械刺激是否能调节拉伸反射(SR)兴奋性尚不清楚。本研究的目的是研究增加皮肤输入对摄动步态终止过程中SR的调节作用。30名年轻人在平台意外前后倾斜10度时完成行走试验,诱发胫骨前肌(TA)或腓骨内侧肌(MG)短潜伏期反射。比较拉伸肌和皮肤易化组的SR潜伏期、SR峰振幅和激动剂爆发的SR总振幅。在SR峰值和SR爆发上,拉伸肌肉和皮肤易化之间观察到统计学上显著的相互作用。更值得注意的是,纹理导致TA SR大小的表达一致,而MG没有类似的影响。尽管证实了皮肤传入促进调节脊髓神经元间回路的能力,但参与者对纹理的反应变异性强调了在研究皮肤促进对脊髓运动神经元兴奋性的调节作用时关注个体参与者结果的重要性。
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引用次数: 0
Effects of Elevated Height in Virtual Reality on Postural Control in the Semi-Tandem Stance. 虚拟现实中高度升高对半串联姿态控制的影响。
IF 1.2 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2025-01-01 Epub Date: 2025-08-11 DOI: 10.1080/00222895.2025.2537821
Melissa Chik, Lucas Michaud, Yves Lajoie

Standing at elevated heights can elicit postural adjustments often characterized by reduced center of pressure (COP) magnitude, higher frequencies, and increased irregularity. While often attributed to postural stiffening, such changes may also reflect a shift toward more automatic control. However, most height-related studies use a feet-parallel stance, which may not be generalized to more constrained foot positions like semi-tandem, which are often encountered in real-world height situations. This study investigated the effects of acute virtual height exposure on postural control in a semi-tandem stance. Twenty young adults stood on a force platform under three conditions: (1) no VR, (2) VR sidewalk at ground level, and (3) VR elevated plank. Each participant completed six 60-second trials per condition. Repeated-measures ANOVAs revealed that wearing the VR headset alone affected postural control, with further changes under height exposure. Height was associated with increased COP frequency and irregularity, suggesting more automatic control. However, due to biomechanical constraints, the semi-tandem stance may have influenced postural strategies, resulting in increased COP variability. These findings support the use of VR to study postural threat and highlight the role of foot position in postural adaptations.

站在高处会引起体位调整,通常表现为压力中心(COP)幅度减小、频率升高和不规则性增加。虽然通常归因于姿势僵硬,但这种变化也可能反映了向更自动控制的转变。然而,大多数与身高相关的研究使用的是双脚平行的姿势,这可能无法推广到更受约束的双脚姿势,如半串联姿势,这在现实世界的身高情况下经常遇到。本研究探讨急性虚拟高度暴露对半串联体位姿势控制的影响。20名年轻人站在一个受力平台上,在三种条件下:(1)无VR,(2)地面VR人行道,(3)VR高架木板。每个参与者在每种情况下完成6次60秒的试验。重复测量的方差分析显示,单独佩戴VR耳机会影响姿势控制,在高度暴露下会进一步改变。身高与COP频率增加和不规律性相关,表明更多的自动控制。然而,由于生物力学的限制,半串联姿势可能会影响姿势策略,导致COP变异性增加。这些发现支持使用VR来研究姿势威胁,并强调足部位置在姿势适应中的作用。
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引用次数: 0
Systemic Effects of Molar and Incisor Biting on Walking Direction With and Without Visual Feedback. 有无视觉反馈时磨牙和切牙咬合对行走方向的影响。
IF 1.1 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2025-01-01 Epub Date: 2024-12-18 DOI: 10.1080/00222895.2024.2442459
Mohammad Reza Nourbakhsh, Daeseon Kim, Stanislaw Solnik

Gait stability and walking direction control are conventionally attributed to coordination among somatosensory, visual, and vestibular systems. Recent evidence of functional interdependence between masticatory and neuromuscular systems indicates that the stomatognathic system is neurologically integrated with various body systems relevant to movement planning and execution. This study investigated the effects of unilateral molar biting and incisor biting on walking with and without visual feedback. A cohort of 31 healthy young adults aged 21 to 30 years (average age of 23.93 ± 1.89) participated in this study. Three types of errors in walking direction (angle error, position error, and curve error) were computed. Our findings indicate that, in right-handed individuals, irrespective of visual feedback, unilateral biting caused systematic deviations toward the biting side from initiation to termination of walking. The consistent deviation in walking, particularly during unilateral right biting conditions in right-handed individuals, may indicate a complex interplay between masticatory function and gait control mechanism, potentially influenced by handedness and motor lateralization within the cortex. This study establishes a foundation for future research exploring the interrelation between bite location, visual feedback, and motor control in diverse populations. This research may provide insight for more efficient interventions for gait-related disorders.

步态稳定性和行走方向控制通常归因于体感、视觉和前庭系统之间的协调。咀嚼和神经肌肉系统之间功能相互依赖的最新证据表明,口颌系统在神经上与与运动计划和执行相关的各种身体系统相结合。本研究探讨了单侧磨牙咬合和切牙咬合对有视觉反馈和无视觉反馈行走的影响。研究对象为31名年龄在21 ~ 30岁(平均年龄23.93±1.89)的健康青年。计算了行走方向上的三种误差(角度误差、位置误差和曲线误差)。我们的研究结果表明,在右撇子个体中,无论视觉反馈如何,单侧咬伤都会导致从开始到结束行走时向咬伤侧的系统性偏差。行走的持续偏差,特别是在右撇子个体的单侧右咬条件下,可能表明咀嚼功能和步态控制机制之间存在复杂的相互作用,可能受到皮层内的利手性和运动偏侧化的影响。本研究为进一步探索不同种群咬伤位置、视觉反馈和运动控制之间的相互关系奠定了基础。这项研究可能为更有效的干预步态相关疾病提供见解。
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引用次数: 0
Effects of Constraining Postural Sway During Upper-Limb Precision Aiming Task Practice in Individuals with Stroke. 在脑卒中患者进行上肢精确瞄准任务练习时限制姿势摇摆的影响
IF 1.1 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2025-01-01 Epub Date: 2024-10-18 DOI: 10.1080/00222895.2024.2416232
Sarah M Schwab-Farrell, Riley Mayr, Tehran J Davis, Michael A Riley, Paula L Silva

Individuals post-stroke commonly demonstrate alterations in motor behavior with regard to both task performance and the motor strategies used in pursuit of task goals. We evaluated whether constraining postural sway (motor strategy) during practice would affect upper-limb precision aiming performance (task performance) and postural control adaptations. Adults with stroke stood on a force plate while immersed in a virtual scene displaying an anterior target. Participants aimed to position a virtual laser pointer (via handheld device) in the target. Participants then completed practice trials involving aiming at a lateral target. For this practice session, participants were randomized to either (a) a "constraint" group wherein they received physical constraint to limit postural sway, or (b) a "no-constraint" group. Task performance and postural control were assessed before and after practice, and transfer to another upper-limb task was evaluated. After practice, both groups improved paretic upper-limb performance. For the target task, the no-constraint group showed task-sensitive changes in postural control. The constraint group showed no changes in postural control. At transfer, the constraint group increased postural sway. Constraining postural sway after stroke should be carefully considered with the recognition that postural sway arises from exploratory movements involved in the discovery of adaptable motor solutions.

中风后患者的运动行为通常会在任务表现和追求任务目标时所使用的运动策略两方面发生改变。我们评估了在练习过程中限制姿势摇摆(运动策略)是否会影响上肢精确瞄准性能(任务性能)和姿势控制适应性。患有中风的成年人站在受力板上,同时沉浸在显示前方目标的虚拟场景中。参与者瞄准目标定位虚拟激光笔(通过手持设备)。然后,参与者完成瞄准侧面目标的练习试验。在这一练习环节中,参与者被随机分配到(a)"约束 "组或(b)"无约束 "组,前者接受物理约束以限制姿势摇摆。在练习前后对任务表现和姿势控制进行了评估,并对转移到另一项上肢任务的情况进行了评估。练习后,两组瘫痪者的上肢表现都有所改善。在目标任务中,无限制组的姿势控制出现了任务敏感性变化。约束组的姿势控制没有变化。在转移时,约束组增加了姿势摇摆。中风后姿势摇摆的约束应谨慎考虑,因为姿势摇摆源于探索性运动,涉及发现适应性运动解决方案。
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引用次数: 0
Young Adults Are Impacted by the Spatial Context of Visual Cues to Perform Walking Turns. 年轻人在转身行走时受到视觉线索空间背景的影响。
IF 1.1 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2025-01-01 Epub Date: 2025-05-20 DOI: 10.1080/00222895.2025.2507158
Jenna Pitman, Lori Ann Vallis

Walking turns require coordinated axial segment rotations combined with step placement modifications. Visual information can inform this coordination and is used in three stages of processing: to identify the stimulus, select the appropriate response, and execute the response. We adapted a Simon task protocol to explore how response selection impacts walking turn execution. Young adults (n = 24; 15 female; 24.9 ± 4.5 years) completed walking turns to goals located 60 degrees left or right of their walking path. In some trials, heel contact with a force plate triggered appearance of an arrow on the same side (congruent), opposite side (incongruent) or in the middle (neutral) of a screen. To determine impact of different biomechanical demands for task execution, researchers specified which foot to initiate gait for each trial; this ensured visual cues were triggered either by the same limb as the turn direction (ipsilateral) or opposite (contralateral). We observed that head and trunk yaw motion was initiated earlier and with greater relative rotation magnitude for incongruent visual cues. Step width adaptations were also observed for both step patterns when responding to incongruent visual cues. Conflict at the response selection phase of visual processing disrupts typical turning behaviors of young adults.

行走转弯需要协调轴向段旋转与步骤放置修改相结合。视觉信息可以告知这种协调,并在三个处理阶段中使用:识别刺激,选择适当的反应和执行反应。我们采用了一个Simon任务协议来探索响应选择如何影响行走回合的执行。年轻人(n = 24;15位女性;(24.9±4.5年)完成步行,转到位于步行路径左右60度的目标。在一些试验中,脚后跟与测力板接触会触发箭头出现在屏幕的同一侧(一致)、另一侧(不一致)或中间(中性)。为了确定不同的生物力学要求对任务执行的影响,研究人员指定了每次试验中哪只脚开始步态;这就保证了视觉线索是由与转弯方向相同的肢体(同侧)或相反的肢体(对侧)触发的。我们观察到头部和躯干偏航运动在不一致的视觉提示下开始得更早,相对旋转幅度更大。当对不一致的视觉线索作出反应时,两种步骤模式的步宽适应也被观察到。视觉加工反应选择阶段的冲突破坏了青壮年典型的转向行为。
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引用次数: 0
Influences of VR-Based Optokinetic Stimulation on Head and Trunk Instability on a Sinusoidal Moving Platform. 基于vr的光动力刺激对正弦运动平台头部和躯干不稳定性的影响
IF 1.2 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2025-01-01 Epub Date: 2025-06-25 DOI: 10.1080/00222895.2025.2523441
Tatsuya Igarashi, Shota Hayashi, Shingo Hirano

Optokinetic stimulation (OKS) induces visual-vestibular conflict, influencing postural stability. Virtual reality (VR)-based OKS provides an immersive alternative to conventional screen-based OKS, potentially enhancing vestibular rehabilitation. This study investigated the effects of VR-based OKS on head and trunk instability while standing on a continuous sinusoidal moving platform. Sixteen healthy adult males participated. Six experimental conditions combined three visual conditions (eyes open, eyes closed, VR-based OKS) with two platform frequencies (0.5 Hz, 1.0 Hz). Head and trunk accelerations were recorded using inertial measurement units, and root mean square values were analyzed. Cross-correlation between head and trunk sway was assessed. VR-based OKS induced significantly greater lateral trunk sway compared to the eyes-open condition (p = 0.003). Cross-correlation analysis showed a significant association between lateral head and trunk sway under OKS, with a moderate correlation at 0.5 Hz (r = 0.540, p < 0.05) and a strong correlation at 1.0 Hz (r = 0.793, p < 0.01). VR-based OKS dynamically alters sensory reweighting, inducing synchronized head-trunk movements. These findings highlight the potential use of VR-based OKS in vestibular rehabilitation and underscore the importance of adjusting stimulus intensity to suit individual needs. Further research should explore long-term adaptation effects.

光动力刺激(OKS)诱导视觉-前庭冲突,影响姿势稳定性。基于虚拟现实(VR)的OKS为传统的基于屏幕的OKS提供了一种身临其境的替代方案,潜在地增强了前庭康复。本研究探讨了基于vr的OKS对在连续正弦运动平台上站立时头部和躯干不稳定的影响。16名健康成年男性参与了研究。六个实验条件结合了三种视觉条件(睁眼、闭眼、基于vr的OKS)和两个平台频率(0.5 Hz、1.0 Hz)。使用惯性测量装置记录头部和躯干加速度,并对其均方根值进行分析。评估了头部和躯干摆动之间的相互关系。与睁眼相比,基于vr的OKS诱导的躯干侧向摆动明显更大(p = 0.003)。交叉相关分析显示,在OKS下,侧头和躯干摆动之间存在显著的相关性,在0.5 Hz时存在中度相关性(r = 0.540, p r = 0.793, p
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引用次数: 0
Motor Dual-Task Deficits and Their Associations with Executive Function in Older Adults with Cognitive Impairments. 认知障碍老年人运动双任务缺陷及其与执行功能的关系。
IF 1.2 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2025-01-01 Epub Date: 2025-06-11 DOI: 10.1080/00222895.2025.2514483
Cady V Seavey, Brittany Heintz Walters

Age-related manual dexterity impairments may critically depend on cognitive impairments. This study examined associations between task demands, cognitive function and dexterity impairments in older adults. A total of 42 participants, 21 young (age 19-39; 12 female, 9 male) and 21 older (age 65-88; 12 female and 9 males) adults performed the Grooved Pegboard test under single-task, dual task (visuospatial and nonspatial tasks) and bilateral (finger-tapping test) conditions. Cognitive and executive function were assessed with the Montreal Cognitive Assessment (MoCA) and Trail Making Test (TMT). Older adults showed uniform declines in Grooved Pegboard performance across secondary tasks compared to young adults. Older adults with cognitive deficits (MoCA < 26) took 34% longer to complete the Grooved Pegboard during the nonspatial task compared to healthy older adults. The bilateral task revealed Grooved Pegboard and finger tapping impairments in older adults, particularly those with cognitive deficits, relative to young adults. Significant correlations between increased TMT B completion time and decreased Grooved Pegboard (r = 0.732) and finger-tapping (r = -0.663) performance highlights a relationship between executive function and dexterity impairments in older adults with cognitive deficits. Results suggest the role of cognitive impairments in motor function and the use of task-specific motor assessments.

与年龄相关的手灵活性障碍可能严重依赖于认知障碍。本研究考察了任务要求、认知功能和老年人灵巧性损伤之间的关系。共有42名参与者,21名年轻人(19-39岁;女性12人,男性9人),老年人21人(65-88岁;12名女性和9名男性成年人分别在单任务、双任务(视觉空间和非空间任务)和双侧(手指敲击测试)条件下进行了槽钉板测试。采用蒙特利尔认知评估(MoCA)和Trail Making Test (TMT)评估认知和执行功能。与年轻人相比,老年人在次要任务中的表现一致下降。认知缺陷老年人(MoCA < 26)在非空间任务中完成凹槽钉板的时间比健康老年人长34%。这项双侧实验显示,与年轻人相比,老年人,尤其是那些有认知缺陷的老年人,在手指敲击方面存在缺陷。TMT B完成时间的增加与凹槽钉板(r = 0.732)和手指敲击(r = -0.663)表现的下降之间存在显著相关性,这表明老年人认知缺陷的执行功能与灵巧性障碍之间存在关系。结果表明认知障碍在运动功能和特定任务运动评估中的作用。
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引用次数: 0
Timed Up-and-Go Test with an Obstacle: Evaluating Anticipatory Locomotor Adjustments in Older Adults. 有障碍的时间起-走测试:评估老年人的预期运动调整。
IF 1.2 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2025-01-01 Epub Date: 2025-09-25 DOI: 10.1080/00222895.2025.2559971
Juntaro Sakazaki, Takahito Nakamura, Kentaro Kodama, Takahiro Higuchi

The Timed Up-and-Go (TUG) test, a clinical assessment tool of functional mobility and balance scale for fall risk, is potentially helpful for evaluating anticipatory locomotor adjustments (ALA). This study aimed to simplify ALA evaluation in older adults using the TUG test. Thirty-eight older adults (mean ± SD: 74.97 ± 6.42 years) and 24 younger adults (25.16 ± 4.82 years) participated. Two identical poles replaced the cone-shaped object, creating the "obstacle TUG (Obs-TUG) test." Participants chose between passing between the poles or detouring around them. We examined the quality of ALA in terms of their route selection. Results showed that older adults selected a detour more frequently than younger adults, even if the opening between the two poles was so wide that passing through the opening required less time than taking a detour. Older adults were characterized by shorter step lengths and narrower step widths while turning, indicating prioritization of stability over efficiency. The Obs-TUG test effectively describes ALA characteristics in older adults through consistent behavioral choices in route selection and walking patterns.

TUG (Timed Up-and-Go)测试是一种评估跌倒风险的功能活动能力和平衡量表的临床评估工具,对评估预期运动调节(ALA)有潜在的帮助。本研究旨在使用TUG测试简化老年人ALA评估。38名老年人(平均±SD: 74.97±6.42岁)和24名年轻人(25.16±4.82岁)参与。两个相同的杆子代替了锥形物体,创造了“障碍拖船(Obs-TUG)测试”。参与者可以选择从杆子之间穿过,也可以绕着杆子走。我们从路线选择的角度考察了ALA的质量。结果显示,老年人比年轻人更频繁地选择绕路,即使两极之间的开口很宽,通过开口所需的时间比绕路要少。老年人的特点是在转弯时步长较短,步宽较窄,表明稳定性优先于效率。Obs-TUG测试通过路径选择和步行方式的一致性行为选择有效地描述了老年人ALA的特征。
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引用次数: 0
The Effects of Adapted Tango on Dynamic Balance and Dual-Task Performance in Parkinson's Disease. 适应性探戈对帕金森病患者动态平衡和双任务表现的影响。
IF 1.2 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2025-01-01 Epub Date: 2025-11-05 DOI: 10.1080/00222895.2025.2566946
Forouzan Rafie, Sharanya Thodupunoori, Kimberly Lang, Lena H Ting, Meghan E Kazanski, Amir H Nekouei, J Lucas McKay, Madeleine E Hackney

This study investigated the effects of Adapted Tango (AT) on dynamic balance, dual-tasking, and leg muscle antagonist activity in individuals with Parkinson's disease (PD), a condition characterized by cognitive and muscular difficulties. A total of 33 participants with mild-to-moderate PD were recruited and assigned to either an AT group (n = 16, 9 M/7F) or a control group (n = 17, 10 M/7F). Participants' dual-task performance was evaluated using Serial 7 walking tasks and the Dynamic Gait Index (DGI) at three different time points: before the intervention, immediately after, and four weeks post-intervention. Additionally, muscle activity modulation (the ability to activate and inhibit muscles appropriately) was quantified using Modulation Indices (MI) derived from EMG data. The results demonstrated an improvement in dual-task performance following the AT intervention; however, these differences between the AT and control groups were not statistically significant (p > 0.05). Notably, significant enhancements in DGI scores were observed in the AT group compared to controls (p < 0.05). Conversely, MI did not significantly change after the intervention (p > 0.05). This research highlights the potential of Adapted Tango in enhancing dynamic balance for individuals with PD, suggesting a need for larger-scale randomized trials to provide further evidence and inform clinical practice.

本研究调查了适应性探戈(AT)对帕金森病(PD)患者动态平衡、双重任务和腿部肌肉拮抗剂活性的影响。帕金森病是一种以认知和肌肉困难为特征的疾病。共招募了33名患有轻度至中度PD的参与者,并将其分配到AT组(n = 16,9 M/7F)或对照组(n = 17,10 M/7F)。在三个不同的时间点(干预前、干预后和干预后四周),使用系列7步行任务和动态步态指数(DGI)评估参与者的双任务表现。此外,肌肉活动调节(适当激活和抑制肌肉的能力)通过肌电数据得出的调节指数(MI)进行量化。结果显示,AT干预对双任务表现有改善;但AT组与对照组的差异无统计学意义(p < 0.05)。值得注意的是,与对照组相比,AT组的DGI评分显著提高(p < 0.05)。这项研究强调了适应性Tango在增强PD患者动态平衡方面的潜力,表明需要更大规模的随机试验来提供进一步的证据并为临床实践提供信息。
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引用次数: 0
Control Mechanisms of Sensorimotor System on Manipulation of Proprioceptive Inputs During Balance Maintenance. 感觉运动系统对平衡维持过程中本体感觉输入操作的控制机制。
IF 1.1 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2025-01-01 Epub Date: 2025-01-30 DOI: 10.1080/00222895.2025.2458503
Nasim Shokri, Kohyar Yazdanpanah, Mohammed N Ashtiani

Proprioceptive inputs have crucial roles in control of the posture. The aim of the present study was to assess the effect of interfering with these signals on postural stability by ice-induced anaesthesia and local calf muscle fatigue. Seventeen healthy young individuals participated in this study to stand quietly and on an unstable platform under normal, anaesthesia, and fatigue conditions. A force platform calculated excursions of centre of pressure. Stabilogram-diffusion analysis was utilised to evaluate how body controls the posture with and without proprioceptive inputs. Time intervals of using the sensory feedback is significantly increased by anaesthesia in quiet standing (430 ms, p = 0.034) to note more delayed use of sensory information in a closed-loop. Additionally, fatigue significantly increased the time intervals of using sensory feedback during standing on the unstable platform (290 ms, p = 0.016). Interestingly, sensory interventions had no effect on the stability of the open-loop control of posture (short-term control), but they significantly influenced the closed-loop control (long-term control) (p < 0.004). Specifically, fatigue led to increased instabilities when the body used sensory inputs during both quiet standing (p = 0.021) and standing on the unstable platform (p = 0.041). These findings highlight the importance of proprioception in balance control for healthy individuals. Interfering with proprioceptive inputs, either through anaesthesia or fatigue, resulted in instabilities during balance maintenance. Our study provides new insights into the mechanisms underlying postural control, emphasising the significance of proprioceptive inputs. Understanding how proprioception affects balance maintenance may have implications for rehabilitation strategies, injury prevention, and the development of interventions to improve postural stability.

本体感觉输入在姿势控制中起着至关重要的作用。本研究的目的是评估通过冰诱导麻醉和局部小腿肌肉疲劳干扰这些信号对姿势稳定性的影响。17名健康的年轻人参加了这项研究,在正常、麻醉和疲劳条件下静静地站在一个不稳定的平台上。计算压力中心位移的力平台。稳定程序-扩散分析用于评估身体在有或没有本体感觉输入时如何控制姿势。在安静站立状态下,使用感觉反馈的时间间隔显著增加(430 ms, p = 0.034),表明闭环中感觉信息的使用延迟。此外,疲劳显著增加了在不稳定平台上站立时使用感官反馈的时间间隔(290 ms, p = 0.016)。有趣的是,感觉干预对姿势开环控制(短期控制)的稳定性没有影响,但对闭环控制(长期控制)(p p = 0.021)和站在不稳定平台上(p = 0.041)有显著影响。这些发现强调了本体感觉在健康个体平衡控制中的重要性。通过麻醉或疲劳干扰本体感觉输入,导致平衡维持过程中的不稳定。我们的研究为姿势控制的机制提供了新的见解,强调了本体感觉输入的重要性。了解本体感觉如何影响平衡维持可能对康复策略、损伤预防和改善姿势稳定性的干预措施的发展具有重要意义。
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引用次数: 0
期刊
Journal of Motor Behavior
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