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Effects of Sensory Input Interactions on Components of Nonlinear Dynamics of Postural Sway in Aging. 感觉输入相互作用对老化过程中姿势摇摆非线性动态成分的影响
IF 1.4 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2024-01-01 Epub Date: 2024-02-29 DOI: 10.1080/00222895.2024.2317759
Veysel Alcan

Postural control involves complex nonlinear dynamics influenced by the interaction and adaptation of different sensory inputs. However, it is not how these inputs interact with one another due to the complex complications associated with aging, particularly concerning the nonlinear dynamics of postural sway. This study aimed to examine how different sensory inputs, surface conditions, and aging factors to influence postural control mechanisms between young and older by investigating the nonlinear dynamics of postural control using the stabilogram diffusion analysis (SDA) and entropy methods. SDA parameters were much greater on foam surfaces than on firm surfaces for both groups in eyes-open and eyes-closed conditions (p ≤ 0.05). For older subjects, there were significant differences in entropy values between firm and foam surfaces (p ≤ 0.05) but no significant difference between eyes conditions (p > 0.05). For both SDA and entropy parameters, surface and age interaction potentially revealed significant differences between young and older subjects (p ≤ 0.05) than eyes and age interaction. The present study provided insight into uncovering the complex relationships between sensory inputs, surface conditions, age, and their potential interaction effects on postural control mechanisms that could mitigate falls and alleviate the fear of falling, particularly in older populations.

姿势控制涉及复杂的非线性动态,受到不同感觉输入的相互作用和适应的影响。然而,由于与衰老相关的复杂问题,尤其是与姿势摇摆的非线性动态有关的问题,人们并不清楚这些输入是如何相互作用的。本研究旨在通过使用稳定图扩散分析(SDA)和熵方法研究姿势控制的非线性动态,探讨不同的感觉输入、表面条件和老化因素如何影响年轻人和老年人的姿势控制机制。在睁眼和闭眼条件下,两组受试者在泡沫表面上的 SDA 参数均远高于在坚硬表面上的 SDA 参数(p ≤ 0.05)。对于年龄较大的受试者,坚硬表面和泡沫表面的熵值有显著差异(p ≤ 0.05),但在睁眼和闭眼条件下没有显著差异(p > 0.05)。就 SDA 和熵参数而言,表面与年龄的交互作用比眼睛与年龄的交互作用更能显示出年轻和年长受试者之间的显著差异(p ≤ 0.05)。本研究有助于揭示感觉输入、表面条件、年龄之间的复杂关系,以及它们对姿势控制机制的潜在交互影响,从而减轻跌倒和对跌倒的恐惧,尤其是在老年人群中。
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引用次数: 0
Assessment of the Acute Effects of Wearable Sensor Derived Auditory Biofeedback on Gross Lumbar Proprioception. 评估可穿戴传感器衍生听觉生物反馈对腰部总感觉的急性影响
IF 1.1 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2024-01-01 Epub Date: 2024-07-09 DOI: 10.1080/00222895.2024.2370946
Aurora Battis, Shawn M Beaudette

Lower back disorders (LBDs) affect a large proportion of the population, and treatment for LBDs have been shifting toward individualized, patient-centered approaches. LBDs are typically associated with poor proprioception. Therefore, there has been a recent uptake in the utilization of wearable sensors that can administer biofeedback in various industrial, clinical, and performance-based settings to improve lumbar proprioception. The aim of this study was to investigate whether wearable sensor-derived acute auditory biofeedback can be used to improve measures of gross lumbar proprioception. To assess this, healthy participants completed an active target repositioning protocol, followed by a training period where lumbar-spine posture referenced auditory feedback was provided for select targets. Target re-matching abilities were captured before and after acute auditory biofeedback training to extract measures related to accuracy and precision across spine flexion targets (i.e., 20%, 40%, 60%, 80% maximum). Results suggest a heterogenous response to proprioceptive training whereby certain individuals and spine flexion targets experienced positive effects (i.e., improved accuracy and precision). Specifically, results suggest that mid-range flexion targets (i.e., 40-60% maximum flexion) benefited most from the acute auditory feedback training. Further, individuals with poorer repositioning abilities in the pre-training assessment showed the greatest improvements from the auditory feedback training.

下背部疾病(LBDs)影响着很大一部分人群,而治疗 LBDs 的方法也在向个性化、以患者为中心的方向转变。下背部疾病通常与本体感觉不良有关。因此,最近出现了一种可穿戴传感器,它可以在各种工业、临床和基于表现的环境中进行生物反馈,以改善腰部本体感觉。本研究旨在调查可穿戴传感器衍生的急性听觉生物反馈是否可用于改善腰部本体感觉的测量。为了评估这一点,健康的参与者完成了主动目标重新定位协议,然后在训练期间针对选定目标提供腰椎姿势参考听觉反馈。在急性听觉生物反馈训练之前和之后捕捉目标重新匹配能力,以提取与脊柱弯曲目标(即 20%、40%、60%、80% 最大值)的准确性和精确性相关的测量值。结果表明,某些个体和脊柱弯曲目标对本体感觉训练产生了不同的反应,从而产生了积极的效果(即提高了准确性和精确度)。具体来说,结果表明,中段屈曲目标(即最大屈曲40%-60%)从急性听觉反馈训练中获益最多。此外,在训练前评估中,重新定位能力较差的人在听觉反馈训练中的进步最大。
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引用次数: 0
Examining Learner-Controlled Role-Switching in Dyad Practice for the Learning of a Speed Cup-Stacking Task. 对偶练习中学习者控制角色转换对快速叠杯任务学习的影响
IF 1.4 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2024-01-01 Epub Date: 2023-11-17 DOI: 10.1080/00222895.2023.2283538
Molly Brillinger, April Karlinsky, Jae Patterson

Dyad practice has proven to be an efficient, and in some cases, a more effective method of promoting motor learning compared to individual practice. Further, providing individuals control over their own or another learner's practice environment has also been shown to be superior for skill learning relative to individuals without control. The purpose of the experiment was to assess learner-controlled role-switching in dyad practice conditions. In dyads, partners either alternated actor and observer roles on a trial-to-trial basis, or under novel learner-controlled conditions wherein either the actor or the observer was given control over when the partners should switch roles. Participants practiced a speed cup-stacking task and learning was assessed in 24-h retention and transfer tests. Although there were no learning differences between dyad conditions, paired learners effectively chose when to switch roles with their partner, without undermining learning. The results also highlight the dynamic nature of dyad practice as the observers chose to switch roles more frequently than the actors, yet both dyad groups adopted comparable switching strategies by alternating roles following relatively 'good' and 'bad' trials. This experiment provides further support for dyad practice as an efficient and effective method of skill learning.

与单独练习相比,双人练习被证明是一种有效的,在某些情况下,是一种更有效的促进运动学习的方法。此外,让个体控制自己或其他学习者的练习环境也被证明比没有控制的个体更有利于技能学习。本实验的目的是评估二元练习条件下学习者控制的角色转换。在二人组中,合作伙伴要么在试对试的基础上交替扮演参与者和观察者的角色,要么在新的学习者控制的条件下,在这种条件下,参与者或观察者可以控制伙伴何时应该转换角色。参与者练习快速叠杯任务,并通过24小时记忆和转移测试评估学习能力。虽然两组条件之间没有学习差异,但配对学习者在不影响学习的情况下,有效地选择了何时与伴侣转换角色。研究结果还强调了二元组合练习的动态性质,因为观察者比参与者更频繁地选择转换角色,然而两个二元组合组都采用了类似的转换策略,在相对“好”和“坏”的试验后交替角色。本实验进一步支持了二元练习作为一种高效的技能学习方法。
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引用次数: 0
Effect of Virtual Reality Upper Limb Rehabilitation Training on Older Adults. 虚拟现实上肢康复训练对老年人的影响。
IF 1.4 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2024-01-01 Epub Date: 2024-01-19 DOI: 10.1080/00222895.2024.2304796
Xiaosong Gu, Zhijun Fan, Heshan Liu, Lingguo Bu, Puhong Li

Virtual reality has gained more attention in the physical training field, but few studies focus on the effects of VR on older adults. Based on existing study we suggest that VR-based upper limb training might be more effective for older adults and used functional near inferred spectrum and movement analysis to evaluate the effects of VR-based training on older adults. 20 older and 20 youth adults were recruited to perform VR training by extending their upper limb to reaching the objects, and non-VR training as a contrast. Both age-related and task-related differences were found in cortical activation, showing that the VR training has aroused more cortical activation. The older groups have more intensive movement but perform worse in terms of task completion. Both groups performed better in VR, and the difference in the older group was higher.

虚拟现实技术在体能训练领域受到越来越多的关注,但很少有研究关注虚拟现实技术对老年人的影响。在现有研究的基础上,我们认为基于 VR 的上肢训练可能对老年人更有效,并使用功能性近推频谱和运动分析来评估基于 VR 的训练对老年人的影响。我们分别招募了 20 名老年人和 20 名年轻人,让他们通过伸展上肢触及物体来进行 VR 训练,并以非 VR 训练作为对比。结果发现,大脑皮层激活存在年龄相关性和任务相关性差异,这表明 VR 训练激发了更多的大脑皮层激活。老年组的运动强度更大,但在完成任务方面表现更差。两组人在 VR 中的表现都更好,而老年组的差异更大。
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引用次数: 0
Structural Learning Benefits in a Visuomotor Adaptation Task Generalize to a Contralateral Effector. 视觉运动适应任务中的结构学习益处可推广到对侧效应器。
IF 1.1 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2024-01-01 Epub Date: 2024-07-11 DOI: 10.1080/00222895.2024.2371503
Alexander T Brunfeldt, Phillip C Desrochers, Florian A Kagerer

Structural learning is characterized by facilitated adaptation following training on a set of sensory perturbations all belonging to the same structure (e.g., 'visuomotor rotations'). This generalization of learning is a core feature of the motor system and is often studied in the context of interlimb transfer. However, such transfer has only been demonstrated when participants learn to counter a specific perturbation in the sensory feedback of their movements; we determined whether structural learning in one limb generalized to the contralateral limb. We trained 13 participants to counter random visual feedback rotations between +/-90 degrees with the right hand and subsequently tested the left hand on a fixed rotation. The structural training group showed faster adaptation in the left hand in both feedforward and feedback components of reaching compared to 13 participants who trained with veridical reaching, with lower initial reaching error, and straighter, faster, and smoother movements than in the control group. The transfer was ephemeral - benefits were confined to roughly the first 20 trials. The results demonstrate that the motor system can extract invariant properties of seemingly random environments in one limb, and that this information can be accessed by the contralateral limb.

结构学习的特点是,在对属于同一结构的一组感官扰动(如 "视觉运动旋转")进行训练后,可促进适应。这种泛化学习是运动系统的核心特征,通常在肢体间迁移的背景下进行研究。然而,这种转移只有在参与者学会对抗其动作的感官反馈中的特定干扰时才被证明;我们确定了一侧肢体的结构学习是否会泛化到对侧肢体。我们训练了 13 名参与者用右手对抗 +/-90 度之间的随机视觉反馈旋转,随后测试了左手的固定旋转。与 13 名接受真实伸手训练的参与者相比,结构训练组的左手在伸手的前馈和反馈部分均表现出更快的适应性,与对照组相比,他们的初始伸手误差更小,动作更直、更快、更流畅。这种转移是短暂的--获益仅限于大约最初的 20 次试验。这些结果表明,运动系统可以从单侧肢体看似随机的环境中提取不变的属性,而对侧肢体可以获取这些信息。
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引用次数: 0
Variability of Postural Coordination in Dual-Task Paradigm. 双任务范式中姿势协调的可变性
IF 1.1 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2024-01-01 Epub Date: 2023-07-10 DOI: 10.1080/00222895.2023.2226630
Rezvan Azimi, Behrouz Abdoli, Mohammad Ali Sanjari, Reza Khosrowabadi

Postural control is influenced by cognition. In most studies, variability of motor output has been considered regardless of variability in patterns of joint coordination. Uncontrolled manifold framework has been applied to decompose the joint's variance in two components. The first component leaves position of the center of mass in anterior-posterior direction (CoMAP) unchanged (VUCM) while the second component is in charge of variations of CoM (VORT). In this study, 30 healthy young volunteers were recruited. The experimental protocol consisted of three random conditions: quiet standing on a narrow wooden block without a cognitive task (NB), quiet standing on a narrow wooden block with an easy cognitive task (NBE), and quiet standing on a narrow wooden block with a difficult cognitive task (NBD). Results showed that CoMAP sway in NB condition was higher than both NBE and NBD conditions (p = .001). VORT in NB condition was higher than NBE and NBD conditions (p = .003). VORT in NB condition was higher than NBE and NBD conditions (p = .003). VUCM was unchanged in all conditions (p = 1.00) and synergy index in NB condition was smaller than NBE and NBD conditions (p = .006). These results showed that postural synergies increased under dual-task conditions.

姿势控制受认知的影响。在大多数研究中,运动输出的变异性被认为与关节协调模式的变异性无关。非受控流形框架被用于将关节变异分解为两个部分。第一个分量使前后方向的质心位置(CoMAP)保持不变(VUCM),而第二个分量则负责质心的变化(VORT)。本研究招募了 30 名健康的年轻志愿者。实验方案包括三种随机条件:安静地站在没有认知任务的窄木块上(NB)、安静地站在有简单认知任务的窄木块上(NBE)和安静地站在有困难认知任务的窄木块上(NBD)。结果表明,NB 条件下的 CoMAP 摇摆高于 NBE 和 NBD 条件(p = .001)。NB 条件下的 VORT 高于 NBE 和 NBD 条件(p = .003)。NB 条件下的 VORT 高于 NBE 和 NBD 条件(p = .003)。所有条件下的 VUCM 均保持不变(p = 1.00),NB 条件下的协同指数小于 NBE 和 NBD 条件(p = .006)。这些结果表明,姿势协同作用在双任务条件下有所增加。
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引用次数: 0
Effects of Short-Term Novice Archery Training on Reaching Movement Performance and Interlimb Asymmetries. 射箭新手短期培训对伸手动作表现和肢体间不对称的影响
IF 1.1 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2024-01-01 Epub Date: 2023-08-16 DOI: 10.1080/00222895.2023.2245352
Ozkan Beyaz, Virginie Eyraud, Gıyasettin Demirhan, Selcuk Akpinar, Andrzej Przybyla

Previous studies showed numerous evidence for the interlimb asymmetries in motor performance during arm reaching movements. Furthermore, these interlimb asymmetries have been shown to associate with spatial patterns of hand selection behavior. Importantly, these interlimb asymmetries can be modified systematically by occlusion of visual feedback, or a long-term sports training. In this study, we asked about the effects of a short-term training on interlimb asymmetries. Eighteen healthy young participants underwent a 12-week novice traditional archery training (TAT). Their unimanual dominant and nondominant arm reaching movement performance was assessed before and after TAT. We found that movement accuracy, movement precision, and movement efficiency in the experimental group have all improved significantly as a result of TAT. These improvements were comparable across both arms, thus the interlimb differences in movement performance were not affected by the short-term TAT and remained similar. These results suggest that while short-term training may contribute positively to reaching performance, it is unlikely to have a significant impact on the differences observed between the dominant and nondominant arms. This unique characteristics of dominant and nondominant arm should be taken into consideration when developing targeted sports and rehabilitation programs for athletes or individuals with acute or chronic motor deficits.

以往的研究表明,在手臂伸展运动中,肢体间的运动表现不对称。此外,这些肢体间的不对称还与手部选择行为的空间模式有关。重要的是,这些肢体间的不对称可以通过遮蔽视觉反馈或长期运动训练来系统地改变。在本研究中,我们询问了短期培训对肢体间不对称的影响。18 名健康的年轻参与者接受了为期 12 周的新手传统射箭训练(TAT)。在射箭训练前后,我们对他们的单指优势臂和非优势臂的伸臂动作表现进行了评估。我们发现,经过 TAT 训练后,实验组的动作准确性、动作精确性和动作效率都有了显著提高。这些提高在双臂上具有可比性,因此运动表现的肢间差异并未受到短期 TAT 的影响,而是保持相似。这些结果表明,虽然短期培训可能会对伸手能力产生积极影响,但不太可能对优势臂和非优势臂之间的差异产生显著影响。在为运动员或急性或慢性运动障碍患者制定有针对性的运动和康复计划时,应考虑到优势臂和非优势臂的这一独特特征。
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引用次数: 0
Factors Mediating or Moderating the Effects of Obesity on Walking: Targeting Areas for Rehabilitation. 肥胖对步行影响的中介或调节因素:锁定康复领域。
IF 1.1 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2024-01-01 Epub Date: 2023-07-25 DOI: 10.1080/00222895.2023.2237920
Danny Shin, Chi-Whan Choi, Phillip C Desrochers, Simone V Gill

Increased physical activity, such as walking, is often prescribed to address obesity. Several factors that may influence the connection between obesity and walking include the biomechanics of gait, pain, depressive symptoms, physical health, and activity. The objective of this study was to assess the moderation and mediation effects of knee pain and buckling, depressive symptoms, physical activity, and physical health on spatiotemporal gait parameters in individuals with obesity. Forty participants with obesity performed a task in which they walked on flat ground and crossed an obstacle. Measures of knee pain and buckling, depressive symptoms, physical activity, and physical health were collected. We conducted mediation analyses with knee buckling and pain as mediators of the effect of the BMI on spatiotemporal gait parameters. Moderation analyses were performed with depressive symptoms, physical activity, and physical health as moderators of the effect of BMI on spatiotemporal gait parameters. We found that depressive symptoms and physical health moderated the relationship between BMI and Step Width in people with obesity. These effects were pronounced when participants crossed an obstacle. In conclusion, depressed mood and physical health influence the relationship between obesity and walking. These factors present potential avenues for rehabilitation interventions to aid individuals with obesity.

为了解决肥胖问题,人们通常会增加步行等体育活动。可能影响肥胖与步行之间联系的几个因素包括步态生物力学、疼痛、抑郁症状、身体健康和活动。本研究旨在评估膝关节疼痛和屈曲、抑郁症状、体育锻炼和身体健康对肥胖症患者时空步态参数的调节和中介作用。40 名肥胖症患者完成了一项在平地上行走并跨越障碍物的任务。我们收集了膝关节疼痛和屈曲、抑郁症状、体力活动和身体健康的测量数据。我们进行了调解分析,将膝关节屈曲和疼痛作为体重指数对时空步态参数影响的调解因素。抑郁症状、体力活动和身体健康作为 BMI 对时空步态参数影响的调节因素,进行了调节分析。我们发现,抑郁症状和身体健康调节了肥胖症患者体重指数与步幅之间的关系。这些影响在参与者跨越障碍时更为明显。总之,抑郁情绪和身体健康会影响肥胖与步行之间的关系。这些因素为帮助肥胖症患者进行康复干预提供了潜在的途径。
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引用次数: 0
Inter-Trial Rest Interval Affects Learning Throwing Skills among Adolescents. 间歇休息时间对青少年投掷技术学习的影响。
IF 1.4 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2024-01-01 Epub Date: 2023-10-12 DOI: 10.1080/00222895.2023.2265869
Matteo Giuriato, Luca Filipas, Mariele Crociani, Vittoria Carnevale Pellino, Matteo Vandoni, Gabriele Gallo, Antonio La Torre, Carlo Rossi, Nicola Lovecchio, Roberto Codella

Newly acquired motor skills can be critically driven by different rest periods during practice. Specifically, in the initial stages of motor skill acquisition, the interval between individual trials plays a pivotal role in facilitating effective motor performance, such as in the case of throwing. The objective of this research was to determine the optimal inter-trial rest period promoting efficient motor performance, focusing on two specific motor task actions. In a randomized counterbalanced cross-over research design 169 high-school students aged 14 were studied (M = 150; F = 19). In one block, participants performed 10 basketball free throws with a short rest interval (< 5 s) and 10 other throws with a long rest interval (∼50-60 s). In a second block, they threw a regular size tennis ball into a 1-m diameter circle on the floor at 6.75 m, again throwing 10 times with a short inter-trial rest interval and 10 times with a long inter-trial rest interval. The order of the rest intervals within each block was randomized and counterbalanced. With a repeated measures two-way analysis of variance, greater accuracy seemed to be associated with short intra-set rest intervals as there were significant main effects of both conditions (F1,167 = 368.0, p < 0.001, η2p = 0.271) and resting time (F1,167 = 18.6, p < 0.001, η2p = 0.192) and no significant interaction "condition by time". Fast practice was efficient independently of the complexity of the throwing task, suggesting robust support for schema theory.

新获得的运动技能可以通过练习中不同的休息时间来关键驱动。具体而言,在运动技能习得的初始阶段,个人测试之间的间隔在促进有效的运动表现方面发挥着关键作用,例如在投掷的情况下。本研究的目的是确定促进高效运动表现的最佳试验间休息期,重点关注两个特定的运动任务动作。在一项随机平衡交叉研究设计中,研究了169名14岁的高中生(M = 150;F = 19) 。在一个区块中,参与者在短休息时间内完成了10次篮球罚球(<5 s) 以及其他10次长时间休息的投球(~50-60 s) 。在第二个街区,他们在6.75分将一个普通大小的网球扔到地板上一个直径1米的圆圈里 m、 再次在短的试训间休息间隔下投掷10次,在长的试训间隔间休息间隔内投掷10次。每个区块内休息间隔的顺序是随机的,并进行平衡。通过重复测量双向方差分析,较高的准确性似乎与较短的组内休息间隔有关,因为这两种情况都有显著的主要影响(F1167=368.0,p 2p=0.271)和静息时间(F1167=18.6,p 2p=0.192),并且没有显著的相互作用“随时间变化的条件”。快速练习是有效的,与投掷任务的复杂性无关,这表明对图式理论的有力支持。
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引用次数: 0
Grasp Posture Variability Leads to Greater Ipsilateral Sensorimotor Beta Activation During Simulated Prosthesis Use. 在模拟假肢使用过程中,抓握姿势的可变性会导致同侧感觉运动贝塔激活增强。
IF 1.1 4区 心理学 Q4 NEUROSCIENCES Pub Date : 2024-01-01 Epub Date: 2024-07-23 DOI: 10.1080/00222895.2024.2364657
Bennett L Alterman, Saif Ali, Emily Keeton, Katrina Binkley, William Hendrix, Perry J Lee, John T Johnson, Shuo Wang, James Kling, Mary Kate Gale, Lewis A Wheaton

Motor behaviour using upper-extremity prostheses of different levels is greatly variable, leading to challenges interpreting ideal rehabilitation strategies. Elucidating the underlying neural control mechanisms driving variability benefits our understanding of adaptation after limb loss. In this follow-up study, non-amputated participants completed simple and complex reach-to-grasp motor tasks using a body-powered transradial or partial-hand prosthesis simulator. We hypothesised that under complex task constraints, individuals employing variable grasp postures will show greater sensorimotor beta activation compared to individuals relying on uniform grasping, and activation will occur later in variable compared to uniform graspers. In the simple task, partial-hand variable and transradial users showed increased neural activation from the early to late phase of the reach, predominantly in the hemisphere ipsilateral to device use. In the complex task, only partial-hand variable graspers showed a significant increase in neural activation of the sensorimotor cortex from the early to the late phase of the reach. These results suggest that grasp variability may be a crucial component in the mechanism of neural adaptation to prosthesis use, and may be mediated by device level and task complexity, with implications for rehabilitation after amputation.

使用不同级别上肢假肢的运动行为变化很大,这给解释理想的康复策略带来了挑战。阐明驱动变异的潜在神经控制机制有利于我们了解肢体缺失后的适应情况。在这项后续研究中,未截肢的参与者使用由身体提供动力的经桡侧或偏手假肢模拟器完成了简单和复杂的伸抓运动任务。我们假设,在复杂任务的限制下,采用可变抓握姿势的人将比依靠均匀抓握的人表现出更大的感觉运动β激活,而且可变抓握者的激活将晚于均匀抓握者。在简单任务中,部分手型可变使用者和跨桡侧使用者从伸手的早期到晚期都表现出神经激活的增加,主要是在使用设备的同侧半球。在复杂任务中,只有偏手可变抓握者的感觉运动皮层神经激活从伸手的早期阶段到晚期阶段都有显著增加。这些结果表明,抓握可变性可能是神经适应假肢使用机制中的一个重要组成部分,并可能受到装置水平和任务复杂性的影响,这对截肢后的康复具有重要意义。
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引用次数: 0
期刊
Journal of Motor Behavior
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