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Borrowed Gestures: The Body as an Extension of the Musical Instrument 借用的手势:身体作为乐器的延伸
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2021-09-01 DOI: 10.1162/comj_a_00617
Doga Cavdir;Ge Wang
Abstract This article presents design and performance practices for movement-based digital musical instruments. We develop the notion of borrowed gestures, which is a gesture-first approach that composes a gestural vocabulary of nonmusical body movements combined with nuanced instrumental gestures. These practices explore new affordances for physical interaction by transferring the expressive qualities and communicative aspects of body movements; these body movements and their qualities are borrowed from nonmusical domains. By merging musical and nonmusical domains through movement interaction, borrowed gestures offer shared performance spaces and cross-disciplinary practices. Our approach centers on use of the body and the design with body movement when developing digital musical instruments. The performer's body becomes an intermediate medium, physically connecting and uniting the performer and the instrument. This approach creates new ways of conceptualizing and designing movement-based musical interaction: (1) offering a design framework that transforms a broader range of expressive gestures (including nonmusical gestures) into sonic and musical interactions, and (2) creating a new dynamic between performer and instrument that reframes nonmusical gestures—such as dance movements or sign language gestures—into musical contexts. We aesthetically evaluate our design framework and performance practices based on three case studies: Bodyharp, Armtop, and Felt Sound. As part of this evaluation, we also present a set of design principles as a way of thinking about designing movement-based digital musical instruments.
摘要本文介绍了基于动作的数字乐器的设计和演奏实践。我们发展了借用手势的概念,这是一种手势优先的方法,它构成了一个非音乐身体动作的手势词汇,并与细微的工具手势相结合。这些实践通过转移身体动作的表现品质和交际方面,探索身体互动的新可供性;这些身体动作和它们的特质是从非音乐领域借来的。通过动作互动将音乐和非音乐领域融合在一起,借来的手势提供了共享的表演空间和跨学科的练习。在开发数字乐器时,我们的方法集中在身体的使用和身体运动的设计上。演奏者的身体成为一种中间媒介,在物理上连接和团结演奏者和乐器。这种方法创造了概念化和设计基于动作的音乐互动的新方法:(1)提供一个设计框架,将更广泛的表达手势(包括非音乐手势)转换为声音和音乐互动,以及(2)在表演者和乐器之间创造一种新的动态,将非音乐手势(如舞蹈动作或手语手势)重新定义为音乐背景。我们根据三个案例研究对我们的设计框架和性能实践进行了美学评估:Bodyharp、Armtop和Felt Sound。作为评估的一部分,我们还提出了一套设计原则,作为设计基于动作的数字乐器的一种思考方式。
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引用次数: 0
Leo Magnien: Clarières Leo Magnien: clareres
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2021-09-01 DOI: 10.1162/comj_r_00618
Seth Rozanoff
that conceptual space of materiality, virtual place, and virtual place as apparatus, and in a spiritual space where preexisting material features become part of virtual image (credit to virtual image scholar and professor Lisa Zaher). The concert’s final piece, “Moksha Black” by King Britt featuring Roba El-Essawy, disseminates sonospatial models that can be transduced (based on registered aspects) into one’s metaphysical space (which is cognitively and psychoacoustically entangled). For example, the initial voices are farther and larger in metaphysical space than physical space; then, a square-like tone cuts through in metaphysical space; and later, voice is physically still while circling and stuttering in metaphysical space. Towards the end, voices are vertical poles (in allocentric space) from which frequency spectra fall like glitter and sparks. “Sun Ra’s gift was understanding the passage of humankind through large swaths of time. . . . The sound of those insects. That continuity. Who’s to say that that sound . . . can’t be interpreted as a meaningful sequence of something like language abiding to something like a grammar?” (Thomas Stanley, in conversation with the reviewer). In his keynote address “You Haven’t Met the Captain of the Spaceship. . . Yet,” Thomas Stanley presented extensive info about interfacing with and interpreting Sun Ra’s teachings, including myth as tech—specifically, Alter Destiny, a leap into a zone of justice that is now possible because the original myth of dominion has gradually become unstable. It involves solving the many crises (e.g., racism, intergroup conflict, “extractive capitalism and the filth that goes along with this way of life,” potential mutually assured destruction, capitalist labor, an American empire whose populace is largely “distracted, paid off, sedated by . . . the fruits of oppression that happen in other peoples’ country”) predicated on that myth, simultaneously. This seems impossible, but the resolve “to be that broad in our attempts to ameliorate the situation is the starting point” (Stanley, in conversation with the reviewer). Sun Ra’s music contains messages that can help us question our fundamental beliefs rooted in that myth. The Sounds In Focus II concert begins with “The Shaman Ascending” by Barry Truax: a constantly circling vocal not circling in metaphysical space, through which spectral processes sculpt a spider-shaped cavern around me in allocentric and metaphysical space. In “Abwesenheit,” John Young clinically and playfully makes audible the air currents and stases in the room. Lidia Zielinska’s “Backstage Pass” treats idiomatic piano moments as seeds nourished with playful curiosity and passion, presented with spatial polymatic frequency poiesis in a room-sized piano bed. To start the Sounds Cubed II concert, centripetal whispers in “śūnyatā” by Chris Coleman construct connective tissue to the Cube’s center. In “Toys” by Orestis Karamanlis, flutters of sonic pulses along the pe
这是物质性的概念空间,虚拟空间,以及作为工具的虚拟空间,在一个精神空间中,先前存在的物质特征成为虚拟图像的一部分(归功于虚拟图像学者和教授Lisa Zaher)。音乐会的最后一件作品是由金·布里特(King Britt)创作的《黑色的莫克沙》(Moksha Black),由罗巴·埃尔-埃萨维(Roba El-Essawy)创作,它传播的声空间模型可以(基于注册的方面)转导到一个人的形而上学空间(这是认知和心理声学纠缠的)。例如,最初的声音在形而上空间中比在物理空间中更远更大;然后,一个方形的音调在形而上的空间中切入;后来,声音在形而上的空间中盘旋和结巴时,在物理上是静止的。最后,声音是垂直的极点(在非中心空间中),频谱从那里像闪光和火花一样下降。孙拉的天赋是理解人类在漫长的时间里的历程. . . .那些昆虫的声音。连续性。谁说那声音…难道不能被解释为语言之类的东西遵循语法之类的有意义的序列吗?(托马斯·斯坦利(Thomas Stanley)在与评论家的谈话中说道)。在他的主题演讲“你还没见过宇宙飞船的船长……”然而,“托马斯·斯坦利提供了大量的信息,关于如何与孙拉的教义进行交互和解释,包括作为技术的神话,具体来说,改变命运,一个跨入正义区域的飞跃,现在是可能的,因为最初的统治神话逐渐变得不稳定。它涉及到解决许多危机(例如,种族主义、群体间冲突、“掠夺性资本主义和伴随这种生活方式而来的肮脏”、潜在的相互毁灭、资本主义劳动、一个民众基本上“被分散注意力、被收买、被麻醉”的美利坚帝国)。压迫的果实发生在其他民族的国家”)同时基于这个神话。这似乎是不可能的,但决心“在我们试图改善这种情况时做到如此广泛是起点”(斯坦利,在与评论家的谈话中)。孙拉的音乐包含的信息可以帮助我们质疑根植于神话中的基本信念。《Sounds In Focus II》音乐会以Barry Truax的《The Shaman Ascending》开始:一个不断旋转的声音,而不是在形而上学的空间中旋转,通过它,光谱过程在我周围的异心和形而上学的空间中雕刻了一个蜘蛛形的洞穴。在《阿威森海》(Abwesenheit)中,约翰·杨(John Young)冷静而顽皮地让房间里的气流和气流都能听到。Lidia Zielinska的“后台通行证”将惯有的钢琴时刻视为充满好奇和激情的种子,在一个房间大小的钢琴床上以空间多频波呈现。在“声音立方体II”音乐会开始时,克里斯·科尔曼(Chris Coleman)在“śūnyatā”中向心低语,构建了与立方体中心的结缔组织。在oretis Karamanlis的《玩具》(Toys)中,声波脉冲沿圆周振荡形成空间平衡(中心稳定)的图案,清晰地勾勒出直观地映射到人的身体的形状。值得注意的是,很容易想象一个人的身体传感器位于图案上。这种模式以一种类似于点云的方式表达和分泌空间(顺便说一下,很容易想象出这种模式的实时镜像),但也需要特定的速度和脉冲的时间安排,这激发了对虚拟身体和空间感的进一步研究。立方体中的聆听大厅展示了Eric Lyon对Sun Ra改变思维的专辑《Space Is The Place》的空间化,其中乐器的空间方向和交织线的排列构成了一个巨大的浮动头部,定向火焰推进负声火箭,形象化的超立方体,以及在更密集的介质中每个声源的球形生命辐射。观众非常专注,这种空间化让许多人听到了专辑中的新声音。这是2022年Cube Fest的完美收官之作,它不仅令人惊叹不已,而且是一个巨大的历史事件,激发了无数未来的实验。我期待着下一个。
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引用次数: 0
Architecture for Real-Time Granular Synthesis With Per-Grain Processing: EmissionControl2 具有逐颗粒处理的实时颗粒合成体系结构:EmissionControl2
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2021-09-01 DOI: 10.1162/comj_a_00613
Curtis Roads;Jack Kilgore;Rodney DuPlessis
Abstract EmissionControl2 (EC2) is a precision tool that provides a versatile and expressive platform for granular synthesis education, research, performance, and studio composition. It is available as a free download on all major operating systems. In this article, we describe the theoretical underpinnings of the software and expose the design choices made in creating this instrument. We present a brief historical overview and cover the main features of EC2, with an emphasis on per-grain processing, which renders each grain as a unique particle of sound. We discuss the graphical user interface design choices, the theory of operation, and intended use cases that guided these choices. We describe the architecture of the real-time per-grain granular engine, which emits grains in synchronous or asynchronous streams. We conclude with an evaluation of the software.
Abstract EmissionControl2(EC2)是一种精确的工具,为细粒度综合教育、研究、表演和工作室创作提供了一个通用且富有表现力的平台。它可以在所有主要操作系统上免费下载。在这篇文章中,我们描述了该软件的理论基础,并展示了在创建该仪器时所做的设计选择。我们简要介绍了EC2的历史概况,并介绍了它的主要特征,重点是每一个颗粒的处理,它将每个颗粒渲染为一个独特的声音颗粒。我们讨论了图形用户界面的设计选择、操作理论以及指导这些选择的预期用例。我们描述了实时每粒度粒度引擎的架构,该引擎以同步或异步流的形式发送粒度。最后,我们对软件进行了评估。
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引用次数: 0
Fundamental Sound: A Conversation with Hubert Howe 基本声音:与休伯特·豪的对话
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2021-09-01 DOI: 10.1162/comj_a_00611
Mark Zaki
Hubert Howe (see Figure 1) received AB, MFA, and PhD degrees from Princeton University, where he studied with J. K. (“Jim”) Randall, Godfrey Winham, and Milton Babbitt. As one of the early researchers in computer music, he was a principal contributor to the development of the Music 4B and Music 4BF programs. In 1968, he joined the faculty of Queens College of the City University of New York (CUNY), where he became a professor of music and director of the electronic music studios. He also taught computer music at the Juilliard School in Manhattan for 20 years. Howe has been a member of the American Composers Alliance since 1974 and has served as its President from 2002 to 2011. He is also a member of the New York Composers Circle and has served as Executive Director since 2013. He is currently active as Director of the New York City Electroacoustic Music Festival, which he founded in 2009. Recordings of his music have been released on the labels Capstone and Centaur, among others. This conversation took place over Zoom during March and April 2022. It begins with a look at Howe’s student years at Princeton and traces his pioneering journey through to his musical activity today. Aspects of his composition and programming work are discussed, as well as his thoughts on pitch structure and timbral approaches to composition. More information about his music and work can be found at http://www.huberthowe.org.
Hubert Howe(见图1)在普林斯顿大学获得AB、MFA和博士学位,在那里他与j.k.(“Jim”)Randall、Godfrey Winham和Milton Babbitt一起学习。作为计算机音乐的早期研究人员之一,他是music 4B和music 4BF程序开发的主要贡献者。1968年,他加入纽约城市大学皇后学院(CUNY),成为音乐教授和电子音乐工作室总监。他还在曼哈顿的茱莉亚音乐学院教了20年的电脑音乐。自1974年以来,他一直是美国作曲家联盟的成员,并于2002年至2011年担任该联盟的主席。他也是纽约作曲家圈的成员,自2013年起担任执行董事。他目前是2009年创立的纽约市电声音乐节的总监。他的音乐唱片已经在Capstone和Centaur等厂牌上发行。这段对话发生在2022年3月和4月的Zoom上。影片从豪在普林斯顿的学生时代开始,追溯他的开拓之旅,一直到他今天的音乐活动。讨论了他的作曲和编程工作的各个方面,以及他对音高结构和音色作曲方法的想法。更多关于他的音乐和作品的信息可以在http://www.huberthowe.org上找到。
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引用次数: 0
J.H. Kwabena Nketia
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2021-07-28 DOI: 10.1093/obo/9780199757824-0294
Joseph Hanson Kwabena Nketia (b. 22 June 1921–d. 13 March 2019) from Ghana was the preeminent scholar of African musics, whose field research in the 1940s in varied ways formed the foundation of music scholarship in Africa and predated ethnomusicology as an academic discipline in the United States. A prolific writer, music educator, and composer, his publications on key topics in African musicology are pivotal to the transdisciplinary field of African studies. Born and raised in Asante Mampong, Nketia was tutored in two worlds of knowledge systems: his traditional musical environment generated and sustained a lifelong interest in indigenous systems, and his European-based formal education provided the space for scholarship at home and around the world. At the Presbyterian Training College at Akropong-Akwapem, he was introduced to the elements of European music by Robert Danso and Ephraim Amu. The latter’s choral and instrumental music in the African idiom made a lasting impression on Nketia as he combined oral compositional conventions in traditional music with compositional models in European classical music in his own written compositions. From 1944 to 1949, Nketia studied modern linguistics in SOAS at the University of London. His mentor was John Firth, who spearheaded the famous London school of linguistics. He also enrolled at the Trinity College of Music and Birkbeck College to study Western music, English, and history. The result of his studies in linguistics and history are the publications of classic texts cited in this bibliography. From 1952 to 1979, Nketia held positions at the University of Ghana including a research fellow in sociology, the founding director of the School of Performing Arts, and the first African director of the Institute of African Studies; and together with Mawere Opoku, he established the Ghana Dance Ensemble. This was a time that he embarked on extensive field research and documentation of music traditions all over Ghana. His students and the school provided creative outlets for his scholarly publications as he trained generations of Ghanaians. In 1958, a Rockefeller Foundation Fellowship enabled Nketia to study composition and musicology at Juilliard and Columbia with the likes of Henry Cowell, and he came out convinced that his compositions should reflect his African identity. Further, he interacted with Curt Sachs, Melville Herskovits, Alan Merriam, and Mantle Hood, which placed Nketia at the center of intellectual debates in the formative years of ethnomusicology. From 1979 to 1983, Nketia was appointed to the faculty of the Institute of Ethnomusicology at UCLA; and from 1983 to 1991, to the Mellon Chair at the University of Pittsburgh, where he trained generations of Americans and Africans. Nketia returned to Ghana and founded the International Center for African Music and Dance (1992–2010) and also served as the first chancellor of the Akrofi-Christaller Institute of Theology (2006–2016). Joseph Hanson Kwa
约瑟夫·汉森·克瓦贝纳·恩克提亚(1921年6月22日生)来自加纳的杰出非洲音乐学者,他在20世纪40年代的实地研究以各种方式奠定了非洲音乐学术的基础,早于民族音乐学在美国成为一门学科。他是一位多产的作家、音乐教育家和作曲家,他关于非洲音乐学关键主题的出版物对非洲研究的跨学科领域至关重要。在Asante Mampong出生和长大,Nketia受到了两个知识体系世界的指导:他的传统音乐环境产生并维持了对土著系统的终身兴趣,他在欧洲接受的正规教育为国内和世界各地的学术研究提供了空间。在Akropong-Akwapem的长老会培训学院,他被Robert Danso和Ephraim Amu介绍到欧洲音乐的元素。后者在非洲习语中的合唱和器乐给Nketia留下了持久的印象,因为他在自己的书面作品中将传统音乐中的口头作曲惯例与欧洲古典音乐的作曲模式结合起来。从1944年到1949年,Nketia在伦敦大学亚非学院学习现代语言学。他的导师是著名的伦敦语言学学派的先驱约翰·费斯。他还进入三一音乐学院和伯克贝克学院学习西方音乐、英语和历史。他在语言学和历史方面的研究成果是本参考书目中引用的经典文本的出版物。1952年至1979年,恩凯蒂亚在加纳大学担任多个职位,包括社会学研究员、表演艺术学院创始主任和非洲研究所第一位非洲人主任;他和Mawere Opoku一起成立了加纳舞蹈团。在此期间,他开始对加纳各地的音乐传统进行广泛的实地研究和记录。他的学生和学校为他的学术出版物提供了创造性的渠道,他培养了几代加纳人。1958年,在洛克菲勒基金会的资助下,恩克蒂亚得以在茱莉亚音乐学院和哥伦比亚大学与亨利·考威尔等人一起学习作曲和音乐学,他走出校门后坚信自己的作品应该反映出他的非洲身份。此外,他与柯特·萨克斯、梅尔维尔·赫斯科维茨、艾伦·梅里亚姆和曼特尔·胡德交往,这使他成为民族音乐学形成时期知识分子辩论的中心。从1979年到1983年,Nketia被任命为加州大学洛杉矶分校民族音乐学研究所的教员;从1983年到1991年,他在匹兹堡大学担任梅隆大学主席,在那里他培养了几代美国人和非洲人。恩凯蒂亚回到加纳,创办了非洲音乐舞蹈国际中心(1992-2010),并担任阿克罗菲-克里斯塔勒神学研究所的首任院长(2006-2016)。Joseph Hanson Kwabena Nketia于2019年5月4日在阿克拉去世,加纳政府为其举行了国葬。
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引用次数: 0
About This Issue 关于这个问题
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2021-06-01 DOI: 10.1162/comj_e_00602
This issue’s articles each consider a different area of audio processing. The first three deal with specific signal-processing techniques in the areas of filtering, spatialization, and synthesis, respectively. The fourth concerns data mining in audio corpora, typically employing descriptors obtained from signal processing. In the first article, Lazzarini and Timoney present their digital filter designs that are derived from analog filters. The authors contend that examining the high-level block diagrams and transfer functions of an analog model can yield benefits not found in the “virtual analog” approach of attempting to analyze and reproduce every detail of a specific analog circuit. As evidence, they offer both linear and nonlinear versions of a digital filter derived from the analog state variable filter. They then extend the nonlinear design to a filter that goes beyond the analog model by incorporating ideas stemming from waveshaping synthesis. In the area of spatialization, the article by Schlienger and Khashchanskiy demonstrates how acoustic localization can be used effectively, and at low cost, for tracking the position of a person participating in a musical performance or an art installation. Acoustic localization ascertains the distance and direction of a sound source or a sound recipient. The authors take advantage of loudspeakers already deployed in a performance, adding a measurement signal that is above the frequency range of human hearing to the audible music that the loudspeaker may be concurrently emitting. The human participant
本期的文章每一篇都考虑了音频处理的不同领域。前三部分分别涉及滤波、空间化和合成领域的特定信号处理技术。第四个涉及音频语料库中的数据挖掘,通常使用从信号处理中获得的描述符。在第一篇文章中,Lazzarini和Timoney介绍了他们的数字滤波器设计,这些设计源于模拟滤波器。作者认为,检查模拟模型的高级框图和传递函数可以产生在试图分析和再现特定模拟电路的每个细节的“虚拟模拟”方法中所没有的好处。作为证据,他们提供了从模拟状态变量滤波器衍生的数字滤波器的线性和非线性版本。然后,他们将非线性设计扩展到一个滤波器,该滤波器通过结合源自波形合成的思想超越了模拟模型。在空间化领域,Schlienger和Khashchanskiy的文章展示了如何以低成本有效地使用声学定位来跟踪参与音乐表演或艺术装置的人的位置。声学定位确定声源或声音接受者的距离和方向。作者利用已经在演出中部署的扬声器,将高于人类听觉频率范围的测量信号添加到扬声器可能同时发出的可听音乐中。人类参与者
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引用次数: 0
A Physically Inspired Implementation of Xenakis's Stochastic Synthesis: Diffusion Dynamic Stochastic Synthesis Xenakis随机合成的物理启发实现:扩散动态随机合成
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2021-06-01 DOI: 10.1162/comj_a_00606
Emilio L. Rojas;Rodrigo F. Cádiz
Abstract This article presents an extension of Iannis Xenakis's Dynamic Stochastic Synthesis (DSS) called Diffusion Dynamic Stochastic Synthesis (DDSS). This extension solves a diffusion equation whose solutions can be used to map particle positions to amplitude values of several breakpoints in a waveform, following traditional concepts of DSS by directly shaping the waveform of a sound. One significant difference between DSS and DDSS is that the latter includes a drift in the Brownian trajectories that each breakpoint experiences through time. Diffusion Dynamic Stochastic Synthesis can also be used in other ways, such as to control the amplitude values of an oscillator bank using additive synthesis, shaping in this case the spectrum, not the waveform. This second modality goes against Xenakis's original desire to depart from classical Fourier synthesis. The results of spectral analyses of the DDSS waveform approach, implemented using the software environment Max, are discussed and compared with the results of a simplified version of DSS to which, despite the similarity in the overall form of the frequency spectrum, noticeable differences are found. In addition to the Max implementation of the basic DDSS algorithm, a MIDI-controlled synthesizer is also presented here. With DDSS we introduce a real physical process, in this case diffusion, into traditional stochastic synthesis. This sort of sonification can suggest models of sound synthesis that are more complex and grounded in physical concepts.
摘要本文提出了Iannis Xenakis动态随机综合(DSS)的一个扩展,称为扩散动态随机综合。该扩展解决了一个扩散方程,其解可用于将粒子位置映射到波形中几个断点的振幅值,遵循DSS的传统概念,直接对声音的波形进行整形。DSS和DDSS之间的一个显著区别是,后者包括每个断点在时间上经历的布朗轨迹的漂移。扩散动态随机合成也可以以其他方式使用,例如使用加法合成来控制振荡器组的振幅值,在这种情况下成形频谱,而不是波形。第二种模态违背了Xenakis最初想要脱离经典傅立叶合成的愿望。讨论了使用软件环境Max实现的DDSS波形方法的频谱分析结果,并将其与DSS的简化版本的结果进行了比较,尽管频谱的总体形式相似,但发现了明显的差异。除了基本DDSS算法的Max实现外,本文还介绍了一种MIDI控制合成器。通过DDSS,我们将一个真实的物理过程,在这种情况下是扩散,引入到传统的随机综合中。这种声音处理可以提出更复杂的声音合成模型,并以物理概念为基础。
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引用次数: 1
Products of Interest 感兴趣的产品
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2021-06-01 DOI: 10.1162/comj_r_00601
Expressive E, creator of the Touche MIDI/CV controller and the Osmose keyboard synthesizer/controller, has teamed up with Applied Acoustics Systems (AAS), renowned for their physical modeling software instruments, to create a new software plug-in instrument called Imagine (see Figure 1). Imagine allows the user to create and play sounds based on the resonant bodies of physical real-life instruments and to modify them to create fantastical instruments and new acoustic landscapes. Expressive E has created hundreds of presets for Imagine based on feedback from musicians, composers, sound designers, and producers. Each preset is made up
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引用次数: 0
Immersive Spatial Interactivity in Sonic Arts: The Acoustic Localization Positioning System 声学艺术中的沉浸式空间互动:声学定位系统
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2021-06-01 DOI: 10.1162/comj_a_00605
Dominik Schlienger;Victor Khashchanskiy
Abstract The Acoustic Localization Positioning System is the outcome of several years of participatory development with musicians and artists having a stake in sonic arts, collaboratively aiming for nonobtrusive tracking and indoors positioning technology that facilitates spatial interaction and immersion. Based on previous work on application scenarios for spatial reproduction of moving sound sources and the conception of the kinaesthetic interface, a tracking system for spatially interactive sonic arts is presented here. It is an open-source implementation in the form of a stand-alone application and associated Max patches. The implementation uses off-the-shelf, ubiquitous technology. Based on the findings of tests and experiments conducted in extensive creative workshops, we show how the approach addresses several technical problems and overcomes some typical obstacles to immersion in spatially interactive applications in sonic arts.
摘要声学定位系统是与在声学艺术中有利害关系的音乐家和艺术家多年参与式开发的成果,共同致力于非侵入式跟踪和室内定位技术,以促进空间互动和沉浸感。基于先前关于移动声源空间再现应用场景的工作和动觉界面的概念,本文提出了一种用于空间交互声音艺术的跟踪系统。它是一个独立应用程序和相关Max补丁形式的开源实现。该实现使用现成的、无处不在的技术。基于在广泛的创意研讨会上进行的测试和实验结果,我们展示了该方法如何解决几个技术问题,并克服了沉浸在声音艺术中的空间交互应用中的一些典型障碍。
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引用次数: 0
Celebrating Electronics: Music by John Bischoff (Concert) and John Bischoff: Bitplicity (Album) 庆祝电子:约翰·比肖夫的音乐(音乐会)和约翰·比肖夫·Bitplicity(专辑)
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2021-06-01 DOI: 10.1162/comj_r_00609
Ralph Lewis
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引用次数: 0
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Computer Music Journal
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