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Cloud Computing – Emerging Technology for Computational Services 云计算——计算服务的新兴技术
Pub Date : 2018-12-30 DOI: 10.12948/issn14531305/22.4.2018.05
Dan-Cristian Cearnău
The evolution of the Internet, the web development, the complexity of Internet businesses, as well as the volume of data and concurrent application users have determined IT&C specialists to design client/server applications on multiple layers, and on some cases even distributed solutions. The expansion of the Internet Service Providers networks and the accessibility of the Internet services have greatly increased the number of users that are using the Internet. This meant that new markets were opened for building new Internet businesses that rapidly grew in popularity. Because of the scaling issues generated by the large number of new users that are using Internet services, the IT&C specialists have developed solutions to share resources between companies in order to reduce operational costs. By scaling down internal resources and migrating their applications to cloud computing services, companies are cutting-down costs, increasing availability of their applications and increasing their security.
Internet的发展、web的开发、Internet业务的复杂性以及数据量和并发应用程序用户决定了it和c专家在多层上设计客户机/服务器应用程序,在某些情况下甚至是分布式解决方案。互联网服务提供商网络的扩展和互联网服务的可及性大大增加了使用互联网的用户数量。这意味着为建立新的互联网企业开辟了新的市场,这些企业迅速受到欢迎。由于大量使用Internet服务的新用户所产生的可伸缩性问题,it和c专家开发了在公司之间共享资源的解决方案,以降低运营成本。通过缩减内部资源并将其应用程序迁移到云计算服务,公司正在降低成本,提高其应用程序的可用性并提高其安全性。
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引用次数: 3
ISCED Classification Influence on E-Learning Education Systems ISCED分类对E-Learning教育系统的影响
Pub Date : 2018-10-01 DOI: 10.12948/ISSN14531305/22.4.2018.07
C. Silvestru, V. Ion, Corina Botez, Vasilica-Cristina Icociu
The ISCED classification used in education is the most important step in designing and constructing forecasts and prevision models. The very basis of the classification is applicable both on the formal education and on the non-formal education. While the education process nowadays is conducted in universities, there are many categories of education providers that choose e-learning platforms. To better understand how their trajectory can be correct, the present article sustains the idea that the ISCED classification points e-learning platforms in the right direction. This direction is meant to compress the education idea to basic competencies, skills and learning outcomes that the graduate can acquire during the education process. Using variables collected on the base of the ISCED classification and statistical distributions, we present the e-learning concept in Romania. The article is divided into two main sections. The first section focuses on e-learning platforms and the percentage of the population that used such platforms for education. The second section presents the inclusion of the ISCED classification in e-learning platforms. Using the ISCED classification, we can conclude that people with higher levels of education have a higher chance of using e-learning instruments.
在教育中使用的ISCED分类是设计和构建预测和预测模型的最重要步骤。这种分类的基础既适用于正规教育,也适用于非正规教育。虽然现在的教育过程是在大学里进行的,但有许多类别的教育提供者选择了电子学习平台。为了更好地理解它们的轨迹如何是正确的,本文支持ISCED分类为电子学习平台指明正确方向的观点。该方向旨在将教育理念压缩为毕业生在教育过程中所能获得的基本能力、技能和学习成果。使用基于ISCED分类和统计分布收集的变量,我们提出了罗马尼亚的电子学习概念。这篇文章分为两个主要部分。第一部分侧重于电子学习平台和使用这些平台进行教育的人口百分比。第二部分介绍了ISCED分类在电子学习平台中的应用。根据ISCED的分类,我们可以得出结论,受教育程度越高的人使用电子学习工具的机会越大。
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引用次数: 2
From a Smart Education Environment to an Eco-School through Fog & Cloud Computing in IoT Context 通过物联网背景下的雾和云计算,从智能教育环境到生态学校
Pub Date : 2018-10-01 DOI: 10.12948/ISSN14531305/22.4.2018.01
M. Stoica, Marinela Mircea, B. Ghilic-Micu, C. Uscatu
One of the most visible domains of the last decade emerging technological explosion is education. In this paper we will analyze the educational field seen as an intelligent learning environment, in the context of a modern information and communication technology paradigm: fog & cloud computing. An intelligent educational environment built on the IoT (Internet of Things) ecosystem involves at least two dimensions: conceptual and functional. These aspects will be highlighted in this paper, identifying the intensity of cloud computing relations and fog computing – IoT, as global infrastructure for building an intelligent education environment. In the current economic, social and environmental conditions, developing an intelligent educational frame must take into account multiple aspects. Among them are critical factors, like legal frame, ecological dimension and quality insurance. Any intelligent educational frame must consider the environmental factors and converge towards and ecological structure, an eco-school.
在过去十年中,新兴技术爆炸最明显的领域之一是教育。在本文中,我们将分析作为智能学习环境的教育领域,在现代信息和通信技术范式:雾和云计算的背景下。建立在物联网生态系统上的智能教育环境至少涉及两个维度:概念和功能。本文将重点介绍这些方面,确定云计算关系和雾计算-物联网的强度,作为构建智能教育环境的全球基础设施。在当前的经济、社会和环境条件下,构建智能教育框架必须考虑到多个方面。其中法律框架、生态维度和质量保障是关键因素。任何智能教育框架都必须考虑环境因素,并向生态结构、生态学校靠拢。
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引用次数: 10
Facial Image Retrieval on Semantic Features Using Adaptive Genetic Algorithm 基于自适应遗传算法的语义特征面部图像检索
Pub Date : 2018-10-01 DOI: 10.12948/issn14531305/22.4.2018.02
Marwan Ali Shnan, Taha H. Rassem
The emergence of larger databases has made image retrieval techniques an essential component, and has led to the development of more efficient image retrieval systems. Retrieval can be either content or text-based. In this paper, the focus is on the content-based image retrieval from the FGNET database. Input query images are subjected to several processing techniques in the database before computing the squared Euclidean distance (SED) between them. The images with the shortest Euclidean distance are considered as a match and are retrieved. The processing techniques involve the application of the median modified Weiner filter (MMWF), extraction of the low-level features using histogram-oriented gradients (HOG), discrete wavelet transform (DWT), GIST, and Local tetra pattern (LTrP). Finally, the features are selected using Viola-Jones algorithm. In this study, the average PSNR value obtained after applying Wiener filter was 45.29. The performance of the AGA was evaluated based on its precision, F-measure, and recall, and the obtained average values were respectively 0.75, 0.692, and 0.66. The performance matrix of the AGA was compared to those of particle swarm optimization algorithm (PSO) and genetic algorithm (GA) and found to perform better; thus, proving its effi-ciency.
大型数据库的出现使图像检索技术成为必不可少的组成部分,并导致了更有效的图像检索系统的发展。检索可以是基于内容的,也可以是基于文本的。本文的研究重点是基于内容的FGNET数据库图像检索。在计算输入查询图像之间的平方欧氏距离(SED)之前,数据库对输入查询图像进行了几种处理技术。将欧几里得距离最短的图像视为匹配并进行检索。处理技术包括应用中值修正韦纳滤波器(MMWF)、使用直方图导向梯度(HOG)、离散小波变换(DWT)、GIST和局部四元模式(ltp)提取底层特征。最后,采用Viola-Jones算法对特征进行选择。在本研究中,应用维纳滤波后得到的平均PSNR值为45.29。对遗传算法的精密度、F-measure和召回率进行评价,得到的平均值分别为0.75、0.692和0.66。将该算法的性能矩阵与粒子群优化算法(PSO)和遗传算法(GA)的性能矩阵进行比较,发现其性能更好;从而证明了其效率。
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引用次数: 1
Network Anomaly Detection by Means of Machine Learning: Random Forest Approach with Apache Spark 基于机器学习的网络异常检测:使用Apache Spark的随机森林方法
Pub Date : 2018-10-01 DOI: 10.12948/issn14531305/22.4.2018.08
Hesamaldin Hajialian, Cristian Toma
Nowadays the network security is a crucial issue and traditional intrusion detection systems are not a sufficient way. Hence the intelligent detection systems should have a major role in network security by taking into consideration to process the network big data and predict the anomalies behavior as fast as possible. In this paper, we implemented a well-known supervised algorithm Random Forest Classifier with Apache Spark on NSL-KDD dataset provided by the University of New Brunswick with the accuracy of 78.69% and 35.2% false negative ratio. Empirical results show this approach is well in order to use for intrusion detection system as well as we seeking the best number of trees to be used on Random Forest Classifier for getting higher accuracy and lower cost for the intrusion detection system.
当前,网络安全已成为一个重要的问题,传统的入侵检测系统已不能满足要求。因此,考虑到如何处理网络大数据并尽快预测异常行为,智能检测系统应该在网络安全中发挥重要作用。本文利用Apache Spark在New Brunswick大学提供的NSL-KDD数据集上实现了一种著名的监督算法Random Forest Classifier,准确率为78.69%,假阴性率为35.2%。实验结果表明,该方法可以很好地用于入侵检测系统,同时我们也在寻找随机森林分类器上使用的最佳树数,以获得更高的准确率和更低的入侵检测系统成本。
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引用次数: 3
Using Face Recognition with Twitter Data for the Study of International Migration 利用Twitter数据进行人脸识别的国际移民研究
Pub Date : 2018-10-01 DOI: 10.12948/issn14531305/22.4.2018.03
Alexandru-Răzvan Florea, M. Roman
The level of widely used technology has tremendously increased in recent years, and the inter-net has genuinely reshaped the way we learn, communicate and live. As a result, social data availability, complexity, and diversity steadily grow. In the same time, the computational ma-chine power constantly unlocks opportunities to provide innovative techniques. By leveraging that power in statistics, powerful algorithms, such as neural networks, started to be applied in various fields. Image Processing has been a subject of broad interest and face recognition has been an essential part of this field in recent years. This paper aims to leverage all these resources to provide an overview of how social media data can be collected and analyzed using R. The result of this paper is represented by an innovative algorithm able to retrieve and analyze Twitter information. Moreover, this paper also provides a snapshot of the Romanian Twitter users’ demographics and mobility.
近年来,广泛使用的技术水平大大提高,互联网真正改变了我们学习、交流和生活的方式。因此,社会数据的可用性、复杂性和多样性稳步增长。与此同时,计算机器的力量不断为提供创新技术提供机会。通过利用统计学的力量,强大的算法,如神经网络,开始在各个领域得到应用。近年来,图像处理一直是一个备受关注的课题,而人脸识别一直是该领域的重要组成部分。本文旨在利用所有这些资源来概述如何使用r收集和分析社交媒体数据。本文的结果由一种能够检索和分析Twitter信息的创新算法表示。此外,本文还提供了罗马尼亚Twitter用户人口统计数据和流动性的快照。
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引用次数: 2
Web-Based Architecture for Building Management Systems 基于web的楼宇管理系统架构
Pub Date : 2018-09-30 DOI: 10.12948/issn14531305/22.3.2018.08
Gabriela Mehedintu, R. Bere, C. Silvestru, Vasilica-Cristina Icociu
Optimization in terms of functionality, comfort and people’s safety, while also ensuring cost minimization may imply automation, including building automation, which can be achieved using Building Management System (BMS). This emerging area is yet to be explored and analyzed, with various approaches in practice, yet little scientific analyses available, especially in terms of system architecture. Based on most frequent functions encountered in office buildings from Romania, we propose a minimal web-based architecture for BMS using modular approach, which enables fast exchange of information among its various components and centralized surveillance of subsystems through minimal human operator intervention. The architecture proposed may be further developed so as to include additional functions in the respective type of building, moreover, such architecture may also be considered for use in buildings with other destinations, taking into account all the characteristics of each building.
在确保成本最小化的同时,在功能、舒适度和人员安全方面的优化可能意味着自动化,包括楼宇自动化,这可以通过楼宇管理系统(BMS)来实现。这个新兴的领域还有待探索和分析,在实践中有各种各样的方法,但是很少有科学的分析,特别是在系统架构方面。基于罗马尼亚办公大楼中最常见的功能,我们提出了一种基于web的最小化BMS架构,采用模块化方法,使其各个组件之间的信息快速交换,并通过最小的人工操作干预对子系统进行集中监控。建议的建筑可以进一步发展,以便在各自的建筑类型中包含额外的功能,此外,考虑到每座建筑的所有特征,这种建筑也可以考虑用于其他目的地的建筑物。
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引用次数: 0
IoT Security Approaches in Oil & Gas Solution Industry 4.0 工业4.0中油气解决方案的物联网安全方法
Pub Date : 2018-09-30 DOI: 10.12948/ISSN14531305/22.3.2018.05
Cristian Toma, Marius Popa
Oil and Gas Industry is a very complex one where very specialized equipment, tools and assets are used. The last years, the trend within that industry is to integrate digital technologies in the oil and gas extraction processes as ICT performance has increased and the price has declined. As effect, the productivity of the industry has increased by using digital technologies as IoT, cloud computing, industrial internet, artificial intelligence, block-chain etc. This paper highlights IoT approaches and solutions that could be applied in the oil and gas industry in creating new value in information generated by IoT infrastructures by integration the sensor data, communication channels and data analytics. Large variety of IoT deployments and protocols raises the IoT security assurance way. In this sense, the paper provides security solutions and examples.
油气行业是一个非常复杂的行业,需要使用非常专业的设备、工具和资产。过去几年,随着ICT性能的提高和价格的下降,该行业的趋势是将数字技术整合到石油和天然气开采过程中。因此,通过使用物联网、云计算、工业互联网、人工智能、区块链等数字技术,该行业的生产率得到了提高。本文重点介绍了可应用于油气行业的物联网方法和解决方案,通过集成传感器数据、通信渠道和数据分析,在物联网基础设施产生的信息中创造新的价值。多种多样的物联网部署和协议提出了物联网安全保障方式。从这个意义上讲,本文提供了安全解决方案和示例。
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引用次数: 9
Automated Code Testing System for Bug Prevention in Web-based User Interfaces 基于web的用户界面Bug预防自动化代码测试系统
Pub Date : 2018-09-30 DOI: 10.12948/ISSN14531305/22.3.2018.03
Dragos-Marian Smada, Carmen Rotuna, Radu Boncea, I. Petre
Automation in testing user interfaces is a prerequisite for overcoming the major weaknesses of manual testing, such as time consumption, not being able to reproduce the sequence that generates a bug or the tendency to repeat only the successful steps. Continuous testing represents an important step in the agile software development cycle because any features and changes added to the code need to be checked before their propagation to production environment. Manually testing is a resource and time-consuming process thus the solution would be to make the entire workflow from committing a change to publishing a new release completely automated. The solution proposed within this paper is a framework for automated code testing and bug prevention that relies on Selenium, a framework supporting also headless testing, integrated with a Continuous Integration (CI) server such as Jenkins.
测试用户界面的自动化是克服手动测试的主要弱点的先决条件,例如时间消耗,不能重现生成错误的序列,或者只重复成功步骤的倾向。持续测试是敏捷软件开发周期中的一个重要步骤,因为添加到代码中的任何特性和更改都需要在将其传播到生产环境之前进行检查。手动测试是一个资源和耗时的过程,因此解决方案是使从提交更改到发布新版本的整个工作流程完全自动化。本文中提出的解决方案是一个用于自动代码测试和bug预防的框架,它依赖于Selenium,这个框架也支持无头测试,并与持续集成(CI)服务器(如Jenkins)集成。
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引用次数: 1
A Glance into Virtual Reality Development Using Unity 使用Unity进行虚拟现实开发
Pub Date : 2018-09-30 DOI: 10.12948/ISSN14531305/22.3.2018.02
C. Isar
Coming from the 2D and 3D games that everybody is very familiar with, these days the world has been taken by storm with the introduction of virtual reality technology. In this paper I covered the essence of this new empowering technology through things like: a short representative definition and classification, the hardware requirements for stepping into the VR world, and the most important aspect which is the applicability of this technology in the society that we live in. Also, the main purpose of this paper was to identify which VR game engine a beginner should be using for their first project. Through the research that has been done in this article, I come to the conclusion that the most suitable game engine in this case is Unity. To further prove my statement, I developed a small project that consists of a 3D VR maze which shows how easy it is to learn and develop using Unity.
从大家都很熟悉的2D和3D游戏开始,如今虚拟现实技术的引入席卷了整个世界。在这篇文章中,我通过以下几个方面介绍了这种新的赋能技术的本质:一个简短的代表性定义和分类,进入VR世界的硬件要求,以及最重要的方面,即这项技术在我们所生活的社会中的适用性。此外,本文的主要目的是确定初学者应该在他们的第一个项目中使用哪种VR游戏引擎。通过本文所做的研究,我得出结论,在这种情况下最适合的游戏引擎是Unity。为了进一步证明我的观点,我开发了一个由3D VR迷宫组成的小项目,它展示了使用Unity学习和开发是多么容易。
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引用次数: 9
期刊
Informatica economica
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