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Task and Motion Planning of Service Robot Arm in Unknown Environment Based on Virtual Voxel-Semantic Space 基于虚拟体素语义空间的未知环境下服务机器人手臂任务与运动规划
IF 5 3区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-11-04 DOI: 10.1109/TCDS.2024.3489773
Lipeng Wang;Xiaochen Wang;Junjun Huang;Mengjie Liu
A task and motion planning method for service robot arm based on 3-D voxel-semantic maps is proposed, which can realize virtual environment mapping, manipulator planning, and grasping tasks in unknown environments. First of all, a complete point cloud scene is obtained and spliced. Mask region-based convolutional neural network (RCNN) network is used to complete object detection and instance segmentation. A voxel-semantic hybrid map composed of 3-D point cloud, semantic information, and 3-D computer aided design (CAD) model is constructed. Second, an improved A* algorithm is proposed to plan the optimal path of robot arm end-effector. The Bezier curve interpolation is introduced to obtain the smooth trajectory. Third, the grasping poses of the robot gripper corresponding to different geometries are explored. Semantic-driven spatial task planning is achieved by decomposing robotic arm pick and place tasks. Finally, the effectiveness and rapidity of the proposed algorithm are verified in virtual space and real physical space, respectively.
提出了一种基于三维体素语义图的服务机械臂任务与运动规划方法,可实现未知环境下的虚拟环境映射、机械手规划和抓取任务。首先,得到一个完整的点云场景并进行拼接。采用基于掩模区域的卷积神经网络(RCNN)完成目标检测和实例分割。构建了由三维点云、语义信息和三维计算机辅助设计(CAD)模型组成的体素-语义混合地图。其次,提出了一种改进的A*算法来规划机械臂末端执行器的最优路径。采用Bezier曲线插值获得光滑轨迹。第三,探讨了不同几何形状下机器人夹持器的抓取姿态。通过对机械臂拾取和放置任务进行分解,实现语义驱动的空间任务规划。最后,在虚拟空间和真实物理空间分别验证了该算法的有效性和快速性。
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引用次数: 0
Data Augmentation for Seizure Prediction With Generative Diffusion Model 基于生成扩散模型的癫痫发作预测数据增强
IF 5 3区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-10-31 DOI: 10.1109/TCDS.2024.3489357
Kai Shu;Le Wu;Yuchang Zhao;Aiping Liu;Ruobing Qian;Xun Chen
Data augmentation (DA) can significantly strengthen the electroencephalogram (EEG)-based seizure prediction methods. However, existing DA approaches are just the linear transformations of original data and cannot explore the feature space to increase diversity effectively. Therefore, we propose a novel diffusion-based DA method called DiffEEG. DiffEEG can fully explore data distribution and generate samples with high diversity, offering extra information to classifiers. It involves two processes: the diffusion process and the denoised process. In the diffusion process, the model incrementally adds noise with different scales to EEG input and converts it into random noise. In this way, the representation of data can be learned. In the denoised process, the model utilizes learned knowledge to sample synthetic data from random noise input by gradually removing noise. The randomness of input noise and the precise representation enable the synthetic samples to possess diversity while ensuring the consistency of feature space. We compared DiffEEG with original, down-sampling, sliding windows and recombination methods, and integrated them into five representative classifiers. The experiments demonstrate the effectiveness and generality of our method. With the contribution of DiffEEG, the multiscale CNN achieves state-of-the-art performance, with an average sensitivity, FPR, AUC of 95.4%, 0.051/h, 0.932 on the CHB-MIT database and 93.6%, 0.121/h, 0.822 on the Kaggle database.
数据增强(DA)可以显著增强基于脑电图的癫痫发作预测方法。然而,现有的数据分析方法只是对原始数据进行线性变换,不能有效地挖掘特征空间以增加多样性。因此,我们提出了一种新的基于扩散的数据分析方法DiffEEG。DiffEEG可以充分挖掘数据分布,生成具有高度多样性的样本,为分类器提供额外的信息。它包括两个过程:扩散过程和去噪过程。在扩散过程中,该模型将不同尺度的噪声增量加入到脑电信号输入中,并将其转化为随机噪声。通过这种方式,可以学习数据的表示。在去噪过程中,该模型利用学习到的知识从随机噪声输入中逐步去除噪声,对合成数据进行采样。输入噪声的随机性和精确表示使得合成样本在保证特征空间一致性的同时具有多样性。我们将DiffEEG与原始方法、下采样方法、滑动窗口方法和重组方法进行了比较,并将它们整合到五个具有代表性的分类器中。实验证明了该方法的有效性和通用性。在DiffEEG的贡献下,多尺度CNN在CHB-MIT数据库上的平均灵敏度、FPR和AUC分别为95.4%、0.051/h和0.932,在Kaggle数据库上的平均灵敏度、FPR和AUC分别为93.6%、0.121/h和0.822。
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引用次数: 0
Adaptive Environment Generation for Continual Learning: Integrating Constraint Logic Programming With Deep Reinforcement Learning 持续学习的自适应环境生成:约束逻辑规划与深度强化学习的集成
IF 5 3区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-10-28 DOI: 10.1109/TCDS.2024.3485482
Youness Boutyour;Abdellah Idrissi
In this article, we introduce a novel framework that combines constraint logic programming (CLP) with deep reinforcement learning (DRL) to create adaptive environments for continual learning. We focus on two challenging domains: Sudoku puzzles and scheduling problems, where environment complexity evolves based on the agent's performance. By integrating CLP, we dynamically adjust problem difficulty in response to the agent's learning trajectory, ensuring a progressively challenging environment that fosters enhanced problem-solving skills. Empirical results across 500 000 episodes show substantial improvements in solve rates, increasing from 6% to 86% for sudoku puzzles and 7% to 79% for scheduling problems, alongside significant reductions in the average steps required to solve each problem. The proposed adaptive environment generation demonstrates the potential of CLP in advancing RL agents’ continual learning capabilities by dynamically regulating complexity, thus improving their adaptability and learning efficiency. This framework contributes to the broader fields of reinforcement learning and procedural content generation by introducing an innovative approach to continual adaptation in complex environments.
在本文中,我们介绍了一种新的框架,该框架将约束逻辑规划(CLP)与深度强化学习(DRL)相结合,为持续学习创建自适应环境。我们专注于两个具有挑战性的领域:数独谜题和调度问题,其中环境复杂性根据智能体的性能而演变。通过集成CLP,我们根据智能体的学习轨迹动态调整问题难度,确保一个逐步具有挑战性的环境,培养增强的解决问题的能力。50万集的实证结果显示,解题率有了很大的提高,数独题的解题率从6%提高到86%,调度问题的解题率从7%提高到79%,同时解决每个问题所需的平均步骤也显著减少。所提出的自适应环境生成证明了CLP通过动态调节复杂性来提高RL智能体持续学习能力的潜力,从而提高了它们的适应性和学习效率。该框架通过引入在复杂环境中持续适应的创新方法,为强化学习和程序内容生成的更广泛领域做出了贡献。
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引用次数: 0
A Task-Oriented Deep Learning Approach for Human Localization 面向任务的人类定位深度学习方法
IF 5 3区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-10-24 DOI: 10.1109/TCDS.2024.3485886
Yu-Jia Chen;Wei Chen;Sai Qian Zhang;Hai-Yan Huang;H.T. Kung
Radio-based human sensing has attracted substantial research attention due to its wide range of applications, including e-healthcare monitoring, indoor security, and industrial surveillance. However, most existing studies rely on fixed receivers to capture wireless signal perturbations. This article introduces UH-Sense, the first human sensing system using an unmanned aerial vehicle (UAV) equipped with an omnidirectional antenna to measure signal strength from surrounding WiFi access points (APs). UH-Sense addresses the challenge of multisource UAV-induced noise with a novel data-driven learning-based approach that denoises corrupted data without prior knowledge of noise characteristics. Furthermore, we develop a localization model based on radio tomography imaging (RTI) that localizes humans without collecting the fingerprint database. We demonstrate that UH-Sense is readily deployable on commodity platforms and evaluate its performance in different real-world environments including irregular AP deployment and nonline-of-sight (NLOS) scenarios. Experimental results show that UH-Sense achieves a high detection performance with an average F1 score of 0.93 and yields similar or even better localization performance than that of using clean data (i.e., data collected at a fixed receiver), which has not been achieved by any of the state-of-the-art denoising methods.
基于无线电的人体传感由于其广泛的应用,包括电子医疗监控、室内安全和工业监控,已经引起了大量的研究关注。然而,大多数现有的研究依赖于固定接收器来捕获无线信号扰动。本文介绍了UH-Sense,这是首个使用配备全向天线的无人驾驶飞行器(UAV)来测量周围WiFi接入点(ap)信号强度的人体传感系统。UH-Sense通过一种新颖的基于数据驱动的学习方法解决了多源无人机引起的噪声挑战,该方法可以在不事先了解噪声特性的情况下对损坏数据进行降噪。此外,我们开发了一种基于射电断层成像(RTI)的定位模型,该模型可以在不收集指纹数据库的情况下对人体进行定位。我们证明了UH-Sense很容易部署在商品平台上,并评估了其在不同现实环境中的性能,包括不规则AP部署和非视距(NLOS)场景。实验结果表明,UH-Sense获得了很高的检测性能,平均F1分数为0.93,与使用干净数据(即在固定接收器上收集的数据)的定位性能相似甚至更好,这是目前任何一种最先进的去噪方法都无法实现的。
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引用次数: 0
Kernel-Based Actor–Critic Learning Framework for Autonomous Brain Control on Trajectory 基于核函数的自主脑控制学习框架
IF 5 3区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-10-24 DOI: 10.1109/TCDS.2024.3485078
Zhiwei Song;Xiang Zhang;Shuhang Chen;Jieyuan Tan;Yiwen Wang
Reinforcement learning (RL)-based brain–machine interfaces (BMIs) hold promise for restoring motor functions in paralyzed individuals. These interfaces interpret neural activity to control external devices through trial-and-error. In brain control (BC) tasks, subjects control the device continuously moving in space by imagining their own limb movement, in which the subject can change direction at any position before reaching the target. Such multistep BC tasks span a large space both in neural state and over a sequence of movements. However, conventional RL decoders face challenges in efficient exploration and limited guidance from delayed rewards. In this article, we propose a kernel-based actor–critic learning framework for multistep BC tasks. Our framework integrates continuous trajectory control (actor) and internal continuous state value estimation (critic) from medial prefrontal cortex (mPFC) activity. We evaluate our algorithm's performance in a BC three-lever discrimination task using data from two rats, comparing it to a kernel RL decoder with internal binary rewards and delayed external rewards. Experimental results show that our approach achieves faster convergence, shorter target-acquisition time, and shorter distances to targets. These findings highlight the potential of our algorithm for clinical applications in multistep BC tasks.
基于强化学习(RL)的脑机接口(bmi)有望恢复瘫痪患者的运动功能。这些接口解释神经活动,通过试错来控制外部设备。在脑控制(BC)任务中,受试者通过想象自己的肢体运动来控制设备在空间中不断移动,在到达目标之前,受试者可以在任何位置改变方向。这种多步BC任务在神经状态和动作序列上都跨越了很大的空间。然而,传统的RL解码器在有效的勘探和延迟奖励的有限指导方面面临挑战。在本文中,我们提出了一个基于核的多步骤BC任务的行动者-评论家学习框架。我们的框架整合了来自内侧前额叶皮层(mPFC)活动的连续轨迹控制(actor)和内部连续状态值估计(critic)。我们使用来自两只大鼠的数据来评估我们的算法在BC三杠杆识别任务中的性能,并将其与具有内部二进制奖励和延迟外部奖励的内核RL解码器进行比较。实验结果表明,该方法具有更快的收敛速度、更短的目标捕获时间和更短的目标距离。这些发现突出了我们的算法在多步骤BC任务中的临床应用潜力。
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引用次数: 0
Simultaneous Estimation of Human Motion Intention and Time-Varying Arm Stiffness for Enhanced Human–Robot Interaction 增强人机交互的人体运动意图和时变手臂刚度同步估计
IF 5 3区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-10-16 DOI: 10.1109/TCDS.2024.3480854
Huayang Wu;Chengzhi Zhu;Long Cheng;Chenguang Yang;Yanan Li
Recent advances in physiological human motor control research indicate that human endpoint stiffness magnitude increases linearly with grasp force. Based on these findings, a scheme was proposed in this article to integrate the linear quadratic estimation (LQE) filter with the stiffness model inferred from grasp force, which can simultaneously estimate the human arm's stiffness and motion intention. Then, an online variable impedance controller (VIC) was designed based on these estimations for physical human–robot interaction (pHRI). The proposed stiffness model and estimation method were validated through experiments using a planar robotic interface. To assess its performance in practical pHRI tasks, the implementation of human arm stiffness and intention estimation combining with VIC was extended to teleoperation peg-in-hole and robot-assisted rehabilitation tasks. The experimental results demonstrate that the proposed method can effectively estimate human motion intention and arm stiffness simultaneously. Compared to existing methods, the proposed VIC enhances pHRI in terms of increased flexibility, effective guidance, and reduced human effort.
人体生理运动控制研究的最新进展表明,人体末端刚度大小随抓握力的增加而线性增加。在此基础上,本文提出了一种将线性二次估计(LQE)滤波器与抓取力推断的刚度模型相结合的方案,可以同时估计人体手臂的刚度和运动意图。在此基础上,设计了用于人机物理交互的在线变阻抗控制器(VIC)。通过平面机器人界面的实验验证了所提出的刚度模型和估计方法。为了评估其在实际pHRI任务中的性能,将结合VIC的人体手臂刚度和意图估计的实现扩展到遥操作钉孔和机器人辅助康复任务中。实验结果表明,该方法可以有效地同时估计人体运动意图和手臂刚度。与现有方法相比,拟议的VIC在增加灵活性、有效指导和减少人力方面增强了pHRI。
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引用次数: 0
Guest Editorial: Special Issue on Advancing Machine Intelligence With Neuromorphic Computing 特邀编辑:利用神经形态计算推进机器智能》特刊
IF 5 3区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-10-14 DOI: 10.1109/TCDS.2024.3458488
Guoqi Li;Emre Neftci;Rong Xiao;Pablo Lanillos;Kaushik Roy
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引用次数: 0
IEEE Computational Intelligence Society Information 电气和电子工程师学会计算智能学会信息
IF 5 3区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-10-14 DOI: 10.1109/TCDS.2024.3459314
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IEEE Transactions on Cognitive and Developmental Systems Information for Authors 电气和电子工程师学会《认知与发展系统》期刊 为作者提供的信息
IF 5 3区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-10-14 DOI: 10.1109/TCDS.2024.3459316
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IEEE Transactions on Cognitive and Developmental Systems Publication Information 电气和电子工程师学会认知与发展系统论文集》出版信息
IF 5 3区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-10-14 DOI: 10.1109/TCDS.2024.3459312
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IEEE Transactions on Cognitive and Developmental Systems
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