首页 > 最新文献

2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)最新文献

英文 中文
Spatiotemporal Feature Combination Model for No-Reference Video Quality Assessment 无参考视频质量评价的时空特征组合模型
Pub Date : 2018-05-01 DOI: 10.1109/QoMEX.2018.8463426
H. Men, Hanhe Lin, D. Saupe
One of the main challenges in no-reference video quality assessment is temporal variation in a video. Methods typically were designed and tested on videos with artificial distortions, without considering spatial and temporal variations simultaneously. We propose a no-reference spatiotemporal feature combination model which extracts spatiotemporal information from a video, and tested it on a database with authentic distortions. Comparing with other methods, our model gave satisfying performance for assessing the quality of natural videos.
无参考视频质量评估的主要挑战之一是视频的时间变化。方法通常是在有人工失真的视频上设计和测试的,没有同时考虑空间和时间的变化。提出了一种从视频中提取时空信息的无参考时空特征组合模型,并在真实失真的数据库上进行了测试。与其他方法相比,我们的模型对自然视频的质量进行了满意的评价。
{"title":"Spatiotemporal Feature Combination Model for No-Reference Video Quality Assessment","authors":"H. Men, Hanhe Lin, D. Saupe","doi":"10.1109/QoMEX.2018.8463426","DOIUrl":"https://doi.org/10.1109/QoMEX.2018.8463426","url":null,"abstract":"One of the main challenges in no-reference video quality assessment is temporal variation in a video. Methods typically were designed and tested on videos with artificial distortions, without considering spatial and temporal variations simultaneously. We propose a no-reference spatiotemporal feature combination model which extracts spatiotemporal information from a video, and tested it on a database with authentic distortions. Comparing with other methods, our model gave satisfying performance for assessing the quality of natural videos.","PeriodicalId":6618,"journal":{"name":"2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)","volume":"15 1","pages":"1-3"},"PeriodicalIF":0.0,"publicationDate":"2018-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74280415","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 26
Exploring the Interplay of Context and Interaction in the Field 探索情境与现场互动的相互作用
Pub Date : 2018-05-01 DOI: 10.1109/QoMEX.2018.8463361
Svenja Schröder, Jakob Hirschl, P. Reichl
Today, an increasing amount of people take care of their everyday communication while being on the move. Here, mobile context potentially has a severe influence on the quality of interaction and the communication task at hand, for instance if the user has a high mental workload by monitoring the environment and is too distracted for the mobile task. For exploring the resulting interplay of context and interaction with the help of modern sensors on smartphones, this work presents CoCoNU $T$, a toolkit for measuring context and interaction metrics which has been developed to gain a deeper understanding of mobile interaction in the field. In addition, results of an initial study are presented and analyzed.
今天,越来越多的人在移动中照顾他们的日常交流。在这里,移动环境可能对交互的质量和手头的沟通任务有严重的影响,例如,如果用户通过监控环境而有很高的精神负荷,并且对移动任务过于分心。为了在智能手机上的现代传感器的帮助下探索上下文和交互的相互作用,这项工作提出了CoCoNU $T$,这是一个用于测量上下文和交互指标的工具包,它的开发是为了更深入地了解该领域的移动交互。此外,还介绍了初步研究的结果并进行了分析。
{"title":"Exploring the Interplay of Context and Interaction in the Field","authors":"Svenja Schröder, Jakob Hirschl, P. Reichl","doi":"10.1109/QoMEX.2018.8463361","DOIUrl":"https://doi.org/10.1109/QoMEX.2018.8463361","url":null,"abstract":"Today, an increasing amount of people take care of their everyday communication while being on the move. Here, mobile context potentially has a severe influence on the quality of interaction and the communication task at hand, for instance if the user has a high mental workload by monitoring the environment and is too distracted for the mobile task. For exploring the resulting interplay of context and interaction with the help of modern sensors on smartphones, this work presents CoCoNU $T$, a toolkit for measuring context and interaction metrics which has been developed to gain a deeper understanding of mobile interaction in the field. In addition, results of an initial study are presented and analyzed.","PeriodicalId":6618,"journal":{"name":"2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)","volume":"68 1","pages":"1-6"},"PeriodicalIF":0.0,"publicationDate":"2018-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79688173","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Subjective quality assessment of textured human full-body 3D-reconstructions 纹理人体三维重建的主观质量评价
Pub Date : 2018-05-01 DOI: 10.1109/qomex.2018.8463385
Alexandros Doumanoglou, N. Zioulis, Emmanouil Christakis, D. Zarpalas, P. Daras
Geometry and texture resolution are two common system parameters of any modern volumetric 3D reconstruction pipeline. In tele-immersive applications, besides their apparent impact on the visual quality of the output 3D mesh, their absolute values implicitly influence the computational load of the whole tele-immersion pipeline from acquisition to 3D reconstruction, compression and transmission. Thus, tuning those parameters to an optimal combination has evident benefits. In this paper, we conduct a subjective experiment to assess the visual quality of textured human 3D-reconstructed meshes that are produced by a volumetric 3D reconstruction algorithm as a joint function of the geometry and texture resolution production parameters. The experiment is based on the forced choice pairwise comparison methodology on pre-rendered views of the real-time reconstructed meshes within the context of human performance capture. We analyze the pairwise comparison data and establish a ranking of the parameter space and, thus also, a mapping from the parameters to the subjective visual quality. The results of this study may be utilized to tune the parameters of the real-time 3D reconstruction pipeline, optimizing for the best balance between visual quality, bandwidth and overall performance.
几何和纹理分辨率是任何现代体三维重建管道的两个常见系统参数。在远程沉浸应用中,除了对输出3D网格的视觉质量有明显影响外,它们的绝对值还会隐性地影响从采集到3D重建、压缩和传输的整个远程沉浸管道的计算负荷。因此,将这些参数调优到最佳组合具有明显的好处。在本文中,我们进行了一项主观实验,以几何和纹理分辨率生产参数的联合函数来评估由体积三维重建算法产生的纹理人体三维重建网格的视觉质量。实验是基于在人类性能捕获的背景下对实时重建网格的预渲染视图进行强制选择两两比较的方法。我们分析了两两比较数据,建立了参数空间的排序,从而也建立了参数到主观视觉质量的映射。本研究结果可用于调整实时三维重建管道的参数,优化视觉质量,带宽和整体性能之间的最佳平衡。
{"title":"Subjective quality assessment of textured human full-body 3D-reconstructions","authors":"Alexandros Doumanoglou, N. Zioulis, Emmanouil Christakis, D. Zarpalas, P. Daras","doi":"10.1109/qomex.2018.8463385","DOIUrl":"https://doi.org/10.1109/qomex.2018.8463385","url":null,"abstract":"Geometry and texture resolution are two common system parameters of any modern volumetric 3D reconstruction pipeline. In tele-immersive applications, besides their apparent impact on the visual quality of the output 3D mesh, their absolute values implicitly influence the computational load of the whole tele-immersion pipeline from acquisition to 3D reconstruction, compression and transmission. Thus, tuning those parameters to an optimal combination has evident benefits. In this paper, we conduct a subjective experiment to assess the visual quality of textured human 3D-reconstructed meshes that are produced by a volumetric 3D reconstruction algorithm as a joint function of the geometry and texture resolution production parameters. The experiment is based on the forced choice pairwise comparison methodology on pre-rendered views of the real-time reconstructed meshes within the context of human performance capture. We analyze the pairwise comparison data and establish a ranking of the parameter space and, thus also, a mapping from the parameters to the subjective visual quality. The results of this study may be utilized to tune the parameters of the real-time 3D reconstruction pipeline, optimizing for the best balance between visual quality, bandwidth and overall performance.","PeriodicalId":6618,"journal":{"name":"2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)","volume":"37 1","pages":"1-6"},"PeriodicalIF":0.0,"publicationDate":"2018-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88182903","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
New ITU-T Standards for Gaming QoE Evaluation and Management 新的ITU-T游戏QoE评估和管理标准
Pub Date : 2018-05-01 DOI: 10.1109/QoMEX.2018.8463404
S. Möller, Steven Schmidt, Saman Zadtootaghaj
Measuring the quality experienced during online gaming activities is an important prerequisite for managing gaming services, but up to now no standardized methods were available for this purpose. This paper presents the results from two study items promoted by Study Group 12 of the International Telecommunication Union. Work on these items resulted in one draft Recommendation on subjective methods for evaluating gaming Quality of Experience (QoE), as well as one approved Recommendation on influence factors on gaming QoE which might be considered in service planning and management. Future work which is necessary to predict gaming QoE is addressed in the end of the paper.
衡量在线游戏活动中的体验质量是管理游戏服务的重要前提,但迄今为止还没有标准化的方法可用于此目的。本文介绍了国际电信联盟第12研究组推动的两个研究项目的结果。这些项目的工作产生了一份关于评估游戏体验质量(QoE)主观方法的建议草案,以及一份关于游戏体验质量影响因素的建议草案,该建议可能会在服务规划和管理中考虑。本文最后指出了预测游戏QoE所需的后续工作。
{"title":"New ITU-T Standards for Gaming QoE Evaluation and Management","authors":"S. Möller, Steven Schmidt, Saman Zadtootaghaj","doi":"10.1109/QoMEX.2018.8463404","DOIUrl":"https://doi.org/10.1109/QoMEX.2018.8463404","url":null,"abstract":"Measuring the quality experienced during online gaming activities is an important prerequisite for managing gaming services, but up to now no standardized methods were available for this purpose. This paper presents the results from two study items promoted by Study Group 12 of the International Telecommunication Union. Work on these items resulted in one draft Recommendation on subjective methods for evaluating gaming Quality of Experience (QoE), as well as one approved Recommendation on influence factors on gaming QoE which might be considered in service planning and management. Future work which is necessary to predict gaming QoE is addressed in the end of the paper.","PeriodicalId":6618,"journal":{"name":"2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)","volume":"46 1","pages":"1-6"},"PeriodicalIF":0.0,"publicationDate":"2018-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88317872","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 21
Evaluation of the Benefits of Variable Segment Durations for Adaptive Streaming 自适应流中可变分段持续时间的效益评估
Pub Date : 2018-05-01 DOI: 10.1109/QoMEX.2018.8463435
Susanna Schwarzmann, T. Zinner, Stefan Geissler, Christian Sieber
HTTP Adaptive Streaming (HAS) is the de-facto standard for video delivery over the Internet. It enables the dynamic adaptation of video quality by splitting the video clip into small segments and providing multiple quality levels per segment. Current HAS streaming services typically utilize segments of equal durations. However, this leads to video encoding overhead as segments have to start with I -frames, independently of the encoded video content. In this paper we evaluate the prospects of variable segment durations, where video segments are aligned to the video characteristics. We evaluate the reduction of the encoding overhead and investigate its impact on the stalling probability using a theoretical model. It turns out that the variable approach outperforms the fixed approach in 86% of the evaluated cases with respect to video stalls.
HTTP自适应流(HAS)是Internet上视频传输的事实上的标准。它通过将视频剪辑分割成小片段并提供每个片段的多个质量级别来实现视频质量的动态适应。当前的HAS流媒体服务通常使用相同持续时间的片段。然而,这会导致视频编码开销,因为片段必须从I帧开始,独立于编码的视频内容。在本文中,我们评估了可变片段持续时间的前景,其中视频片段与视频特征保持一致。我们评估了编码开销的减少,并使用理论模型研究了其对失速概率的影响。事实证明,在86%的评估案例中,关于视频摊位,变量方法优于固定方法。
{"title":"Evaluation of the Benefits of Variable Segment Durations for Adaptive Streaming","authors":"Susanna Schwarzmann, T. Zinner, Stefan Geissler, Christian Sieber","doi":"10.1109/QoMEX.2018.8463435","DOIUrl":"https://doi.org/10.1109/QoMEX.2018.8463435","url":null,"abstract":"HTTP Adaptive Streaming (HAS) is the de-facto standard for video delivery over the Internet. It enables the dynamic adaptation of video quality by splitting the video clip into small segments and providing multiple quality levels per segment. Current HAS streaming services typically utilize segments of equal durations. However, this leads to video encoding overhead as segments have to start with I -frames, independently of the encoded video content. In this paper we evaluate the prospects of variable segment durations, where video segments are aligned to the video characteristics. We evaluate the reduction of the encoding overhead and investigate its impact on the stalling probability using a theoretical model. It turns out that the variable approach outperforms the fixed approach in 86% of the evaluated cases with respect to video stalls.","PeriodicalId":6618,"journal":{"name":"2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)","volume":"8 1","pages":"1-6"},"PeriodicalIF":0.0,"publicationDate":"2018-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"82041853","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
Quantifying Quality Degradation of the EVS Super-Wideband Speech Codec EVS超宽带语音编解码器的质量退化量化
Pub Date : 2018-05-01 DOI: 10.1109/QoMEX.2018.8463425
Gabriel Mittag, S. Möller, Vincent Barriac, Stephane Ragor
Voice transmission networks are commonly planned with the help of computational quality models, which give an estimate of the expected quality that a user will experience. The most popular of these tools is the E-model. When certain parameters are known, such as the applied codec and its bitrate, the model is able to predict the perceived quality of a communication system. Up to now, the E-model is only available for narrowband telephony (300–3400 Hz) and limited also for wideband telephony (100–7000 Hz). With the extension of voice networks to super-wideband telephony (50–14000 Hz), and the introduction of the super-wideband codec EVS to mobile networks and state of the art smartphones, an update of the E-model has become necessary. To this end, we firstly examined the quality improvement of super-wideband over wideband with results from mixed-band listening-only tests, where we found that the quality is improved by 15%. Then, we calculated impairment factors for the EVS codec and analyzed its robustness towards packet loss, by using auditory and instrumental methods.
语音传输网络通常在计算质量模型的帮助下进行规划,该模型给出了用户将体验到的预期质量的估计。这些工具中最流行的是e型。当某些参数已知时,例如所应用的编解码器及其比特率,该模型能够预测通信系统的感知质量。到目前为止,e型只能用于窄带电话(300-3400赫兹),也有限制用于宽带电话(100-7000赫兹)。随着语音网络扩展到超宽带电话(50-14000 Hz),以及超宽带编解码器EVS引入移动网络和最先进的智能手机,更新E-model已成为必要。为此,我们首先用混合频带纯听测试的结果检验了超宽带相对于宽带的质量改进,我们发现质量提高了15%。然后,我们计算了EVS编解码器的损伤因子,并通过听觉和仪器方法分析了其对丢包的鲁棒性。
{"title":"Quantifying Quality Degradation of the EVS Super-Wideband Speech Codec","authors":"Gabriel Mittag, S. Möller, Vincent Barriac, Stephane Ragor","doi":"10.1109/QoMEX.2018.8463425","DOIUrl":"https://doi.org/10.1109/QoMEX.2018.8463425","url":null,"abstract":"Voice transmission networks are commonly planned with the help of computational quality models, which give an estimate of the expected quality that a user will experience. The most popular of these tools is the E-model. When certain parameters are known, such as the applied codec and its bitrate, the model is able to predict the perceived quality of a communication system. Up to now, the E-model is only available for narrowband telephony (300–3400 Hz) and limited also for wideband telephony (100–7000 Hz). With the extension of voice networks to super-wideband telephony (50–14000 Hz), and the introduction of the super-wideband codec EVS to mobile networks and state of the art smartphones, an update of the E-model has become necessary. To this end, we firstly examined the quality improvement of super-wideband over wideband with results from mixed-band listening-only tests, where we found that the quality is improved by 15%. Then, we calculated impairment factors for the EVS codec and analyzed its robustness towards packet loss, by using auditory and instrumental methods.","PeriodicalId":6618,"journal":{"name":"2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)","volume":"74 1","pages":"1-6"},"PeriodicalIF":0.0,"publicationDate":"2018-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"80600200","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 9
YouTube QoE Estimation from Encrypted Traffic: Comparison of Test Methodologies and Machine Learning Based Models 来自加密流量的YouTube QoE估计:测试方法和基于机器学习的模型的比较
Pub Date : 2018-05-01 DOI: 10.1109/QoMEX.2018.8463379
Irena Orsolic, M. Sužnjević, Lea Skorin-Kapov
Over the last few years, different client-side QoE monitoring apps have been developed that benchmark the performance of popular video streaming services. Such tools also provide the means for collecting ground truth data when developing models to estimate or classify QoE and various KPls from encrypted network traffic. We present a client-side YouTube QoE monitoring tool named ViQMon, which extracts YouTube performance data from the official app's Stats for Nerds window, and is applicable on various devices and platforms (Android, iOS). We compare ViQMon to approaches relying on YouTube's APls, and show relevant differences in buffering and application behavior in cases when videos are embedded and when videos are played in the official YouTube app. We further use ViQMon together with the collection of network measurements in both a laboratory and commercial mobile network to collect a large dataset of almost 500 YouTube videos streamed under different network conditions. The dataset is used to build machine learning based models for estimating QoE and various application-layer KPls solely from IP-level network traffic features. As such, the approach is applicable in the context of both TLS and QUIC traffic. The paper further compares and analyses the performance of the built models.
在过去的几年里,已经开发了不同的客户端QoE监控应用程序,这些应用程序对流行的视频流服务的性能进行基准测试。这些工具还提供了在开发模型以估计或分类来自加密网络流量的QoE和各种kpi时收集地面真实数据的方法。我们提出了一个名为ViQMon的客户端YouTube QoE监控工具,它从官方应用程序的Stats for Nerds窗口提取YouTube性能数据,适用于各种设备和平台(Android, iOS)。我们将ViQMon与依赖YouTube api的方法进行比较,并在视频嵌入和视频在官方YouTube应用程序中播放的情况下显示缓冲和应用程序行为的相关差异。我们进一步将ViQMon与实验室和商业移动网络中的网络测量数据集合一起使用,以收集在不同网络条件下流式传输的近500个YouTube视频的大型数据集。该数据集用于构建基于机器学习的模型,用于仅从ip级网络流量特征估计QoE和各种应用层kpl。因此,该方法适用于TLS和QUIC流量的上下文中。本文进一步对所建模型的性能进行了比较和分析。
{"title":"YouTube QoE Estimation from Encrypted Traffic: Comparison of Test Methodologies and Machine Learning Based Models","authors":"Irena Orsolic, M. Sužnjević, Lea Skorin-Kapov","doi":"10.1109/QoMEX.2018.8463379","DOIUrl":"https://doi.org/10.1109/QoMEX.2018.8463379","url":null,"abstract":"Over the last few years, different client-side QoE monitoring apps have been developed that benchmark the performance of popular video streaming services. Such tools also provide the means for collecting ground truth data when developing models to estimate or classify QoE and various KPls from encrypted network traffic. We present a client-side YouTube QoE monitoring tool named ViQMon, which extracts YouTube performance data from the official app's Stats for Nerds window, and is applicable on various devices and platforms (Android, iOS). We compare ViQMon to approaches relying on YouTube's APls, and show relevant differences in buffering and application behavior in cases when videos are embedded and when videos are played in the official YouTube app. We further use ViQMon together with the collection of network measurements in both a laboratory and commercial mobile network to collect a large dataset of almost 500 YouTube videos streamed under different network conditions. The dataset is used to build machine learning based models for estimating QoE and various application-layer KPls solely from IP-level network traffic features. As such, the approach is applicable in the context of both TLS and QUIC traffic. The paper further compares and analyses the performance of the built models.","PeriodicalId":6618,"journal":{"name":"2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)","volume":"15 1","pages":"1-6"},"PeriodicalIF":0.0,"publicationDate":"2018-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84739608","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 18
A Just Noticeable Difference Subjective Test for High Dynamic Range Images 高动态范围图像的显着差异主观测试
Pub Date : 2018-05-01 DOI: 10.1109/QoMEX.2018.8463429
Ayyoub Ahar, Saeed Mahmoudpour, G. Wallendael, Tom Paridaens, P. Lambert, P. Schelkens
High Dynamic Range (HDR) imaging captures a wide range of luminance existing in real-world scenes. Due to large luminance levels and higher brightness of HDR displays, artefacts can be more noticeable to the Human Visual System (HVS). In a first attempt to experimentally quantify those noticeable levels for HDR images, we pioneered in conducting an exhaustive and comprehensive Just Noticeable Difference (JND) subjective experiment of which the outcome is presented in this paper. Six distortions including JPEG, JPEG2000, noise, blur, contrast change, and quantization artefacts have been considered in the test. The distortions were applied to 10 HDR images in 100 distortion levels resulting a database of 6000 HDR test images. The subjects were asked to find the image JND location on each set of 100 images they had the freedom to explore. The effect of content features on the noticeable threshold selection is investigated per distortion type. Our results in some cases show a significant correlation between content features and JNDs. We are hoping that our results can contribute to further exploitation of a precise HVS model for HDR quality assessment and optimization of the coding and bit allocation in HDR compression.
高动态范围(HDR)成像捕捉现实世界场景中存在的大范围亮度。由于高亮度和高亮度的HDR显示,人工制品可以更明显的人类视觉系统(HVS)。在第一次尝试通过实验量化这些HDR图像的显著水平时,我们率先进行了详尽而全面的Just visible Difference (JND)主观实验,其结果在本文中提出。测试中考虑了JPEG、JPEG2000、噪声、模糊、对比度变化和量化伪影等六种失真。将这些失真应用于10张HDR图像的100个失真级别,从而得到6000张HDR测试图像的数据库。受试者被要求在每组100张他们可以自由浏览的图片中找到JND的位置。根据不同的失真类型,研究了内容特征对显著阈值选择的影响。在某些情况下,我们的结果显示内容特征和jnd之间存在显著的相关性。我们希望我们的结果能够有助于进一步开发精确的HVS模型,用于HDR质量评估和优化HDR压缩中的编码和位分配。
{"title":"A Just Noticeable Difference Subjective Test for High Dynamic Range Images","authors":"Ayyoub Ahar, Saeed Mahmoudpour, G. Wallendael, Tom Paridaens, P. Lambert, P. Schelkens","doi":"10.1109/QoMEX.2018.8463429","DOIUrl":"https://doi.org/10.1109/QoMEX.2018.8463429","url":null,"abstract":"High Dynamic Range (HDR) imaging captures a wide range of luminance existing in real-world scenes. Due to large luminance levels and higher brightness of HDR displays, artefacts can be more noticeable to the Human Visual System (HVS). In a first attempt to experimentally quantify those noticeable levels for HDR images, we pioneered in conducting an exhaustive and comprehensive Just Noticeable Difference (JND) subjective experiment of which the outcome is presented in this paper. Six distortions including JPEG, JPEG2000, noise, blur, contrast change, and quantization artefacts have been considered in the test. The distortions were applied to 10 HDR images in 100 distortion levels resulting a database of 6000 HDR test images. The subjects were asked to find the image JND location on each set of 100 images they had the freedom to explore. The effect of content features on the noticeable threshold selection is investigated per distortion type. Our results in some cases show a significant correlation between content features and JNDs. We are hoping that our results can contribute to further exploitation of a precise HVS model for HDR quality assessment and optimization of the coding and bit allocation in HDR compression.","PeriodicalId":6618,"journal":{"name":"2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)","volume":"27 1","pages":"1-6"},"PeriodicalIF":0.0,"publicationDate":"2018-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"82488738","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Influence of Number of Stimuli for Subjective Speech Quality Assessment in Crowdsourcing 刺激数对众包中主观语音质量评价的影响
Pub Date : 2018-05-01 DOI: 10.1109/QoMEX.2018.8463298
Rafael Zequeira Jiménez, Laura Fernández Gallardo, S. Möller
Nowadays, crowdsourcing provides an exceptional opportunity for conducting subjective user tests on the Internet with a demographically diverse audience. Previous work has pointed out that the offered tasks should be kept short in time, therefore, participants evaluate at once just a portion of the dataset. Aspects like users' workload and fatigue are important as they relate to a main question: how to optimize study design without compromising results quality by tiring the test participants? This work investigates the influence of the number of presented speech stimuli on the reliability of listeners' ratings in the context of subjective speech quality assessment. A crowdsourcing study have been conducted with 209 listeners that were asked to rate speech stimuli with respect to their overall quality. Participants were randomly assigned to one of three user groups, each of which was confronted with tasks consisting of a different number of stimuli: 10, 20, or 40. The results from the three groups are highly correlated to existing laboratory ratings, the group with the largest number of samples offering the highest correlation. However, participant retention decreased while the study completion time increased. Thus, it might be desirable to offer tasks with less speech stimuli sacrificing ratings' accuracy to some extent.
如今,众包为在互联网上与人口统计学上不同的受众进行主观用户测试提供了绝佳的机会。先前的工作指出,提供的任务应该保持在较短的时间内,因此,参与者一次只评估数据集的一部分。用户的工作量和疲劳等方面很重要,因为它们关系到一个主要问题:如何优化研究设计,而不因测试参与者疲劳而影响结果质量?本研究探讨了在主观语音质量评估的背景下,呈现的语音刺激数量对听者评分可靠性的影响。一项众包研究对209名听众进行了调查,他们被要求对语音刺激的整体质量进行评分。参与者被随机分配到三个用户组中的一个,每个用户组都面临由不同数量的刺激组成的任务:10个、20个或40个。这三组的结果与现有的实验室评级高度相关,样本数量最多的一组提供最高的相关性。然而,随着研究完成时间的增加,参与者的记忆力下降。因此,提供较少语音刺激的任务可能会在一定程度上牺牲评分的准确性。
{"title":"Influence of Number of Stimuli for Subjective Speech Quality Assessment in Crowdsourcing","authors":"Rafael Zequeira Jiménez, Laura Fernández Gallardo, S. Möller","doi":"10.1109/QoMEX.2018.8463298","DOIUrl":"https://doi.org/10.1109/QoMEX.2018.8463298","url":null,"abstract":"Nowadays, crowdsourcing provides an exceptional opportunity for conducting subjective user tests on the Internet with a demographically diverse audience. Previous work has pointed out that the offered tasks should be kept short in time, therefore, participants evaluate at once just a portion of the dataset. Aspects like users' workload and fatigue are important as they relate to a main question: how to optimize study design without compromising results quality by tiring the test participants? This work investigates the influence of the number of presented speech stimuli on the reliability of listeners' ratings in the context of subjective speech quality assessment. A crowdsourcing study have been conducted with 209 listeners that were asked to rate speech stimuli with respect to their overall quality. Participants were randomly assigned to one of three user groups, each of which was confronted with tasks consisting of a different number of stimuli: 10, 20, or 40. The results from the three groups are highly correlated to existing laboratory ratings, the group with the largest number of samples offering the highest correlation. However, participant retention decreased while the study completion time increased. Thus, it might be desirable to offer tasks with less speech stimuli sacrificing ratings' accuracy to some extent.","PeriodicalId":6618,"journal":{"name":"2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)","volume":"14 1","pages":"1-6"},"PeriodicalIF":0.0,"publicationDate":"2018-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88844773","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 18
Direct Scaling & Quality Prediction for perceptual Video Quality Dimensions 感知视频质量维度的直接缩放和质量预测
Pub Date : 2018-05-01 DOI: 10.1109/QoMEX.2018.8463431
F. Schiffner, S. Möller
This paper reports the further investigation of the perceptual quality space for video degradations [1], [2]. First, a new method is presented for directly assessing the identified perceptual quality dimensions. This method makes it possible to assess more test conditions in the same time, due to the reduced experimental effort. We tested this method in an user experiment. The method itself as well as the results are presented. Besides the rating of the perceptual quality dimensions, the test participants are also asked to rate the overall quality of the video. This allows drawing conclusions of the composition of the underlying quality dimensions to form overall quality for video. Second, an overall quality prediction model on the basis of the before investigated perceptual dimensions is presented. The results of the model are compared to the ratings obtained from subjective testing.
本文报道了对视频退化的感知质量空间[1],b[2]的进一步研究。首先,提出了一种直接评估感知质量维度的新方法。由于减少了实验工作量,这种方法使得在同一时间内评估更多的测试条件成为可能。我们在一个用户实验中测试了这个方法。给出了方法本身和结果。除了感知质量维度的评级外,测试参与者还被要求对视频的整体质量进行评级。这样就可以得出潜在质量维度组成的结论,从而形成视频的整体质量。其次,提出了基于感知维度的整体质量预测模型。将模型的结果与主观测试得到的评分进行比较。
{"title":"Direct Scaling & Quality Prediction for perceptual Video Quality Dimensions","authors":"F. Schiffner, S. Möller","doi":"10.1109/QoMEX.2018.8463431","DOIUrl":"https://doi.org/10.1109/QoMEX.2018.8463431","url":null,"abstract":"This paper reports the further investigation of the perceptual quality space for video degradations [1], [2]. First, a new method is presented for directly assessing the identified perceptual quality dimensions. This method makes it possible to assess more test conditions in the same time, due to the reduced experimental effort. We tested this method in an user experiment. The method itself as well as the results are presented. Besides the rating of the perceptual quality dimensions, the test participants are also asked to rate the overall quality of the video. This allows drawing conclusions of the composition of the underlying quality dimensions to form overall quality for video. Second, an overall quality prediction model on the basis of the before investigated perceptual dimensions is presented. The results of the model are compared to the ratings obtained from subjective testing.","PeriodicalId":6618,"journal":{"name":"2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)","volume":"25 1","pages":"1-3"},"PeriodicalIF":0.0,"publicationDate":"2018-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79504605","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 6
期刊
2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1