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Introduction to the special issue on shared control 共享控制专刊简介
Pub Date : 2015-12-06 DOI: 10.5898/JHRI.4.3.Mulder
M. Mulder, D. Abbink, T. Carlson
Shared control is an exciting up-and-coming engineering field that is blending the boundaries of control, where humans interact with robots or vehicles that are partly automated. The main challenges for robotics and automation today are posed by the less structured, unpredictable environments, in which humans operate naturally, especially when they need to interact with other humans. As a result, many semi-automated systems today need to be supervised by human operators, but as fast as the levels of automation of many systems are increasing, we also need to speed up how we think about what this implies for human-machine interaction. The widely applied paradigm of human-centered automation has been popular and useful for the past two decades, but it requires an update with the current trend in automation becoming more ubiquitous in human environments and less dependent on explicit input from the human operator. In contrast to the supervisory control paradigm---where control is traded between human and machine---the shared control paradigm implicitly assumes the interaction between two or more independent agents that together perform a task to achieve a common goal. This implies that the design of the shared control system is not necessarily only human centered. In shared control systems, all the acting agents need to be aware of the others' capabilities, weaknesses, and authority. Hence, reciprocal communication of each agent's operational boundaries, whether human or machine, is essential.
共享控制是一个令人兴奋的新兴工程领域,它融合了控制的界限,即人类与部分自动化的机器人或车辆进行交互。当今机器人技术和自动化面临的主要挑战是结构化程度较低、不可预测的环境,人类在这些环境中自然地操作,尤其是当他们需要与其他人互动时。因此,今天的许多半自动化系统需要由人类操作员进行监督,但随着许多系统自动化水平的提高,我们也需要加快思考这对人机交互意味着什么。在过去的二十年里,广泛应用的以人为中心的自动化范式一直很流行,也很有用,但它需要更新,因为当前的趋势是自动化在人类环境中变得越来越普遍,越来越少地依赖于人类操作员的明确输入。与监督控制范式(控制在人与机器之间交换)相反,共享控制范式隐含地假设两个或多个独立代理之间的交互,这些代理共同执行任务以实现共同目标。这意味着共享控制系统的设计不一定只以人为中心。在共享控制系统中,所有行为主体都需要了解其他主体的能力、弱点和权限。因此,无论是人还是机器,每个代理的操作边界的相互通信是必不可少的。
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引用次数: 8
Average-position coordination for distributed multi-user networked haptic cooperation 分布式多用户网络触觉合作的平均位置协调
Pub Date : 2015-12-06 DOI: 10.5898/JHRI.4.3.Rakhsha
Ramtin Rakhsha, D. Constantinescu
Proportional-derivative (PD) control is often used to coordinate the two copies of the virtual environment in distributed two-users networked haptic cooperation. However, a distributed PD controller designed for force interactions between two users may destabilize the haptic cooperation among multiple users because the effective coordination gain for each local copy of the virtual environment increases with the participant count. This paper proposes the average position (AP) strategy to upper bound the effective stiffness for the shared virtual object (SVO) coordination and, thus, to increase the stability of distributed multi-user haptic cooperation. The paper first motivates the AP strategy via continuous-time analysis of the autonomous dynamics of an SVO distributed among N users connected across a network with infinite bandwidth and no communication delay. We then investigate the effect of AP coordination on distributed multi-user haptic interactions over a network with limited bandwidth and constant and small communication delay via multi-rate stability and performance analyses of cooperative manipulations of an SVO by up to five operators. The paper shows that AP coordination: (1) has bounded effective coordination gain; (2) increases the stability region of distributed multi-user haptic cooperation compared to conventional PD coordination; and (3) renders less viscous SVO dynamics to operators than PD coordination. Three-users experimental manipulations of a shared virtual cube validate the analysis.
在分布式双用户网络触觉协作中,比例导数控制常用于协调虚拟环境的两个副本。然而,设计用于两个用户之间的力交互的分布式PD控制器可能会破坏多个用户之间的触觉合作,因为虚拟环境的每个本地副本的有效协调增益随着参与者数量的增加而增加。本文提出了平均位置(AP)策略,为共享虚拟对象(SVO)协调的有效刚度设定上界,从而提高分布式多用户触觉协作的稳定性。本文首先通过对分布在无限带宽无通信延迟网络上的N个用户之间的SVO的连续时间自治动态分析来激励AP策略。然后,我们通过多速率稳定性和多达五个运营商的SVO合作操作的性能分析,研究了在有限带宽和恒定和小通信延迟的网络上,AP协调对分布式多用户触觉交互的影响。本文表明AP协调:(1)有效协调增益有界;(2)与传统PD协调相比,增加了分布式多用户触觉合作的稳定区域;(3)与PD协调相比,SVO动力学对操作员的粘性更小。共享虚拟多维数据集的三个用户实验操作验证了该分析。
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引用次数: 2
Visual representation of interaction force and sound source in a teleoperation user interface for a mobile robot 移动机器人远程操作界面中交互力和声源的可视化表示
Pub Date : 2015-09-01 DOI: 10.5898/JHRI.4.2.Reveleau
Aurélien Reveleau, François Ferland, M. Labbé, D. Létourneau, F. Michaud
Commercial telepresence robots provide video, audio, and proximity data to remote operators through a teleoperation user interface running on standard computing devices. As new modalities such as force sensing and sound localization are being developed and tested on advanced robotic platforms, ways to integrate such information on a teleoperation interface are required. This paper demonstrates the use of visual representations of forces and sound localization in a 3D teleoperation interface. Forces are represented using colors, size, bar graphs and arrows, while speech or ring bubbles are used to represents sound positions and types. Validation of these modalities is done with 31 participants using IRL-1/TR, a humanoid platform equipped with differential elastic actuators to provide compliance and force control of its arms and capable of sound source localization. Results suggest that visual representations of interaction force and sound source can provide appropriately useful information to remote operators.
商用远程呈现机器人通过运行在标准计算设备上的远程操作用户界面向远程操作员提供视频、音频和接近数据。随着力传感和声音定位等新模式在先进机器人平台上的开发和测试,需要将这些信息集成到远程操作界面上的方法。本文演示了在三维远程操作界面中使用力的视觉表示和声音定位。力用颜色、大小、条形图和箭头表示,而语音或环状气泡用来表示声音的位置和类型。31名参与者使用IRL-1/TR完成了这些模式的验证,IRL-1/TR是一个配备微分弹性致动器的人形平台,可提供其手臂的顺应性和力控制,并具有声源定位能力。结果表明,相互作用力和声源的可视化表示可以为远程操作人员提供适当有用的信息。
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引用次数: 17
Cognitive design of an application enabling remote bases to receive unmanned helicopter resupply 一种应用程序的认知设计,使远程基地能够接收无人直升机补给
Pub Date : 2015-09-01 DOI: 10.5898/JHRI.4.2.Dominguez
Cynthia O. Dominguez, Robert V Strouse, E. Papautsky, Brian Moon
This paper reports on a research project that combined cognitive task analysis (CTA) methods with innovative design processes to develop a handheld device application enabling a non-aviator to interact with a highly autonomous resupply helicopter. In recent military operations, unmanned helicopters have been used to resupply U.S. Marines at remote forward operating bases (FOBs) and combat outposts (COPs). This use of unmanned systems saves lives by eliminating the need to drive through high-risk areas for routine resupply. The U.S. Navy is investing in research to improve the autonomy of these systems and the design of interfaces to enable a non-aviator Marine to safely and successfully interact with an incoming resupply helicopter using a simple, intuitive handheld device application. In this research, we collected data from multiple stakeholders to develop requirements, use cases, and design storyboards that have been implemented and demonstrated during flight tests in early 2014.
本文报告了一项研究项目,该项目将认知任务分析(CTA)方法与创新设计过程相结合,开发了一种手持设备应用程序,使非飞行员能够与高度自主的补给直升机进行交互。在最近的军事行动中,无人直升机被用于在远程前沿作战基地(FOBs)和战斗前哨(cop)为美国海军陆战队提供补给。这种无人系统的使用消除了通过高风险地区进行常规补给的需要,从而挽救了生命。美国海军正在投资研究,以提高这些系统的自主性和接口设计,使非飞行员海军陆战队员能够使用简单、直观的手持设备应用程序安全、成功地与前来补给的直升机进行交互。在这项研究中,我们从多个涉众那里收集数据,以开发需求、用例和设计故事板,这些数据已经在2014年初的飞行测试中实现和演示。
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引用次数: 4
Two invariants of human-swarm interaction 人群相互作用的两个不变量
Pub Date : 2015-08-08 DOI: 10.5898/JHRI.5.1.Brown
Daniel S. Brown, M. Goodrich, S. Jung, S. Kerman
The search for invariants is a fundamental aim of scientific endeavors. These invariants, such as Newton's laws of motion, allow us to model and predict the behavior of systems across many different problems. In the nascent field of Human-Swarm Interaction (HSI), a systematic identification of fundamental invariants is still lacking. Discovering and formalizing these invariants will provide a foundation for developing, and better understanding, effective methods for HSI. We propose two invariants underlying HSI for geometric-based swarms: (1) collective state is the fundamental percept associated with a bio-inspired swarm, and (2) a human's ability to influence and understand the collective state of a swarm is determined by the balance between the span and persistence. We provide evidence of these invariants by synthesizing much of our previous work in the area of HSI with several new results, including a novel user study where users manage multiple swarms simultaneously. We also discuss how these invariants can be applied to enable more efficient and successful teaming between humans and bio-inspired collectives and identify several promising directions for future research into the invariants of HSI.
寻找不变量是科学研究的一个基本目标。这些不变量,如牛顿运动定律,使我们能够模拟和预测系统在许多不同问题中的行为。在新兴的人类群体相互作用(HSI)领域,仍然缺乏对基本不变量的系统识别。发现和形式化这些不变量将为开发和更好地理解有效的HSI方法提供基础。我们提出了基于几何的群体HSI的两个不变量:(1)集体状态是与生物启发的群体相关的基本感知;(2)人类影响和理解群体集体状态的能力取决于跨度和持久性之间的平衡。我们通过综合我们之前在HSI领域的许多工作和几个新的结果,包括一个新的用户研究,其中用户同时管理多个群体,来提供这些不变量的证据。我们还讨论了如何应用这些不变量来实现人类和生物启发集体之间更有效和成功的团队合作,并确定了未来研究HSI不变量的几个有希望的方向。
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引用次数: 32
Methods for evaluating and comparing the use of haptic feedback in human-robot interaction with ground-based mobile robots 评估和比较人机交互中触觉反馈与地面移动机器人的使用方法
Pub Date : 2015-07-22 DOI: 10.5898/JHRI.4.1.Brooks
Daniel J. Brooks, K. Tsui, M. Lunderville, H. Yanco
A significant amount of research has been conducted regarding the technical aspects of haptic feedback. However, the design of effective haptic feedback behaviors for controlling ground-based mobile robots is not yet well understood from a human-robot interaction perspective. Past research of haptic feedback behaviors for mobile robots has sometimes made use of control paradigms that do not appropriately map to teleoperation or supervision tasks. Furthermore, evaluation of haptic behaviors has not been systematic and often only demonstrates feasibility. As a result, comparing various techniques is difficult. In this article, we focus on how haptic control research could be improved in the domain of teleoperation and supervision of ground-based mobile robots through the introduction of a haptic evaluation toolkit.
关于触觉反馈的技术方面已经进行了大量的研究。然而,从人机交互的角度来看,控制地面移动机器人的有效触觉反馈行为的设计尚未得到很好的理解。过去对移动机器人触觉反馈行为的研究有时使用的控制范式不能恰当地映射到遥操作或监督任务。此外,触觉行为的评估还没有系统的,往往只是证明可行性。因此,比较各种技术是困难的。在这篇文章中,我们重点讨论了如何通过引入触觉评估工具包来改进地面移动机器人远程操作和监督领域的触觉控制研究。
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引用次数: 2
Haptic interactions with multi-robot swarms using manipulability 利用可操纵性与多机器人群体的触觉交互
Pub Date : 2015-07-22 DOI: 10.5898/JHRI.4.1.Setter
Tina Setter, A. Fouraker, M. Egerstedt, H. Kawashima
This paper investigates how haptic interactions can be defined for enabling a single operator to control and interact with a team of mobile robots. Since there is no unique or canonical mapping from the swarm configuration to the forces experienced by the operator, a suitable mapping must be developed. To this end, multi-agent manipulability is proposed as a potentially useful mapping, whereby the forces experienced by the operator relate to how inputs, injected at precise locations in the team, translate to swarm-level motions. Small forces correspond to directions in which it is easy to move the swarm, while larger forces correspond to more costly directions. Initial experimental results support the viability of the proposed, haptic, human-swarm interaction mapping, through a user study where operators are tasked with driving a collection of robots through a series of way points.
本文研究了如何定义触觉交互,以使单个操作员能够控制和与一组移动机器人交互。由于从蜂群结构到操作者所经历的力没有唯一的或规范的映射,因此必须开发一个合适的映射。为此,多智能体可操纵性被认为是一种潜在的有用映射,即操作员所经历的力与在团队中精确位置注入的输入如何转化为群体水平的运动有关。较小的力对应于容易移动蜂群的方向,而较大的力对应于更昂贵的方向。通过一项用户研究,最初的实验结果支持了所提出的触觉、人类群体互动地图的可行性,在这项研究中,操作员的任务是驾驶一组机器人通过一系列的路径点。
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引用次数: 34
Introduction to journal of human-robot interaction 人机交互学报导论
Pub Date : 2015-07-22 DOI: 10.5898/JHRI.4.1.MacLean
Karon E Maclean, A. Frisoli
Coming generations of robots will share physical space with humans, engaging in contact interactions (physical Human Robot Interaction, or pHRI) as they carry out cooperative tasks. This special issue turns a spotlight on the specific roles that crafted haptic interaction can play in cooperation and communication between a human and a robotic partner, from the viewpoints of human needs, capabilities, and expectations and of engineering implementation.
未来几代机器人将与人类共享物理空间,在执行合作任务时进行接触交互(物理人机交互,pHRI)。这期特刊从人的需求、能力、期望和工程实施的角度出发,聚焦于精心制作的触觉交互在人与机器人伙伴之间的合作和沟通中所起的具体作用。
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引用次数: 1
User-centered design of an attitude-aware controller for ground reconnaissance robots 以用户为中心的地面侦察机器人姿态感知控制器设计
Pub Date : 2015-07-22 DOI: 10.5898/JHRI.4.1.Walker
A. Walker, David P. Miller, Chen Ling
Warfighter safety can be significantly increased by offloading critical reconnaissance and surveillance missions to robotic assets. The subtleties of these tasks require significant operator involvement--usually carried out locally to the robot's deployment. Human soldiers use gestures to communicate movements and commands when engaged in this type of task. While considerable work has been done with robots visually observing humans to interpret their gestures, we propose a simpler, more field-appropriate system that allows robot operators to use their natural movements and gestures (via inertial measurement units [IMUs]) to teleoperate a robot while reducing the physical, as well as the cognitive, load on the soldier. This paper describes an operator control interface implemented on a smartphone, in contrast to the proprietary robot controllers typically used. The controller utilizes the device's IMUs, or attitude sensors, to bypass the touchscreen while accepting user input via gestures; this addresses a primary concern for gloved users in dirty environments where touchscreens lack reliability. We also propose that it provides a less visually-intense alternative for control, freeing up the soldier's cognitive load toward other functions. We present details of the attitude-based control software, as well as the design heuristics resulting from its iterative build-test-rebuild development. Additionally, results from a set of user studies are presented, showing that as a controller, this technique performs as well, or better than, other screen-based control systems, even when ignoring its advantages to gloved users. Twenty-five users were recruited to assess usability of these attitude-aware controls, testing their suitability for both driving and camera manipulation tasks. Participants drove a small tracked robot on an indoor course using the attitude-aware controller and a virtual [touchscreen] joystick, while metrics regarding performance, mental workload, and user satisfaction were collected. Results indicate that the tilt controller is preferred by 64% of users and performs equally as well, if not better to the alternative, on most performance metrics. These results support the development of a smartphone-based control option for military robotics, with a focus on more physical, attitude-based input methods that overcome deficiencies of current touch-based systems, namely lack of physical feedback, high attention demands, and unreliability in field environments.
通过将关键的侦察和监视任务卸载到机器人设备上,作战人员的安全性可以显著提高。这些任务的微妙之处需要大量操作员的参与——通常是在机器人部署的局部执行。人类士兵在执行这类任务时使用手势来传达动作和命令。虽然已经有相当多的工作是通过机器人视觉观察人类来解释他们的手势,但我们提出了一个更简单,更适合现场的系统,允许机器人操作员使用他们的自然动作和手势(通过惯性测量单元[imu])远程操作机器人,同时减少士兵的身体和认知负荷。本文描述了在智能手机上实现的操作员控制界面,与通常使用的专有机器人控制器形成对比。控制器利用设备的imu或姿态传感器绕过触摸屏,通过手势接受用户输入;这解决了在肮脏环境中戴着手套的用户的一个主要问题,因为触摸屏缺乏可靠性。我们还提出,它为控制提供了一种不那么强烈的视觉选择,释放了士兵对其他功能的认知负荷。我们介绍了基于姿态的控制软件的细节,以及由其迭代构建-测试-重建开发产生的设计启发式。此外,本文还介绍了一组用户研究的结果,表明作为控制器,这种技术的性能与其他基于屏幕的控制系统一样好,甚至更好,即使忽略了它对戴手套的用户的优势。25名用户被招募来评估这些姿态感知控制的可用性,测试它们在驾驶和相机操作任务中的适用性。参与者使用姿态感知控制器和虚拟(触摸屏)操纵杆驾驶一个小型履带式机器人在室内赛道上行驶,同时收集有关性能、精神负荷和用户满意度的指标。结果表明,64%的用户更喜欢倾斜控制器,并且在大多数性能指标上表现同样出色,如果不是更好的话。这些结果支持基于智能手机的军事机器人控制选项的开发,重点是更多的物理,基于姿态的输入方法,克服当前基于触摸的系统的不足,即缺乏物理反馈,高注意力要求,以及在野外环境中的不可靠性。
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引用次数: 3
Covert robot-robot communication 隐蔽的机器人-机器人通信
Pub Date : 2015-05-09 DOI: 10.5898/JHRI.4.2.Williams
T. Williams, Priscilla Briggs, Matthias Scheutz
As future human-robot teams are envisioned for a variety of application domains, researchers have begun to investigate how humans and robots can communicate effectively and naturally in the context of human-robot team tasks. While a growing body of work is focused on human-robot communication and human perceptions thereof, there is currently little work on human perceptions of robot-robot communication. Understanding how robots should communicate information to each other in the presence of human teammates is an important open question for human-robot teaming. In this paper, we present two human-robot interaction (HRI) experiments investigating the human perception of verbal and silent robot-robot communication as part of a human-robot team task. The results suggest that silent communication of task-dependent, human-understandable information among robots is perceived as creepy by cooperative, co-located human teammates. Hence, we propose that, absent specific evidence to the contrary, robots in cooperative human-robot team settings need to be sensitive to human expectations about overt communication, and we encourage future work to investigate possible ways to modulate such expectations.
随着未来的人机团队被设想为各种应用领域,研究人员已经开始研究人类和机器人如何在人机团队任务的背景下有效和自然地进行交流。虽然越来越多的工作集中在人机通信和人类感知上,但目前很少有关于人类感知机器人-机器人通信的工作。了解机器人如何在人类队友在场的情况下相互交流信息是人机团队的一个重要开放性问题。在本文中,我们提出了两个人机交互(HRI)实验,作为人机团队任务的一部分,研究人类对口头和无声机器人-机器人交流的感知。结果表明,机器人之间依赖于任务的、人类可以理解的信息的无声交流,被合作的、共处一地的人类队友认为是令人毛骨悚然的。因此,我们提出,在缺乏相反的具体证据的情况下,协作式人机团队环境中的机器人需要对人类对公开沟通的期望敏感,我们鼓励未来的工作来研究调节这种期望的可能方法。
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引用次数: 11
期刊
Journal of human-robot interaction
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