首页 > 最新文献

Journal of human-robot interaction最新文献

英文 中文
Human-swarm interaction Human-swarm交互
Pub Date : 2013-06-18 DOI: 10.5898/JHRI.2.2.Kolling
A. Kolling, K. Sycara, S. Nunnally, M. Lewis
In this paper we present the first study of human-swarm interaction comparing two fundamental types of interaction, coined intermittent and environmental. These types are exemplified by two control methods, selection and beacon control, made available to a human operator to control a foraging swarm of robots. Selection and beacon control differ with respect to their temporal and spatial influence on the swarm and enable an operator to generate different strategies from the basic behaviors of the swarm. Selection control requires an active selection of groups of robots while beacon control exerts an influence on nearby robots within a set range. Both control methods are implemented in a testbed in which operators solve an information foraging problem by utilizing a set of swarm behaviors. The robotic swarm has only local communication and sensing capabilities. The number of robots in the swarm range from 50 to 200. Operator performance for each control method is compared in a series of missions in different environments with no obstacles up to cluttered and structured obstacles. In addition, performance is compared to simple and advanced autonomous swarms. Thirty-two participants were recruited for participation in the study. Autonomous swarm algorithms were tested in repeated simulations. Our results showed that selection control scales better to larger swarms and generally outperforms beacon control. Operators utilized different swarm behaviors with different frequency across control methods, suggesting an adaptation to different strategies induced by choice of control method. Simple autonomous swarms outperformed human operators in open environments, but operators adapted better to complex environments with obstacles. Human controlled swarms fell short of task-specific benchmarks under all conditions. Our results reinforce the importance of understanding and choosing appropriate types of human-swarm interaction when designing swarm systems, in addition to choosing appropriate swarm behaviors.
在本文中,我们提出了人类群体相互作用的第一个研究,比较了两种基本的相互作用类型,即间歇性和环境。这些类型的例子是两种控制方法,选择和信标控制,使人类操作员可以控制一群觅食的机器人。选择和信标控制在时间和空间上对群体的影响是不同的,这使得操作员能够根据群体的基本行为产生不同的策略。选择控制要求主动选择一组机器人,信标控制在一定范围内对附近的机器人施加影响。这两种控制方法都是在一个试验台中实现的,在试验台中,操作者利用一组群体行为来解决信息觅食问题。机器人群只有局部通信和感知能力。蜂群中的机器人数量从50到200不等。在无障碍物、杂乱障碍物和结构化障碍物等不同环境下的一系列任务中,比较了操作员对每种控制方法的性能。此外,还将性能与简单和高级自治群进行了比较。该研究招募了32名参与者。在重复仿真中对自主群算法进行了测试。我们的研究结果表明,选择控制可以更好地扩展到更大的群体,并且通常优于信标控制。不同控制方式下,操作者使用不同频率的群体行为,表明不同控制方式对不同策略的适应性。在开放环境中,简单的自治群体的表现优于人类操作员,但操作员更能适应有障碍物的复杂环境。在所有条件下,人类控制的蜂群都达不到特定任务的基准。我们的研究结果强调了在设计群体系统时,除了选择适当的群体行为外,理解和选择适当的人群交互类型的重要性。
{"title":"Human-swarm interaction","authors":"A. Kolling, K. Sycara, S. Nunnally, M. Lewis","doi":"10.5898/JHRI.2.2.Kolling","DOIUrl":"https://doi.org/10.5898/JHRI.2.2.Kolling","url":null,"abstract":"In this paper we present the first study of human-swarm interaction comparing two fundamental types of interaction, coined intermittent and environmental. These types are exemplified by two control methods, selection and beacon control, made available to a human operator to control a foraging swarm of robots. Selection and beacon control differ with respect to their temporal and spatial influence on the swarm and enable an operator to generate different strategies from the basic behaviors of the swarm. Selection control requires an active selection of groups of robots while beacon control exerts an influence on nearby robots within a set range. Both control methods are implemented in a testbed in which operators solve an information foraging problem by utilizing a set of swarm behaviors. The robotic swarm has only local communication and sensing capabilities. The number of robots in the swarm range from 50 to 200. Operator performance for each control method is compared in a series of missions in different environments with no obstacles up to cluttered and structured obstacles. In addition, performance is compared to simple and advanced autonomous swarms. Thirty-two participants were recruited for participation in the study. Autonomous swarm algorithms were tested in repeated simulations. Our results showed that selection control scales better to larger swarms and generally outperforms beacon control. Operators utilized different swarm behaviors with different frequency across control methods, suggesting an adaptation to different strategies induced by choice of control method. Simple autonomous swarms outperformed human operators in open environments, but operators adapted better to complex environments with obstacles. Human controlled swarms fell short of task-specific benchmarks under all conditions. Our results reinforce the importance of understanding and choosing appropriate types of human-swarm interaction when designing swarm systems, in addition to choosing appropriate swarm behaviors.","PeriodicalId":92076,"journal":{"name":"Journal of human-robot interaction","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2013-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"71218108","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 52
Controlling social dynamics with a parametrized model of floor regulation 用楼层调节的参数化模型控制社会动态
Pub Date : 2013-02-27 DOI: 10.5898/JHRI.2.1.Chao
Crystal Chao, A. Thomaz
Turn-taking is ubiquitous in human communication, yet turn-taking between humans and robots continues to be stilted and awkward for human users. The goal of our work is to build autonomous robot controllers for successfully engaging in human-like turn-taking interactions. Towards this end, we present CADENCE, a novel computational model and architecture that explicitly reasons about the four components of floor regulation: seizing the floor, yielding the floor, holding the floor, and auditing the owner of the floor. The model is parametrized to enable the robot to achieve a range of social dynamics for the human-robot dyad. In a between-groups experiment with 30 participants, our humanoid robot uses this turn-taking system at two contrasting parametrizations to engage users in autonomous object play interactions. Our results from the study show that: (1) manipulating these turn-taking parameters results in significantly different robot behavior; (2) people perceive the robot's behavioral differences and consequently attribute different personalities to the robot; and (3) changing the robot's personality results in different behavior from the human, manipulating the social dynamics of the dyad. We discuss the implications of this work for various contextual applications as well as the key limitations of the system to be addressed in future work.
轮转在人类交流中无处不在,但人类和机器人之间的轮转对人类用户来说仍然是生硬和尴尬的。我们工作的目标是建立自主机器人控制器,以成功地参与类似人类的轮流互动。为此,我们提出了CADENCE,这是一种新颖的计算模型和架构,它明确地解释了楼层调节的四个组成部分:抓住楼层、让步楼层、保持楼层和审计楼层的所有者。对模型进行参数化,使机器人能够实现人-机器人二元组合的一系列社会动态。在30名参与者的组间实验中,我们的人形机器人在两种不同的参数下使用这种轮流系统来吸引用户参与自主物体游戏互动。我们的研究结果表明:(1)操纵这些轮取参数会导致机器人行为的显著不同;(2)人们感知到机器人的行为差异,从而赋予机器人不同的个性;(3)改变机器人的个性会导致与人类不同的行为,从而操纵二分体的社会动态。我们讨论了这项工作对各种上下文应用的影响,以及该系统在未来工作中要解决的关键限制。
{"title":"Controlling social dynamics with a parametrized model of floor regulation","authors":"Crystal Chao, A. Thomaz","doi":"10.5898/JHRI.2.1.Chao","DOIUrl":"https://doi.org/10.5898/JHRI.2.1.Chao","url":null,"abstract":"Turn-taking is ubiquitous in human communication, yet turn-taking between humans and robots continues to be stilted and awkward for human users. The goal of our work is to build autonomous robot controllers for successfully engaging in human-like turn-taking interactions. Towards this end, we present CADENCE, a novel computational model and architecture that explicitly reasons about the four components of floor regulation: seizing the floor, yielding the floor, holding the floor, and auditing the owner of the floor. The model is parametrized to enable the robot to achieve a range of social dynamics for the human-robot dyad. In a between-groups experiment with 30 participants, our humanoid robot uses this turn-taking system at two contrasting parametrizations to engage users in autonomous object play interactions. Our results from the study show that: (1) manipulating these turn-taking parameters results in significantly different robot behavior; (2) people perceive the robot's behavioral differences and consequently attribute different personalities to the robot; and (3) changing the robot's personality results in different behavior from the human, manipulating the social dynamics of the dyad. We discuss the implications of this work for various contextual applications as well as the key limitations of the system to be addressed in future work.","PeriodicalId":92076,"journal":{"name":"Journal of human-robot interaction","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2013-02-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.5898/JHRI.2.1.Chao","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"71217611","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 27
ACT-R/E ACT-R / E
Pub Date : 2013-02-27 DOI: 10.5898/JHRI.2.1.Trafton
G. Trafton, Laura M. Hiatt, Anthony M. Harrison, Frank Tanborello, S. Khemlani, A. Schultz
We present ACT-R/E (Adaptive Character of Thought-Rational / Embodied), a cognitive architecture for human-robot interaction. Our reason for using ACT-R/E is two-fold. First, ACT-R/E enables researchers to build good embodied models of people to understand how and why people think the way they do. Then, we leverage that knowledge of people by using it to predict what a person will do in different situations; e.g., that a person may forget something and may need to be reminded or that a person cannot see everything the robot sees. We also discuss methods of how to evaluate a cognitive architecture and show numerous empirically validated examples of ACT-R/E models.
我们提出了一种人机交互的认知架构——ACT-R/E (Adaptive Character of Thought-Rational / Embodied)。我们使用ACT-R/E的原因有两个。首先,ACT-R/E使研究人员能够建立良好的人的具体化模型,以了解人们如何以及为什么这样思考。然后,我们利用对人的了解来预测一个人在不同情况下会做什么;例如,一个人可能会忘记一些东西,可能需要被提醒,或者一个人不能看到机器人看到的一切。我们还讨论了如何评估认知架构的方法,并展示了许多经验验证的ACT-R/E模型示例。
{"title":"ACT-R/E","authors":"G. Trafton, Laura M. Hiatt, Anthony M. Harrison, Frank Tanborello, S. Khemlani, A. Schultz","doi":"10.5898/JHRI.2.1.Trafton","DOIUrl":"https://doi.org/10.5898/JHRI.2.1.Trafton","url":null,"abstract":"We present ACT-R/E (Adaptive Character of Thought-Rational / Embodied), a cognitive architecture for human-robot interaction. Our reason for using ACT-R/E is two-fold. First, ACT-R/E enables researchers to build good embodied models of people to understand how and why people think the way they do. Then, we leverage that knowledge of people by using it to predict what a person will do in different situations; e.g., that a person may forget something and may need to be reminded or that a person cannot see everything the robot sees. We also discuss methods of how to evaluate a cognitive architecture and show numerous empirically validated examples of ACT-R/E models.","PeriodicalId":92076,"journal":{"name":"Journal of human-robot interaction","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2013-02-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.5898/JHRI.2.1.Trafton","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"71217970","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 126
A user study on kinesthetic teaching of redundant robots in task and configuration space 任务与构形空间冗余机器人动觉教学的用户研究
Pub Date : 2013-02-27 DOI: 10.5898/JHRI.2.1.Wrede
S. Wrede, C. Emmerich, Ricarda Grünberg, Arne Nordmann, Agnes Swadzba, Jochen J. Steil
The recent advent of compliant and kinematically redundant robots poses new research challenges for human-robot interaction. While these robots provide a great degree of flexibility for the realization of complex applications, the flexibility gained generates the need for additional modeling steps and definition of criteria for redundancy resolution constraining the robot's movement generation. The explicit modeling of such criteria usually require experts to adapt the robot's movement generation subsystem. A typical way of dealing with this configuration challenge is to utilize kinesthetic teaching by guiding the robot to implicitly model the specific constraints in task and configuration space. We argue that current programming-by-demonstration approaches are not efficient for kinesthetic teaching of redundant robots and show that typical teach-in procedures are too complex for novice users. In order to enable non-experts to master the configuration and programming of a redundant robot in the presence of non-trivial constraints such as confined spaces, we propose a new interaction scheme combining kinesthetic teaching and learning within an integrated system architecture. We evaluated this approach in a user study with 49 industrial workers at HARTING, a medium-sized manufacturing company. The results show that the interaction concepts implemented on a KUKA Lightweight Robot IV are easy to handle for novice users, demonstrate the feasibility of kinesthetic teaching for implicit constraint modeling in configuration space, and yield significantly improved performance for the teach-in of trajectories in task space.
柔性冗余机器人的出现为人机交互研究提出了新的挑战。虽然这些机器人为复杂应用的实现提供了很大程度的灵活性,但所获得的灵活性产生了额外的建模步骤和定义冗余分辨率标准的需求,约束了机器人的运动生成。这些准则的显式建模通常需要专家调整机器人的运动生成子系统。解决这一构型挑战的一种典型方法是利用动觉教学,引导机器人隐式建模任务和构型空间中的特定约束。我们认为,目前的演示编程方法对于冗余机器人的动觉教学并不有效,并且表明典型的教学程序对于新手用户来说过于复杂。为了使非专家能够掌握冗余机器人在有限空间等重要约束条件下的配置和编程,我们提出了一种在集成系统架构中结合动觉教学和学习的新的交互方案。我们在浩亭一家中型制造公司的49名产业工人的用户研究中评估了这种方法。结果表明,在KUKA轻型机器人IV上实现的交互概念对于新手来说易于操作,证明了在组态空间中进行隐式约束建模的动感教学的可行性,并显著提高了在任务空间中进行轨迹教学的性能。
{"title":"A user study on kinesthetic teaching of redundant robots in task and configuration space","authors":"S. Wrede, C. Emmerich, Ricarda Grünberg, Arne Nordmann, Agnes Swadzba, Jochen J. Steil","doi":"10.5898/JHRI.2.1.Wrede","DOIUrl":"https://doi.org/10.5898/JHRI.2.1.Wrede","url":null,"abstract":"The recent advent of compliant and kinematically redundant robots poses new research challenges for human-robot interaction. While these robots provide a great degree of flexibility for the realization of complex applications, the flexibility gained generates the need for additional modeling steps and definition of criteria for redundancy resolution constraining the robot's movement generation. The explicit modeling of such criteria usually require experts to adapt the robot's movement generation subsystem. A typical way of dealing with this configuration challenge is to utilize kinesthetic teaching by guiding the robot to implicitly model the specific constraints in task and configuration space. We argue that current programming-by-demonstration approaches are not efficient for kinesthetic teaching of redundant robots and show that typical teach-in procedures are too complex for novice users. In order to enable non-experts to master the configuration and programming of a redundant robot in the presence of non-trivial constraints such as confined spaces, we propose a new interaction scheme combining kinesthetic teaching and learning within an integrated system architecture. We evaluated this approach in a user study with 49 industrial workers at HARTING, a medium-sized manufacturing company. The results show that the interaction concepts implemented on a KUKA Lightweight Robot IV are easy to handle for novice users, demonstrate the feasibility of kinesthetic teaching for implicit constraint modeling in configuration space, and yield significantly improved performance for the teach-in of trajectories in task space.","PeriodicalId":92076,"journal":{"name":"Journal of human-robot interaction","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2013-02-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.5898/JHRI.2.1.Wrede","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"71217991","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 82
Toward seamless human-robot handovers 实现人与机器人的无缝交接
Pub Date : 2013-02-27 DOI: 10.5898/JHRI.2.1.Strabala
K. Strabala, Min Kyung Lee, A. Dragan, J. Forlizzi, S. Srinivasa, M. Cakmak, Vincenzo Micelli
A handover is a complex collaboration, where actors coordinate in time and space to transfer control of an object. This coordination comprises two processes: the physical process of moving to get close enough to transfer the object, and the cognitive process of exchanging information to guide the transfer. Despite this complexity, we humans are capable of performing handovers seamlessly in a wide variety of situations, even when unexpected. This suggests a common procedure that guides all handover interactions. Our goal is to codify that procedure. To that end, we first study how people hand over objects to each other in order to understand their coordination process and the signals and cues that they use and observe with their partners. Based on these studies, we propose a coordination structure for human-robot handovers that considers the physical and social-cognitive aspects of the interaction separately. This handover structure describes how people approach, reach out their hands, and transfer objects while simultaneously coordinating the what, when, and where of handovers: to agree that the handover will happen (and with what object), to establish the timing of the handover, and to decide the configuration at which the handover will occur. We experimentally evaluate human-robot handover behaviors that exploit this structure and offer design implications for seamless human-robot handover interactions.
移交是一种复杂的协作,参与者在时间和空间上协调以转移对对象的控制。这种协调包括两个过程:移动到足够近以转移物体的物理过程,以及交换信息以指导转移的认知过程。尽管如此复杂,我们人类能够在各种各样的情况下无缝地完成交接,即使是在意想不到的情况下。这就提出了一个指导所有交接交互的通用程序。我们的目标是编纂这一程序。为此,我们首先研究人们如何相互传递物品,以了解他们的协调过程以及他们与伴侣使用和观察的信号和线索。在这些研究的基础上,我们提出了一个人-机器人移交的协调结构,该结构分别考虑了交互的物理和社会认知方面。这个交接结构描述了人们如何接近、伸出他们的手和转移对象,同时协调交接的内容、时间和地点:同意交接将发生(以及用什么对象),建立交接的时间,并决定交接将发生的配置。我们通过实验评估了利用这种结构的人机切换行为,并为无缝人机切换交互提供了设计启示。
{"title":"Toward seamless human-robot handovers","authors":"K. Strabala, Min Kyung Lee, A. Dragan, J. Forlizzi, S. Srinivasa, M. Cakmak, Vincenzo Micelli","doi":"10.5898/JHRI.2.1.Strabala","DOIUrl":"https://doi.org/10.5898/JHRI.2.1.Strabala","url":null,"abstract":"A handover is a complex collaboration, where actors coordinate in time and space to transfer control of an object. This coordination comprises two processes: the physical process of moving to get close enough to transfer the object, and the cognitive process of exchanging information to guide the transfer. Despite this complexity, we humans are capable of performing handovers seamlessly in a wide variety of situations, even when unexpected. This suggests a common procedure that guides all handover interactions. Our goal is to codify that procedure. To that end, we first study how people hand over objects to each other in order to understand their coordination process and the signals and cues that they use and observe with their partners. Based on these studies, we propose a coordination structure for human-robot handovers that considers the physical and social-cognitive aspects of the interaction separately. This handover structure describes how people approach, reach out their hands, and transfer objects while simultaneously coordinating the what, when, and where of handovers: to agree that the handover will happen (and with what object), to establish the timing of the handover, and to decide the configuration at which the handover will occur. We experimentally evaluate human-robot handover behaviors that exploit this structure and offer design implications for seamless human-robot handover interactions.","PeriodicalId":92076,"journal":{"name":"Journal of human-robot interaction","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2013-02-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.5898/JHRI.2.1.Strabala","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"71217956","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 269
Crowdsourcing human-robot interaction 众包人机交互
Pub Date : 2013-02-27 DOI: 10.5898/JHRI.2.1.Breazeal
C. Breazeal, N. DePalma, Jeff Orkin, S. Chernova, Malte F. Jung
Supporting a wide variety of interaction styles across a diverse set of people is a significant challenge in human-robot interaction (HRI). In this work, we explore a data-driven approach that relies on crowdsourcing as a rich source of interactions that cover a wide repertoire of human behavior. We first develop an online game that requires two players to collaborate to solve a task. One player takes the role of a robot avatar and the other a human avatar, each with a different set of capabilities that must be coordinated to overcome challenges and complete the task. Leveraging the interaction data recorded in the online game, we present a novel technique for data-driven behavior generation using case-based planning for a real robot. We compare the resulting autonomous robot behavior against a Wizard of Oz base case condition in a real-world reproduction of the online game that was conducted at the Boston Museum of Science. Results of a post-study survey of participants indicate that the autonomous robot behavior matched the performance of the human-operated robot in several important measures. We examined video recordings of the real-world game to draw additional insights as to how the novice participants attempted to interact with the robot in a loosely structured collaborative task. We discovered that many of the collaborative interactions were generated in the moment and were driven by interpersonal dynamics, not necessarily by the task design. We explored using bids analysis as a meaningful construct to tap into affective qualities of HRI. An important lesson from this work is that in loosely structured collaborative tasks, robots need to be skillful in handling these in-the-moment interpersonal dynamics, as these dynamics have an important impact on the affective quality of the interaction for people. How such interactions dovetail with more task-oriented policies is an important area for future work, as we anticipate such interactions becoming commonplace in situations where personal robots perform loosely structured tasks in interaction with people in human living spaces.
在人机交互(HRI)中,支持不同人群之间的各种交互风格是一项重大挑战。在这项工作中,我们探索了一种数据驱动的方法,该方法依赖于众包作为丰富的交互来源,涵盖了广泛的人类行为。我们首先开发了一个需要两名玩家合作解决任务的在线游戏。一名玩家扮演机器人角色,另一名玩家扮演人类角色,每个角色都有不同的能力,必须相互协调才能克服挑战并完成任务。利用在线游戏中记录的交互数据,我们提出了一种基于案例规划的真实机器人数据驱动行为生成的新技术。我们在波士顿科学博物馆进行的在线游戏的真实再现中,将结果自动机器人的行为与《绿野仙踪》的基本情况进行了比较。一项对参与者的研究后调查结果表明,自主机器人的行为在几个重要指标上与人类操作机器人的表现相匹配。我们检查了真实世界游戏的视频记录,以获得关于新手参与者如何尝试在松散结构的协作任务中与机器人互动的额外见解。我们发现,许多协作互动是在当下产生的,是由人际动态驱动的,而不一定是由任务设计驱动的。我们探索使用投标分析作为一个有意义的结构来挖掘人力资源调查的情感品质。从这项工作中得到的一个重要教训是,在结构松散的协作任务中,机器人需要熟练地处理这些即时的人际动态,因为这些动态对人们互动的情感质量有重要影响。这种交互如何与更多以任务为导向的策略相吻合是未来工作的一个重要领域,因为我们预计这种交互在个人机器人与人类生活空间中的人交互中执行松散结构任务的情况下会变得司空见惯。
{"title":"Crowdsourcing human-robot interaction","authors":"C. Breazeal, N. DePalma, Jeff Orkin, S. Chernova, Malte F. Jung","doi":"10.5898/JHRI.2.1.Breazeal","DOIUrl":"https://doi.org/10.5898/JHRI.2.1.Breazeal","url":null,"abstract":"Supporting a wide variety of interaction styles across a diverse set of people is a significant challenge in human-robot interaction (HRI). In this work, we explore a data-driven approach that relies on crowdsourcing as a rich source of interactions that cover a wide repertoire of human behavior. We first develop an online game that requires two players to collaborate to solve a task. One player takes the role of a robot avatar and the other a human avatar, each with a different set of capabilities that must be coordinated to overcome challenges and complete the task. Leveraging the interaction data recorded in the online game, we present a novel technique for data-driven behavior generation using case-based planning for a real robot. We compare the resulting autonomous robot behavior against a Wizard of Oz base case condition in a real-world reproduction of the online game that was conducted at the Boston Museum of Science. Results of a post-study survey of participants indicate that the autonomous robot behavior matched the performance of the human-operated robot in several important measures. We examined video recordings of the real-world game to draw additional insights as to how the novice participants attempted to interact with the robot in a loosely structured collaborative task. We discovered that many of the collaborative interactions were generated in the moment and were driven by interpersonal dynamics, not necessarily by the task design. We explored using bids analysis as a meaningful construct to tap into affective qualities of HRI. An important lesson from this work is that in loosely structured collaborative tasks, robots need to be skillful in handling these in-the-moment interpersonal dynamics, as these dynamics have an important impact on the affective quality of the interaction for people. How such interactions dovetail with more task-oriented policies is an important area for future work, as we anticipate such interactions becoming commonplace in situations where personal robots perform loosely structured tasks in interaction with people in human living spaces.","PeriodicalId":92076,"journal":{"name":"Journal of human-robot interaction","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2013-02-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.5898/JHRI.2.1.Breazeal","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"71217599","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 57
A gesture-centric Android system for multi-party human-robot interaction 一个以手势为中心的Android系统,用于多人人机交互
Pub Date : 2013-02-27 DOI: 10.5898/JHRI.2.1.Kondo
Yutaka Kondo, K. Takemura, J. Takamatsu, T. Ogasawara
Natural body gesturing and speech dialogue, is crucial for human-robot interaction (HRI) and human-robot symbiosis. Real interaction is not only with one-to-one communication but also among multiple people. We have therefore developed a system that can adjust gestures and facial expressions based on a speaker's location or situation for multi-party communication. By extending our already developed real-time gesture planning method, we propose a gesture adjustment suitable for human demand through motion parameterization and gaze motion planning, which allows communication through eye-to-eye contact. We implemented the proposed motion planning method on an android Actroid-SIT and we proposed to use a Key-Value Store to connect the components of our systems. The Key-Value Store is a high-speed and lightweight dictionary database with parallelism and scalability. We conducted multi-party HRI experiments for 1,662 subjects in total. In our HRI system, over 60% of subjects started speaking to the Actroid, and the residence time of their communication also became longer. In addition, we confirmed our system gave humans a more sophisticated impression of the Actroid.
自然的肢体动作和语言对话对于人机交互和人机共生至关重要。真正的互动不仅仅是一对一的交流,而是多人之间的交流。因此,我们开发了一个系统,可以根据说话人的位置或情况调整手势和面部表情,以便进行多方交流。通过扩展我们已经开发的实时手势规划方法,我们提出了一种适合人类需求的手势调整方法,通过运动参数化和凝视运动规划,允许通过眼对眼交流。我们在android Actroid-SIT上实现了所提出的运动规划方法,并提出使用Key-Value Store来连接我们系统的组件。键值存储是一种具有并行性和可伸缩性的高速轻量级字典数据库。我们共对1662名受试者进行了多方HRI实验。在我们的HRI系统中,超过60%的受试者开始与Actroid交谈,并且他们的交流停留时间也变长了。此外,我们证实了我们的系统给人类一个更复杂的印象。
{"title":"A gesture-centric Android system for multi-party human-robot interaction","authors":"Yutaka Kondo, K. Takemura, J. Takamatsu, T. Ogasawara","doi":"10.5898/JHRI.2.1.Kondo","DOIUrl":"https://doi.org/10.5898/JHRI.2.1.Kondo","url":null,"abstract":"Natural body gesturing and speech dialogue, is crucial for human-robot interaction (HRI) and human-robot symbiosis. Real interaction is not only with one-to-one communication but also among multiple people. We have therefore developed a system that can adjust gestures and facial expressions based on a speaker's location or situation for multi-party communication. By extending our already developed real-time gesture planning method, we propose a gesture adjustment suitable for human demand through motion parameterization and gaze motion planning, which allows communication through eye-to-eye contact. We implemented the proposed motion planning method on an android Actroid-SIT and we proposed to use a Key-Value Store to connect the components of our systems. The Key-Value Store is a high-speed and lightweight dictionary database with parallelism and scalability. We conducted multi-party HRI experiments for 1,662 subjects in total. In our HRI system, over 60% of subjects started speaking to the Actroid, and the residence time of their communication also became longer. In addition, we confirmed our system gave humans a more sophisticated impression of the Actroid.","PeriodicalId":92076,"journal":{"name":"Journal of human-robot interaction","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2013-02-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.5898/JHRI.2.1.Kondo","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"71217909","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 43
A robot centric perspective on the HRI paradigm 以机器人为中心的HRI范式视角
Pub Date : 2013-01-28 DOI: 10.5898/JHRI.1.2.Kirchner
N. Kirchner, A. Alempijevic
The industrial revolution undoubtedly defined the role of machines in our society, and it directly shaped the paradigm for human machine interaction - a paradigm which was inherited by the field of Human Robot Interaction (HRI) as the machines became robots. This paper argues that, for a foreseeable set of interactions, reshaping this paradigm would result in more effective and more often successful interactions. This paper presents our Robot Centric paradigm for HRI. Evidence in the form of summaries of relevant literature and our past efforts in developing social-robotics enabling technology is presented to support our paradigm. A definition and a set of recommendations for designing the key enabling component, sociocontextual cues, of our paradigm are presented. Finally, empirical evidence generated through a number of experiments and field studies (N = 456 and N = 320) demonstrates our paradigm is both feasibly incorporated into HRI and moreover, yields significant contributions to the successfulness of a set of HRIs.
工业革命无疑定义了机器在我们社会中的角色,并直接塑造了人机交互的范式——随着机器变成机器人,人机交互(HRI)领域继承了这一范式。本文认为,对于一组可预见的交互,重塑这一范式将导致更有效和更成功的交互。本文提出了以机器人为中心的HRI范式。以相关文献摘要的形式和我们过去在开发社交机器人使能技术方面的努力的证据被提出来支持我们的范式。本文给出了一个定义和一组建议,用于设计我们范式的关键启用组件,即社会上下文线索。最后,通过大量实验和实地研究(N = 456和N = 320)产生的经验证据表明,我们的范式既可行地纳入人力资源评价,而且对一组人力资源评价的成功产生了重大贡献。
{"title":"A robot centric perspective on the HRI paradigm","authors":"N. Kirchner, A. Alempijevic","doi":"10.5898/JHRI.1.2.Kirchner","DOIUrl":"https://doi.org/10.5898/JHRI.1.2.Kirchner","url":null,"abstract":"The industrial revolution undoubtedly defined the role of machines in our society, and it directly shaped the paradigm for human machine interaction - a paradigm which was inherited by the field of Human Robot Interaction (HRI) as the machines became robots. This paper argues that, for a foreseeable set of interactions, reshaping this paradigm would result in more effective and more often successful interactions. This paper presents our Robot Centric paradigm for HRI. Evidence in the form of summaries of relevant literature and our past efforts in developing social-robotics enabling technology is presented to support our paradigm. A definition and a set of recommendations for designing the key enabling component, sociocontextual cues, of our paradigm are presented. Finally, empirical evidence generated through a number of experiments and field studies (N = 456 and N = 320) demonstrates our paradigm is both feasibly incorporated into HRI and moreover, yields significant contributions to the successfulness of a set of HRIs.","PeriodicalId":92076,"journal":{"name":"Journal of human-robot interaction","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2013-01-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.5898/JHRI.1.2.Kirchner","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"71217500","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 15
Introduction to the special issue on HRI perspectives and projects from around the globe 介绍来自世界各地的人力资源研究所的观点和项目的特刊
Pub Date : 2013-01-28 DOI: 10.5898/JHRI.1.2.Goodrich
M. Goodrich, K. S. Eklundh
Human-robot interaction (HRI) is of global importance, as exemplified by the human and financial resources dedicated to research and development in the area. The vision for this special issue was to provide a broad, global perspective on the field. More specifically, the vision was for researchers in representative projects from around the world to share lessons and perspectives on HRI obtained from those projects.
人机交互(HRI)具有全球性的重要性,在该领域的研究和发展所投入的人力和财政资源就是例证。本期特刊的愿景是提供一个关于该领域的广泛的全球视角。更具体地说,其愿景是让来自世界各地的代表性项目的研究人员分享从这些项目中获得的关于人力资源研究所的经验教训和观点。
{"title":"Introduction to the special issue on HRI perspectives and projects from around the globe","authors":"M. Goodrich, K. S. Eklundh","doi":"10.5898/JHRI.1.2.Goodrich","DOIUrl":"https://doi.org/10.5898/JHRI.1.2.Goodrich","url":null,"abstract":"Human-robot interaction (HRI) is of global importance, as exemplified by the human and financial resources dedicated to research and development in the area. The vision for this special issue was to provide a broad, global perspective on the field. More specifically, the vision was for researchers in representative projects from around the world to share lessons and perspectives on HRI obtained from those projects.","PeriodicalId":92076,"journal":{"name":"Journal of human-robot interaction","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2013-01-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.5898/JHRI.1.2.Goodrich","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"71217795","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Cognitive telepresence in human-robot interactions 人机交互中的认知远程呈现
Pub Date : 2013-01-28 DOI: 10.5898/JHRI.1.2.Harutyunyan
V. Harutyunyan, V. Manohar, Issak Gezehei, J. Crandall
Remote teleoperation of advanced, semi-autonomous robotic technologies has great potential in many industries critical to the economy and for the environment of the Middle East. Applications include maintenance of under-water oil wells, maintenance of nuclear power plants, counter-terrorism and national defense, law enforcement, remote sensing, and health care. In each of these applications, a user, likely without technology expertise, must operate a complex robot in uncertain and unknown environments. The nature of the tasks and environments encountered by the robot in these applications make it highly likely that the robot's limited autonomy will fail or be insufficient to complete the desired task. In this paper, we argue that, in such scenarios, cognitive telepresence, defined as the ability of the user to comprehend and control the robot's cognition, is an important design principle for human-robot systems. We compare and contrast cognitive telepresence to existing design principles commonly discussed in the literature, and define various metrics of cognitive telepresence. Finally, via two illustrative examples and a user study, we demonstrate the usefulness of cognitive telepresence as an important design principle of human-robot systems consisting of a user with limited technology expertise and a robot with limited and error-prone artificial intelligence.
先进的半自动机器人技术的远程操作在许多对中东经济和环境至关重要的行业中具有巨大的潜力。应用包括水下油井的维护、核电站的维护、反恐和国防、执法、遥感和医疗保健。在这些应用中,用户可能没有技术专长,必须在不确定和未知的环境中操作复杂的机器人。机器人在这些应用中遇到的任务和环境的性质使得机器人有限的自主性很可能会失败或不足以完成期望的任务。在本文中,我们认为,在这种情况下,认知远程呈现(定义为用户理解和控制机器人认知的能力)是人机系统的重要设计原则。我们将认知远程呈现与文献中常见的现有设计原则进行比较和对比,并定义了认知远程呈现的各种度量。最后,通过两个示例和用户研究,我们证明了认知远程呈现作为人机系统的重要设计原则的实用性,该系统由具有有限技术专业知识的用户和具有有限和易出错的人工智能的机器人组成。
{"title":"Cognitive telepresence in human-robot interactions","authors":"V. Harutyunyan, V. Manohar, Issak Gezehei, J. Crandall","doi":"10.5898/JHRI.1.2.Harutyunyan","DOIUrl":"https://doi.org/10.5898/JHRI.1.2.Harutyunyan","url":null,"abstract":"Remote teleoperation of advanced, semi-autonomous robotic technologies has great potential in many industries critical to the economy and for the environment of the Middle East. Applications include maintenance of under-water oil wells, maintenance of nuclear power plants, counter-terrorism and national defense, law enforcement, remote sensing, and health care. In each of these applications, a user, likely without technology expertise, must operate a complex robot in uncertain and unknown environments. The nature of the tasks and environments encountered by the robot in these applications make it highly likely that the robot's limited autonomy will fail or be insufficient to complete the desired task. In this paper, we argue that, in such scenarios, cognitive telepresence, defined as the ability of the user to comprehend and control the robot's cognition, is an important design principle for human-robot systems. We compare and contrast cognitive telepresence to existing design principles commonly discussed in the literature, and define various metrics of cognitive telepresence. Finally, via two illustrative examples and a user study, we demonstrate the usefulness of cognitive telepresence as an important design principle of human-robot systems consisting of a user with limited technology expertise and a robot with limited and error-prone artificial intelligence.","PeriodicalId":92076,"journal":{"name":"Journal of human-robot interaction","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2013-01-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.5898/JHRI.1.2.Harutyunyan","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"71217404","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
期刊
Journal of human-robot interaction
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1