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SIGGRAPH Asia 2017 Symposium on Visualization. SIGGRAPH Asia Symposium on Visualization (2017 : Bangkok, Thailand)最新文献

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Visual analytics of brain effective connectivity using convergent cross mapping 使用收敛交叉映射的大脑有效连接可视化分析
H. Natsukawa, K. Koyamada
To elucidate the dynamics of information processing in the brain, it is necessary to identify the direction of neural information transmission in the neuronal network and clarify the effects (i.e., the causal relationship) of neuronal activity in one area on neuronal activity in another area. Convergent cross mapping (CCM) has been employed in the neuroscience field to examine the effective connectivity of brain functions. CCM can detect causality from time series data created from deterministic and nonlinear systems. Because CCM includes complicated processes such as the determination of advance parameters, the confirmation of nonlinearity, and the interpretation of results, which results in a lowering of the usability of CCM, there is a strong need for an effective visual interface. In this paper, we propose a visual analytic system that increases the usability of CCM and contributes to new discoveries in effective connectivity. The usability was evaluated using a domain expert questionnaire. It was confirmed that the usability was improved by comparing the proposed system to the original character user interface from the viewpoint of the results and process comprehensibility. In addition, with the proposed system, new findings in human brain connectivity have been obtained from actual magnetoencephalography data during visual cognitive task and resting-state task.
为了阐明大脑中信息加工的动态,有必要确定神经网络中神经信息传递的方向,阐明一个区域的神经元活动对另一个区域的神经元活动的影响(即因果关系)。收敛交叉映射(CCM)已被应用于神经科学领域来研究脑功能的有效连通性。CCM可以从确定性和非线性系统产生的时间序列数据中检测因果关系。由于CCM包含复杂的过程,如预先参数的确定、非线性的确认和结果的解释,这导致CCM的可用性降低,因此强烈需要一个有效的视觉界面。在本文中,我们提出了一个视觉分析系统,增加了CCM的可用性,并有助于有效连接的新发现。使用领域专家问卷对可用性进行评估。从结果和过程可理解性两方面与原汉字用户界面进行了比较,证实了系统的可用性得到了提高。此外,该系统还从视觉认知任务和静息状态任务的实际脑磁图数据中获得了人脑连通性的新发现。
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引用次数: 6
Mobile situated analytics of ego-centric network data 移动定位的自我中心网络数据分析
Mingqian Zhao, Yijia Su, Jian Zhao, Shaoyu Chen, Huamin Qu
Situated Analytics has become popular and important with the resurge of Augmented Reality techniques and the prevalence of mobile platforms. However, existing Situated Analytics could only assist in simple visual analytical tasks such as data retrieval, and most visualization systems capable of aiding complex Visual Analytics are only designed for desktops. Thus, there remain lots of open questions about how to adapt desktop visualization systems to mobile platforms. In this paper, we conduct a study to discuss challenges and trade-offs during the process of adapting an existing desktop system to a mobile platform. With a specific example of interest, egoSlider [Wu et al. 2016], a four-view dynamic ego-centric network visualization system is tailored to adapt the iPhone platform. We study how different view management techniques and interactions influence the effectiveness of presenting multi-scale visualizations including Scatterplot and Storyline visualizations. Simultaneously, a novel Main view+Thumbnails interface layout is devised to support smooth linking between multiple views on mobile platforms. We assess the effectiveness of our system through expert interviews with four experts in data visualization.
随着增强现实技术的复兴和移动平台的普及,定位分析已经变得流行和重要。然而,现有的located Analytics只能辅助简单的可视化分析任务,如数据检索,而且大多数能够辅助复杂可视化分析的可视化系统仅为桌面设计。因此,关于如何使桌面可视化系统适应移动平台,仍然存在许多悬而未决的问题。在本文中,我们进行了一项研究,讨论在将现有桌面系统适应移动平台的过程中所面临的挑战和权衡。以我们感兴趣的一个具体例子egoSlider为例[Wu et al. 2016],一个为适应iPhone平台而量身定制的四视图动态自我中心网络可视化系统。我们研究了不同的视图管理技术和交互如何影响呈现多尺度可视化的有效性,包括散点图和故事线可视化。同时,设计了新颖的主视图+缩略图界面布局,以支持移动平台上多个视图之间的平滑链接。我们通过与四位数据可视化专家的专家访谈来评估我们系统的有效性。
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引用次数: 6
Smooth animation of structure evolution in time-varying graphs with pattern matching 基于模式匹配的时变图形结构演化平滑动画
Yunzhe Wang, G. Baciu, Chenhui Li
Drawing a large graph into the limited display space often raises visual clutter and overlapping problems. The complex structure hinders the exploration of significant patterns of connections. For time-varying graphs, it is difficult to reveal the evolution of structures. In this paper, we group nodes and links into partitions, where objects within a partition are more closely related. Besides, partitions maintain stable across time steps. The complex structure of a partition is simplified by mapping to a pattern and the evolution is exposed by comparing patterns of two consecutive time steps. We created various visual designs to present different scenarios of changes. In order to achieve a smooth animation of time-varying graphs, we extract the graph layout at each time step from a super-layout which is based on the super-graph and super-community. The effectiveness of our approach is verified with two datasets, one is a synthetic dataset, and the other is the DBLP dataset.
在有限的显示空间中绘制大型图形通常会引起视觉混乱和重叠问题。复杂的结构阻碍了对重要连接模式的探索。对于时变图,很难揭示结构的演化。在本文中,我们将节点和链接分组为分区,其中分区内的对象关系更紧密。此外,分区在时间步长上保持稳定。通过映射到模式来简化分区的复杂结构,并通过比较两个连续时间步的模式来揭示演变。我们创造了不同的视觉设计来呈现不同的变化场景。为了实现时变图形的流畅动画,我们从基于超级图和超级社区的超级布局中提取每个时间步的图形布局。用两个数据集验证了我们方法的有效性,一个是合成数据集,另一个是DBLP数据集。
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引用次数: 1
Optimal tree reordering for group-in-a-box graph layouts 盒中组图布局的最优树重新排序
Yosuke Onoue, K. Koyamada
Visualizing the group structure of graphs is important in analyzing complex networks. The group structure referred to here includes not only community structures defined in terms of modularity and the like but also group divisions based on node attributes. Group-In-a-Box (GIB) is a graph-drawing method designed for visualizing the group structure of graphs. Using a GIB layout, it is possible to simultaneously visualize group sizes and both within-group and between-group structures. However, conventional GIB layouts do not optimize display of between-group relations, causing many long edges to appear in the graph area and potentially reducing graph readability. This paper focuses on the tree structure of treemap used in GIB layouts as a basis for proposing a tree-reordered GIB (TRGIB) layout with a procedure for replacing sibling nodes in the tree structure. Group proximity is defined in terms of between-group distances and connection weights, and an optimal tree reordering problem (OTRP) that minimizes group proximity is formulated as a mixed-integer linear programming (MILP) problem. Through computational experiments, we show that optimal layout generation is possible in practical time by solving the OTRP using a general mathematical programming solver.
图群结构的可视化在复杂网络分析中具有重要意义。这里所指的组结构不仅包括根据模块化等定义的社区结构,还包括基于节点属性的组划分。group - in -a- box (GIB)是一种图形绘制方法,旨在将图形的组结构可视化。使用GIB布局,可以同时可视化组大小以及组内和组间结构。然而,传统的GIB布局并没有优化组间关系的显示,导致许多长边出现在图形区域,并可能降低图形的可读性。本文重点研究了用于GIB布局的树状图的树状结构,并以此为基础提出了一种树状重排序GIB (TRGIB)布局,该布局具有替换树状结构中的兄弟节点的过程。根据组间距离和连接权重定义组邻近度,并将最小化组邻近度的最优树重排序问题(OTRP)表述为混合整数线性规划(MILP)问题。通过计算实验,我们证明了使用通用数学规划求解器求解OTRP在实际时间内可以生成最优布局。
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引用次数: 2
Development of a visual analytics system for cell division dynamics in early C.elegans embryos 早期秀丽隐杆线虫胚胎细胞分裂动力学可视化分析系统的开发
Sayaka Nagai, Naohisa Sakamoto
In order to elucidate the developmental mechanisms of multicellular organisms, it is important to quantify the spatiotemporal features (phenotypic characteristics) of cells appearing during cell division and to analyze their relationships (correlations). Many analytical techniques have been proposed, including graph visualization technology. However, in addition to specifying interesting characteristics from large data, obtaining biological interpretations is difficult and time-consuming. To solve such problems, we developed a visual analysis system that enables exploratory analysis by linking the phenotypic characteristics of nematodes to the spatiotemporal shape of the cell nucleus. Through our experiments, we performed user evaluations for experts who research the developmental dynamics of the cells. This system enabled the users to analyze these dynamics thoroughly and develop novel concepts.
为了阐明多细胞生物的发育机制,有必要量化细胞在分裂过程中出现的时空特征(表型特征)并分析它们之间的关系(相关性)。许多分析技术已经被提出,包括图形可视化技术。然而,除了从大数据中指定有趣的特征外,获得生物学解释是困难和耗时的。为了解决这些问题,我们开发了一种视觉分析系统,通过将线虫的表型特征与细胞核的时空形状联系起来,进行探索性分析。通过我们的实验,我们为研究细胞发育动力学的专家进行了用户评估。该系统使用户能够彻底分析这些动态并开发新颖的概念。
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引用次数: 1
Winding angle assisted particle tracing in distribution-based vector field 基于分布的矢量场中缠绕角辅助粒子跟踪
Cheng Li, Han-Wei Shen
Distribution models are widely used for data reduction applications. The Gaussian mixture model (GMM) is a powerful tool to capture multiple-peak distributions. For distribution-based vector field datasets represented by GMM, there are still loss of information which sometimes causes too much error when performing flow line tracing tasks. As a compensation, we analyze the vector transition pattern between consecutive vector directions. The vector transition is depicted by distributions of winding angles. When performing streamline and pathline tracing, we utilize the winding angle to estimate a conditional distribution of local vectors, using the Bayes Theorem. The conditional distribution can be used for both Monte Carlo flow line tracing, and single flow line tracing. We applied our distribution model on data reduction applications, and demonstrated that improved flow line tracing quality was achieved.
分布模型广泛用于数据约简应用。高斯混合模型(GMM)是捕获多峰分布的有力工具。对于以GMM为代表的基于分布的向量场数据集,在执行流线跟踪任务时,仍然存在信息丢失的问题,有时会导致误差过大。作为补偿,我们分析了连续矢量方向之间的矢量转换模式。矢量跃迁用绕组角的分布来描述。当执行流线和路径跟踪时,我们使用贝叶斯定理利用缠绕角来估计局部向量的条件分布。条件分布既可用于蒙特卡罗流线跟踪,也可用于单流线跟踪。我们将我们的分布模型应用于数据约简应用,并证明了改进的流线跟踪质量。
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引用次数: 1
SIGGRAPH Asia 2017 Symposium on Visualization SIGGRAPH亚洲2017可视化研讨会
K. Koyamada, Puripant Ruchikachorn
The SIGGRAPH Asia Symposium on Visualization is an ideal platform for attendees to explore the opportunities and challenges of cutting-edge visualization techniques which facilitates human being to understand the data sets. The program aims to cover the development, technology, and demonstration of visualization techniques and their interactive applications.
SIGGRAPH亚洲可视化研讨会是与会者探索前沿可视化技术的机遇和挑战的理想平台,有助于人类理解数据集。该计划旨在涵盖可视化技术及其交互应用的开发、技术和演示。
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引用次数: 0
A multi-layered visualization language for video augmentation 一种用于视频增强的多层可视化语言
Danny Zhu, M. Veloso
There are many tasks that humans perform that involve observing video streams, as well as tracking objects or quantities related to the events depicted in the video, that can be made more transparent by the addition of appropriate drawings to a video, e.g., tracking the behavior of autonomous robots or following the motion of players across a soccer field. We describe a specification of a general means of describing groups of time-varying discrete visualizations, as well as a demonstration of overlaying those visualizations onto videos in an augmented reality manner so as to situate them in a real-world context, when such a context is available and meaningful. Creating such videos can be especially useful in the case of autonomous agents operating in the real world; we demonstrate our visualization procedures on two example robotic domains. We take the complex algorithms controlling the robots' actions in the real world and create videos that are much more informative than the original plain videos.
人类执行的许多任务都涉及观察视频流,以及跟踪与视频中描述的事件相关的对象或数量,这些任务可以通过在视频中添加适当的绘图来变得更加透明,例如,跟踪自主机器人的行为或跟踪足球场上球员的运动。我们描述了描述时变离散可视化组的一般方法的规范,以及以增强现实方式将这些可视化叠加到视频上的演示,以便将它们置于真实世界的背景中,当这样的背景可用且有意义时。创建这样的视频对于在现实世界中操作的自主代理来说尤其有用;我们在两个机器人域上演示了我们的可视化过程。我们采用复杂的算法来控制机器人在现实世界中的动作,并创建比原始的普通视频信息量大得多的视频。
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引用次数: 0
ISAVS: Interactive Scalable Analysis and Visualization System. 交互式可扩展分析和可视化系统。
Steve Petruzza, Aniketh Venkat, Attila Gyulassy, Giorgio Scorzelli, Valerio Pascucci, Frederick Federer, Alessandra Angelucci, Peer-Timo Bremer

Modern science is inundated with ever increasing data sizes as computational capabilities and image acquisition techniques continue to improve. For example, simulations are tackling ever larger domains with higher fidelity, and high-throughput microscopy techniques generate larger data that are fundamental to gather biologically and medically relevant insights. As the image sizes exceed memory, and even sometimes local disk space, each step in a scientific workflow is impacted. Current software solutions enable data exploration with limited interactivity for visualization and analytic tasks. Furthermore analysis on HPC systems often require complex hand-written parallel implementations of algorithms that suffer from poor portability and maintainability. We present a software infrastructure that simplifies end-to-end visualization and analysis of massive data. First, a hierarchical streaming data access layer enables interactive exploration of remote data, with fast data fetching to test analytics on subsets of the data. Second, a library simplifies the process of developing new analytics algorithms, allowing users to rapidly prototype new approaches and deploy them in an HPC setting. Third, a scalable runtime system automates mapping analysis algorithms to whatever computational hardware is available, reducing the complexity of developing scaling algorithms. We demonstrate the usability and performance of our system using a use case from neuroscience: filtering, registration, and visualization of tera-scale microscopy data. We evaluate the performance of our system using a leadership-class supercomputer, Shaheen II.

随着计算能力和图像采集技术的不断提高,现代科学被不断增加的数据量所淹没。例如,模拟正在以更高的保真度处理更大的域,高通量显微镜技术产生更大的数据,这些数据是收集生物学和医学相关见解的基础。当图像大小超过内存,甚至有时超过本地磁盘空间时,科学工作流程中的每一步都会受到影响。当前的软件解决方案使数据探索具有有限的交互性,用于可视化和分析任务。此外,对高性能计算系统的分析通常需要复杂的手写并行算法实现,这些算法的可移植性和可维护性都很差。我们提出了一个简化端到端可视化和海量数据分析的软件基础设施。首先,分层流数据访问层支持对远程数据的交互式探索,并具有快速的数据获取以测试对数据子集的分析。其次,库简化了开发新分析算法的过程,允许用户快速创建新方法的原型并将其部署到HPC设置中。第三,可扩展的运行时系统自动将分析算法映射到任何可用的计算硬件,从而降低了开发缩放算法的复杂性。我们用神经科学的一个用例来展示我们系统的可用性和性能:过滤、注册和可视化万亿级显微镜数据。我们使用领导级超级计算机Shaheen II来评估系统的性能。
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引用次数: 4
期刊
SIGGRAPH Asia 2017 Symposium on Visualization. SIGGRAPH Asia Symposium on Visualization (2017 : Bangkok, Thailand)
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