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A product appearance design method based on artificial intelligence generated content 一种基于人工智能生成内容的产品外观设计方法
Pub Date : 2025-06-01 DOI: 10.1016/j.ijadr.2025.09.001
Yanpu Yang, Yueming Zhuo, Zhihong Wu, Jialing Liu, Wenhao Meng
This study proposes a product appearance design method that integrates advanced Artificial Intelligence Generated Content (AIGC) tools such as ChatGPT and Midjourney, aimed at assisting the design process and improving design efficiency. The proposed method first utilizes ChatGPT's natural language processing capabilities to extract Kansei engineering vocabulary that captures target product attributes. These terms are then used to generate detailed prompts, which are fed into Midjourney to create preliminary conceptual designs. Given AIGC's ability to generate a vast array of design proposals, close collaboration between designers and AIGC tools is essential to ensuring that the final design meets innovative objectives and practical requirements. To verify the feasibility and effectiveness of the design proposals generated by the proposed approach, this study employs the Intuitionistic Fuzzy Set (IFS) method that combines subjective and objective assessments, along with eye-tracking technology. Through IFS, experts select the designs that most closely align with the Kansei engineering vocabulary. Meanwhile, eye-tracking experiments provide objective physiological data to quantify user preferences and visual appeal for the design proposals. The application of AIGC technology highlights the transformative potential of artificial intelligence in product design, demonstrating its capacity as a powerful tool that effectively enhances human creativity and significantly improves design efficiency and quality.
本研究提出了一种集成ChatGPT、Midjourney等先进的人工智能生成内容(Artificial Intelligence Generated Content, AIGC)工具的产品外观设计方法,旨在辅助设计过程,提高设计效率。提出的方法首先利用ChatGPT的自然语言处理能力来提取捕获目标产品属性的感性工程词汇。然后使用这些术语生成详细的提示,并将其输入Midjourney以创建初步概念设计。鉴于AIGC能够生成大量的设计方案,设计师和AIGC工具之间的密切合作对于确保最终设计满足创新目标和实际需求至关重要。为了验证该方法生成的设计方案的可行性和有效性,本研究采用主客观相结合的直觉模糊集(IFS)方法,并结合眼动追踪技术。通过IFS,专家选择最接近感性工程词汇的设计。同时,眼动追踪实验提供了客观的生理数据来量化用户偏好和设计方案的视觉吸引力。AIGC技术的应用凸显了人工智能在产品设计中的变革潜力,展示了其作为有效增强人类创造力并显着提高设计效率和质量的强大工具的能力。
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引用次数: 0
VibroYoga: Improving muscle localization for older adults in video-guided yoga practice VibroYoga:在视频指导瑜伽练习中改善老年人的肌肉定位
Pub Date : 2024-12-01 DOI: 10.1016/j.ijadr.2025.03.001
Yuting Diao , Guanhong Liu , Jingru Guo , Shiwen Lai , Yuanling Feng , Tongxin Sun , Yuan Feng , Jihong Jeung
Yoga, a practice aimed at enhancing bodily awareness and control, is increasingly being adopted by older adults through video-based instruction. However, the absence of physical touch from the instructor has made it challenging for older adults to effectively recognize the location of the target muscles required to be used, which is crucial for the quality of yoga practice. In this study, we developed a wearable system called VibroYoga through preliminary design exploration and conducted an evaluation study with 22 participants. Results showed that VibroYoga improved the correctness rate of muscle localization and reduced response time. Additionally, it provided older adults with various positive physical and emotional experiences. Our study discussed future improvements for VibroYoga to better support older adults in engaging in activities that emphasize internal body-mind experiences.
瑜伽是一种旨在增强身体意识和控制力的练习,越来越多的老年人通过视频教学采用瑜伽。然而,由于缺乏教练的身体接触,老年人很难有效地识别需要使用的目标肌肉的位置,而这对瑜伽练习的质量至关重要。在这项研究中,我们通过初步的设计探索,开发了一种名为VibroYoga的可穿戴系统,并对22名参与者进行了评估研究。结果表明,VibroYoga提高了肌肉定位的正确率,缩短了反应时间。此外,它还为老年人提供了各种积极的身体和情感体验。我们的研究讨论了振动瑜伽未来的改进,以更好地支持老年人参与强调内在身心体验的活动。
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引用次数: 0
AEC perceptions on DFMA collaboration and supporting technologies for prefabricated housing in Australia and New Zealand AEC对澳大利亚和新西兰预制房屋DFMA合作和支持技术的看法
Pub Date : 2024-12-01 DOI: 10.1016/j.ijadr.2025.03.002
Rongrong Yu , Ning Gu , Tingting Liu , Hong Guan , Erwin Oh , Sormeh Sharifi , Ruidong Chang
This paper presents survey results regarding Architecture, Engineering and Construction (AEC) professionals' perceptions about Design for Manufacture and Assembly (DFMA) collaboration for prefabricated housing in Australia and New Zealand, and perceptions about its supporting digital technologies. Prefabricated Construction (PC) provides a viable and promising approach for addressing Australia and New Zealand's current housing crisis, by enhanced delivery of housing projects, due to PC's numerous benefits such as faster delivery, better quality control, cost benefits, and greater sustainability performance. DFMA principles encourage consideration of manufacturing and assembly knowledge in the early design stage, since that allows stakeholders to work collaboratively during the early design stage to increase constructability and productivity. Hence the effective application of DFMA methodology to enhance PC projects represents a key goal for current prefabrication practices. However, the application of DFMA principles to PC currently remains very limited and challenging, and currently there is a lack of digital technologies for supporting DFMA application using an integrated holistic design approach. To address these issues, this study surveyed 50 design and construction professionals in Australia and New Zealand, regarding their professional views and insights into the issues. The results suggest that some main current barriers against implementing DFMA in PC projects, has been the stakeholders' level of understanding of DFMA, as well as stakeholders' extent of collaboration and limitations in communication. Additionally, the results suggest that current barriers for applying digital technologies to DFMA collaboration in PC projects are cost hesitancy, limits of stakeholders' digital skillsets, lack of industry readiness, as well as barriers around digital integration and interoperability of digital tools. The study has identified a strong future need in Australia and New Zealand for implementation of DFMA principles into PC projects, and a need for further development of associated digital technologies.
本文介绍了关于建筑、工程和施工(AEC)专业人士对澳大利亚和新西兰预制房屋设计制造和组装(DFMA)合作的看法,以及对其支持数字技术的看法的调查结果。预制建筑(PC)为解决澳大利亚和新西兰目前的住房危机提供了一种可行和有前途的方法,通过加强住房项目的交付,由于PC的许多好处,如更快的交付,更好的质量控制,成本效益和更大的可持续性表现。DFMA原则鼓励在早期设计阶段考虑制造和装配知识,因为这允许利益相关者在早期设计阶段协同工作,以提高可构造性和生产力。因此,有效地应用DFMA方法来增强PC项目代表了当前预制实践的关键目标。然而,DFMA原理在PC上的应用目前仍然非常有限和具有挑战性,目前缺乏使用集成整体设计方法支持DFMA应用的数字技术。为了解决这些问题,本研究调查了澳大利亚和新西兰的50位设计和建筑专业人士,了解他们对这些问题的专业观点和见解。结果表明,目前在PC项目中实施DFMA的一些主要障碍是利益相关者对DFMA的理解水平,以及利益相关者的合作程度和沟通限制。此外,结果表明,目前将数字技术应用于PC项目中DFMA协作的障碍是成本犹豫、利益相关者数字技能的限制、缺乏行业准备,以及围绕数字集成和数字工具互操作性的障碍。该研究确定了澳大利亚和新西兰在PC项目中实施DFMA原则的强烈未来需求,以及进一步发展相关数字技术的需求。
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引用次数: 0
Evaluating the alignment of AI with human emotions 评估人工智能与人类情感的一致性
Pub Date : 2024-12-01 DOI: 10.1016/j.ijadr.2024.10.002
J. Derek Lomas , Willem van der Maden , Sohhom Bandyopadhyay , Giovanni Lion , Nirmal Patel , Gyanesh Jain , Yanna Litowsky , Haian Xue , Pieter Desmet
Generative AI systems are increasingly capable of expressing emotions through text, imagery, voice, and video. Effective emotional expression is particularly relevant for AI systems designed to provide care, support mental health, or promote wellbeing through emotional interactions. This research aims to enhance understanding of the alignment between AI-expressed emotions and human perception. How can we assess whether an AI system successfully conveys a specific emotion? To address this question, we designed a method to measure the alignment between emotions expressed by generative AI and human perceptions.
Three generative image models—DALL-E 2, DALL-E 3, and Stable Diffusion v1—were used to generate 240 images expressing five positive and five negative emotions in both humans and robots. Twenty-four participants recruited via Prolific rated the alignment of AI-generated emotional expressions with a string of text (e.g., “A robot expressing the emotion of amusement”).
Our results suggest that generative AI models can produce emotional expressions that align well with human emotions; however, the degree of alignment varies significantly depending on the AI model and the specific emotion expressed. We analyze these variations to identify areas for future improvement. The paper concludes with a discussion of the implications of our findings on the design of emotionally expressive AI systems.
生成式人工智能系统越来越有能力通过文本、图像、语音和视频来表达情感。有效的情感表达对于旨在通过情感互动提供护理、支持心理健康或促进福祉的人工智能系统尤为重要。这项研究旨在加强对人工智能表达的情感与人类感知之间一致性的理解。我们如何评估AI系统是否成功地传达了特定的情感?为了解决这个问题,我们设计了一种方法来测量生成式人工智能所表达的情感与人类感知之间的一致性。使用DALL-E 2、DALL-E 3和Stable Diffusion v1三种生成图像模型,生成240幅图像,分别表达人类和机器人的5种积极情绪和5种消极情绪。24名参与者通过多产的方式对人工智能生成的情感表达与一串文本(例如,“一个机器人表达了娱乐的情感”)的一致性进行了评分。我们的研究结果表明,生成式人工智能模型可以产生与人类情绪非常一致的情绪表达;然而,根据人工智能模型和所表达的特定情感,对齐程度会有很大差异。我们分析这些变化,以确定未来需要改进的领域。本文最后讨论了我们的研究结果对情感表达AI系统设计的影响。
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引用次数: 0
A multi-criteria fusion-based pose estimation method for civil aircraft maintenance operation tasks 基于多准则融合的民机维修作业任务位姿估计方法
Pub Date : 2024-12-01 DOI: 10.1016/j.ijadr.2024.12.001
Huining Pei, Jingru Cao, Man Ding, Ziyu Wang, Yunfeng Chen, Fanghua Zhao

Objective

To solve the problems of subjectivity, low feasibility, and use of a single assessment index in the traditional load assessment for civil aircraft maintenance (CAM) tasks.

Background

High-intensity workloads pose significant risks to the physical and mental health and safety of civil aviation staff.

Methods

This work proposes the DNMEREC-DNCRADIS multi-criteria assessment method. DNMEREC-DNCRADIS is derived from the method based on the Removal Effects of Criteria (MEREC) and the Compromise Ranking of Alternatives from Distance to Ideal Solution (CRADIS) method. The digital model of the Boeing 737 aircraft engine is established. Then, Jack software is used to simulate the dynamic maintenance activities of aircraft maintenance workers, and eight types of simulation analysis data are used to assess their maintenance posture. Finally, the assessment data are analyzed using the DNMEREC-DNCRADIS method, and the overall priority scores for each maintenance task alternative are computed and ranked.

Results

The results demonstrate that removing the fan blade and fan blade shim at the 3 o'clock position imposes the lowest workload on maintenance personnel.

Conclusion

In practical application, operation at the 3 o'clock position should be considered, or height-adjustable engine hangers should be adopted to adapt to the work requirements of different positions. This also can reduce the load caused by the maintenance personnel being in an awkward position for a long period, as well as other hidden dangers.

Application

The proposed method can be extended to the load evaluation of other types of operations.
目的解决传统民机维修任务负荷评估中主观性强、可行性低、评估指标单一等问题。背景:高强度工作量对民航工作人员的身心健康和安全构成重大风险。方法提出DNMEREC-DNCRADIS多指标评价方法。DNMEREC-DNCRADIS是由基于标准去除效应(MEREC)的方法和从距离到理想解的折衷排序(CRADIS)方法衍生而来的。建立了波音737飞机发动机的数字模型。然后,利用Jack软件对飞机维修人员的动态维修活动进行仿真,利用8类仿真分析数据对维修人员的维修姿态进行评估。最后,采用DNMEREC-DNCRADIS方法对评估数据进行分析,计算各维护任务备选方案的总体优先级得分并进行排序。结果风机叶片和风机叶片垫片3点钟位置的拆卸对维修人员的工作量最小。结论在实际应用中,应考虑在3点钟位置操作,或采用可调高度的发动机吊架,以适应不同位置的工作要求。这样也可以减少维修人员长时间处于尴尬状态所带来的负荷,以及其他隐患。该方法可推广应用于其他类型的负荷评估。
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引用次数: 0
Color preferences of home learners for online companion learning videos 家庭学习者对在线同伴学习视频的颜色偏好
Pub Date : 2024-12-01 DOI: 10.1016/j.ijadr.2025.02.001
HuiMin Tao, Qing Sheng, XiaoYu Dai
During the post-pandemic era, online companion learning videos have become a cornerstone of home-based education and provide learners with a sense of companionship while addressing their emotional and cognitive needs. Among the key factors influencing user engagement, thumbnail colors play a pivotal role in driving click-through rates (CTR), a crucial prerequisite for effectively delivering educational content. This study explores the impact of thumbnail colors on user preferences and learning outcomes via grey relational analysis and A/B testing. The findings identify optimal color attributes—such as warm tones with high lightness and low saturation—that not only significantly enhance CTR but also promote positive emotions and cognitive engagement. These findings demonstrate that effective thumbnail design not only captures learners’ initial attention but also fosters a conducive environment for focused and meaningful learning. For video publishers and educational media practitioners, this research underscores the importance of balancing visual appeal with educational value. An implementation of the recommended color strategies enables practitioners to create content that attracts users while supporting sustained learning engagement, ultimately merging entertainment with meaningful educational impact.
在大流行后时代,在线同伴学习视频已成为家庭教育的基石,在满足学习者情感和认知需求的同时,为学习者提供了一种陪伴感。在影响用户参与度的关键因素中,缩略图颜色在提高点击率(CTR)方面起着关键作用,这是有效传递教育内容的关键先决条件。本研究通过灰色关联分析和A/B测试探讨缩略图颜色对用户偏好和学习结果的影响。研究结果确定了最佳的色彩属性——比如高亮度和低饱和度的暖色调——这不仅能显著提高点击率,还能促进积极的情绪和认知参与。这些发现表明,有效的缩略图设计不仅能吸引学习者的初始注意力,还能营造一个有利于集中注意力和有意义学习的环境。对于视频出版商和教育媒体从业者来说,这项研究强调了平衡视觉吸引力和教育价值的重要性。实施推荐的色彩策略使从业者能够创建吸引用户的内容,同时支持持续的学习参与,最终将娱乐与有意义的教育影响结合起来。
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引用次数: 0
Publisher's notice 出版商的通知
Pub Date : 2024-12-01 DOI: 10.1016/j.ijadr.2025.05.001
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引用次数: 0
Ergonomic design of safety protective wearables in confined space operations 密闭空间作业安全防护穿戴设备的人体工学设计
Pub Date : 2024-12-01 DOI: 10.1016/j.ijadr.2025.01.001
Fanglan Zhang, Xin Li, Shizhao Xu, Xue Zhao, Yaxin Gao
This paper introduces a design methodology that integrates Systems Theoretic Accident Modeling and Process (STAMP) with ergonomics to address the limitations of current safety protective wearables in confined spaces, including incomplete functionality, low adaptability, and complex operation. The methodology begins with the development of a STAMP-Human Factors Control model to identify Unsafe Control Action (UCA) within confined spaces. Subsequently, the Analytic Hierarchy Process (AHP) is employed to prioritize these UCA. User demand hierarchy models are derived from questionnaire surveys and interviews, which are then analyzed using the Kano model to define requirements that enhance user satisfaction. Risk assessments of critical task postures under confined space operations are conducted using the JACK virtual simulation. The design of safety productive wearables is refined based on UCA, user requirements, and risk assessment outcomes. Finally, design optimization and human factor analysis are performed using JACK.
本文介绍了一种将系统理论事故建模和过程(STAMP)与人体工程学相结合的设计方法,以解决当前安全防护可穿戴设备在密闭空间中的局限性,包括功能不完整、适应性低和操作复杂。该方法从开发邮票-人为因素控制模型开始,以确定密闭空间内的不安全控制行动(UCA)。随后,采用层次分析法(AHP)对UCA进行排序。用户需求层次模型来源于问卷调查和访谈,然后使用Kano模型对其进行分析,以定义增强用户满意度的需求。利用JACK虚拟仿真对密闭空间作业中关键任务姿态进行了风险评估。安全生产可穿戴设备的设计基于UCA、用户需求和风险评估结果进行改进。最后利用JACK进行设计优化和人为因素分析。
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引用次数: 0
Exploring opportunities for online pharmacy design for Moroccan citizens 探索为摩洛哥公民设计网上药店的机会
Pub Date : 2024-11-19 DOI: 10.1016/j.ijadr.2024.10.001
Ubed Ibrahim, Mengru Xue
In countries with limited digital capabilities such as Morocco, the adoption of electronic services faces significant challenges owing to limited awareness and prevalent apprehension among the local population. Existing pharmacy services predominantly rely on manual processes, which cause inconvenience for the community. To address this issue and cater to the needs of the community, a comprehensive survey was conducted that involved 41 residents. The survey findings not only provide insights into the needs of the community but also serve as a foundation for tailoring electronic services to this specific demographic. Considering the survey results, we further introduced “MoulPharmacy”, an accessible online platform designed to streamline the purchase of over-the-counter medications. The main goal of “MoulPharmacy” is to bridge the gap between consumers and local pharmacies by providing a user-friendly interface for seamless medication procurement. This platform enables local citizens to order medications effortlessly, with the added convenience of doorstep delivery. To understand the perceptions and potential adoption factors of “MoulPharmacy” in countries with limited digital capabilities, we conducted a user study with 20 Moroccan citizens to explore aspects such as website aesthetics, ease of use, and the overall purchasing process. A synthesis of the results of both the survey and the user study, reveals that this research contributes to a nuanced understanding of the unique requirements of citizens in countries with digital challenges. “MoulPharmacy” not only addresses practical challenges faced by residents but also sets a precedent for future developments in online pharmacy-related platforms designed for countries with limited digital capabilities. This research establishes essential design principles that can guide the creation of tailored solutions, by examining the specific requirements of this demographic, which fosters the adoption of electronic services in resource-constrained settings.
在摩洛哥等数字能力有限的国家,由于当地民众的认识有限且普遍存在忧虑,采用电子服务面临巨大挑战。现有的药房服务主要依靠人工操作,这给社区带来了不便。为解决这一问题并满足社区需求,我们开展了一项涉及 41 位居民的全面调查。调查结果不仅让我们深入了解了社区居民的需求,也为针对这一特殊人群量身定制电子服务奠定了基础。考虑到调查结果,我们进一步推出了 "MoulPharmacy",一个旨在简化非处方药购买流程的在线平台。MoulPharmacy "的主要目标是通过提供方便用户的界面来实现无缝购药,从而在消费者和本地药店之间架起一座桥梁。通过该平台,当地居民可以轻松订购药品,还能享受送货上门的便利服务。为了了解数字能力有限的国家对 "MoulPharmacy "的看法和潜在采用因素,我们对 20 名摩洛哥公民进行了用户研究,以探讨网站美学、易用性和整体购买流程等方面的问题。综合调查和用户研究的结果,我们发现这项研究有助于深入了解面临数字挑战的国家公民的独特需求。"MoulPharmacy "不仅解决了居民面临的实际挑战,还为未来为数字能力有限的国家设计的网上药店相关平台的发展开创了先例。这项研究通过考察这一人群的特殊要求,确立了可指导创建定制解决方案的基本设计原则,从而促进在资源有限的环境中采用电子服务。
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引用次数: 0
Research on design thinking workshop based on protocol analysis: A case study of library usage scenarios 基于协议分析的设计思维工作坊研究:图书馆使用场景案例研究
Pub Date : 2024-06-01 DOI: 10.1016/j.ijadr.2024.09.002
Qing Sheng , Nan Liu , Chenlu Zhou , Suhan Li , Zihao Wang
Design thinking has a broad range of applications beyond the design field, such as in libraries. However, significant differences remain between designers and non-designers in using design thinking tools for innovation. This study investigated these distinctions by examining the design thinking process. In a design thinking workshop focused on library usage, we recruited three groups of participants consisting of both designers and non-designers, who were assigned the same tasks and conducted similar activities. Through protocol analysis, significant cognitive differences between designers and non-designers in the design thinking process were found to involve information intention, long-term memory, working memory, creative thinking, and externalization. We concluded that the involvement of a designer is optimal for non-designers when using design thinking for innovation, particularly during the problem-framing stage. Additionally, we summarized the challenges faced by non-designers in utilizing design thinking for innovation and provided recommendations for improving design thinking workshops, including considerations for time management and staff allocation.
设计思维在设计领域之外也有广泛的应用,比如图书馆。然而,在使用设计思维工具进行创新方面,设计师和非设计师之间仍然存在着明显的差异。本研究通过考察设计思维过程来研究这些区别。在一次以图书馆使用为主题的设计思维研讨会上,我们招募了三组参与者,其中既有设计师也有非设计师,他们被分配了相同的任务,并开展了类似的活动。通过协议分析,我们发现设计者和非设计者在设计思维过程中存在明显的认知差异,涉及信息意向、长期记忆、工作记忆、创造性思维和外化。我们得出结论,在使用设计思维进行创新时,尤其是在问题框架阶段,设计师的参与对非设计师来说是最佳选择。此外,我们还总结了非设计师在利用设计思维进行创新时所面临的挑战,并提出了改进设计思维研讨会的建议,包括对时间管理和人员分配的考虑。
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引用次数: 0
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Advanced Design Research
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