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Do universities educate towards a change in teacher attitudes? The case of computer related attitudes 大学对教师态度的改变进行了教育吗?电脑相关态度的案例
Pub Date : 1991-01-01 DOI: 10.1016/S0167-9287(09)90020-6
Baruch Offir, Yaacov J. Katz, Mirjam Schmida

The aim of the present study was to investigate whether teacher trainees in the third year of their university studies are more open to innovation and change in instructional methods, such as Computer Assisted Instruction (cai) and Computer Assisted Learning (cal), than their first year counterparts. The students all participated in courses on teaching innovation, with special emphasis on the use of information technology. First year students participated in an introductory course and third year students took two advanced courses.

Results of the study indicate that no significant improvement in students' attitudes to the use of computers—the vehicle for innovation and change—was achieved, despite the participation of third year students in courses designed to promote change. It may be concluded that teacher training institutions need to implement modifications in their coursework in order to promote positive attitudes toward innovation and significant change in the instructional process.

本研究的目的是调查大学三年级的教师实习生是否比一年级的教师实习生更愿意接受创新和改变教学方法,如计算机辅助教学(cai)和计算机辅助学习(cal)。学生们都参加了教学创新课程,特别强调了信息技术的使用。一年级学生参加了一门入门课程,三年级学生参加了两门高级课程。研究结果表明,尽管三年级学生参加了旨在促进变革的课程,但学生对使用计算机(创新和变革的载体)的态度并没有显著改善。可以得出结论,教师培训机构需要对其课程进行修改,以促进对创新和教学过程中重大变化的积极态度。
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引用次数: 7
The effects of technology on early art development 技术对早期艺术发展的影响
Pub Date : 1991-01-01 DOI: 10.1016/S0167-9287(09)90004-8
Joan Hanor

For some time I have nurtured a curiosity regarding the effects of technology on early art development. As my opportunities increased for observing and then influencing the learning process, I found myself addicted to the excitement of technology, specifically in the area of art education. I can now draw on information gathered from three professional experiences: elementary school teacher (K-8), project director of an Equity Project entitled “Encouraging Female Students in Math and Science through Art and Technology” and Artist in Residence with the San Bernardino Arts Foundation.

As in any project, the real measure of success is the accomplishment of the students. Students' growth in the areas of art curriculum, use of related art vocabulary, choice of methods selected for completing a task, utilization of thinking skills, application of art principles, and the increased productivity of personal expression, is evidenced in their impressive collection of art files: printed, on disk, and on video. It is my intent to share these files, along with related anecdotal records, and to detail some of the instructional processes that accompany the use of technology in the classroom.

一段时间以来,我对技术对早期艺术发展的影响产生了好奇。随着我观察和影响学习过程的机会的增加,我发现自己沉迷于技术的兴奋,特别是在艺术教育领域。我现在可以从三个专业经验中汲取信息:小学教师(K-8),一个名为“通过艺术和技术鼓励女性学生学习数学和科学”的公平项目的项目主任,以及圣贝纳迪诺艺术基金会的驻地艺术家。与任何项目一样,衡量成功的真正标准是学生的成就。学生在艺术课程、相关艺术词汇的使用、完成任务的方法选择、思维技能的运用、艺术原则的应用以及个人表达效率的提高等方面的成长,在他们令人印象深刻的艺术文件收集中得到了证明:印刷的、磁盘上的和视频上的。我打算分享这些文件,以及相关的轶事记录,并详细介绍一些在课堂上使用技术的教学过程。
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引用次数: 2
Informatics for a new century: Computing education for the 1990s and beyond 新世纪的信息学:20世纪90年代及以后的计算机教育
Pub Date : 1991-01-01 DOI: 10.1016/S0167-9287(05)80078-0
Mary Shaw

Information Technology and computer science have not only reshaped computation, communication and commerce; they have expanded the basic models and paradigms of many disciplines. Informatics education has obligations to all the communities that rely on information technology, not just the computing professionals. Serving this extended audience well requires changes in the content and presentation of computing curricula. This paper sketches the coming needs for information processing and analyzes the populations that will require informatics education. It considers curriculum requirements through two examples, one outside the traditional boundary of computer science and one inside.

信息技术和计算机科学不仅重塑了计算、通信和商业;它们扩展了许多学科的基本模型和范式。信息学教育对所有依赖信息技术的社区都有义务,而不仅仅是计算机专业人员。要想很好地服务于这些广大的受众,就需要改变计算课程的内容和表示方式。本文概述了未来对信息处理的需求,并分析了需要信息学教育的人群。它通过两个例子来考虑课程要求,一个在计算机科学的传统边界之外,一个在计算机科学的传统边界内。
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引用次数: 14
Databases in the elementary school: A teacher's report 小学数据库:一份教师报告
Pub Date : 1991-01-01 DOI: 10.1016/S0167-9287(09)90014-0
Michael McGovern

A report of the classroom activity which supports the research undertaken by Toni Downes, University of Western Sydney, on databases in the elementary school. The report targets the period 1989–90, covering such areas as selection of software; maintenance of student ownership in investigations; student familiarisation with new software and hardware; gathering real data; use of database and printing facility; classroom climate and teacher comments on the use of databases.

一份关于课堂活动的报告,该报告支持了西悉尼大学托尼·唐斯对小学数据库的研究。报告的目标是1989 - 1990年期间,包括选择软件等领域;维护学生在调查中的自主权;学生熟悉新的软件和硬件;收集真实数据;使用数据库和印刷设施;课堂气氛和教师对数据库使用的评价。
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引用次数: 0
The new hurrah: Creating a fundamental rôle for artificial intelligence in the computing science curriculum 新的欢呼:在计算机科学课程中为人工智能创建一个基本的rôle
Pub Date : 1991-01-01 DOI: 10.1016/S0167-9287(05)80088-3
Robert M. Aiken

This paper outlines why artificial intelligence (ai) topics should assume a more prominent rôle in the discipline of computing science. Moreover, an argument is presented for considering ai as the cultural foundation for computing science. Key ai topics are discussed, as well as the importance of the laboratory component. Emphasis is placed on what could be done in the laboratory and in courses “outside” the ai course to reinforce the central concepts. A proposal is made that, given the importance of this material, the core topics should be required for students in mathematics, science and engineering, in addition to those in computing science.

本文概述了为什么人工智能(ai)主题应该在计算科学学科中占据更突出的位置rôle。此外,还提出了将人工智能视为计算科学的文化基础的论点。讨论了关键的人工智能主题,以及实验室组成部分的重要性。重点放在实验室和“人工智能”课程之外的课程中,以强化核心概念。鉴于这些材料的重要性,除了计算机科学专业的学生外,数学、科学和工程专业的学生也应该学习这些核心主题。
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引用次数: 14
Teachers as educational software designers: Industry/university co-operation 教师作为教育软件设计师:产学研合作
Pub Date : 1991-01-01 DOI: 10.1016/S0167-9287(09)90017-6
Sandra Wills

Funding was obtained in 1989 to develop a pilot elective in 1990 within the Graduate Diploma of Computer Education at The University of Melbourne. Entitled “Designing Educational Software”, the elective takes advantage of new authoring tools and multimedia facilities to introduce teachers to the philosophies and practicalities of developing software for the classroom.

This in itself is not innovative. However, the elective will be not only offered to teachers enrolled in the Graduate Diploma but to trainers from industry as well, particularly those involved in Computer Based Training. cbt is a career path for teachers that has not yet been exploited and at the same time, the cbt industry reports skills shortages. The elective has been designed in co-operation with the cbt industry.

A second aim of the course is to expose industry trainers to the educational philosophies behind school level software. From the interaction of schoolteachers and industry trainers, we shall attempt to develop broader models of cbt than the ones currently embraced by the training industry. Likewise, the development of school software should benefit from exposure to the more sophisticated facilities available in industry.

The pilot is continuing in 1991 and the teachers will be joined by a smaller number of enrolments from the training industry. By 1992, the percentage of teachers to industry trainers will be 50/50.

1989年获得资金,于1990年在墨尔本大学计算机教育研究生文凭课程中开设试点选修课。这门名为“教学软件设计”的选修课利用新的创作工具和多媒体设备,向教师介绍为课堂开发软件的理念和实用性。这本身并不具有创新性。然而,选修课不仅提供给参加研究生文凭课程的教师,也提供给来自行业的培训师,特别是那些涉及计算机培训的培训师。CBT是一条尚未被开发的教师职业道路,同时,CBT行业报告了技能短缺。这门选修课是与cbt行业合作设计的。课程的第二个目的是让行业培训师了解学校级软件背后的教育理念。从学校教师和行业培训师的互动中,我们将尝试开发比目前培训行业所接受的更广泛的cbt模型。同样,学校软件的开发也应该受益于工业中更先进的设备。1991年继续进行这项试验,将有少数来自培训行业的学员加入这些教师的行列。到1992年,教师与工业培训人员的比例将是50/50。
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引用次数: 2
List of participants 参会人员名单
Pub Date : 1991-01-01 DOI: 10.1016/S0167-9287(09)90023-1
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引用次数: 0
Creating a new model curriculum: A rationale for Computing curricula 1990 创建一个新的课程模式:计算机课程的基本原理,1990
Pub Date : 1991-01-01 DOI: 10.1016/S0167-9287(05)80080-9
Kim B. Bruce

The Joint Curriculum Task Force of the acm and the ieee Computer Society has proposed a new flexible collection of curricula which provides the basis for broad-based undergraduate computing programs. In order to have the curricula applicable to as many types of undergraduate institutions as possible, the curricula have been designed around a collection of “knowledge units” which can be put together in a variety of ways to form a coherent set of courses leading to a major in computing. In order to help provide connections between these knowledge units, the task force has also identified a number of “recurring concepts” which tie together seemingly disparate parts of the curriculum. The purpose of this article is to provide an informal discussion of the considerations that went into the creation of these curricular guidelines, and provide insight into the reasons behind many of the decisions that were made.

acm和ieee计算机协会的联合课程工作组提出了一个新的灵活的课程集,为基础广泛的本科计算机课程提供了基础。为了使课程适用于尽可能多类型的本科院校,课程设计围绕着“知识单元”的集合,这些“知识单元”可以以各种方式组合在一起,形成一套连贯的课程,引导学生学习计算机专业。为了帮助提供这些知识单元之间的联系,工作组还确定了一些“循环概念”,这些概念将课程中看似不同的部分联系在一起。本文的目的是提供一个非正式的讨论,讨论在创建这些课程指导方针时需要考虑的因素,并深入了解所做出的许多决定背后的原因。
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引用次数: 2
Instructional environments for simulations 模拟教学环境
Pub Date : 1991-01-01 DOI: 10.1016/0167-9287(91)80006-J
Jos J.A. van Berkum, Ton de Jong

The use of computer simulations in education and training can have substantial advantages over other approaches. In comparison with alternatives such as textbooks, lectures, and tutorial courseware, a simulation-based approach offers the opportunity to learn in a relatively realistic problem-solving context, to practise task performance without stress, to systematically explore both realistic and hypothetical situations, to change the time-scale of events, and to interact with simplified versions of the process or system being simulated.

However, learners are often unable to cope with the freedom offered by, and the complexity of, a simulation. As a result many of them resort to an unsystematic, unproductive mode of exploration. There is evidence that simulation-based learning can be improved if the learner is supported while working with the simulation. Constructing such an instructional environment around simulations seems to run counter to the freedom the learner is allowed to in ‘stand alone’ simulations. The present article explores instructional measures that allow for an optimal freedom for the learner.

An extensive discussion of learning goals brings two main types of learning goals to the fore: conceptual knowledge and operational knowledge. A third type of learning goal refers to the knowledge acquisition (exploratory learning) process.

Cognitive theory has implications for the design of instructional environments around simulations. Most of these implications are quite general, but they can also be related to the three types of learning goals. For conceptual knowledge the sequence and choice of models and problems is important, as is providing the learner with explanations and minimization of error. For operational knowledge cognitive theory recommends learning to take place in a problem solving context, the explicit tracing of the behaviour of the learner, providing immediate feedback and minimization of working memory load. For knowledge acquisition goals, it is recommended that the tutor takes the role of a model and coach, and that learning takes place together with a companion.

A second source of inspiration for designing instructional environments can be found in Instructional Design Theories. Reviewing these shows that interacting with a simulation can be a part of a more comprehensive instructional strategy, in which for example also prerequisite knowledge is taught. Moreover, information present in a simulation can also be represented in a more structural or static way and these two forms of presentation provoked to perform specific learning processes and learner activities by tutor controlled variations in the simulation, and by tutor initiated prodding techniques. And finally, instructional design theories showed that complex models and procedures can be taught by starting with central and simple elements of these models and procedures and subsequently presenting more complex models and proced

在教育和培训中使用计算机模拟比其他方法具有实质性的优势。与教科书、讲座和教程课件等替代方法相比,基于模拟的方法提供了在相对现实的问题解决环境中学习的机会,在没有压力的情况下练习任务表现,系统地探索现实和假设的情况,改变事件的时间尺度,并与被模拟的过程或系统的简化版本进行交互。然而,学习者往往无法应付模拟所提供的自由和复杂性。因此,他们中的许多人求助于一种非系统的、非生产性的勘探模式。有证据表明,如果学习者在使用模拟时得到支持,基于模拟的学习可以得到改善。围绕模拟构建这样的教学环境似乎与学习者在“独立”模拟中被允许的自由背道而驰。本文探讨了允许学习者获得最佳自由的教学措施。对学习目标的广泛讨论使两种主要类型的学习目标突出:概念知识和操作知识。第三种学习目标是指知识获取(探索性学习)过程。认知理论对模拟教学环境的设计具有启示意义。大多数这些含义都是相当普遍的,但它们也可以与三种类型的学习目标有关。对于概念性知识,模型和问题的顺序和选择是重要的,为学习者提供解释和最小化错误也是重要的。对于操作性知识,认知理论建议在解决问题的环境中进行学习,明确跟踪学习者的行为,提供即时反馈,并将工作记忆负荷降至最低。对于知识获取目标,建议导师扮演榜样和教练的角色,并与同伴一起进行学习。设计教学环境的第二个灵感来源可以在教学设计理论中找到。回顾这些表明,与模拟互动可以成为更全面的教学策略的一部分,例如,也可以教授先决知识。此外,模拟中的信息也可以以更结构化或静态的方式表示,这两种形式的表示通过导师控制的模拟变化和导师发起的刺激技术来激发执行特定的学习过程和学习者活动。最后,教学设计理论表明,复杂的模型和程序可以通过从这些模型和程序的中心和简单元素开始,然后呈现更复杂的模型和程序来教授。目前基于仿真的智能辅导系统大多涉及复杂技术系统的故障排除。学习者应该获得特定系统原理的知识,或故障排除程序,或两者兼而有之。通常遇到的教学特征包括(a)要解决的日益复杂的问题的顺序,(b)根据要求提供一系列帮助信息,(c)存在专家故障排除模块,可以介入对学习者的表现提出批评,提示问题的性质,或建议如何进行,(d)选择让专家模块在之后展示最佳性能。(e)使用不同的方式描绘模拟系统。通过将它们置于我们认为具有计算机模拟学习特征的四个主题下(见de Jong,本卷),总结了一系列发现。
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引用次数: 65
A developmental approach to teacher training 教师培训的发展性方法
Pub Date : 1991-01-01 DOI: 10.1016/S0167-9287(09)90011-5
June L. Wright, Suzanne Thouvenelle

This paper describes a teacher training model in which microcomputers are integrated into the classroom using a learning center format. The rationale is based on an understanding of the characteristics of the learner. The discussion focuses on a teacher training model developed and tested in ten sites across the United States. The model includes a two day introductory workshop, follow up clinical supervision, additional support strategies, and periodic evaluation by the teachers and the trainers.

本文介绍了一种以学习中心形式将微型计算机集成到课堂中的教师培训模式。其基本原理是基于对学习者特征的理解。讨论的重点是在美国十个地点开发和测试的教师培训模式。该模式包括为期两天的介绍性研讨会,后续临床监督,额外的支持策略,以及教师和培训师的定期评估。
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引用次数: 5
期刊
Education and Computing
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