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2019 IEEE 16th International Conference on Rehabilitation Robotics (ICORR)最新文献

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Predictive Simulation of Human Walking Augmented by a Powered Ankle Exoskeleton 由动力踝关节外骨骼增强的人类行走预测模拟
Pub Date : 2019-06-24 DOI: 10.1109/ICORR.2019.8779368
Vinh-Quan Nguyen, B. Umberger, F. Sup
The human ankle provides significant positive power during the stance phase of walking, which has resulted in studies focusing on methods to reduce the energetic walking cost by augmenting the ankle with exoskeletons. Recently, a few devices have successfully reduced the metabolic cost of walking by replacing part of the biological ankle plantar flexor torque. Despite these achievements, development of assistive ankle devices remains challenging, partly because the current practice of design and control of powered exoskeletons is highly time and effort consuming, which prevents quickly exploring different design and control parameters. Predictive simulations using musculoskeletal models coupled with robotic devices may facilitate the process of design and control of assistive devices. In this study, we simulate human walking augmented by a powered ankle exoskeleton. The walking problem was formulated as a predictive dynamic optimization in which both the optimal assistive device torque and the gait were solved simultaneously. Cases with exoskeletons assisting one ankle and both ankles were considered. The results showed that the energetic cost of walking could be reduced by 45% with one ankle augmented, and by 52% with both ankles augmented. This study contributes towards the goal of providing optimal assistive torque through external devices and theoretical peak reductions that could be expected from such devices.
人类的踝关节在站立行走阶段提供了重要的正能量,这使得研究集中在通过外骨骼增加踝关节来降低能量行走成本的方法上。最近,一些设备通过替换部分生物踝关节足底屈肌扭矩成功地降低了行走的代谢成本。尽管取得了这些成就,但辅助踝关节装置的发展仍然具有挑战性,部分原因是目前设计和控制动力外骨骼的实践非常耗时和费力,这阻碍了快速探索不同的设计和控制参数。使用肌肉骨骼模型与机器人装置相结合的预测模拟可以促进辅助装置的设计和控制过程。在这项研究中,我们通过动力脚踝外骨骼模拟人类行走。将行走问题表述为一个预测动态优化问题,同时求解最优辅助装置扭矩和步态。考虑了外骨骼辅助一侧踝关节和双踝关节的病例。结果表明,单踝关节增强可减少45%的步行能量消耗,双踝关节增强可减少52%的步行能量消耗。这项研究有助于实现通过外部装置提供最佳辅助扭矩的目标,并有望从这些装置中获得理论上的峰值降低。
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引用次数: 9
Designing a brain computer interface for control of an assistive robotic manipulator using steady state visually evoked potentials 基于稳态视觉诱发电位的辅助机械臂控制脑机接口设计
Pub Date : 2019-06-01 DOI: 10.1109/ICORR.2019.8779376
R. L. Kæseler, Kasper Leerskov, L. Struijk, K. Dremstrup, M. Jochumsen
An assistive robotic manipulator (ARM) can provide independence and improve the quality of life for patients suffering from tetraplegia. However, to properly control such device to a satisfactory level without any motor functions requires a very high performing brain-computer interface (BCI). Steady-state visual evoked potentials (SSVEP) based BCI are among the best performing. Thus, this study investigates the design of a system for a full workspace control of a 7 degrees of freedom ARM. A SSVEP signal is elicited by observing a visual stimulus flickering at a specific frequency and phase. This study investigates the best combination of unique frequencies and phases to provide a 16-target BCI by testing three different systems off line. Furthermore, a fourth system is developed to investigate the impact of the stimulating monitor refresh rate. Experiments conducted on two subjects suggest that a 16-target BCI created by four unique frequencies and 16-unique phases provide the best performance. Subject 1 reaches a maximum estimated ITR of 235 bits/min while subject 2 reaches 140 bits/min. The findings suggest that the optimal SSVEP stimuli to generate 16 targets are a low number of frequencies and a high number of unique phases. Moreover, the findings do not suggest any need for considering the monitor refresh rate if stimuli are modulated using a sinusoidal signal sampled at the refresh rate.
辅助机械臂(ARM)可以为四肢瘫痪患者提供独立性,提高生活质量。然而,要在没有任何运动功能的情况下将这种装置控制到令人满意的水平,需要一个非常高性能的脑机接口(BCI)。基于稳态视觉诱发电位(SSVEP)的脑机接口是表现最好的。因此,本研究探讨了7自由度ARM的全工作空间控制系统的设计。SSVEP信号是通过观察以特定频率和相位闪烁的视觉刺激而产生的。本研究通过对三种不同系统的离线测试,探讨了独特频率和相位的最佳组合,以提供16个目标的BCI。此外,开发了第四个系统来研究刺激监视器刷新率的影响。在两个实验对象上进行的实验表明,由四个独特的频率和16个独特的相位创建的16个目标BCI具有最佳性能。受试者1的最大估计ITR为235 bits/min,而受试者2达到140 bits/min。研究结果表明,产生16个目标的最佳SSVEP刺激是低频率和高独特相位。此外,研究结果表明,如果使用以刷新率采样的正弦信号调制刺激,则不需要考虑监视器的刷新率。
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引用次数: 7
Virtual Reality Environments and Haptic Strategies to Enhance Implicit Learning and Motivation in Robot-Assisted Training 虚拟现实环境和触觉策略增强机器人辅助训练中的内隐学习和动机
Pub Date : 2019-06-01 DOI: 10.1109/ICORR.2019.8779420
F. Bernardoni, Özhan Özen, Karin A. Buetler, L. Marchal-Crespo
Motivation plays a crucial role in motor learning and neurorehabilitation. Participants’ motivation could decline to a point where they may stop training when facing a very difficult task. Conversely, participants may perform well and consider the training boring if the task is too easy. In this paper, we present a combination of a virtual reality environment with different robotic training strategies that modify task functional difficulty to enhance participants’ motivation. We employed a pneumatically driven robotic stepper as a haptic interface. We first evaluated the use of disturbance observers as acceleration controllers to provide high robustness to varying system parameters, unmodeled dynamics and unknown disturbances associated with pneumatic control. The locomotor task to be learned in the virtual reality environment consisted of steering a recumbent bike to follow a desired path by changing the movement frequency of the dominant leg. The motor task was specially designed to engage implicit learning -i.e., learning without conscious recognition of what is learned. A haptic assistance strategy was developed in order to reduce the task functional difficulty during practice. In a feasibility study with eight healthy participants, we found that the haptic assistance provided by the robotic device successfully contributed to improve task performance during training, especially for less skilled participants. Furthermore, we found a negative correlation between participants’ motivation and performance error when training with haptic assistance, suggesting that haptic assistance has a great potential to enhance motivation during motor training.
动机在运动学习和神经康复中起着至关重要的作用。当面对非常困难的任务时,参与者的动机可能会下降到他们可能会停止训练的程度。相反,如果任务太简单,参与者可能会表现得很好,并认为训练很无聊。在本文中,我们提出了一个虚拟现实环境与不同的机器人训练策略相结合,修改任务功能难度,以提高参与者的动机。我们采用气动驱动的机器人步进作为触觉界面。我们首先评估了扰动观测器作为加速度控制器的使用,以提供对变化的系统参数、未建模的动力学和与气动控制相关的未知扰动的高鲁棒性。在虚拟现实环境中学习的运动任务包括通过改变主腿的运动频率来操纵卧式自行车沿着期望的路径运动。运动任务是专门为内隐学习而设计的,即在没有意识到所学内容的情况下学习。为了降低练习过程中的任务功能难度,提出了一种触觉辅助策略。在对8名健康参与者的可行性研究中,我们发现机器人设备提供的触觉辅助成功地提高了训练期间的任务表现,特别是对技能较差的参与者。此外,我们发现在触觉辅助训练时,参与者的动机与表现误差之间存在负相关,这表明触觉辅助在运动训练时具有增强动机的巨大潜力。
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引用次数: 16
Improving the Accuracy of Wearable Sensors for Human Locomotion Tracking Using Phase-Locked Regression Models 利用锁相回归模型提高可穿戴式人体运动跟踪传感器的精度
Pub Date : 2019-06-01 DOI: 10.1109/ICORR.2019.8779428
Ton T. H. Duong, Huanghe Zhang, T. Lynch, D. Zanotto
The trend toward soft wearable robotic systems creates a compelling need for new and reliable sensor systems that do not require a rigid mounting frame. Despite the growing use of inertial measurement units (IMUs) in motion tracking applications, sensor drift and IMU-to-segment misalignment still represent major problems in applications requiring high accuracy. This paper proposes a novel 2-step calibration method which takes advantage of the periodic nature of human locomotion to improve the accuracy of wearable inertial sensors in measuring lower-limb joint angles. Specifically, the method was applied to the determination of the hip joint angles during walking tasks. The accuracy and precision of the calibration method were accessed in a group of N =8 subjects who walked with a custom-designed inertial motion capture system at 85% and 115% of their comfortable pace, using an optical motion capture system as reference. In light of its low computational complexity and good accuracy, the proposed approach shows promise for embedded applications, including closed-loop control of soft wearable robotic systems.
软可穿戴机器人系统的发展趋势创造了对不需要刚性安装框架的新型可靠传感器系统的迫切需求。尽管惯性测量单元(imu)在运动跟踪应用中的应用越来越多,但在需要高精度的应用中,传感器漂移和IMU-to-segment不对准仍然是主要问题。利用人体运动的周期性,提出了一种新的两步标定方法,提高了可穿戴惯性传感器测量下肢关节角度的精度。具体来说,该方法被应用于步行任务中髋关节角度的确定。以N =8名受试者为研究对象,采用定制的惯性运动捕捉系统,分别以舒适步速的85%和115%行走,并以光学运动捕捉系统为参照,对校准方法的准确性和精密度进行评估。该方法计算复杂度低,精度高,可用于嵌入式应用,包括软可穿戴机器人系统的闭环控制。
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引用次数: 7
Elbow Flexion Assist Orthosis for Arthrogryposis 关节挛缩的肘关节屈曲辅助矫形器
Pub Date : 2019-06-01 DOI: 10.1109/ICORR.2019.8779399
J. Wee, Tracy M. Shank, M. N. Castro, L. Ryan, Joanna Costa, T. Rahman
Introduction: People with arthrogryposis multiplex congenita (AMC) often have muscle weakness in the biceps that makes elbow flexion difficult. An elbow-flexion assist orthosis was designed using the force of springs, combined with a sliding joint, to apply appropriate elbow torque to aid a user in lifting her hand to her mouth. The sliding joint allows an increasing elbow torque despite a decreasing spring force.Methods: The device was prototyped for a user with AMC. An occupational therapist measured the user’s flexion with and without the device. Benchtop torque measurements were also determined and compared with user trials.Results: The assist orthosis applied an increasing torque as the elbow flexed, thereby allowing the subject to reach her mouth for feeding and then extend her elbow to a position of no applied torque. Without the device, the subject had active elbow flexion of 87 degrees. With the device, this flexion increased to 120 degrees.Conclusion: The novel prototype is a lightweight, spring-powered flexion orthosis which can be made relatively easily and is potentially concealed under clothing. It provides the appropriate torque to move the hand against gravity and increases elbow-flexion of the user.
简介:患有多重先天性关节挛缩症(AMC)的人通常在肱二头肌肌肉无力,使肘关节屈曲困难。设计了一种肘关节屈曲辅助矫形器,利用弹簧的力量,结合滑动关节,施加适当的肘关节扭矩,帮助使用者将手举到嘴边。滑动关节允许增加弯头扭矩,尽管减少弹簧力。方法:为患有AMC的用户制作该装置的原型。一名职业治疗师测量了使用者使用和不使用该设备时的屈曲度。还确定了台式扭矩测量并与用户试验进行了比较。结果:随着肘关节屈曲,辅助矫形器施加越来越大的扭矩,从而允许受试者到达她的嘴进食,然后将她的肘关节延伸到没有施加扭矩的位置。未使用该装置时,受试者肘关节活动度为87度。有了这个装置,这个屈曲度增加到120度。结论:新型原型是一种重量轻,弹簧动力的屈曲矫形器,制作相对容易,并且可能隐藏在衣服下。它提供了适当的扭矩移动的手对重力和增加肘部弯曲的用户。
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引用次数: 3
Design, Development, and Control of a Fabric-Based Soft Ankle Module to Mimic Human Ankle Stiffness 基于织物的模拟人体踝关节刚度的柔性踝关节模块的设计、开发与控制
Pub Date : 2019-06-01 DOI: 10.1109/ICORR.2019.8779495
Sunny Amatya, Amir Salimi Lafmejani, Souvik Poddar, Saivimal Sridar, T. Sugar, Panagiotis Polygerinos
This paper investigates the design of a robotic fabric-based, soft ankle module capable of generating 50% of the human ankle stiffness, in plantarflexion and dorsiflexion for walking. Kinematics, dynamics, and anatomy of the human ankle joint are studied to set the functional requirements of the module. The design of the compliant and lightweight soft ankle module uses fabric-based inflatable actuator arrays for actuation. Models for the human ankle stiffness, as well as a data-driven model of soft ankle module is presented. A high-level stiffness controller utilizing the human ankle and soft ankle model with a low-level pressure controller is implemented. We demonstrate the ability to closely follow the ankle stiffness trajectory using soft ankle module.
本文研究了一种基于机器人织物的柔性踝关节模块的设计,该模块能够产生50%的人类踝关节刚度,用于跖屈和背屈行走。研究了人体踝关节的运动学、动力学和解剖学,确定了该模块的功能要求。柔顺轻便的软踝模块设计采用基于织物的充气致动器阵列进行致动。提出了人体踝关节刚度模型,以及软踝关节模块的数据驱动模型。利用人体踝关节和软踝关节模型和低压力控制器实现了高刚度控制器。我们演示了使用软踝关节模块密切跟踪踝关节刚度轨迹的能力。
{"title":"Design, Development, and Control of a Fabric-Based Soft Ankle Module to Mimic Human Ankle Stiffness","authors":"Sunny Amatya, Amir Salimi Lafmejani, Souvik Poddar, Saivimal Sridar, T. Sugar, Panagiotis Polygerinos","doi":"10.1109/ICORR.2019.8779495","DOIUrl":"https://doi.org/10.1109/ICORR.2019.8779495","url":null,"abstract":"This paper investigates the design of a robotic fabric-based, soft ankle module capable of generating 50% of the human ankle stiffness, in plantarflexion and dorsiflexion for walking. Kinematics, dynamics, and anatomy of the human ankle joint are studied to set the functional requirements of the module. The design of the compliant and lightweight soft ankle module uses fabric-based inflatable actuator arrays for actuation. Models for the human ankle stiffness, as well as a data-driven model of soft ankle module is presented. A high-level stiffness controller utilizing the human ankle and soft ankle model with a low-level pressure controller is implemented. We demonstrate the ability to closely follow the ankle stiffness trajectory using soft ankle module.","PeriodicalId":130415,"journal":{"name":"2019 IEEE 16th International Conference on Rehabilitation Robotics (ICORR)","volume":"79 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115257383","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A Lightweight Linear Actuating System for Finger Articulation: A Proof-of-Concept Study 一种用于手指关节的轻型线性驱动系统:概念验证研究
Pub Date : 2019-06-01 DOI: 10.1109/ICORR.2019.8779406
Daniel Chizhik, B. Hejrati
This paper provides a proof of concept for an actuating system comprised of a linear actuator and a spring steel strip that enables bidirectional articulation of a finger by transmitting the force directly to the finger tip. This proposed design can be distinguished from other orthosis designs, which use rigid linkages or cables with DC motors or fluidic systems for force generation and transmission. We designed an experimental setup with a 3D-printed model finger to mimic a passive human finger on which the actuation system was mounted and tested. The finger was positioned such that it would curl upward to lift various masses when articulated by the actuating system to demonstrate the system’s force generation capability. We tested two linear actuators and two steel strips, using a wide range of masses to determine which would be the most suitable components for our design. We analyzed motion profiles, joint angles, force generation, and actuator stroke velocities during various experimental trials. Our results demonstrate that our actuating system is capable of generating sufficient forces and motions with an adequate response time to be used in the design of a hand orthosis for grasping/releasing assistance. From our tests, a prototype was designed with three linear actuators positioned on the dorsal side of the hand and actuated the thumb, index, and middle fingers. Future work will include sensor integration and performance evaluation of the orthosis.
本文提供了一个由线性驱动器和弹簧钢带组成的驱动系统的概念证明,该系统可以通过将力直接传递到指尖来实现手指的双向关节。这种建议的设计可以与其他矫形器设计区分开来,这些矫形器使用刚性连接或电缆与直流电机或流体系统进行力的产生和传输。我们设计了一个实验装置,用3d打印的模型手指来模拟被动的人类手指,驱动系统安装在上面并进行了测试。当驱动系统铰接时,手指将向上卷曲以举起各种物体,以展示系统的发力能力。我们测试了两个线性执行器和两个钢带,使用广泛的质量来确定哪个是最适合我们设计的组件。我们在各种实验试验中分析了运动轮廓,关节角度,力产生和执行器行程速度。我们的研究结果表明,我们的驱动系统能够产生足够的力和运动,并具有足够的响应时间,可用于手部矫形器的抓取/释放辅助设计。从我们的测试中,我们设计了一个原型,它有三个位于手背侧的线性致动器,可以驱动拇指、食指和中指。未来的工作将包括传感器集成和矫形器的性能评估。
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引用次数: 1
Automatic Detection of Myocontrol Failures Based upon Situational Context Information 基于情境信息的肌肉控制故障自动检测
Pub Date : 2019-06-01 DOI: 10.1109/ICORR.2019.8779478
K. Heiwolt, Claudio Zito, Markus Nowak, Claudio Castellini, R. Stolkin
Myoelectric control systems for assistive devices are still unreliable. The user’s input signals can become unstable over time due to e.g. fatigue, electrode displacement, or sweat. Hence, such controllers need to be constantly updated and heavily rely on user feedback. In this paper, we present an automatic failure detection method which learns when plausible predictions become unreliable and model updates are necessary. Our key insight is to enhance the control system with a set of generative models that learn sensible behaviour for a desired task from human demonstration. We illustrate our approach on a grasping scenario in Virtual Reality, in which the user is asked to grasp a bottle on a table. From demonstration our model learns the reach-to-grasp motion from a resting position to two grasps (power grasp and tridigital grasp) and how to predict the most adequate grasp from local context, e.g. tridigital grasp on the bottle cap or around the bottleneck. By measuring the error between new grasp attempts and the model prediction, the system can effectively detect which input commands do not reflect the user’s intention. We evaluated our model in two cases: i) with both position and rotation information of the wrist pose, and ii) with only rotational information. Our results show that our approach detects statistically highly significant differences in error distributions with p<0.001 between successful and failed grasp attempts in both cases.
辅助装置的肌电控制系统仍然不可靠。由于疲劳、电极位移或出汗等原因,用户的输入信号可能会随着时间的推移而变得不稳定。因此,这些控制器需要不断更新,并严重依赖于用户反馈。在本文中,我们提出了一种自动故障检测方法,该方法可以在合理的预测变得不可靠并且需要更新模型时进行学习。我们的关键见解是通过一组生成模型来增强控制系统,这些模型可以从人类演示中学习期望任务的合理行为。我们在虚拟现实中的抓取场景中说明了我们的方法,在这个场景中,用户被要求抓取桌子上的瓶子。从演示中,我们的模型学习了从静止位置到两次抓取(动力抓取和三位数抓取)的伸手到抓取动作,以及如何从局部环境中预测最适当的抓取,例如在瓶盖或瓶颈周围的三位数抓取。通过测量新抓取尝试与模型预测之间的误差,系统可以有效地检测哪些输入命令没有反映用户的意图。我们在两种情况下评估了我们的模型:i)同时使用手腕姿势的位置和旋转信息,ii)仅使用旋转信息。我们的结果表明,我们的方法检测到在两种情况下成功和失败的抓取尝试之间的误差分布在统计学上具有高度显著的差异,p<0.001。
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引用次数: 8
Towards the Development of a Learning-Based Intention Classification Framework for Pushrim-Activated Power-Assisted Wheelchairs 基于学习的推杆驱动助力轮椅意向分类框架研究
Pub Date : 2019-06-01 DOI: 10.1109/ICORR.2019.8779515
M. Khalili, Tianxin Tao, Ruolan Ye, Shuyong Xie, Huancheng Yang, H. V. D. Loos, J. Borisoff
There has been a growth in the design and use of power assist devices for manual wheelchairs (MWCs) to alleviate the physical load of MWC use. A pushrim-activated power-assisted wheel (PAPAW) is an example of a power assist device that replaces the conventional wheel of a MWC. Although the use of PAPAWs provides some benefits to MWC users, it can also cause difficulties in maneuvering the wheelchair. In this research, we examined the characteristics of wheelchair propulsion when using manual and powered wheels. We used the left and right wheels’ angular velocity to calculate the linear and angular velocity of the wheelchair. Results of this analysis revealed that the powered wheel’s controller is not optimally designed to reflect the intentions of a wheelchair user. To address some of the challenges with coordinating the pushes on PAPAWs, we proposed the design of a user-intention detection framework. We used the kinematic data of MWC experiments and tested six supervised learning algorithms to classify one of four movements: “not moving”, “moving straight forward”, “turning left”, and “turning right”. We found that all the classification algorithms determined the type of movement with high accuracy and low computation time. The proposed intention detection framework can be used in the design of learning-based controllers for PAPAWs that take into account the individualized characteristics of wheelchair users. Such a system may improve the experience of PAPAW users.
手动轮椅的动力辅助装置的设计和使用有所增加,以减轻手动轮椅使用时的物理负荷。推杆激活的动力辅助轮(PAPAW)是动力辅助装置的一个例子,它取代了MWC的传统车轮。虽然使用papaw为MWC用户提供了一些好处,但它也会给轮椅的操纵带来困难。在这项研究中,我们研究了轮椅在使用手动轮和动力轮时的推进特性。我们用左右车轮的角速度来计算轮椅的线速度和角速度。分析的结果显示,动力轮的控制器并没有优化设计,以反映轮椅使用者的意图。为了解决在PAPAWs上协调推送的一些挑战,我们提出了一个用户意图检测框架的设计。我们使用MWC实验的运动学数据,测试了六种监督学习算法,将“不移动”、“直线移动”、“左转”和“右转”四种运动分类。我们发现所有的分类算法在确定运动类型时都具有较高的准确率和较低的计算时间。所提出的意图检测框架可用于设计考虑轮椅使用者个性化特征的基于学习的papaw控制器。这样一个系统可以改善PAPAW用户的体验。
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引用次数: 4
Towards Data-Driven Autonomous Robot-Assisted Physical Rehabilitation Therapy 迈向数据驱动的自主机器人辅助物理康复治疗
Pub Date : 2019-06-01 DOI: 10.1109/ICORR.2019.8779555
Wen Wang, Rochelle J. Mendonca, Konrad Paul Kording, Mikael Avery, M. Johnson
Task-oriented therapy consists of three stages: demonstration, observation and assistance. While demonstration using robots has been extensively studied, the other two stages rarely involve robots. This paper focuses on the transition between observation and assistance. More specifically, we tackle the robot’s decision making problem of whether to assist a patient or not based on the observation. The proposed method is to train a discrete tunnel shape 3-D decision boundary through correct demonstration to classify motions. Additional conditions such as slow progress, self correction and overshot motions are taken into account of the decision making. Preliminary experiments have been performed on BAXTER robot for a cup reaching task. The BAXTER robot is programmed to react according to the decision boundary. It assists the patient when the patient’s hand position is determined by the proposed algorithm to be unacceptable. Multiple cases including correct motion, continuous assistance, overshot, misaim and slow progress are tested. Results have confirmed the feasibility of the proposed method, which can reduce the current shortage of physical rehabilitation therapists.
任务导向治疗包括示范、观察和协助三个阶段。虽然使用机器人的演示已被广泛研究,但其他两个阶段很少涉及机器人。本文的重点是观察和援助之间的过渡。更具体地说,我们根据观察来解决机器人是否帮助病人的决策问题。该方法是通过正确的演示训练离散的隧道形状三维决策边界,对运动进行分类。额外的条件,如缓慢的进展,自我纠正和超冲运动的决策被考虑在内。在BAXTER机器人上进行了一次杯子取物任务的初步实验。对BAXTER机器人进行编程,使其根据决策边界做出反应。当提出的算法确定患者的手部位置不可接受时,它会帮助患者。多种情况包括正确的动作,持续的辅助,过冲,错瞄准和缓慢的进展进行测试。结果证实了所提出方法的可行性,可以缓解目前物理康复治疗师的短缺。
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引用次数: 4
期刊
2019 IEEE 16th International Conference on Rehabilitation Robotics (ICORR)
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