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2019 8th International Congress on Advanced Applied Informatics (IIAI-AAI)最新文献

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Effects of Parameters of an Island Model Parallel Genetic Algorithm for the Quadratic Assignment Problem 岛型并行遗传算法参数对二次分配问题的影响
Pub Date : 2019-07-01 DOI: 10.1109/IIAI-AAI.2019.00097
Alper Kizil, Korhan Karabulut
Quadratic Assignment Problem (QAP) is one of the most difficult combinatorial problems in the literature and has a diverse field of applications. This paper presents the results of experiments on the impact of parallelization of a sequential GA using island model. Both of the genetic algorithms are applied to the QAP. For the island model parallel GA, we systematically change the number of islands and investigate the effects of dividing the same global population into a number of subpopulations. The number of islands is gradually increased to observe the effects on solution quality and speedup in total execution time using different problem instances. The results clearly indicate that, while parallelized version outperforms sequential counterpart in both solution quality and total execution time, an increasing number of subpopulations also positively effects the results until a critical point where every subpopulation has a certain number of individuals to be able to evolve independently. Beyond that point, the performance of the algorithm begins to decrease.
二次分配问题(QAP)是文献中最难的组合问题之一,有着广泛的应用领域。本文给出了用孤岛模型对序列遗传算法进行并行化影响的实验结果。这两种遗传算法都应用于QAP。对于岛屿模型并行遗传算法,我们系统地改变了岛屿的数量,并研究了将相同的全球种群划分为多个亚种群的效果。逐渐增加孤岛的数量,以观察使用不同问题实例对解决方案质量和总执行时间加速的影响。结果清楚地表明,虽然并行版本在解决方案质量和总执行时间上优于顺序版本,但增加子种群数量也会对结果产生积极影响,直到每个子种群具有一定数量的个体能够独立进化的临界点。超过这个点,算法的性能就开始下降。
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引用次数: 0
HighNyammer BBS Scaffolds the Development of Each Learner's Collective Cognitive Responsibility HighNyammer论坛为学习者集体认知责任的发展提供了平台
Pub Date : 2019-07-01 DOI: 10.1109/IIAI-AAI.2019.00045
Hideki Kondo, Sayaka Tohyama, Ayano Ohsaki, Masayuki Yamada
It is well known that contributions from each learner's "collective cognitive responsibility" are essential in collaborative knowledge creation. This study examined whether real-time feedback can enhance collective cognitive responsibility. To consider this question, we hypothesized that attaining higher values of betweenness centrality in subjects' relationships reflects an improvement in collective cognitive responsibility; therefore, we developed a bulletin board system (BBS) to calculate values of betweenness centrality using network-analysis methodology in real-time. The research target was a student-staff community working for "Classroom-M" that used the BBS, which we called "HighNyammer," for information-sharing among students and staff members; it revealed the real-time value of betweenness centrality for each participant, based on relationships between the authors of posted articles. The results of this HighNyammer trial and a survey on four student-staff members demonstrated the potential effectiveness of this function, especially for novice workers. The value of betweenness centrality indicated each individual's position within the community.
众所周知,每个学习者的“集体认知责任”在协作知识创造中是必不可少的。本研究考察了实时反馈是否能增强集体认知责任。为了考虑这个问题,我们假设在受试者的关系中获得更高的中间性中心性值反映了集体认知责任的改善;因此,我们开发了一个公告板系统(BBS),利用网络分析方法实时计算中间性中心性值。研究目标是一个为“Classroom-M”工作的学生-教职员社区,该社区使用我们称之为“HighNyammer”的BBS,在学生和教职员之间共享信息;它根据发表文章的作者之间的关系,揭示了每个参与者之间中心性的实时价值。HighNyammer试验的结果和对四名学生员工的调查显示了这一功能的潜在有效性,特别是对新手来说。中间性中心性的值表明了每个个体在群落中的地位。
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引用次数: 2
Generating Synthetic Samples to Improve Small Sample Learning with Mixed Numerical and Categorical Attributes 生成合成样本以改进混合数值和分类属性的小样本学习
Pub Date : 2019-07-01 DOI: 10.1109/IIAI-AAI.2019.00121
Yao-San Lin, Wan-Ni Cheng, C. Chen, Der-Chiang Li, Hung-Yu Chen
The small data learning issue has existed for over one hundred years (since 1908) when the Student's t-distribution was first developed. Few statistical tools can evaluate a population appropriately if the sample size is too small; small samples can be remedied through virtual sample generation (VSG) methods, which are widely used in industry and machine learning. However, most VSG methods were developed for data having only numerical attributes, very few studies have dealt with nominal attributes and cause domain estimation limitations. Therefore, this paper proposes a method that generates virtual samples based on the discrete degrees of nominal attributes, and then estimates the general population domains by fuzzy membership functions. A backpropagation neural network model and a support vector regression model are used to test the efficiency of the proposed method, while the Wilcoxon-sign test is used to test the difference with raw data sets. The result shows that the proposed method can reduce the mean absolute error and enhance classification accuracy by generating virtual samples that have nominal attributes.
小数据学习问题已经存在了一百多年(从1908年开始),当时学生的t分布首次被提出。如果样本量太小,很少有统计工具可以适当地评估一个群体;小样本可以通过虚拟样本生成(VSG)方法来弥补,这种方法广泛应用于工业和机器学习。然而,大多数VSG方法都是针对仅具有数值属性的数据开发的,很少有研究涉及标称属性并导致域估计的局限性。因此,本文提出了一种基于名义属性离散度生成虚拟样本的方法,然后利用模糊隶属函数估计一般总体域。使用反向传播神经网络模型和支持向量回归模型来测试所提方法的有效性,并使用Wilcoxon-sign检验与原始数据集的差异。结果表明,该方法通过生成具有名义属性的虚拟样本,降低了平均绝对误差,提高了分类精度。
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引用次数: 0
Case Study Applying GQM+Strategies with SysML for IoT Application System Development 应用GQM+策略和SysML进行物联网应用系统开发的案例研究
Pub Date : 2019-07-01 DOI: 10.1109/IIAI-AAI.2019.00184
Toshinori Takai, Katsutoshi Shintani, Hideki Andoh, H. Washizaki
Developing an Internet of Things(IoT) application system has some challenges. For example, distinguishing the problem and solution domains is non-trivial in the developments and there are wide variations in the solution space to satisfy the given needs due to the nature of IoT systems. To deal with these problems, we propose an approach that integrates the GQM+Strategies method and the modeling language SysML for systems engineering. We also present a case study of the proposed approach and discuss future directions.
开发物联网(IoT)应用系统具有一定的挑战性。例如,区分问题和解决方案领域在开发中是非平凡的,并且由于物联网系统的性质,解决方案空间存在广泛的变化,以满足给定的需求。为了解决这些问题,我们提出了一种集成GQM+策略方法和系统工程建模语言SysML的方法。我们还提出了一个案例研究,并讨论了未来的发展方向。
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引用次数: 2
Analysis of Participants to the International Conferences Held in Japan and its Related Factors 在日本举行的国际会议的参与者及其相关因素分析
Pub Date : 2019-07-01 DOI: 10.1109/IIAI-AAI.2019.00165
Yasushi Sugiyama, T. Matsuo, Atsushi Shibata, Hidekazu Iwamoto, T. Hochin
From industrial viewpoint, the international conference has a significant economic impact for the region where the conference takes place. Participants at international conferences will spend more days than tourists or visitors for other purposes. Many different stakeholders are involved in the convention industry as it is an basic factor in promoting inbound tourism in Japan. Japanese governmental agency JNTO takes an important role of promoting to attract international conference. In this paper, 2427 samples are collected for evaluation effective elements to number of participants, which is include the name of the conference, venue, prefecture / city, the number of participants, etc., then, the chi-square test was adopted to clarify the relationship with participants. From the perspective of attracting international conferences, we analyzed the cities and venues where many foreign participants are coming. As a result, it become clear that there was an association among the participants, the venue and the host city. For international conference organizers, the choice of a venue and a host city is one of the most important factors for the success of the conference. Furthermore, it was found that the other factors considered were hardly related. On the other hand, it has also become clear that certain venues may exhibit outstanding performance.
从工业的角度来看,国际会议对会议举办地的经济产生了重大影响。参加国际会议的人将比游客或出于其他目的的游客花费更多的时间。许多不同的利益相关者都参与了会议产业,因为它是促进日本入境旅游的基本因素。日本政府机构JNTO在吸引国际会议方面发挥着重要的推动作用。本文选取2427个样本,对参会人数进行有效评价要素,包括会议名称、会场、地市、参会人数等,然后采用卡方检验澄清与参会人数的关系。从吸引国际会议的角度,我们分析了许多外国与会者来的城市和场地。因此,很明显,参与者、场地和主办城市之间存在一种联系。对于国际会议组织者来说,会场和主办城市的选择是会议成功与否的重要因素之一。此外,还发现其他考虑的因素几乎不相关。另一方面,也很明显,某些场馆可能会表现出色。
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引用次数: 1
Peculiarity Classification of Flat Finishing Skill Training by using Torus Type Self-Organizing Maps with Cluster Maps 基于聚类环面自组织映射的平面精加工技能训练特性分类
Pub Date : 2019-07-01 DOI: 10.1109/IIAI-AAI.2019.00158
M. Teranishi, S. Matsumoto, Hidetoshi Takeno
The paper proposes an unsupervised classification method for peculiarities of flat finishing motion with an iron file, measured by a 3D stylus. The classified peculiarities are used to correct learner's finishing motions effectively for skill training. In the case of such skill training, the number of classes of peculiarity is unknown. A torus type Self-Organizing Maps(torus SOM) is effectively used to classify such unknown number of classes of peculiarity patterns. An automatic clustering method is applied to the torus SOM results based on cluster map value. Experimental results of the classification with measured data of an expert and sixteen learners show effectiveness of the proposed method. The effectiveness of the cluster map is also evaluated.
本文提出了一种用三维触笔测量铁锉平面精加工运动特性的无监督分类方法。利用分类特征有效地纠正学习者的整理动作,进行技能训练。在这种技能训练的情况下,特性类的数量是未知的。一种环面型自组织映射(torus SOM)被有效地用于对这类未知数量的特殊模式进行分类。基于聚类图值对环面SOM结果应用自动聚类方法。用一个专家和16个学习者的实测数据进行了分类实验,结果表明了该方法的有效性。本文还对聚类映射的有效性进行了评价。
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引用次数: 1
A Drawing Software that Changes User's Realistic Experience by Sounds Generated by the Combination of Tools and Materials 一个绘图软件,通过工具和材料组合产生的声音改变用户的现实体验
Pub Date : 2019-07-01 DOI: 10.1109/IIAI-AAI.2019.00201
Yulana Watanabe, T. Fujimoto
Today, many people have their own electronic devices, and use the internet. As a large part of the daily activities have now been digitized, many have no difficulty performing them by using the devices. Amid this digitization, a wide range of drawing software is evolving. From "drawing/painting" software that can be easily used by children and adults alike to those with specific features such as special software for product modeling and software with the texture of watercolor paints, different kinds of drawing software have been developed. Many creators and specialists use them which suit their purposes. While they all focus on providing functions and ease of use, few of the drawing software products represent realistic drawing experience. The sensation users have when working with analog tools creates emotional attachment to the tools. This leads to higher quality of the work and improved productivity. In addition, when drawing on paper with a pen or brush, unintended lines or points can be created. Though these cannot be easily corrected, they may add an intriguing touch to the work. With drawing software, this never happens, and making corrections is easy. In this research, we propose drawing software with realistic experience, which is one of the appeals of physical drawing as opposed to digitized drawing. In this paper, we focus on the realistic experience generated by sounds, and work on the sounds that vary by the combination of tools and materials.
今天,许多人都有自己的电子设备,并使用互联网。由于日常活动的很大一部分现在已经数字化,许多人在使用这些设备时没有任何困难。在这种数字化过程中,各种绘图软件也在不断发展。从儿童和成人都可以轻松使用的“绘图/绘画”软件到具有特定功能的产品建模专用软件和具有水彩颜料纹理的软件,各种绘图软件已经开发出来。许多创作者和专家使用它们来满足他们的目的。虽然它们都专注于提供功能和易用性,但很少有绘图软件产品能够代表真实的绘图体验。用户在使用模拟工具时的感觉会产生对工具的情感依恋。这将导致更高的工作质量和改进的生产力。此外,当用钢笔或刷子在纸上画画时,可能会产生意想不到的线条或点。虽然这些错误不容易纠正,但它们可能会给工作增添有趣的色彩。使用绘图软件,这种情况永远不会发生,并且很容易进行更正。在本研究中,我们提出了具有现实经验的绘图软件,这是物理绘图相对于数字化绘图的吸引力之一。在本文中,我们将专注于声音所产生的现实体验,并致力于通过工具和材料的组合而改变声音。
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引用次数: 1
An Investigation on the Researchers Who Received Japanese Grant-in-Aid for Scientific Research (KAKENHI) with a Focus on Their Roles and Research Achievements 对日本科学研究补助金(KAKENHI)获得者的调查——以他们的作用和研究成果为重点
Pub Date : 2019-07-01 DOI: 10.1109/IIAI-AAI.2019.00031
Yuhiro Mizunuma, Keita Tsuji
Grant-in-Aid for Scientific Research (KAKENHI) is the largest grants for academic research in Japan, and over two hundred billion yen is allocated for KAKENHI, annually. However, little is known about the kind of researchers who are recipients of KAKENHI and their achievements. In this paper, we investigated the number of KAKENHI grant recipients who received KAKENHI projects, the tendencies of their role, and their research achievements. The results suggested that researchers in humanities and social sciences tended to receive KAKENHI in collaborative projects. Also, there was no strong correlation between the number of recipients of KAKENHI projects and their research achievements; however, in some research fields, such as chemistry, a higher correlation was observed. Furthermore, some researchers were found to have received KAKENHI many times although their research achievements were few.
科学研究补助金(KAKENHI)是日本最大的学术研究补助金,每年拨给KAKENHI的资金超过2000亿日元。然而,对于KAKENHI的接受者和他们的成就,人们知之甚少。在本文中,我们调查了KAKENHI资助接受者接受KAKENHI项目的人数、他们的角色倾向以及他们的研究成果。结果表明,人文社会科学研究人员在合作项目中倾向于获得KAKENHI。此外,KAKENHI项目的受助人数与其研究成果之间没有很强的相关性;然而,在一些研究领域,如化学,观察到更高的相关性。此外,还发现一些研究人员虽然研究成果很少,但多次获得KAKENHI。
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引用次数: 1
A Solution for Dynamic Controller Provisioning Problem of SDN using Harmony Search 用和谐搜索解决SDN动态控制器配置问题
Pub Date : 2019-07-01 DOI: 10.1109/IIAI-AAI.2019.00128
Sang-Young Kim, Sejun Kim, Pardis Birzhandi, P. Li, H. Youn
Unlike the traditional networking infrastructure, the software defined network (SDN) separates the network control function from the data transmission function. The SDN covering a large geographical area requires multiple controllers, and controller provisioning has a significant impact on the performance of entire network. In this paper, a novel load balancing scheme is proposed to effectively solve the dynamic controller provisioning problem (DCPP) for SDN. The proposed scheme employs progressive harmony search and K-means clustering of the switches to maximize the accuracy of finding the optimal solution and minimize the search time. The proposed scheme is evaluated by computer simulation in terms of accuracy and execution time of load balancing, and it turns out to be superior to the existing schemes.
与传统的网络基础设施不同,软件定义网络(SDN)将网络控制功能与数据传输功能分离开来。覆盖较大地理区域的SDN需要多个控制器,控制器的配置对整个网络的性能影响很大。为了有效解决SDN网络的动态控制器配置问题,提出了一种新的负载均衡方案。该方案采用渐进式和声搜索和开关的K-means聚类,以最大限度地提高寻找最优解的准确性和最小化搜索时间。通过计算机仿真对该方案进行了负载均衡精度和执行时间的评价,结果表明该方案优于现有方案。
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引用次数: 0
A Learning Environment Attracting Attention to the Nested Structure of Metacognition of Self-Regulated Learning 一个关注自我调节学习元认知嵌套结构的学习环境
Pub Date : 2019-07-01 DOI: 10.1109/IIAI-AAI.2019.00048
Kai Morita, Koji Tanaka, Chanakarn Kingkaew, M. Ikeda
To learn the skill of self-regulated learning (SRL), it is important for learners to implement "metacognition of SRL" that monitors and controls SRL. However, we think there are two crucial difficulties in metacognition of SRL for non-experts of SRL skills: cognitive overload and the implicit process of metacognition of SRL. Our aim is to design a learning environment to alleviate these difficulties and motivate the metacognition of SRL. To focus learners' attention on the metacognition of SRL, we have designed a learning environment in which a learner is given an assignment to play the role of mentor to a pseudo mentee (non-human) to improve SRL. In the assignment, the learning environment provides representations about the mentee's learning situations and learner's utterances. We have designed a learning environment that allows learners to connect these representations and utterances to motivate the metacognition of SRL. This has been designed to alleviate cognitive load and promote the verbalization of SRL.
为了学习自我调节学习的技能,学习者需要实现“自我调节学习元认知”,对自我调节学习进行监控和控制。然而,我们认为对于非语言技能专家来说,语言元认知存在两个关键困难:认知超载和语言元认知的内隐过程。我们的目标是设计一个学习环境来缓解这些困难,并激发SRL的元认知。为了将学习者的注意力集中在SRL的元认知上,我们设计了一个学习环境,在这个学习环境中,学习者被分配一个任务,扮演一个导师的角色,以提高SRL。在作业中,学习环境提供了关于学员的学习情境和学习者的话语的表征。我们设计了一个学习环境,允许学习者将这些表征和话语联系起来,以激发SRL的元认知。这是为了减轻认知负荷,促进语言的语言化。
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引用次数: 2
期刊
2019 8th International Congress on Advanced Applied Informatics (IIAI-AAI)
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