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2007 6th International Asia-Pacific Symposium on Visualization最新文献

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Level-of-detail visualization of clustered graph layouts 聚类图布局的细节级可视化
Pub Date : 2007-10-15 DOI: 10.1109/APVIS.2007.329288
Michael Balzer, O. Deussen
The level-of-detail techniques presented in this paper enable a comprehensible interactive visualization of large and complex clustered graph layouts either in 2D or 3D. Implicit surfaces are used for the visually simplified representation of vertex clusters, and so-called edge bundles are formed for the simplification of edges. Additionally, dedicated transition techniques are provided for continuously adaptive and adjustable views of graphs that range from very abstract to very detailed representations.
本文中提出的细节级别技术可以在2D或3D中对大型和复杂的聚类图形布局进行可理解的交互式可视化。隐式曲面用于顶点簇的视觉简化表示,并形成所谓的边束来简化边。此外,还提供了专门的转换技术,用于从非常抽象到非常详细的表示的图形视图的持续自适应和可调视图。
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引用次数: 102
Adaptive sampling in three dimensions for volume rendering on GPUs 基于gpu的三维体绘制自适应采样
Pub Date : 2007-10-15 DOI: 10.1109/APVIS.2007.329285
Martin Kraus, M. Strengert, T. Klein, T. Ertl
Direct volume rendering of large volumetric data sets on programmable graphics hardware is often limited by the amount of available graphics memory and the bandwidth from main memory to graphics memory. Therefore, several approaches to volume rendering from compact representations of volumetric data have been published that avoid most of the data transfer between main memory and the graphics programming unit (GPU) at the cost of additional data decompression by the GPU. To reduce this performance cost, adaptive sampling techniques were proposed; which are, however, usually restricted to the sampling in view direction. In this work, we present a GPU-based volume rendering algorithm with adaptive sampling in all three spatial directions; i.e., not only in view direction but also in the two perpendicular directions of the image plane. This approach allows us to reduce the number of samples dramatically without compromising image quality; thus, it is particularly well suited for many compressed representations of volumetric data that require a computational expensive GPU-based sampling of data.
在可编程图形硬件上对大容量数据集的直接体绘制通常受到可用图形存储器的数量和从主存储器到图形存储器的带宽的限制。因此,已经发布了几种从体积数据的紧凑表示进行体绘制的方法,这些方法避免了主存储器和图形编程单元(GPU)之间的大部分数据传输,但代价是GPU需要额外的数据解压。为了降低这种性能成本,提出了自适应采样技术;然而,这通常局限于视点方向的采样。在这项工作中,我们提出了一种基于gpu的体绘制算法,该算法在三个空间方向上都具有自适应采样;即,不仅在视图方向上,而且在成像平面的两个垂直方向上。这种方法使我们能够在不影响图像质量的情况下显著减少样本数量;因此,它特别适合于许多体积数据的压缩表示,这些数据需要基于gpu的数据采样,计算成本很高。
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引用次数: 1
Visualisation and analysis of the internet movie database 网络电影数据库的可视化与分析
Pub Date : 2007-10-15 DOI: 10.1109/APVIS.2007.329304
A. Ahmed, V. Batagelj, Xiaoyan Fu, Seok-Hee Hong, D. Merrick, Andrej Mrvar
In this paper, we present a case study for the visualisation and analysis of large and complex temporal multivariate networks derived from the Internet movie database (IMDB). Our approach is to integrate network analysis methods with visualisation in order to address scalability and complexity issues. In particular, we defined new analysis methods such as (p,q)-core and 4-ring to identify important dense subgraphs and short cycles from the huge bipartite graphs. We applied island analysis for a specific time slice in order to identify important and meaningful subgraphs. Further, a temporal Kevin Bacon graph and a temporal two mode network are extracted in order to provide insight and knowledge on the evolution.
在本文中,我们提出了一个案例研究,用于可视化和分析来自互联网电影数据库(IMDB)的大型和复杂的时间多元网络。我们的方法是将网络分析方法与可视化相结合,以解决可扩展性和复杂性问题。特别地,我们定义了新的分析方法,如(p,q)-核和4-环,以从巨大的二部图中识别重要的密集子图和短循环。我们对特定的时间片应用孤岛分析,以识别重要和有意义的子图。进一步,我们提取了一个时态的Kevin Bacon图和一个时态的双模网络,以提供对进化的洞察和知识。
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引用次数: 55
Multi-scale morphological volume segmentation and visualization 多尺度形态体分割与可视化
Pub Date : 2007-10-15 DOI: 10.1109/APVIS.2007.329286
Runzhen Huang, E. Lum, K. Ma
This paper presents a multi-scale morphology approach to the volume segmentation and visualization problem. The basis of the approach is applying morphological operations with spherical structuring elements at various sizes to create a representation of the volume data that encodes structural information at multiple scales. Through an interactive user interface, the user can effectively segment and visualize a specific feature of interest using a fast, region growing method with this multi-scale data representation. A graph representing the segmented feature is created to facilitate interactive visual inspection and refinement of the feature. We have introduced a new volume data visualization technique based on interactive segmentation rather than the traditional transfer-function based classification approach. This new technique offers the user greater power in isolating and examining volumetric features of interest.
提出了一种基于多尺度形态学的体分割和可视化方法。该方法的基础是将形态学操作应用于不同尺寸的球形结构元素,以创建在多个尺度上编码结构信息的体积数据的表示。通过交互式用户界面,用户可以使用快速、区域增长的方法有效地分割和可视化感兴趣的特定特征,并使用这种多尺度数据表示。一个表示分割特征的图形被创建,以方便交互式视觉检查和特征的细化。我们提出了一种新的基于交互式分割的体数据可视化技术,而不是传统的基于传递函数的分类方法。这项新技术为用户隔离和检查感兴趣的体积特征提供了更大的能力。
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引用次数: 9
Straight-line grid drawings of planar graphs with linear area 具有线性面积的平面图形的直线网格图
Pub Date : 2007-10-15 DOI: 10.1109/APVIS.2007.329284
M. R. Karim, M. S. Rahman
A straight-line grid drawing of a planar graph G is a drawing of G on an integer grid such that each vertex is drawn as a grid point and each edge is drawn as a straight-line segment without edge crossings. It is well known that a planar graph of n vertices admits a straight-line grid drawing on a grid of area O(n2). A lower bound of Omega(n2) on the area-requirement for straight-line grid drawings of certain planar graphs is also known. In this paper, we introduce a fairly large class of planar graphs which admits a straight-line grid drawing on a grid of area O(n). We also give a linear-time algorithm to find such a drawing. Our new class of planar graphs, which we call "doughnut graphs," is a subclass of 5-connected planar graphs. We also show several interesting properties of "doughnut graphs" in this paper
平面图形G的直线网格绘制是在一个整数网格上绘制G,这样每个顶点都绘制为一个网格点,每个边都绘制为一个没有边交叉的直线段。众所周知,有n个顶点的平面图形允许在面积为O(n2)的网格上绘制直线网格。对于某些平面图形的直线网格绘制的面积要求,已知Omega(n2)的下界。本文介绍了一类相当大的平面图,它允许在面积为O(n)的网格上画直线网格。我们也给出了一个线性时间算法来求出这样的图。我们称之为“甜甜圈图”的新平面图是5连通平面图的一个子类。本文还展示了“甜甜圈图”的几个有趣的性质
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引用次数: 11
Visualization and analysis of email networks 电子邮件网络的可视化和分析
Pub Date : 2007-10-15 DOI: 10.1109/APVIS.2007.329302
Xiaoyan Fu, Seok-Hee Hong, Nikola S. Nikolov, Xiaobin Shen, Y. Wu, Kai Xu
This paper presents various methods for visualization and analysis of email networks; visualization on the surface of a sphere to reveal communication patterns between different groups, a hierarchical drawing displaying the centrality analysis of nodes to emphasize important nodes, a 2.5D visualization for temporal email networks to analyze the evolution of email relationships changing over time, and an ambient display for finding social circles derived from the email network. Each method was evaluated with various data sets from a research organization. We also extended our method for visual analysis of an email virus network.
本文介绍了电子邮件网络可视化和分析的各种方法;球体表面的可视化显示不同群体之间的通信模式;显示节点中心性分析的分层图以强调重要节点;用于时间电子邮件网络的2.5D可视化分析电子邮件关系随时间变化的演变;以及用于寻找来自电子邮件网络的社交圈的环境显示。每一种方法都用来自一个研究组织的各种数据集进行了评估。我们还扩展了对电子邮件病毒网络进行可视化分析的方法。
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引用次数: 29
Using eye tracking to investigate graph layout effects 使用眼动追踪研究图形布局效果
Pub Date : 2007-10-15 DOI: 10.1109/APVIS.2007.329282
Weidong Huang
Graphs are typically visualized as node-link diagrams. Although there is a fair amount of research focusing on crossing minimization to improve readability, little attention has been paid on how to handle crossings when they are an essential part of the final visualizations. This requires us to understand how people read graphs and how crossings affect reading performance. As an initial step to this end, a preliminary eye tracking experiment was conducted. The specific purpose of this experiment was to test the effects of crossing angles and geometric-path tendency on eye movements and performance. Sixteen subjects performed both path search and node locating tasks with six drawings. The results showed that small angles can slow down and trigger extra eye movements, causing delays for path search tasks, whereas crossings have little impact on node locating tasks. Geometric-path tendency indicates that a path between two nodes can become harder to follow when many branches of the path go toward the target node. The insights obtained are discussed with a view to further confirmation in future work.
图形通常被可视化为节点链接图。虽然有相当多的研究集中在交叉点最小化以提高可读性,但很少有人关注如何处理交叉点,当它们是最终可视化的重要组成部分时。这需要我们了解人们是如何阅读图表的,以及交叉是如何影响阅读表现的。为此,我们进行了初步的眼动追踪实验。本实验的具体目的是测试交叉角度和几何路径倾向对眼球运动和表现的影响。16名受试者同时执行路径搜索和节点定位任务。结果表明,小角度会减慢并触发额外的眼球运动,导致路径搜索任务的延迟,而交叉对节点定位任务的影响很小。几何路径趋势表明,当路径的许多分支都指向目标节点时,两个节点之间的路径可能变得难以跟踪。讨论了所得的见解,以期在今后的工作中进一步证实。
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引用次数: 125
GraphScape: integrated multivariate network visualization GraphScape:集成多元网络可视化
Pub Date : 2007-10-15 DOI: 10.1109/APVIS.2007.329306
Kai Xu, Andrew Cunningham, Seok-Hee Hong, B. Thomas
In this paper, we introduce a new method, GraphScape, to visualize multivariate networks, i.e., graphs with multivariate data associated with their nodes. GraphScape adopts a landscape metaphor with network structure displayed on a 2D plane and the surface height in the third dimension represents node attribute. More than one attribute can be visualized simultaneously by using multiple surfaces. In addition, GraphScape can be easily combined with existing methods to further increase the total number of attributes visualized. One of the major goals of GraphScape is to reveal multivariate graph clustering, which is based on both network structure and node attributes. This is achieved by a new layout algorithm and an innovative way of constructing attribute surface, which also allows visual clustering at different scales through interaction. A simplified attribute surface model is also proposed to reduce computation requirement when visualizing large networks. GraphScape is applied to networks of three different size (20, 100, and 1500) to demonstrate its effectiveness.
在本文中,我们引入了一种新的方法GraphScape来可视化多变量网络,即具有与其节点相关联的多变量数据的图。GraphScape采用景观隐喻,在二维平面上显示网络结构,三维平面高度表示节点属性。通过使用多个曲面,可以同时显示多个属性。此外,GraphScape可以很容易地与现有方法结合使用,以进一步增加可视化属性的总数。GraphScape的主要目标之一是揭示基于网络结构和节点属性的多变量图聚类。这是通过一种新的布局算法和一种创新的属性面构造方法来实现的,并且通过交互实现了不同尺度的视觉聚类。为了减少大型网络可视化的计算量,提出了一种简化的属性面模型。GraphScape应用于三种不同大小的网络(20、100和1500),以证明其有效性。
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引用次数: 21
Placing connected components of disconnected graphs 放置断开图的连接组件
Pub Date : 2007-10-15 DOI: 10.1109/APVIS.2007.329283
Dennis Goehlsdorf, M. Kaufmann, Martin Siebenhaller
A problem arising when drawing disconnected graphs, is the placement of the connected components. The problem corresponds to finding an appropriate two-dimensional, non-overlapping placement of given objects. Most layout algorithms assume a connected graph and do not deal with connected components. Thus, each component is laid out separately which requires an additional step to arrange these components. There are only few approaches in literature which address this task. We review some of them and present new methods that improve existing results. Our approach is based on a classical greedy approach described by Freivalds et al. which uses a polyomino representation of the objects. We introduce new quality measures to evaluate a two-dimensional placement which yield more compact layouts. Our approach particularly eliminates most cases in which previous approaches returned poor results.
绘制断开图形时出现的一个问题是连接组件的位置。这个问题对应于为给定对象找到一个适当的二维、不重叠的位置。大多数布局算法假设一个连通的图,不处理连通的组件。因此,每个组件都是单独布置的,这需要额外的步骤来安排这些组件。在文献中,只有很少的方法可以解决这个问题。我们回顾了其中的一些,并提出了改进现有结果的新方法。我们的方法基于Freivalds等人描述的经典贪婪方法,该方法使用对象的多项式表示。我们引入了新的质量措施来评估二维布局,从而产生更紧凑的布局。我们的方法特别消除了以前的方法返回差结果的大多数情况。
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引用次数: 10
Efficiently drawing a significant spanning tree of a directed graph 有效地绘制有向图的有效生成树
Pub Date : 2007-10-15 DOI: 10.1109/APVIS.2007.329275
Martin Harrigan, P. Healy
A directed graph can model any ordered relationship between objects. However, visualizing such graphs can be a challenging task. If the graph is undirected, a popular strategy is to choose a significant spanning tree, nominate a vertex as the root, for example the vertex whose distance from all other vertices is minimal, hang the significant spanning subtrees from this root and add in the remaining edges in some unobtrusive manner. In the directed case the spanning tree is a tree DAG (a directed graph without any undirected cycles) and not simply a directed tree with one appropriate root. It may have multiple sources (vertices with indegree equal to zero) that all warrant root status and so the undirected approach must be modified somewhat. In this paper, we present a method of drawing directed graphs that emphasizes a significant spanning tree. It can be considered a variation of the Sugiyama framework in that it combines two steps of the framework (leveling and crossing minimisation) by finding, in linear time, a leveling of the graph that is level planar with respect to some spanning tree and restricting the permutations of the vertices on each level to those that constitute a level planar embedding of this subgraph. The edges of the spanning tree will therefore not cross each other. Using the globally oriented Fiedler vector we choose permutations of the vertices on each level that reduce the number of crossings between the remaining edges.
有向图可以对对象之间的任何有序关系进行建模。然而,可视化这样的图表可能是一项具有挑战性的任务。如果图是无向的,一种流行的策略是选择一棵有效生成树,指定一个顶点作为根,例如,与所有其他顶点的距离最小的顶点,从这个根上挂起有效生成子树,并以某种不显眼的方式添加剩余的边。在有向情况下,生成树是树DAG(没有任何无向循环的有向图),而不仅仅是具有一个适当根的有向树。它可能有多个源(度为零的顶点),它们都保证根状态,因此必须对无向方法进行一些修改。在本文中,我们提出了一种绘制有向图的方法,强调了一个重要的生成树。它可以被认为是Sugiyama框架的一种变体,因为它结合了框架的两个步骤(找平和交叉最小化),通过在线性时间内找到相对于某些生成树的水平平面图的找平,并将每个水平上的顶点排列限制为构成该子图的水平平面嵌入的顶点排列。因此生成树的边不会相互交叉。使用全局导向的费德勒向量,我们选择每个层次上的顶点的排列,以减少剩余边之间的交叉次数。
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引用次数: 3
期刊
2007 6th International Asia-Pacific Symposium on Visualization
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