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The effectiveness of Collaborative Online International Learning (COIL) on intercultural competence development in higher education. 协作式在线国际学习(COIL)对高等教育跨文化能力发展的影响。
IF 8.6 1区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-01-01 DOI: 10.1186/s41239-022-00373-3
Simone Hackett, Jeroen Janssen, Pamela Beach, Melanie Perreault, Jos Beelen, Jan van Tartwijk

In this study we measured the effect of COIL on intercultural competence development using a quasi-experimental design. Our sample consisted of 108 undergraduate students from two universities, one located in the Netherlands (NL) and one in the United States (US). Students' self-reported intercultural competence was measured using a pre-post survey which included the Cultural Intelligence Scale (CQS) and Multicultural Personality Questionnaire (MPQ). Qualitative data were collected to complement our quantitative findings and to give a deeper insight into the student experience. The data showed a significantly bigger increase in intercultural competence for the US experimental group compared to the US control group, supporting our hypothesis that COIL develops intercultural competence. This difference was not observed for the NL students, possibly due to the NL control group being exposed to other international input during the course.

Supplementary information: The online version contains supplementary material available at 10.1186/s41239-022-00373-3.

在本研究中,我们采用准实验设计测量了COIL对跨文化能力发展的影响。我们的样本包括来自两所大学的108名本科生,一所位于荷兰(NL),另一所位于美国(US)。学生自我报告的跨文化能力是通过包括文化智力量表(CQS)和多元文化人格问卷(MPQ)在内的前后调查来测量的。我们收集了定性数据,以补充我们的定量研究结果,并更深入地了解学生的体验。数据显示,与美国对照组相比,美国实验组的跨文化能力增长明显更大,这支持了我们关于COIL培养跨文化能力的假设。在非母语学生中没有观察到这种差异,可能是由于非母语对照组在课程中接触到其他国际输入。补充资料:在线版本包含补充资料,网址为10.1186/s41239-022-00373-3。
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引用次数: 12
Exploring educational impacts among pre, during and post COVID-19 lockdowns from students with different personality traits. 探索 COVID-19 禁闭前、禁闭期间和禁闭后对不同性格特征学生的教育影响。
IF 8.6 1区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-01-01 Epub Date: 2023-04-03 DOI: 10.1186/s41239-023-00388-4
Yong Zheng, Shuaiqi Zheng

The influence of personality traits on educational outcomes has been widely recognized and studied. Research has explored its effects on factors such as student satisfaction, academic anxiety, and dishonesty, particularly during the COVID-19 pandemic. However, there has been a lack of studies comparing the learning behaviors and performance of students with different personality traits during the pre, during, and post-COVID-19 lockdown periods. This study fills this gap by analyzing the differences in academic metrics, such as class grades and assignment submissions, among students with varying personality traits during different lockdown periods. Our research, based on a dataset of 282 graduate students in the USA, identified correlations and patterns between lockdown periods, personality traits, and academic metrics. For example, the class grades and the rate of late submissions were affected by different lockdown periods. Students with lower degree in extraversion and agreeableness made less attempts in assignment submissions. These findings can assist educators in identifying impacted students and developing effective teaching strategies at early stage in future incidents.

人格特质对教育成果的影响已得到广泛认可和研究。研究探讨了人格特质对学生满意度、学术焦虑和不诚实等因素的影响,尤其是在 COVID-19 大流行期间。然而,目前还缺乏对具有不同性格特征的学生在 COVID-19 封锁前、封锁中和封锁后的学习行为和表现进行比较的研究。本研究通过分析不同性格特征的学生在不同封锁期的学习成绩和作业提交情况等学术指标的差异,填补了这一空白。我们的研究基于美国 282 名研究生的数据集,发现了封锁期、人格特质和学业指标之间的相关性和模式。例如,班级成绩和迟交率受到不同封闭期的影响。外向性和合意性程度较低的学生提交作业的次数较少。这些发现有助于教育工作者在未来的事件中及早识别受影响的学生并制定有效的教学策略。
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引用次数: 0
Perceptions and factors affecting the adoption of digital games for engineering education: a mixed-method research. 影响工程教育采用数字游戏的观念和因素:一项混合方法研究。
IF 8.6 1区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-01-01 DOI: 10.1186/s41239-022-00369-z
Chioma Udeozor, Fernando Russo-Abegão, Jarka Glassey

Digital games are considered relevant in higher education due to their ability to foster authentic, active and experiential learning opportunities that are of importance in engineering education. However, as a relatively new pedagogical tool, there is the need to understand the perceptions of engineering students as well as to identify factors that influence their adoption of games for learning. So far, only a few studies have investigated the perceptions of higher education students towards learning games and even fewer for engineering students. To bridge this research gap, the current study utilises a mixed-method research design to identify factors that influence the adoption of digital learning games by engineering students as well as their overall perceptions of the use of games for engineering education. Results from the analysed quantitative and qualitative data suggest that engineering students value fun and engagement as well as relevance to the curriculum as factors that would influence their intentions to use digital games for engineering education. Students also showed openness to the use of digital games for learning, but resistance to their use for assessment. These findings have implications for the design of games and classroom deployment of games, as these provide insights to game designers and educators on the factors to consider in the design and classroom deployment of games, respectively.

数字游戏被认为与高等教育相关,因为它们能够培养真实、主动和体验式的学习机会,这在工程教育中很重要。然而,作为一种相对较新的教学工具,我们需要了解工科学生的看法,并确定影响他们采用游戏学习的因素。到目前为止,只有少数研究调查了高等教育学生对学习游戏的看法,而针对工科学生的研究就更少了。为了弥补这一研究差距,目前的研究采用混合方法研究设计,以确定影响工程专业学生采用数字学习游戏的因素,以及他们对工程教育中使用游戏的总体看法。从分析的定量和定性数据中得出的结果表明,工科学生重视趣味性、参与性以及与课程的相关性,这些因素会影响他们在工程教育中使用数字游戏的意愿。学生们也对使用数字游戏进行学习持开放态度,但对使用它们进行评估持抵制态度。这些发现对游戏设计和游戏课堂部署都有影响,因为它们分别为游戏设计师和教育工作者提供了在游戏设计和课堂部署中需要考虑的因素。
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引用次数: 5
The digital competence of academics in higher education: is the glass half empty or half full? 高等教育学者的数字化能力:玻璃杯是半满还是半空?
IF 8.6 1区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-01-01 DOI: 10.1186/s41239-022-00376-0
Andreia Inamorato Dos Santos, Ernesto Chinkes, Marco A G Carvalho, Claudia M V Solórzano, Lilian S Marroni

This paper aims to evaluate and discuss the digital competence of academics at universities, to identify challenges and define recommendations for policy. This study was conducted through collaboration between the Joint Research Centre (JRC) of the European Commission and Metared of the Universia Foundation, surveying 30,407 participants who present the perceptions of their own digital competence levels. These self-reflections took place in universities in seven countries, namely Argentina, Brazil, Colombia, Chile, Peru, Mexico and Portugal, and used the Check-In tool, which consists of 22 questions based on the European Framework for the Digital Competence of Educators-or 'DigCompEdu' framework. A descriptive statistical analysis was performed, followed by a qualitative evaluation. Almost 70% of the academics have an average intermediate level of competence when the data is aggregated, with results varying in each DigCompEdu area according to the specific question asked. There is no significant difference between young and senior academics, as well as between men and women. The results present a discussion of whether the age and gender of educators and their work environment have an impact on their digital competence level, and at the same time highlights the areas in which educators perceive themselves to be most and least competent. It shows how the amount of institutional support that is offered affects the academics' perceptions of their level of digital competence. On the basis of the results, recommendations are presented for higher-education institutions, with the aim of supporting the professional development of their academics.

本文旨在评估和讨论大学学者的数字能力,以确定挑战并确定政策建议。这项研究是由欧盟委员会联合研究中心(JRC)和世界大学生基金会Metared合作进行的,调查了30,407名参与者,他们表达了对自己数字能力水平的看法。这些自我反思在阿根廷、巴西、哥伦比亚、智利、秘鲁、墨西哥和葡萄牙这七个国家的大学进行,并使用了签到工具,该工具由22个问题组成,这些问题基于欧洲教育工作者数字能力框架(简称“DigCompEdu”框架)。进行描述性统计分析,然后进行定性评价。数据汇总后,近70%的学者的平均能力为中等水平,根据所问的具体问题,在DigCompEdu各个领域的结果有所不同。青年学者和资深学者、男性学者和女性学者之间没有显著差异。研究结果讨论了教育工作者的年龄和性别以及他们的工作环境是否会影响他们的数字能力水平,同时强调了教育工作者认为自己最擅长和最不擅长的领域。它显示了所提供的机构支持的数量如何影响学者对其数字能力水平的看法。根据结果,向高等教育机构提出建议,以支持其学者的专业发展。
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引用次数: 9
Integration of artificial intelligence performance prediction and learning analytics to improve student learning in online engineering course. 集成人工智能性能预测与学习分析,提高学生在线工程课程的学习效果。
IF 8.6 1区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-01-01 DOI: 10.1186/s41239-022-00372-4
Fan Ouyang, Mian Wu, Luyi Zheng, Liyin Zhang, Pengcheng Jiao

As a cutting-edge field of artificial intelligence in education (AIEd) that depends on advanced computing technologies, AI performance prediction model is widely used to identify at-risk students that tend to fail, establish student-centered learning pathways, and optimize instructional design and development. A majority of the existing AI prediction models focus on the development and optimization of the accuracy of AI algorithms rather than applying AI models to provide student with in-time and continuous feedback and improve the students' learning quality. To fill this gap, this research integrated an AI performance prediction model with learning analytics approaches with a goal to improve student learning effects in a collaborative learning context. Quasi-experimental research was conducted in an online engineering course to examine the differences of students' collaborative learning effect with and without the support of the integrated approach. Results showed that the integrated approach increased student engagement, improved collaborative learning performances, and strengthen student satisfactions about learning. This research made contributions to proposing an integrated approach of AI models and learning analytics (LA) feedback and providing paradigmatic implications for future development of AI-driven learning analytics.

AI绩效预测模型作为人工智能在教育领域的一个前沿领域,依赖于先进的计算技术,被广泛用于识别易失败的高危学生,建立以学生为中心的学习路径,优化教学设计和开发。现有的人工智能预测模型大多侧重于开发和优化人工智能算法的准确性,而不是应用人工智能模型为学生提供及时、持续的反馈,提高学生的学习质量。为了填补这一空白,本研究将人工智能性能预测模型与学习分析方法相结合,旨在提高学生在协作学习环境中的学习效果。本研究以一门网络工程课程为研究对象,以准实验的方式考察在整合教学方式支持下与不支持整合教学方式下学生合作学习效果的差异。结果表明,综合教学方法提高了学生的参与度,提高了学生的协作学习绩效,增强了学生的学习满意度。本研究提出了人工智能模型和学习分析(LA)反馈的集成方法,并为人工智能驱动的学习分析的未来发展提供了范例意义。
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引用次数: 12
A network approach to understanding distance learners' experience of stress and mental distress whilst studying. 通过网络了解远程学习者在学习过程中的压力和精神压力体验。
IF 8.6 1区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-01-01 Epub Date: 2023-05-15 DOI: 10.1186/s41239-023-00397-3
Rajvinder Samra, Alex Bacadini França, Mathijs F G Lucassen, Philippa Waterhouse

Research has shown that learners' stress and mental distress are linked to poorer academic outcomes. A better understanding of stress and mental distress experiences during study could foster more nuanced course and intervention design which additionally teaches learners how to navigate through to protect their academic performance. The current study draws on data collected via validated self-reported questionnaires completed by final year undergraduate students (n = 318) at a large distance education university. We examined how common features of stress, depression and anxiety link to each other using a network analysis of reported symptoms. The results included findings demonstrating the symptoms with the greatest relative importance to the network. Specifically, these included the stress symptom 'I found it difficult to relax' and the depression symptom 'I was unable to become enthusiastic about anything'. The findings could help institutions design interventions that directly correspond to common features of students' stress and distress experiences.

研究表明,学习者的压力和精神压力与较差的学习成绩有关。如果能更好地了解学习过程中的压力和精神压力体验,就能促进更细致的课程和干预设计,从而教导学习者如何度过难关,保护自己的学业成绩。本研究利用了通过验证的自我报告问卷收集到的数据,这些问卷由一所大型远程教育大学的应届本科生(n = 318)填写。我们通过对所报告症状的网络分析,研究了压力、抑郁和焦虑的共同特征是如何相互联系的。分析结果显示了在网络中具有最大相对重要性的症状。具体来说,这些症状包括压力症状 "我发现自己很难放松 "和抑郁症状 "我无法对任何事情充满热情"。这些发现可以帮助院校设计干预措施,直接应对学生压力和痛苦体验的共同特征。
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引用次数: 0
Digital literacies, social media, and undergraduate learning: what do students think they need to know? 数字文学、社交媒体和本科生学习:学生们认为他们需要知道什么?
IF 8.6 1区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-01-01 Epub Date: 2023-05-19 DOI: 10.1186/s41239-023-00398-2
Erika E Smith, Hannah Storrs

This research addresses an identified need to further understand digital literacies (DL) and whether undergraduate students view DL as being important in their lives and in their learning. Using a cross-sectional survey sent to a stratified random sample of 2500 undergraduates representative of the overall student population at a medium-sized Canadian undergraduate university (survey response rate of 19.8%, N = 496), we explored the relationships between social media and digital literacies, particularly in different disciplinary contexts. We also explored the ways in which students report using social media in their university learning, showing that students value social media for collaboration, discussion, information finding and sharing, and practise activities related to their learning. Additionally, we examined the importance students place on DL, and how they perceive and rate their own abilities with digital literacies across three domains: procedural and technical, cognitive, and sociocultural. Findings illustrate an observable gap between the high importance that students place on digital literacies (including DL for social media) in their learning and their lives and the lack of coverage students reported receiving about these topics in their undergraduate education. Based on the study's findings, we discuss the specific ways that those in the higher education community can address this gap by engaging with and fostering development of digital literacies within specific disciplinary and professional contexts, and in interdisciplinary or transdisciplinary learning settings across the curriculum.

这项研究解决了进一步理解数字文学(DL)的需求,以及本科生是否认为DL在他们的生活和学习中很重要。使用一项横断面调查,对2500名本科生进行分层随机抽样,代表加拿大一所中等规模本科大学的总学生群体(调查应答率为19.8%,N = 496),我们探讨了社交媒体和数字文学之间的关系,特别是在不同的学科背景下。我们还探讨了学生在大学学习中使用社交媒体的报告方式,表明学生重视社交媒体的协作、讨论、信息发现和共享,以及与学习相关的实践活动。此外,我们还研究了学生对DL的重视程度,以及他们如何在程序和技术、认知和社会文化三个领域用数字文学来感知和评价自己的能力。研究结果表明,学生在学习和生活中对数字文学(包括社交媒体的DL)的高度重视与学生在本科教育中对这些主题的报道不足之间存在明显差距。根据研究结果,我们讨论了高等教育界通过在特定学科和专业背景下,以及在整个课程的跨学科或跨学科学习环境中参与和促进数字文学的发展,来解决这一差距的具体方法。
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引用次数: 0
The Triple-S framework: ensuring scalable, sustainable, and serviceable practices in educational technology. Triple-S框架:确保教育技术的可扩展性、可持续性和可服务性。
IF 8.6 1区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-01-01 DOI: 10.1186/s41239-022-00378-y
Christian Moro, Kathy A Mills, Charlotte Phelps, James Birt

Educational institutions are increasingly investing into digital delivery, acquiring new devices, and employing novel software and services. The rising costs associated with maintenance, in combination with increasing redundancy of older technologies, presents multiple challenges. While lesson content itself may not have changed, the educational landscape constantly evolves, where tertiary institutions are incorporating new modes of content delivery, hybrid-style learning, and interactive technologies. Investments into digital expansions must be taken with caution, particularly prior to the procurement of technology, with a need for the proposed interventions' scalability, sustainability, and serviceability to be considered. This article presents the Triple-S framework for educators, administrators, and educational institutions, and outlines examples of its application within curricula. The paper synthesises research evidence to provide the foundation underlying the key principles of the Triple-S framework, presenting a useful model to use when evaluating digital interventions. Utilising the framework for decisions regarding the acquisition of educational technology, devices, software, applications, and online resources can assist in the assurance of viable and  appropriate investments.

Graphical abstract:

教育机构越来越多地投资于数字化交付,购买新设备,并采用新颖的软件和服务。与维护相关的成本不断上升,加上旧技术的冗余增加,带来了多重挑战。虽然课程内容本身可能没有改变,但教育环境在不断发展,高等教育机构正在整合新的内容交付模式、混合式学习和互动技术。必须谨慎对待数字扩展投资,特别是在采购技术之前,需要考虑拟议干预措施的可扩展性、可持续性和可服务性。本文为教育工作者、管理人员和教育机构介绍了Triple-S框架,并概述了其在课程中的应用示例。本文综合了研究证据,为Triple-S框架的关键原则提供了基础,提出了一个在评估数字干预措施时使用的有用模型。利用这个框架来决定教育技术、设备、软件、应用程序和在线资源的获取,可以帮助确保可行和适当的投资。图形化的简介:
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引用次数: 8
A systematic review of the opportunities and challenges of micro-credentials for multiple stakeholders: learners, employers, higher education institutions and government. 对学习者、雇主、高等教育机构和政府等多个利益相关者的微证书的机遇和挑战进行系统审查。
IF 8.6 1区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-01-01 DOI: 10.1186/s41239-023-00381-x
Soovendran Varadarajan, Joyce Hwee Ling Koh, Ben Kei Daniel

Micro-credentials are gaining traction as viable vehicles for rapid upskilling of the workforce in the twenty-first century and potential pathways for gaining employment for some students. The primary purpose of the current systematic review was to understand the current conceptions and discourses of micro-credentials in higher education and to identify the opportunities and challenges in adopting micro-credentials in higher education. The review also aimed to develop a need-driven micro-credentials framework that demonstrates the value of micro-credentials to stakeholders, i.e., learners, higher education institutions, employers, and government agencies. Key findings revealed that there are various stakeholders' needs and expectations. The learner wants short, practical, and up-to-date courses for their chosen career path, education institutions emphasise accreditation for building trust, employers want clarity regarding the competencies gained through micro-credentials, and government bodies expect higher graduate employability with lower tuition fees. Key findings revealed that implementing micro-credentials can be disruptive in the higher education sector and present several challenges. However, these challenges are likely to be mitigated by increased collaboration among stakeholders. The review has revealed several outstanding research questions critical for the success of micro-credentials as significant pathways to supplement traditional degree programmes. The research presented in the article has implications for policy development to guide the implementation of micro-credentials in the higher education sector.

微型证书作为21世纪快速提高劳动力技能的可行工具,以及一些学生获得就业的潜在途径,正受到越来越多的关注。当前系统审查的主要目的是了解高等教育中微证书的当前概念和话语,并确定在高等教育中采用微证书的机会和挑战。审查还旨在制定一个需求驱动的微证书框架,以展示微证书对利益相关者(即学习者、高等教育机构、雇主和政府机构)的价值。主要调查结果显示,利益相关者有不同的需求和期望。学习者希望在他们选择的职业道路上获得短期、实用和最新的课程,教育机构强调认证以建立信任,雇主希望通过微证书获得清晰的能力,政府机构希望毕业生以更低的学费获得更高的就业能力。主要调查结果显示,实施微证书可能会对高等教育部门产生破坏性影响,并带来一些挑战。然而,这些挑战可能会通过加强利益相关者之间的合作而得到缓解。该审查揭示了几个突出的研究问题,这些问题对于微型证书作为补充传统学位课程的重要途径的成功至关重要。本文提出的研究对制定政策以指导高等教育部门微型证书的实施具有启示意义。
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引用次数: 6
Student-centered case-based teaching and online-offline case discussion in postgraduate courses of computer science. 在计算机科学研究生课程中开展以学生为中心的案例教学和在线-离线案例讨论。
IF 8.6 1区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2023-01-01 Epub Date: 2023-01-31 DOI: 10.1186/s41239-022-00374-2
Xinhong Zhang, Boyan Zhang, Fan Zhang

This study explores a student-centered teaching method in postgraduate courses. Teacher-centered classroom teaching cannot fully stimulate learning initiative and enthusiasm of students. Student-centered means that students actively learn and construct knowledge by participating in teaching activities. This study presents a student-centered online-offline hybrid teaching method, which adopts student-centered case-based teaching and online-offline case discussion in the postgraduate courses of computer science. The latest engineering cases are integrated into teaching and a case library is constructed. Taking the digital image processing course as an example, student-centered teaching allows students to choose what to learn and how to learn. Case-based teaching makes students better understand the application of theory of knowledge. It can introduce multiple perspectives, promote understanding and reflection on problems, and help students develop higher-level thinking, analysis, and synthesis skills. This study explores online-offline case discussion method in the student-centered teaching and proposes the principles of case design of postgraduate courses. Revised Bloom's taxonomy is used for teaching assessment. The actual teaching effect shows that student-centered case-based teaching and online-offline case discussion have achieved better teaching effect.

本研究探讨了研究生课程中以学生为中心的教学方法。以教师为中心的课堂教学无法充分激发学生的学习主动性和积极性。以学生为中心是指学生通过参与教学活动,主动学习和建构知识。本研究提出了一种以学生为中心的线上线下混合式教学方法,在计算机专业研究生课程中采用以学生为中心的案例式教学和线上线下案例讨论。将最新的工程案例融入教学,并构建了案例库。以数字图像处理课程为例,"以学生为中心 "的教学模式让学生自主选择学什么、怎么学。案例式教学使学生更好地理解知识理论的应用。它可以引入多种视角,促进学生对问题的理解和思考,帮助学生发展更高层次的思维、分析和综合能力。本研究探讨了以学生为中心的教学中的线上-线下案例讨论方法,并提出了研究生课程案例设计的原则。教学评价采用修订版布鲁姆分类法。实际教学效果表明,以学生为中心的案例式教学和线上线下案例讨论取得了较好的教学效果。
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引用次数: 0
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International Journal of Educational Technology in Higher Education
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