Pub Date : 2023-10-27DOI: 10.1186/s41239-023-00425-2
Juan Escalante, Austin Pack, Alex Barrett
Abstract The question of how generative AI tools, such as large language models and chatbots, can be leveraged ethically and effectively in education is ongoing. Given the critical role that writing plays in learning and assessment within educational institutions, it is of growing importance for educators to make thoughtful and informed decisions as to how and in what capacity generative AI tools should be leveraged to assist in the development of students’ writing skills. This paper reports on two longitudinal studies. Study 1 examined learning outcomes of 48 university English as a new language (ENL) learners in a six-week long repeated measures quasi experimental design where the experimental group received writing feedback generated from ChatGPT (GPT-4) and the control group received feedback from their human tutor. Study 2 analyzed the perceptions of a different group of 43 ENLs who received feedback from both ChatGPT and their tutor. Results of study 1 showed no difference in learning outcomes between the two groups. Study 2 results revealed a near even split in preference for AI-generated or human-generated feedback, with clear advantages to both forms of feedback apparent from the data. The main implication of these studies is that the use of AI-generated feedback can likely be incorporated into ENL essay evaluation without affecting learning outcomes, although we recommend a blended approach that utilizes the strengths of both forms of feedback. The main contribution of this paper is in addressing generative AI as an automatic essay evaluator while incorporating learner perspectives.
{"title":"AI-generated feedback on writing: insights into efficacy and ENL student preference","authors":"Juan Escalante, Austin Pack, Alex Barrett","doi":"10.1186/s41239-023-00425-2","DOIUrl":"https://doi.org/10.1186/s41239-023-00425-2","url":null,"abstract":"Abstract The question of how generative AI tools, such as large language models and chatbots, can be leveraged ethically and effectively in education is ongoing. Given the critical role that writing plays in learning and assessment within educational institutions, it is of growing importance for educators to make thoughtful and informed decisions as to how and in what capacity generative AI tools should be leveraged to assist in the development of students’ writing skills. This paper reports on two longitudinal studies. Study 1 examined learning outcomes of 48 university English as a new language (ENL) learners in a six-week long repeated measures quasi experimental design where the experimental group received writing feedback generated from ChatGPT (GPT-4) and the control group received feedback from their human tutor. Study 2 analyzed the perceptions of a different group of 43 ENLs who received feedback from both ChatGPT and their tutor. Results of study 1 showed no difference in learning outcomes between the two groups. Study 2 results revealed a near even split in preference for AI-generated or human-generated feedback, with clear advantages to both forms of feedback apparent from the data. The main implication of these studies is that the use of AI-generated feedback can likely be incorporated into ENL essay evaluation without affecting learning outcomes, although we recommend a blended approach that utilizes the strengths of both forms of feedback. The main contribution of this paper is in addressing generative AI as an automatic essay evaluator while incorporating learner perspectives.","PeriodicalId":13871,"journal":{"name":"International Journal of Educational Technology in Higher Education","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-10-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"136234372","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
As an innovative pedagogical approach, STEAM Education uses science, technology, engineering, the arts, and mathematics to spark students’ learning motivation, problem-solving skills, and cognitive development. Despite widespread literature on STEAM pedagogy, evidence on the benefit of integrating STEAM with technology-enhanced language learning at elementary levels is insufficient. This study thus inspects the impact of incorporating digital storytelling (DST) into STEAM teaching on young language learners' development of self-regulation and English literacy. Thirty-three schoolchildren participated in the study as the experimental and control groups. Their English literacy and self-regulation were examined before and after the study. Both groups received STEAM instructional content in English for one semester. The DST group worked with the online platform StoryJumper to make digital books for their projects; meanwhile, the control group prepared their projects by reports and presentations. At the end of the experiment, the DST group’s academic self-regulation improved significantly which was the result of their enhanced introjected and external regulation. Also, the DST group outperformed the control group in English literacy. Due to the key role of STEAM education in making students interested in STEAM disciplines at elementary levels, planning and implementing best practices of STEAM pedagogy for schoolchildren is recommended.
{"title":"Integrating Digital Storytelling into STEAM Teaching: Examining Young Language Learners’ Development of Self-regulation and English Literacy","authors":"Maryam Amirinejad, Mehrak Rahimi","doi":"10.46328/ijte.551","DOIUrl":"https://doi.org/10.46328/ijte.551","url":null,"abstract":"As an innovative pedagogical approach, STEAM Education uses science, technology, engineering, the arts, and mathematics to spark students’ learning motivation, problem-solving skills, and cognitive development. Despite widespread literature on STEAM pedagogy, evidence on the benefit of integrating STEAM with technology-enhanced language learning at elementary levels is insufficient. This study thus inspects the impact of incorporating digital storytelling (DST) into STEAM teaching on young language learners' development of self-regulation and English literacy. Thirty-three schoolchildren participated in the study as the experimental and control groups. Their English literacy and self-regulation were examined before and after the study. Both groups received STEAM instructional content in English for one semester. The DST group worked with the online platform StoryJumper to make digital books for their projects; meanwhile, the control group prepared their projects by reports and presentations. At the end of the experiment, the DST group’s academic self-regulation improved significantly which was the result of their enhanced introjected and external regulation. Also, the DST group outperformed the control group in English literacy. Due to the key role of STEAM education in making students interested in STEAM disciplines at elementary levels, planning and implementing best practices of STEAM pedagogy for schoolchildren is recommended.","PeriodicalId":13871,"journal":{"name":"International Journal of Educational Technology in Higher Education","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-10-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"135367180","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Stephanie Baines, Sofia Barbosa Boucas, Pauldy C.J. Otermans
The virtual learning environment (VLE) is of great importance in Higher Education as a repository for course content, communication and student support. Students’ satisfaction with the VLE may impact greatly on their engagement with the VLE itself, and, consequently, module content and learning more widely. In moving to a new VLE we wished to optimise its design for our students’ needs by determining features that impact students’ usage. As such, in this study we tested the satisfaction of psychology students with the layout used in our current VLE, Blackboard Learn (BbL). Using an online survey, students rated their satisfaction for each element of the BbL template on a 7-point Likert-type scale, from 1 (‘extremely dissatisfied)’ to 7 (‘extremely satisfied’). Eighty-seven students enrolled in the BSc Psychology (N = 68) and BSc Psychology (Sport, Health and Exercise) (N = 19) programmes completed the survey. Results showed that, overall, students were very satisfied with their BbL structure. Open-text comments indicated students appreciated the clear, organised structure, making it very easy to navigate. However, students suggested clearer labelling and greater consistency across modules would improve their learning. These findings will be used to inform the template of our new VLE.
{"title":"Using a Survey and Discussion Forums on Students’ Satisfaction and Experience to inform the Development of a New Virtual Leaning Environment (VLE): A Data-driven Approach to Technology Use in Learning and Teaching","authors":"Stephanie Baines, Sofia Barbosa Boucas, Pauldy C.J. Otermans","doi":"10.46328/ijte.540","DOIUrl":"https://doi.org/10.46328/ijte.540","url":null,"abstract":"The virtual learning environment (VLE) is of great importance in Higher Education as a repository for course content, communication and student support. Students’ satisfaction with the VLE may impact greatly on their engagement with the VLE itself, and, consequently, module content and learning more widely. In moving to a new VLE we wished to optimise its design for our students’ needs by determining features that impact students’ usage. As such, in this study we tested the satisfaction of psychology students with the layout used in our current VLE, Blackboard Learn (BbL). Using an online survey, students rated their satisfaction for each element of the BbL template on a 7-point Likert-type scale, from 1 (‘extremely dissatisfied)’ to 7 (‘extremely satisfied’). Eighty-seven students enrolled in the BSc Psychology (N = 68) and BSc Psychology (Sport, Health and Exercise) (N = 19) programmes completed the survey. Results showed that, overall, students were very satisfied with their BbL structure. Open-text comments indicated students appreciated the clear, organised structure, making it very easy to navigate. However, students suggested clearer labelling and greater consistency across modules would improve their learning. These findings will be used to inform the template of our new VLE.","PeriodicalId":13871,"journal":{"name":"International Journal of Educational Technology in Higher Education","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-10-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"135413358","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This study examined the effectiveness of Memrise application in motivating American middle school students to learn Chinese as a foreign language (CFL). Participants (N = 27) in the study were middle school students enrolled in CFL courses in an urban public middle school in the Midwestern region of the United States. During the study, the experimental group used the Memrise application while the control group used the traditional paper-made flashcards to learn new Chinese characters. Results of the mixed-design ANOVA indicated that there was no significant (p .05) difference in the scores between students in the experimental and control groups on Chinese characters acquisition. However, the Group main effect was significant (p .001), indicating that the students in the experimental group had stronger motivation in learning CFL than those in the control group. It is suggested that further research should include a larger sample size and other types of CFL learning applications.
{"title":"The Effectiveness of Using Memrise Application to Learn Chinese Characters by American Middle School Students - A Pilot Study","authors":"Lih-Ching Chen Wang, Eddie T. C. Lam, Chong Xiao","doi":"10.46328/ijte.423","DOIUrl":"https://doi.org/10.46328/ijte.423","url":null,"abstract":"This study examined the effectiveness of Memrise application in motivating American middle school students to learn Chinese as a foreign language (CFL). Participants (N = 27) in the study were middle school students enrolled in CFL courses in an urban public middle school in the Midwestern region of the United States. During the study, the experimental group used the Memrise application while the control group used the traditional paper-made flashcards to learn new Chinese characters. Results of the mixed-design ANOVA indicated that there was no significant (p .05) difference in the scores between students in the experimental and control groups on Chinese characters acquisition. However, the Group main effect was significant (p .001), indicating that the students in the experimental group had stronger motivation in learning CFL than those in the control group. It is suggested that further research should include a larger sample size and other types of CFL learning applications.","PeriodicalId":13871,"journal":{"name":"International Journal of Educational Technology in Higher Education","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-10-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"135367172","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Bo Sichterman, Stan Van Ginkel, Melanie Van Halteren, Richard Van Tilborg, Omid Noroozi
Although previous research on Virtual Reality (VR) demonstrated the effects of particular learning environment characteristics on learning, none of these studies constructed their virtual learning environment from a constructive alignment perspective. Therefore, this experimental study aims to investigate the impact of a constructively aligned virtual classroom setting, adopting an Artificial Intelligence (AI) training, on professionals’ knowledge on AI. This experimental condition was compared with a control condition, consisting of a similar constructively aligned AI-training within a traditional face-to-face setting. Learning outcomes were measured using a pre-test post-test validated multiple-choice test. Additionally, motivation and perceptions, which are considered as crucial intermediate variables, were assessed using questionnaires. Results revealed significant improvements in learning from pre-test to post-test with no statistical difference between the conditions. Following the principle of constructive alignment, professionals perceived the VR classroom environment as motivating as the traditional setting. As a result, professionals perceived the VR classroom setting to the same extent as the traditional learning environment. These findings reveal that improvements in learning outcomes of professionals can be realized if environments are designed based on the principle of constructive alignment irrespective of the VR or traditional settings.
{"title":"The Effects of a Constructively Aligned Virtual Reality Setting on Professionals' Knowledge, Motivation and Perceptions","authors":"Bo Sichterman, Stan Van Ginkel, Melanie Van Halteren, Richard Van Tilborg, Omid Noroozi","doi":"10.46328/ijte.462","DOIUrl":"https://doi.org/10.46328/ijte.462","url":null,"abstract":"Although previous research on Virtual Reality (VR) demonstrated the effects of particular learning environment characteristics on learning, none of these studies constructed their virtual learning environment from a constructive alignment perspective. Therefore, this experimental study aims to investigate the impact of a constructively aligned virtual classroom setting, adopting an Artificial Intelligence (AI) training, on professionals’ knowledge on AI. This experimental condition was compared with a control condition, consisting of a similar constructively aligned AI-training within a traditional face-to-face setting. Learning outcomes were measured using a pre-test post-test validated multiple-choice test. Additionally, motivation and perceptions, which are considered as crucial intermediate variables, were assessed using questionnaires. Results revealed significant improvements in learning from pre-test to post-test with no statistical difference between the conditions. Following the principle of constructive alignment, professionals perceived the VR classroom environment as motivating as the traditional setting. As a result, professionals perceived the VR classroom setting to the same extent as the traditional learning environment. These findings reveal that improvements in learning outcomes of professionals can be realized if environments are designed based on the principle of constructive alignment irrespective of the VR or traditional settings.","PeriodicalId":13871,"journal":{"name":"International Journal of Educational Technology in Higher Education","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-10-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"135412637","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This mixed-methods study examines high school students' self-confidence, social media use, and internet addiction. The data were collected from 340 high school students in Samsun during the 2019-2020 academic year. Participants completed self-confidence, internet addiction, and social media use scales, and interviews. Descriptive analyses, t-tests, ANOVA, and Pearson correlation tests were used. Results showed that self-confidence levels varied among participants, and 6.5% of participants were addicted to the Internet. Self-confidence levels were higher among 9th-grade students, while social media use differed significantly among 11th-grade students. No significant differences were found by gender. Internet addiction increased as social media use and self-confidence levels decreased. Qualitative findings revealed that participants use the internet and social media for various purposes, and some struggle to control their internet use. These results suggest that social media use, self-confidence levels, and age predict internet addiction. Future studies could explore these variables in more detail.
{"title":"An Investigation of High School Students' Social Media Use, Internet Addiction and Self-Confidence Levels","authors":"Omer Duzenli, Feray Ugur-Erdogmus, Ozgen Korkmaz, Recep Cakir","doi":"10.46328/ijte.521","DOIUrl":"https://doi.org/10.46328/ijte.521","url":null,"abstract":"This mixed-methods study examines high school students' self-confidence, social media use, and internet addiction. The data were collected from 340 high school students in Samsun during the 2019-2020 academic year. Participants completed self-confidence, internet addiction, and social media use scales, and interviews. Descriptive analyses, t-tests, ANOVA, and Pearson correlation tests were used. Results showed that self-confidence levels varied among participants, and 6.5% of participants were addicted to the Internet. Self-confidence levels were higher among 9th-grade students, while social media use differed significantly among 11th-grade students. No significant differences were found by gender. Internet addiction increased as social media use and self-confidence levels decreased. Qualitative findings revealed that participants use the internet and social media for various purposes, and some struggle to control their internet use. These results suggest that social media use, self-confidence levels, and age predict internet addiction. Future studies could explore these variables in more detail.","PeriodicalId":13871,"journal":{"name":"International Journal of Educational Technology in Higher Education","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-10-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"135413665","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Nie Hui Ling, Chwen Jen Chen, Chee Siong Teh, Dexter Sigan John, Looi Chin Ch’ng, Yoon Fah Lay
Educational data mining (EDM) in online learning involves data mining techniques to analyze data from online environments to gain insights into student behavior, performance, and engagement. This study explored EDM in online learning publication trends and focuses. It involved a bibliometric analysis of 615 scholarly works related to EDM in online learning as recorded in Scopus, the largest peer-reviewed citation database, on February 1, 2023. The study examined EDM in online learning publications regarding its evolution and distribution, key focus areas, impact and performance, and prominent authors and collaborations in the last decade, in which the timespan is the period from 2012 to 2022. This bibliometric analysis shows that EDM in online learning is a dynamic area of scientific research as related publications grow steadily throughout the years and involve worldwide collaborations. The study reveals current research trends, offering valuable insights for future researchers to guide their investigations in this field.
{"title":"Global Trends of Educational Data Mining in Online Learning","authors":"Nie Hui Ling, Chwen Jen Chen, Chee Siong Teh, Dexter Sigan John, Looi Chin Ch’ng, Yoon Fah Lay","doi":"10.46328/ijte.558","DOIUrl":"https://doi.org/10.46328/ijte.558","url":null,"abstract":"Educational data mining (EDM) in online learning involves data mining techniques to analyze data from online environments to gain insights into student behavior, performance, and engagement. This study explored EDM in online learning publication trends and focuses. It involved a bibliometric analysis of 615 scholarly works related to EDM in online learning as recorded in Scopus, the largest peer-reviewed citation database, on February 1, 2023. The study examined EDM in online learning publications regarding its evolution and distribution, key focus areas, impact and performance, and prominent authors and collaborations in the last decade, in which the timespan is the period from 2012 to 2022. This bibliometric analysis shows that EDM in online learning is a dynamic area of scientific research as related publications grow steadily throughout the years and involve worldwide collaborations. The study reveals current research trends, offering valuable insights for future researchers to guide their investigations in this field.","PeriodicalId":13871,"journal":{"name":"International Journal of Educational Technology in Higher Education","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-10-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"135366334","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This study aims to ascertain how potential Turkish language and literature and Turkish teacher candidates tend to mobile learning. In this context, it investigates whether there are any notable differences in these aspiring teachers' attitudes toward mobile learning based on elements like gender, age, major field of study, grade level, personal tablet ownership, computer ownership, income level, social media usage, and enrollment in computer courses. A relational survey model, a quantitative research method, is used in this study. 209 females and 65 males who willingly joined the study at a university in Turkey's east comprise its participant pool. The findings reveal that prospective teachers of Turkish language and literature, as well as Turkish language teaching, strongly endorse the statements in the Mobile Learning Attitude Scale. Furthermore, their attitudes towards mobile learning do not exhibit significant variations concerning variables such as gender, major field of study, grade level, personal tablet ownership, possession of a computer, income level, social media usage, and participation in a computer course. Nevertheless, a noteworthy difference is identified in attitudes towards mobile learning across different age groups. The outcomes imply that while substantial distinctions exist among age groups, the attitudes of prospective teachers in the aforementioned fields do not significantly differ in terms of demographic or technological aspects. These results underscore the importance of integrating mobile learning into teaching and learning. Encouraging positive attitudes towards mobile learning and conducting additional research on this subject are strongly recommended.
{"title":"An Examination of the Attitudes of Teacher Candidates towards Mobile Learning","authors":"Abdulkadir Kirbas, Mesut Bulut","doi":"10.46328/ijte.663","DOIUrl":"https://doi.org/10.46328/ijte.663","url":null,"abstract":"This study aims to ascertain how potential Turkish language and literature and Turkish teacher candidates tend to mobile learning. In this context, it investigates whether there are any notable differences in these aspiring teachers' attitudes toward mobile learning based on elements like gender, age, major field of study, grade level, personal tablet ownership, computer ownership, income level, social media usage, and enrollment in computer courses. A relational survey model, a quantitative research method, is used in this study. 209 females and 65 males who willingly joined the study at a university in Turkey's east comprise its participant pool. The findings reveal that prospective teachers of Turkish language and literature, as well as Turkish language teaching, strongly endorse the statements in the Mobile Learning Attitude Scale. Furthermore, their attitudes towards mobile learning do not exhibit significant variations concerning variables such as gender, major field of study, grade level, personal tablet ownership, possession of a computer, income level, social media usage, and participation in a computer course. Nevertheless, a noteworthy difference is identified in attitudes towards mobile learning across different age groups. The outcomes imply that while substantial distinctions exist among age groups, the attitudes of prospective teachers in the aforementioned fields do not significantly differ in terms of demographic or technological aspects. These results underscore the importance of integrating mobile learning into teaching and learning. Encouraging positive attitudes towards mobile learning and conducting additional research on this subject are strongly recommended.","PeriodicalId":13871,"journal":{"name":"International Journal of Educational Technology in Higher Education","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-10-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"135367320","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
The support of academics, professionals, and researchers from the most diverse scientific areas to STEAM education is due to the strong impact it has on preparing citizens for a world of continuous scientific and technological development. Among its benefits, we highlight the improvement of critical, innovative, and creative thinking; the development of problem-solving, collaborative, cooperative, and communication skills; the gain of self-confidence, self-motivation, empathy, and resilience. However, the pace of implementation is not the same in all world regions. Developing and less developed countries have limitations of assorted nature in almost all areas of scientific-technological knowledge. With a consensus on the impact of STEAM Education on the progress of any society, its implementation in developing countries becomes fundamental and urgent. The study described here focuses on Cape Verdean teachers' perception of STEAM education and its integration into their pedagogical practices. It includes the analysis of data collected via a questionnaire adapted from one developed by the community for science education in Europe, SCIENTIX, and reported information on official documents. The findings reflect not only teachers' ideas and beliefs about STEAM education, but also their pedagogical approaches, the resources they (do not) use, and the obstacles they face.
{"title":"Teachers’ Perceptions of STEAM Education","authors":"Ana Breda, Vanelson Garcia, Nelson Santos","doi":"10.46328/ijte.563","DOIUrl":"https://doi.org/10.46328/ijte.563","url":null,"abstract":"The support of academics, professionals, and researchers from the most diverse scientific areas to STEAM education is due to the strong impact it has on preparing citizens for a world of continuous scientific and technological development. Among its benefits, we highlight the improvement of critical, innovative, and creative thinking; the development of problem-solving, collaborative, cooperative, and communication skills; the gain of self-confidence, self-motivation, empathy, and resilience. However, the pace of implementation is not the same in all world regions. Developing and less developed countries have limitations of assorted nature in almost all areas of scientific-technological knowledge. With a consensus on the impact of STEAM Education on the progress of any society, its implementation in developing countries becomes fundamental and urgent. The study described here focuses on Cape Verdean teachers' perception of STEAM education and its integration into their pedagogical practices. It includes the analysis of data collected via a questionnaire adapted from one developed by the community for science education in Europe, SCIENTIX, and reported information on official documents. The findings reflect not only teachers' ideas and beliefs about STEAM education, but also their pedagogical approaches, the resources they (do not) use, and the obstacles they face.","PeriodicalId":13871,"journal":{"name":"International Journal of Educational Technology in Higher Education","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-10-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"135413076","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Mary Rose Briones, Maricar Prudente, Denis Dyvee Errabo
The COVID-19 pandemic stimulated education system worldwide to employ online learning to support learning despite difficult times. To respond to this challenge and to promote Sustainable Development Goal (SDG) 4, advocating quality education, a virtual learning material (VLM) for Biology was articulated in Google Classroom. Accordingly, this study aimed to evaluate its acceptability and conformity to the international standards for online courses using the Open SUNY Course Quality Review (OSCQR) rubric as the questionnaire. Respondents (N=40) involved four stakeholders: Senior High School Students, Pre-service Science Teachers, High School Teachers, and Science Instructors/Professors, with n=10 representatives each group. Their perspectives of the VLM acceptability in terms of Overview and Information, Technology and Tool, Design and Layout, Content and Activities, Interaction, and Assessment and Feedback were obtained through a Google Form by rating the 50-item questionnaire on a 4-point Likert scale together with two open-ended questions. With a grand mean of 3.81(SD=0.40), the findings revealed highly acceptable results. The qualitative responses also substantiated this result. Significant differences in the responses are also discussed, while the Cronbach alpha reliability test is high (α=0.923). Significantly, the VLM conforms with the international standards for online course design, suggesting it can be implemented among target students.
{"title":"Stakeholders’ Perspective on the Quality of Virtual Learning Material in Google Classroom","authors":"Mary Rose Briones, Maricar Prudente, Denis Dyvee Errabo","doi":"10.46328/ijte.571","DOIUrl":"https://doi.org/10.46328/ijte.571","url":null,"abstract":"The COVID-19 pandemic stimulated education system worldwide to employ online learning to support learning despite difficult times. To respond to this challenge and to promote Sustainable Development Goal (SDG) 4, advocating quality education, a virtual learning material (VLM) for Biology was articulated in Google Classroom. Accordingly, this study aimed to evaluate its acceptability and conformity to the international standards for online courses using the Open SUNY Course Quality Review (OSCQR) rubric as the questionnaire. Respondents (N=40) involved four stakeholders: Senior High School Students, Pre-service Science Teachers, High School Teachers, and Science Instructors/Professors, with n=10 representatives each group. Their perspectives of the VLM acceptability in terms of Overview and Information, Technology and Tool, Design and Layout, Content and Activities, Interaction, and Assessment and Feedback were obtained through a Google Form by rating the 50-item questionnaire on a 4-point Likert scale together with two open-ended questions. With a grand mean of 3.81(SD=0.40), the findings revealed highly acceptable results. The qualitative responses also substantiated this result. Significant differences in the responses are also discussed, while the Cronbach alpha reliability test is high (α=0.923). Significantly, the VLM conforms with the international standards for online course design, suggesting it can be implemented among target students.","PeriodicalId":13871,"journal":{"name":"International Journal of Educational Technology in Higher Education","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2023-10-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"135413212","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}