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Application of Population Data Collection in Padasuka Village, Bandung Regency, Based on Website 基于网站的万隆县帕达苏卡村人口数据采集应用
Pub Date : 2022-12-01 DOI: 10.34010/injuratech.v2i1.6940
M. Z. Y. Hdp, Gala Aulia Zidane, Reyhan Pradita Hartaman
Padasuka Sub-region in Cimenyan District, Bandung Regency tries to give populace organization and common enlistment administrations to the local area as per the standards of the Service Standard Guidelines. To work on the nature of administration, it is important to have an assistance framework in the kelurahan so it can work with the presentation of specialist co-ops in sub-district and further develop the help nature of the mechanical assembly into a modernized framework and work with information assortment/chronicling of populace organization. information. The subsequent framework can be utilized to perform automated information assortment
万隆县西门延区帕达苏卡分区试图根据服务标准指南的标准,为当地提供民众组织和共同征兵管理。为了改善管理的性质,在kelurahan建立一个援助框架是很重要的,这样它就可以与街道的专业合作社合作,并进一步将机械装配的帮助性质发展成一个现代化的框架,并与民众组织的信息分类/编年表合作。信息。后续框架可用于执行自动信息分类
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引用次数: 0
Improving The Performance of Informal MSMES Determinate by Digital Financial Inclusion and Digital Financial Literacy 数字金融普惠和数字金融素养决定非正式中小微企业绩效的提高
Pub Date : 2022-12-01 DOI: 10.34010/injuratech.v2i1.8011
Sekar Budi Pratiwi, S. Rahayu
The purpose of this study is to examine and analyses the magnitude of the contribution of increasing digital financial inclusion and increasing digital financial literacy to efforts to increase the employment of Informal MSMEs. The data used is primary data with a closed questionnaire instrument using online media. The study method used is quantitative method. The population of this study is MSMEs in the Bandung City area, where the sample used was 129 Informal MSME actors using a simple random sampling technique because respondents were homogeneous. The data were analysed descriptively and hypothesis testing using analysis path (SPSS version 23.0). Has a result of the study concluded that digital financial literacy has an influence on digital financial inclusion, and digital financial dilution has an influence on the performance of Informal MSMEs, and digital financial iterations have an influence on the performance of Informal MSMEs through digital financial inclusion.
本研究的目的是检验和分析增加数字金融普惠和提高数字金融素养对增加非正规中小微企业就业的贡献程度。使用的数据是使用在线媒体的封闭式问卷调查工具的原始数据。本研究采用定量研究方法。本研究的人口是万隆市地区的中小微企业,其中使用的样本是129名非正式中小微企业行为者,使用简单的随机抽样技术,因为受访者是同质的。采用SPSS 23.0版分析软件对数据进行描述性分析和假设检验。研究结果得出结论:数字金融素养对数字普惠金融有影响,数字金融稀释对非正式中小微企业绩效有影响,数字金融迭代通过数字普惠金融对非正式中小微企业绩效有影响。
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引用次数: 1
Ruang Kurban App: As a virtual reality (VR) Qurban of Simulation Application in Children's Learning Media 阮库尔班App:作为虚拟现实(VR)库尔班在儿童学习媒体中的模拟应用
Pub Date : 2022-12-01 DOI: 10.34010/injuratech.v2i1.7957
Hendri Herdiansyah, Muhammad Indana Zulfa, Muhammad Taufik Hidayat P
The development of a technological progress that is so very fast from ancient times until now, cannot be simply rejected, ranging from agriculture, social, culture to education which really helps all human activities become more efficient, one of the developments of this technological progress in the field of education is making innovations in the field of education, interactions become more diverse, such as where one of them is Virtual Reality (VR) technology in the form of applications on smartphones. The purpose of this research is to help the progress of education with the application of a sacrifice simulation that will be made as a learning medium for children. The research method that we use in our journal is a qualitative method, the results of this study make the application of qurban simulation to increase children's interest in learning in religious matters, namely understanding qurbani in a more different way. The main concept in this application is to present virtual reality regarding the simulation of sacrifices as a medium for children's learning. In the conclusion of this study, therefore with this application, virtual reality sacrifice applications can be made as children's learning media and help teachers in each school to teach and with this application children can feel directly in the form of virtual reality
从古代到现在,技术进步的发展如此之快,不能简单地拒绝,从农业,社会,文化到教育,这确实有助于所有人类活动变得更有效率,教育领域技术进步的发展之一就是在教育领域进行创新,互动变得更加多样化,其中之一就是以智能手机应用形式出现的虚拟现实(VR)技术。本研究的目的是通过将牺牲模拟作为儿童学习媒介的应用来帮助教育的进步。我们在期刊中使用的研究方法是定性的方法,本研究的结果使得库尔班模拟的应用增加了儿童对宗教事务学习的兴趣,即以更不同的方式理解库尔班。这个应用程序的主要概念是将虚拟现实作为儿童学习的媒介来模拟祭祀。因此,在本研究的结论中,通过这个应用,可以使虚拟现实牺牲应用作为儿童的学习媒介,帮助各个学校的教师进行教学,使儿童能够以虚拟现实的形式直接感受到
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引用次数: 0
Impact of Finance Technology on Profit at Sharia Banks in Bandung 金融技术对万隆伊斯兰银行利润的影响
Pub Date : 2022-12-01 DOI: 10.34010/injuratech.v2i2.8312
W. Astuti
Industry 4.0 is currently giving rise to an innovation in all fields. One of them is the financial services sector by combining application-based funding technology. Innovations in financial services that are currently trending related to access to financial products are known as Financial Technology (FinTech). The purpose of this study is to analyse whether there are differences in earnings before and after the existence of Financial Technology in Islamic Banks. The research method used is descriptive quantitative in the form of a comparison that aims to measure the influence before and after the existence of FinTech on Profits at Islamic Banks for the 2017-2020 period as measured by Net Interest Margin, the population of this study from financial statements which was then narrowed down using purposive sampling so that the sample in this study are the quarterly financial statements of Islamic banks for the period 2017-2020. The results of the study show that in Islamic banks there is no significant effect on the net interest margin before and after using fintech, this is due to several factors including the level of security, long-term maintenance and the bank's ability to maintain internet banking are also experiencing problems. The not yet maximal use of internet banking in Indonesia for banking transactions is also still an obstacle to the development of internet banking services.
工业4.0目前正在各个领域引发创新。其中之一是金融服务部门通过结合基于应用程序的融资技术。金融服务的创新,目前的趋势是有关获得金融产品被称为金融科技(FinTech)。本研究的目的是分析伊斯兰银行在金融科技存在之前和之后的收益是否存在差异。使用的研究方法是以比较的形式进行描述性定量分析,旨在衡量2017-2020年期间金融科技存在前后对伊斯兰银行利润的影响,以净息差衡量,本研究的人口来自财务报表,然后使用有目的抽样缩小范围,因此本研究中的样本是2017-2020年期间伊斯兰银行的季度财务报表。研究结果表明,伊斯兰银行在使用金融科技之前和之后对净息差没有显着影响,这是由于几个因素,包括安全水平,长期维护和银行维护互联网银行的能力也遇到了问题。印尼尚未最大限度地利用互联网银行进行银行交易,这也是互联网银行服务发展的一个障碍。
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引用次数: 1
Productivity and Flexibility Improvement of Straw Mushroom House 草菇房生产效率和灵活性的提高
Pub Date : 2022-12-01 DOI: 10.34010/injuratech.v2i2.8398
I. Sujana, Fitri Imansyah, N. H. Djanggu
This study aims to improve the productivity and flexibility of the mushroom house to increase the production of straw mushrooms. Determining the design of technical specifications and material requirements of the mushroom house is a process that is quite important in determining the success or failure of increasing straw mushroom production. QFD (Quality Function Deployment) is used to obtain the best design based on the needs of the mushroom farmers. The needs of the mushroom farmers are then translated through QFD into technical specifications. MCDM (Multi Criteria Decision Making) is used to determine the material for the frame and blanket of the mushroom house according to the technical specifications of the QFD. CRITIC (Criteria Importance Through Intercriteria Correlation) is one of the methods of MCDM that performs an objective weighting of the criteria. A mushroom house was built based on the technical and material specifications obtained from QFD and CRITIC. Tests were carried out by comparing the productivity and flexibility between traditional mushroom houses and designed mushroom houses. The peroductivity of the mushroom house includes cleanliness, stability in temperature and humidity, the rate of growth of straw mushrooms in media. Flexibility includes the ability to assembled and disassembled, easily mobilize from one place to another.
本研究旨在提高蘑菇房的生产效率和灵活性,以增加草菇的产量。确定香菇房的设计技术规范和材料要求,是决定草菇增产成败的一个相当重要的过程。QFD (Quality Function Deployment)是基于食用菌农户需求的最佳设计。然后通过QFD将蘑菇种植者的需求转化为技术规范。采用多准则决策(Multi - Criteria Decision Making, MCDM),根据QFD的技术规范,确定蘑菇房框架和毛毯的材料。CRITIC (Criteria Importance Through Intercriteria Correlation)是MCDM的一种方法,它对标准进行客观加权。蘑菇屋是根据从QFD和CRITIC获得的技术和材料规格建造的。通过对传统蘑菇房和设计蘑菇房的生产效率和灵活性进行了比较试验。蘑菇房的生产率包括洁净度、温度和湿度的稳定性、草菇在培养基中的生长速度。灵活性包括组装和拆卸的能力,容易地从一个地方移动到另一个地方。
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引用次数: 0
Research on the Safety Fault Diagnosis System of Mine Based on Information Fusion 基于信息融合的矿山安全故障诊断系统研究
Pub Date : 2022-12-01 DOI: 10.34010/injuratech.v2i1.6979
Kedong Lyu, Kun Li
The failure of any equipment in coal mine will directly affect the safety of coal mine staff and directly threaten the safe operation of the mine. When coal mine equipment is running in a complex and changeable environment, a single fault feature is difficult to accurately reflect the fault, which is easy to lead to misjudgment and missed judgment. Using a combination of AHP and evidence theory can improve the accuracy and reliability of the evaluation. This method determines the weight of each evaluation factor through AHP. In this process, D-S evidence theory is used to fuse and modify the expert scoring data. The synthesis rule of D-S evidence theory is used to determine the risk value of coal mine equipment. The experimental results show that: compared with the single signal fault diagnosis method, this method can diagnose the equipment fault more effectively, improve the accuracy of fault diagnosis, and be applied in the fields with higher requirements for fault identification accuracy. The method is applied to the safety risk assessment of the mine. The results show that the mine construction is at a good level, which is consistent with the mine construction and verifies the model's credibility.
煤矿中任何设备的故障都会直接影响到煤矿工作人员的生命安全,直接威胁到煤矿的安全生产。煤矿设备在复杂多变的环境中运行时,单一的故障特征难以准确反映故障,容易导致误判和误判。将层次分析法与证据理论相结合,可以提高评价的准确性和可靠性。该方法通过层次分析法确定各评价因子的权重。在此过程中,运用D-S证据理论对专家评分数据进行融合和修改。运用D-S证据理论的综合规则确定煤矿设备的风险值。实验结果表明:与单信号故障诊断方法相比,该方法能更有效地诊断设备故障,提高故障诊断的准确性,可应用于对故障识别精度要求较高的领域。将该方法应用于某矿山的安全风险评估。结果表明,矿山建设处于良好水平,与矿山建设情况相符,验证了模型的可信度。
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引用次数: 0
Utilization Instagram as an Communication Marketing Media 利用Instagram作为传播营销媒体
Pub Date : 2022-12-01 DOI: 10.34010/injuratech.v2i1.6936
Asrul A, M. I, Aufa Fauziah S
The purpose of this study is to analyze the use of Instagram as a communication marketing medium in utilizing the new internet media as an alternative to approach potential consumers. This study used qualitative research methods. The results of this study are the use of Instagram social media in expanding and improving the marketing communication function. Because the presence of the internet in marketing communications can help business people or marketers in carrying out marketing communications, because marketers must have a strategy to be able to take advantage of Instagram social media as a marketing medium in order to achieve their goals and target market. This research was conducted to determine the benefits of Instagram as a communication marketing medium in approaching consumers and achieving the desired target market
本研究的目的是分析Instagram作为传播营销媒介在利用新的互联网媒体作为接近潜在消费者的替代方案中的使用。本研究采用定性研究方法。本研究的结果是利用Instagram社交媒体扩大和完善营销传播功能。因为互联网在营销传播中的存在可以帮助商业人士或营销人员进行营销传播,因为营销人员必须有一个策略,能够利用Instagram社交媒体作为营销媒介,以实现他们的目标和目标市场。这项研究是为了确定Instagram作为一种传播营销媒介在接近消费者和实现预期目标市场方面的好处
{"title":"Utilization Instagram as an Communication Marketing Media","authors":"Asrul A, M. I, Aufa Fauziah S","doi":"10.34010/injuratech.v2i1.6936","DOIUrl":"https://doi.org/10.34010/injuratech.v2i1.6936","url":null,"abstract":"The purpose of this study is to analyze the use of Instagram as a communication marketing medium in utilizing the new internet media as an alternative to approach potential consumers. This study used qualitative research methods. The results of this study are the use of Instagram social media in expanding and improving the marketing communication function. Because the presence of the internet in marketing communications can help business people or marketers in carrying out marketing communications, because marketers must have a strategy to be able to take advantage of Instagram social media as a marketing medium in order to achieve their goals and target market. This research was conducted to determine the benefits of Instagram as a communication marketing medium in approaching consumers and achieving the desired target market","PeriodicalId":14245,"journal":{"name":"International Journal of Research and Applied Technology","volume":"31 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2022-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79381427","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
The Effect of Socialization Regarding Digital Literacy to Respond to Challenges in The Era of Disruption to The Knowledge of Students of Junior High School 12 Bandung 数字化素养社会化应对颠覆时代挑战对初中生知识的影响万隆12
Pub Date : 2022-12-01 DOI: 10.34010/injuratech.v2i1.7946
Alifia Ghaniya Zahra, Rina Maryanti
This This study aims to find out how the impact of socialization on digital literacy to answer challenges in the era of disruption to knowledge and application in everyday life regarding digital literacy for students at Junior High School 12 Bandung. The situation in this era of disruption is increasing the use of social media as online media. Children and parents use social media a lot. Young people as the millennial generation or can also be called digital natives are the largest users in the use of social media today. The spread of social media networks makes it easier for inaccurate news to come from anywhere. It is hoped this research can add insight into appropriate digital literacy. The subjects of this study were students of Junior High School 12 Bandung as a young age group with an age range of 13-17 years who were active users of social media. Respondents amounted to 15 students. Respondents consisted of 5 students in grade 7, 1 student in grade 8, and 9 students in grade 9. This study used a quantitative descriptive method. The technique used for data collection is using a questionnaire. There are three stages in data collection, namely (i) distributing the pre-test questionnaire; (ii) providing socialization actions using powerpoint; and (iii) distribution of post-test questionnaires. The data processing approach used is a quantitative approach. The results showed there was an increase between the average pre-test and post-test values, namely an increase from the pre-test average value of 73.33 to 96, 44 on the post-test score / after receiving socialization treatment. The calculation of N-Gain is carried out to determine the effectiveness of the socialization carried out. The results show the average N-Gain value is 85% (N-Gain > 40%). It can be concluded the socialization of digital literacy using powerpoint media is effective for students of Junior High School 12 Bandung. Effective results due to lack of insight and interest in literacy in Junior High School 12 Bandung students are low and after the socialization treatment is given, it adds insight to students at JUNIOR HIGH SCHOOL 12 Bandung because the post-test scores of students increase significantly. It can be concluded the socialization of digital literacy using powerpoint media is effective for students of Junior High School 12 Bandung. Effective results due to lack of insight and interest in literacy in Junior High School 12 Bandung students are low and after the socialization treatment is given, it adds insight to students at Junior High School 12 Bandung because the post-test scores of students increase significantly. It can be concluded the socialization of digital literacy using powerpoint media is effective for students of Junior High School 12 Bandung. Effective results due to lack of insight and interest in literacy in Junior High School 12 Bandung students are low and after the socialization treatment is given, it adds insight to students at Junior High School 12 B
本研究旨在了解社会化对数字素养的影响,以应对万隆初中12年级学生在日常生活中知识和应用中断时代的数字素养挑战。在这个混乱的时代,越来越多的人使用社交媒体作为在线媒体。孩子和父母经常使用社交媒体。作为千禧一代或也可以被称为数字原住民的年轻人是今天使用社交媒体的最大用户。社交媒体网络的传播使得不准确的新闻更容易来自任何地方。希望这项研究可以为适当的数字素养提供见解。本研究的研究对象是万隆初中12年级的学生,年龄在13-17岁之间,他们是社交媒体的活跃用户。受访者共计15名学生。调查对象为7年级5名,8年级1名,9年级9名。本研究采用定量描述方法。数据收集使用的技术是使用问卷调查。数据收集分为三个阶段,即(i)发放预测问卷;(ii)使用powerpoint提供社会化活动;(三)测试后问卷的发放。所使用的数据处理方法是一种定量方法。结果表明,接受社会化治疗后的后测得分/由前测平均值73.33提高到96,44。通过计算n -增益来确定所进行社会化的有效性。结果表明,平均N-Gain值为85% (N-Gain > 40%)。可以得出结论,使用powerpoint媒体进行数字素养社会化对万隆初中12年级学生是有效的。万隆初中12年级学生由于缺乏洞察力和对读写的兴趣而产生的有效结果很低,在给予社会化治疗后,它增加了万隆初中12年级学生的洞察力,因为学生的测试后分数显着提高。可以得出结论,使用powerpoint媒体进行数字素养社会化对万隆初中12年级学生是有效的。万隆初中12年级学生由于缺乏洞察力和对读写的兴趣而产生的有效结果很低,在给予社会化治疗后,它增加了万隆初中12年级学生的洞察力,因为学生的测试后分数显着提高。可以得出结论,使用powerpoint媒体进行数字素养社会化对万隆初中12年级学生是有效的。万隆初中12年级学生由于缺乏洞察力和对读写的兴趣而产生的有效结果很低,在给予社会化治疗后,它增加了万隆初中12年级学生的洞察力,因为学生的测试后分数显着提高。
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引用次数: 0
A Study of Investment Awareness and Preference of Individuals Toward Various Mutual Fund Schemes with Reference to Islampur City 个人对各种共同基金方案的投资意识和偏好研究——以伊斯兰堡市为例
Pub Date : 2022-12-01 DOI: 10.34010/injuratech.v2i2.8016
Mr. Shekhar M. Gidde, Dr. Hemlata Gaikwad
Mutual fund is an investment option which includes bonds, stock or securities used by the professional money managers. Investment is done for earning the regular and risk free returns from investment. In our country number of investment options are available, they are ranging from insurance policies to stocks. The study aims at finding the awareness of individuals towards mutual fund and preferences toward it. In our study it is found that the more number of respondents are aware about mutual fund. Investors purchase funds from brokers and asset management companies in large numbers. The majority of respondents are satisfied with mutual fund investment
共同基金是一种投资选择,包括债券、股票或证券,由专业资金经理使用。投资是为了从投资中获得定期和无风险的回报。在我国有很多投资选择,从保险到股票都有。本研究旨在发现个人对共同基金的认知和偏好。在我们的研究中发现,更多的受访者知道共同基金。投资者从经纪人和资产管理公司购买大量基金。大多数受访者对共同基金投资感到满意
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引用次数: 0
Implementation of E-Voting in The Election of The OSIS Chairman of Smkn 2 Rancaekek 电子投票在奥巴马总统选举中的实施
Pub Date : 2022-12-01 DOI: 10.34010/injuratech.v2i1.7954
Muhamad Ramadan, Damai Saputra Laoli, Muhammad Rifqu Abdillah
In a school organization called OSIS, in general, there must always be a leader or can be called the chairman of the organization, there is an OSIS organization chairman, which aims to promote and prosper the organization in junior high schools and vocational schools, they also must have leadership structures and when We need a leader who deserves to be elected. Therefore This study aims to implement E- VOTING in the selection of student council leaders at SMKN 2 RANCAEKEK because some of the schools are still elected directly or can also be called by voting using paper. To support the research, we use the waterfall method of software development. The sequence in the waterfall method is very serial starting from the planning process of analysis, design, and implementation of the system. results show that election chairman OSIS this use Besides Fulfill principles, we must follow development technology Information as well as speed up the results of the vote recapitulation. Electronic voting or E-Voting is something from collection voice which normally used election general using electronic media. E-Voting also makes elections easierfor example: no eat the cost, speeds up recapitulation voice, honest, fair, happening transparency, and reduces fraud. Because that paper, discusses the application of E- Voting if it is applied to the field of school organization, namely in schools Vocational High School 2 RANCAEKEK.
在一个叫做OSIS的学校组织中,一般来说,必须有一个领导者,或者可以被称为组织主席,有一个OSIS组织主席,旨在促进和繁荣组织在初中和职业学校,他们也必须有领导结构,当我们需要一个值得选举的领导者。因此,本研究的目的是在SMKN 2 RANCAEKEK的学生会主席选举中实施E- VOTING,因为有些学校仍然是直接选举或也可以通过纸质投票来选举。为了支持本研究,我们使用了软件开发的瀑布方法。瀑布方法中的顺序是非常连续的,从系统的分析、设计和实现的计划过程开始。结果表明,选举主席OSIS的这一应用除了履行原则外,还必须遵循开发技术信息以及加快投票结果的再现。电子投票(Electronic voting,简称E-Voting)是一种通常使用电子媒介进行选举的群众性投票。电子投票也使选举更容易,例如:不消耗成本,加快重述声音,诚实,公平,发生透明度,减少欺诈。因为本文讨论了电子投票在学校组织领域的应用,即在学校职业高中2年级的应用。
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引用次数: 0
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International Journal of Research and Applied Technology
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