Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773157
H. Mustafa, T. Al-Somani, A. Al-Hamadi
This research work presents a systematic investigational study of an interesting challenging phenomenon observed in natural world. Mainly, presented study concerned with conceptual interdisciplinary analysis and evaluation of quantified learning creativity phenomenon. Associated with diverse aspects of measurable behavioral learning performance. That's observed by two diverse natural biological systems' models (human & non-human creatures).
{"title":"On quantifying of learning creativity through simulation and modeling of swarm intelligence and Neural Networks","authors":"H. Mustafa, T. Al-Somani, A. Al-Hamadi","doi":"10.1109/EDUCON.2011.5773157","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773157","url":null,"abstract":"This research work presents a systematic investigational study of an interesting challenging phenomenon observed in natural world. Mainly, presented study concerned with conceptual interdisciplinary analysis and evaluation of quantified learning creativity phenomenon. Associated with diverse aspects of measurable behavioral learning performance. That's observed by two diverse natural biological systems' models (human & non-human creatures).","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"58 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115434037","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773216
M. Conde, F. J. Garcia, M. J. Casany, Marc Alier
The Software Engineering learning, as one of the main subjects of Computer Engineering degree, requires constant technological innovation. New tools must be added to the subject. But this is not easy with present LMS (Learning Management System). Faced with this situation we will try to open the platform used in the subject to personalized learning environments, using a service-oriented architecture and widget engine to define learning portable components.
{"title":"How to apply open learning environments to Software Engineering subject","authors":"M. Conde, F. J. Garcia, M. J. Casany, Marc Alier","doi":"10.1109/EDUCON.2011.5773216","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773216","url":null,"abstract":"The Software Engineering learning, as one of the main subjects of Computer Engineering degree, requires constant technological innovation. New tools must be added to the subject. But this is not easy with present LMS (Learning Management System). Faced with this situation we will try to open the platform used in the subject to personalized learning environments, using a service-oriented architecture and widget engine to define learning portable components.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"46 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123542499","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773201
Varghese Panthalookaran
Creativity and innovation are prerequisites of a successful engineering career. It equips an engineer to contribute to the sustainable technical development of the contemporary world with globalized challenges. Hence, it is imperative to train the students of engineering in engineering creativity and technical innovation. However, the constraints of a conventional curriculum, which lay excessive emphasis on formal instruction, often leave little room for training in engineering creativity. Additionally, the time pressure exerted by the conventional curriculum on students, adversely affects the learning environment and the ecosystem suitable for creativity and innovation. The concept of “Hour of Creativity” developed at Rajagiri School of Engineering & Technology is meant to overcome these hurdles. An hour per week is chalked out from the academic schedule of the students, exclusively for creative and critical thinking and to foster discovery and innovation. The events and programs of the “Hour of Creativity” are so designed that they directly contribute to nurturing creative mind and innovative spirit of the students. In order to render additional motivation to the students, the “Hour of Creativity” is coupled with research mentoring of the students to identify, develop and evaluate the concepts of their own Undergraduate Projects, an academic requirement for Bachelor degree in Technology.
{"title":"“Hour of Creativity”: An agenda to foster creativity and innovation in the students of engineering","authors":"Varghese Panthalookaran","doi":"10.1109/EDUCON.2011.5773201","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773201","url":null,"abstract":"Creativity and innovation are prerequisites of a successful engineering career. It equips an engineer to contribute to the sustainable technical development of the contemporary world with globalized challenges. Hence, it is imperative to train the students of engineering in engineering creativity and technical innovation. However, the constraints of a conventional curriculum, which lay excessive emphasis on formal instruction, often leave little room for training in engineering creativity. Additionally, the time pressure exerted by the conventional curriculum on students, adversely affects the learning environment and the ecosystem suitable for creativity and innovation. The concept of “Hour of Creativity” developed at Rajagiri School of Engineering & Technology is meant to overcome these hurdles. An hour per week is chalked out from the academic schedule of the students, exclusively for creative and critical thinking and to foster discovery and innovation. The events and programs of the “Hour of Creativity” are so designed that they directly contribute to nurturing creative mind and innovative spirit of the students. In order to render additional motivation to the students, the “Hour of Creativity” is coupled with research mentoring of the students to identify, develop and evaluate the concepts of their own Undergraduate Projects, an academic requirement for Bachelor degree in Technology.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"169 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123282527","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773289
F. Soares, F. Ribeiro, G. Lopes, C. Leão, Samuel Santos
This paper describes a study carried out with K-12 students. This study proposes to understand the motivation of these students in the use of robots in the Project Area curricular unit and whether they want to continue their studies in technology areas. K-12 students participated in the RoboParty® event, where the main task is to assemble and program a robot. In other words, the students, in a simple and entertaining way and supported by qualified tutors, learned how to build a robot. At the end of the academic year, a questionnaire was applied to identify and evaluate the K-12 students' opinions regarding the experience. The students' reaction to this experience was quite positive as well the direct contact with the university environment.
{"title":"K-12, university students and robots: An early start","authors":"F. Soares, F. Ribeiro, G. Lopes, C. Leão, Samuel Santos","doi":"10.1109/EDUCON.2011.5773289","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773289","url":null,"abstract":"This paper describes a study carried out with K-12 students. This study proposes to understand the motivation of these students in the use of robots in the Project Area curricular unit and whether they want to continue their studies in technology areas. K-12 students participated in the RoboParty® event, where the main task is to assemble and program a robot. In other words, the students, in a simple and entertaining way and supported by qualified tutors, learned how to build a robot. At the end of the academic year, a questionnaire was applied to identify and evaluate the K-12 students' opinions regarding the experience. The students' reaction to this experience was quite positive as well the direct contact with the university environment.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128798794","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773292
Emilia Pecheanu, D. Stefanescu, L. Dumitriu, C. Segal
Open-source e-learning platforms have lately become an obvious choice whenever an e-learning infrastructure is being designed. Depending on the constraints of the e-learning organization, the best suited one should be selected. This decision is a difficult one, due to the diversity of available platforms. The main goal of this paper is to propose a new method for multiple criteria classification of these software systems, based upon Formal Concept Analysis, namely using conceptual lattices. By means of classification, the paper offers a comprehensive analysis of the features provided by several widely used open-source e-learning platforms. This analysis could support educators in choosing the most suitable platform for particular requirements.
{"title":"Methods to evaluate open source learning platforms","authors":"Emilia Pecheanu, D. Stefanescu, L. Dumitriu, C. Segal","doi":"10.1109/EDUCON.2011.5773292","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773292","url":null,"abstract":"Open-source e-learning platforms have lately become an obvious choice whenever an e-learning infrastructure is being designed. Depending on the constraints of the e-learning organization, the best suited one should be selected. This decision is a difficult one, due to the diversity of available platforms. The main goal of this paper is to propose a new method for multiple criteria classification of these software systems, based upon Formal Concept Analysis, namely using conceptual lattices. By means of classification, the paper offers a comprehensive analysis of the features provided by several widely used open-source e-learning platforms. This analysis could support educators in choosing the most suitable platform for particular requirements.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127904863","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773143
M. A. Barcala-Montejano, Á. Rodríguez-Sevillano
An experience developed by the authors in the design of educational tools, funded on multimedia support for using in teaching, will be presented. These tools have been used on the subject of Helicopters, http://ocw.upm.es/ingenieria-aeroespacial/helicopteros at the Universidad Politécnica de Madrid (E.U.I.T. Aeronáutica). Throughout more than ten years, these didactical and educational elements have been defined and developed. It has the singularity that most of them have been designed for undergraduate students, as a part of their end of degree projectwork. This peculiarity has led to a wide range of proposals and solutions, as well as an appropriate approach depending on the level of knowledge. The evolution of tools for developing these materials will be presented, discussing advantages and disadvantages. Finally, we will advance the new materials which are being prepared at present.
{"title":"The experience of helicopters subject- course in the OCW-UPM project. A proposal on technology dissemination","authors":"M. A. Barcala-Montejano, Á. Rodríguez-Sevillano","doi":"10.1109/EDUCON.2011.5773143","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773143","url":null,"abstract":"An experience developed by the authors in the design of educational tools, funded on multimedia support for using in teaching, will be presented. These tools have been used on the subject of Helicopters, http://ocw.upm.es/ingenieria-aeroespacial/helicopteros at the Universidad Politécnica de Madrid (E.U.I.T. Aeronáutica). Throughout more than ten years, these didactical and educational elements have been defined and developed. It has the singularity that most of them have been designed for undergraduate students, as a part of their end of degree projectwork. This peculiarity has led to a wide range of proposals and solutions, as well as an appropriate approach depending on the level of knowledge. The evolution of tools for developing these materials will be presented, discussing advantages and disadvantages. Finally, we will advance the new materials which are being prepared at present.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"27 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121008380","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773105
E. Platzer, O. Petrovic
This paper presents a new learning environment for developers of mobile apps that merges two quite different views of the same topic. Creative design and system engineering are core issues in the development process that are based on diverging principles. This new learning environment aims to address both points of view by not suppressing one of them but trying to benefit from both.
{"title":"A learning environment for developers of mobile apps","authors":"E. Platzer, O. Petrovic","doi":"10.1109/EDUCON.2011.5773105","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773105","url":null,"abstract":"This paper presents a new learning environment for developers of mobile apps that merges two quite different views of the same topic. Creative design and system engineering are core issues in the development process that are based on diverging principles. This new learning environment aims to address both points of view by not suppressing one of them but trying to benefit from both.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"122 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116472288","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773189
H. Çelebi, K. Qaraqe
Engaging undergraduate students in advanced research is a way of supporting the development of talents in science and engineering fields in order to meet human resources requirements of countries around the world in these fields. In this paper, we present a case study where the main objective is to engage undergraduate students in advanced research in senior design project course. The underlying research model consists of university, government, and industry research supports is discussed. The steps of the research methodology that is followed for conducting the project is presented. In addition, the technical overview of the project along with outcomes are provided. More specifically, the benefits that student gained from this research project in terms of research skills development are outlined.
{"title":"Engagement of undergraduate students in advanced research: A case study","authors":"H. Çelebi, K. Qaraqe","doi":"10.1109/EDUCON.2011.5773189","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773189","url":null,"abstract":"Engaging undergraduate students in advanced research is a way of supporting the development of talents in science and engineering fields in order to meet human resources requirements of countries around the world in these fields. In this paper, we present a case study where the main objective is to engage undergraduate students in advanced research in senior design project course. The underlying research model consists of university, government, and industry research supports is discussed. The steps of the research methodology that is followed for conducting the project is presented. In addition, the technical overview of the project along with outcomes are provided. More specifically, the benefits that student gained from this research project in terms of research skills development are outlined.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"13 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123810252","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
R. Sallier, Katja Beckhäuser, B. Brück, A. Schütze
Science labs have repeatedly shown their impact on high school students for increasing the interest in natural sciences and engineering [1]. Due to the fact that pupils are experimenting independently, their natural interest in research can be reactivated due to improved intrinsic motivation. However, with the increasing density in school curricula - in Germany especially caused by the reduction of the high school duration by one year - many teachers do not find the time to visit science labs due to their often extracurricular topics. For our lab SinnTec, which is focused on sensors as the “technical senses”, and the experimentation platform VenDASys we are currently adapting existing experiments and examples for improved compatibility with the regular school curricula primarily in Physics. The goal is to integrate the science lab as much as possible into the standard curriculum to reach most pupils.
{"title":"Improved cooperation between schools and science labs by adapting experiments to the curriculum","authors":"R. Sallier, Katja Beckhäuser, B. Brück, A. Schütze","doi":"10.3991/ijoe.v7i2.1645","DOIUrl":"https://doi.org/10.3991/ijoe.v7i2.1645","url":null,"abstract":"Science labs have repeatedly shown their impact on high school students for increasing the interest in natural sciences and engineering [1]. Due to the fact that pupils are experimenting independently, their natural interest in research can be reactivated due to improved intrinsic motivation. However, with the increasing density in school curricula - in Germany especially caused by the reduction of the high school duration by one year - many teachers do not find the time to visit science labs due to their often extracurricular topics. For our lab SinnTec, which is focused on sensors as the “technical senses”, and the experimentation platform VenDASys we are currently adapting existing experiments and examples for improved compatibility with the regular school curricula primarily in Physics. The goal is to integrate the science lab as much as possible into the standard curriculum to reach most pupils.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"44 20 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124181731","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773195
J. Cubillo, S. Martín, M. Castro
The world is changing, Technology is revolutionizing the way we relate and interact with the environment. The knowledge of future technologies will allow us to adapt to change with time, anticipate its implementation and thus be able to work with them; we must not forget that future generations will be born with new technologies. This paper raises a number of developments, which for one reason or another are causing a change in our notion of the world and will raise the potential of these new resources to the educational environment. Having more information and more possibilities to access to it, has not any direct implications about the learning and acquisition of knowledge and in fact, they cause a change in the roles of the actual teaching, which they will be advertised and justified. These technologies are distributed by their functionality in five big groups will be the beginning of an analysis of their evolution and they will take part in the new teaching paradigms. At this moment, mobile computing, new interfaces and new environments, intelligent objects as well as new web with semantic applications and social network, open source…etc., are the basis of the new technologies, which in the near future perhaps return to revolutionize what we consider an event. For this reason we should not focus in what exists, not even thinking about what is coming at this time, but open and expand our view based in the near future, walk to the distant future that we do not know if we will see, but surely it will come.
{"title":"New technologies applied in the educational process","authors":"J. Cubillo, S. Martín, M. Castro","doi":"10.1109/EDUCON.2011.5773195","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773195","url":null,"abstract":"The world is changing, Technology is revolutionizing the way we relate and interact with the environment. The knowledge of future technologies will allow us to adapt to change with time, anticipate its implementation and thus be able to work with them; we must not forget that future generations will be born with new technologies. This paper raises a number of developments, which for one reason or another are causing a change in our notion of the world and will raise the potential of these new resources to the educational environment. Having more information and more possibilities to access to it, has not any direct implications about the learning and acquisition of knowledge and in fact, they cause a change in the roles of the actual teaching, which they will be advertised and justified. These technologies are distributed by their functionality in five big groups will be the beginning of an analysis of their evolution and they will take part in the new teaching paradigms. At this moment, mobile computing, new interfaces and new environments, intelligent objects as well as new web with semantic applications and social network, open source…etc., are the basis of the new technologies, which in the near future perhaps return to revolutionize what we consider an event. For this reason we should not focus in what exists, not even thinking about what is coming at this time, but open and expand our view based in the near future, walk to the distant future that we do not know if we will see, but surely it will come.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"49 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127393314","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}