Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773158
H. Mustafa, S. Badran, A. Al-Hamadi, T. Al-Somani
Investigational analysis and evaluation of cooperative learning phenomenon is a challenging educational issue. Recently, educationalists have adopted interesting research work concerned with realistic modeling of human's cooperative learning phenomenon. That's by investigation of its analogy with natural behavioral learning aspects, observed by swarm intelligence of social insects colonies. Herein, this paper presents a realistic mathematical modeling of cooperative e-learning which inspired from cooperative behavioral learning observed by one type of Ant Colony System (ACS). More specifically, presented modeling motivated by qualitative analysis of observed behavioral learning performance of ACS type namely: Temnothorax albipennis. In nature, this ACS type observed to perform cooperative behavioural learning on the basis of tandem running technique. Objectively, this colony agents (ants) search for optimal algorithmic solution of foraging process by performing interactive technique. That's involves learning by interactive communication (positive feedback) between two ants (Follower/Leader) controlling trade-off between speed and accuracy. Interestingly, the analogy between introduced ACS models and corresponding Artificial Neural Networks models is presented.
{"title":"On mathematical modeling of cooperative e-learning performance during face to face tutoring sessions (Ant Colony System approach)","authors":"H. Mustafa, S. Badran, A. Al-Hamadi, T. Al-Somani","doi":"10.1109/EDUCON.2011.5773158","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773158","url":null,"abstract":"Investigational analysis and evaluation of cooperative learning phenomenon is a challenging educational issue. Recently, educationalists have adopted interesting research work concerned with realistic modeling of human's cooperative learning phenomenon. That's by investigation of its analogy with natural behavioral learning aspects, observed by swarm intelligence of social insects colonies. Herein, this paper presents a realistic mathematical modeling of cooperative e-learning which inspired from cooperative behavioral learning observed by one type of Ant Colony System (ACS). More specifically, presented modeling motivated by qualitative analysis of observed behavioral learning performance of ACS type namely: Temnothorax albipennis. In nature, this ACS type observed to perform cooperative behavioural learning on the basis of tandem running technique. Objectively, this colony agents (ants) search for optimal algorithmic solution of foraging process by performing interactive technique. That's involves learning by interactive communication (positive feedback) between two ants (Follower/Leader) controlling trade-off between speed and accuracy. Interestingly, the analogy between introduced ACS models and corresponding Artificial Neural Networks models is presented.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"40 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124682040","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773250
Sharefa Murad, I. Passero, R. Francese, G. Tortora
This work proposes the adoption of 3D Virtual Worlds for providing younger students with an environment capable of supporting the engineering practices based on technical drawing. The main difficulty of technical drawing consists in representing a 3D object on a 2D medium. This restriction imposes to human mind to be able to summarize the spatial properties of objects on the paper. The proposed system trains these capabilities by requiring students to build in the simulated environment simple objects represented with 2D drawings. In this way, the students are not only pushed to move themselves between different dimensionality spaces, but also they benefit of the 3D spaces for moving and exploring the models they are building.
{"title":"VirtualHoP: Virtual Worlds for experimentation and concretization of technical drawing","authors":"Sharefa Murad, I. Passero, R. Francese, G. Tortora","doi":"10.1109/EDUCON.2011.5773250","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773250","url":null,"abstract":"This work proposes the adoption of 3D Virtual Worlds for providing younger students with an environment capable of supporting the engineering practices based on technical drawing. The main difficulty of technical drawing consists in representing a 3D object on a 2D medium. This restriction imposes to human mind to be able to summarize the spatial properties of objects on the paper. The proposed system trains these capabilities by requiring students to build in the simulated environment simple objects represented with 2D drawings. In this way, the students are not only pushed to move themselves between different dimensionality spaces, but also they benefit of the 3D spaces for moving and exploring the models they are building.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"41 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123336377","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773177
D. Ktoridou, I. Dionysiou
The field of information security (IS) has long been characterized by the challenge of approaching it in a systematic manner as it constantly evolves. Academic institutions offer specialized courses on security, however it is important to have students exposed to the basic security practices regardless of their field of interest. Thus the topic of IS as such is could be, in part, integrated into various multidisciplinary courses, where educators must find a common learning ground to motivate and encourage students, coming from different specializations, to: recognize relationships between concepts of IS comprehended, underline the structure of what is being learned and to show their understanding. The authors in this paper initially present an overview of the case-based learning theory, and proceed with focusing on the lecture's teaching/learning development and delivery material for the undergraduate course MIS 151-Business Software Applications at the University of Nicosia. The results of this case study will offer indications on how to design a case based learning environment in the area of IS or any other course that could be taught through cases.
{"title":"Case-based learning: An instructional model to incorporate information security topcis in multidiciplinary courses at the University of Nicosia","authors":"D. Ktoridou, I. Dionysiou","doi":"10.1109/EDUCON.2011.5773177","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773177","url":null,"abstract":"The field of information security (IS) has long been characterized by the challenge of approaching it in a systematic manner as it constantly evolves. Academic institutions offer specialized courses on security, however it is important to have students exposed to the basic security practices regardless of their field of interest. Thus the topic of IS as such is could be, in part, integrated into various multidisciplinary courses, where educators must find a common learning ground to motivate and encourage students, coming from different specializations, to: recognize relationships between concepts of IS comprehended, underline the structure of what is being learned and to show their understanding. The authors in this paper initially present an overview of the case-based learning theory, and proceed with focusing on the lecture's teaching/learning development and delivery material for the undergraduate course MIS 151-Business Software Applications at the University of Nicosia. The results of this case study will offer indications on how to design a case based learning environment in the area of IS or any other course that could be taught through cases.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125438689","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This paper describes the experience in collaborative learning based educational innovation for the Software Engineering Subject at the Telecommunications Engineering School of the Universidad Politécnica de Madrid. We describe the context of evolution of the Software Engineering related subjects in the Master's degree in Telecommunications Engineering (specialization in Telematics) for their adaptation to the educational and organizational postulates of the European Space for Higher Education. In this context, we describe a pilot project for the adaptation of the Software Engineering Lab course, which includes the development and validation of a software engineering tool environment and a web platform for collaborative work.
{"title":"An experience of educational innovation for the collaborative learning in Software Engineering","authors":"J. Yelmo, Juan Fernandez-Corugedo","doi":"10.3991/ijet.v6i2.1662","DOIUrl":"https://doi.org/10.3991/ijet.v6i2.1662","url":null,"abstract":"This paper describes the experience in collaborative learning based educational innovation for the Software Engineering Subject at the Telecommunications Engineering School of the Universidad Politécnica de Madrid. We describe the context of evolution of the Software Engineering related subjects in the Master's degree in Telecommunications Engineering (specialization in Telematics) for their adaptation to the educational and organizational postulates of the European Space for Higher Education. In this context, we describe a pilot project for the adaptation of the Software Engineering Lab course, which includes the development and validation of a software engineering tool environment and a web platform for collaborative work.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"27 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126184961","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773191
R. Arnaldo, Luis Pérez, Javier Crespo, Felix Alonso
The technology of current home PC flight simulators, specifically their powerful graphics and the simulator physics models, makes them a useful resource for training and education. Although the teacher should help the student to be aware of the simulator's weak points, to avoid picking up misconceptions, PC flight simulators and internet virtual worlds are becoming recognized as an important training resource in aeronautical disciplines such as engineering. This paper presents an innovative project, developed by Escuela Universitaria de Ingeniería Técnica Aeronautica (EUITA) [University School of Aeronautical Technical Engineering] of the Universidad Politecnica de Madrid [Polytechnic University of Madrid], to help the students to master several aeronautical disciplines. The project includes the development of a complete set of educational simulations supported by commercial “off the shelf” flight videogame simulator and Internet Virtual World for pilot and air traffic control simulation.
当前家用PC飞行模拟器的技术,特别是其强大的图形和模拟器物理模型,使它们成为培训和教育的有用资源。尽管教师应该帮助学生了解模拟器的弱点,以避免误解,但PC飞行模拟器和互联网虚拟世界正在成为工程学等航空学科的重要培训资源。本文介绍了由马德里理工大学(马德里理工大学)的Escuela Universitaria de Ingeniería t cnica Aeronautica (EUITA)[大学航空技术工程学院]开发的一个创新项目,以帮助学生掌握几个航空学科。该项目包括开发一套完整的教育模拟,由商业“现成的”飞行视频游戏模拟器和互联网虚拟世界支持,用于飞行员和空中交通管制模拟。
{"title":"The use of virtual flight simulation for airspace design in aeronautical engineering education","authors":"R. Arnaldo, Luis Pérez, Javier Crespo, Felix Alonso","doi":"10.1109/EDUCON.2011.5773191","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773191","url":null,"abstract":"The technology of current home PC flight simulators, specifically their powerful graphics and the simulator physics models, makes them a useful resource for training and education. Although the teacher should help the student to be aware of the simulator's weak points, to avoid picking up misconceptions, PC flight simulators and internet virtual worlds are becoming recognized as an important training resource in aeronautical disciplines such as engineering. This paper presents an innovative project, developed by Escuela Universitaria de Ingeniería Técnica Aeronautica (EUITA) [University School of Aeronautical Technical Engineering] of the Universidad Politecnica de Madrid [Polytechnic University of Madrid], to help the students to master several aeronautical disciplines. The project includes the development of a complete set of educational simulations supported by commercial “off the shelf” flight videogame simulator and Internet Virtual World for pilot and air traffic control simulation.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126343715","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773516
M. Roma, B. Pueo
Active learning schemes are implemented to solve the problem of managing a complex laboratory with high quality equipment. To optimize the laboratory work outcomes, students act as trainers of their colleagues in a peer-tutoring basis.
{"title":"Peer tutoring in a technological laboratory. Video engineering training","authors":"M. Roma, B. Pueo","doi":"10.1109/EDUCON.2011.5773516","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773516","url":null,"abstract":"Active learning schemes are implemented to solve the problem of managing a complex laboratory with high quality equipment. To optimize the laboratory work outcomes, students act as trainers of their colleagues in a peer-tutoring basis.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129878072","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773118
Sufyan T. Faraj Al-Janabi, William Sverdlik
Student success in a globally distributed organization requires effective communication skills to deal with the barriers that are inherent in such settings. This paper proposes to provide students the opportunity to be involved in collaborative “real-world” projects. International collaboration in computer science education can provide both technical and cultural benefits for all parties involved. This paper represents a work-in-progress report on the first stages of preparation to start an active long-term collaboration in computer science education between Eastern Michigan University (USA) and the University of Anbar (Iraq). We present an informal timeline for developing such collaborations and enumerate potential projects. In addition, anticipated difficulties are articulated.
{"title":"Towards long-term international collaboration in computer science education","authors":"Sufyan T. Faraj Al-Janabi, William Sverdlik","doi":"10.1109/EDUCON.2011.5773118","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773118","url":null,"abstract":"Student success in a globally distributed organization requires effective communication skills to deal with the barriers that are inherent in such settings. This paper proposes to provide students the opportunity to be involved in collaborative “real-world” projects. International collaboration in computer science education can provide both technical and cultural benefits for all parties involved. This paper represents a work-in-progress report on the first stages of preparation to start an active long-term collaboration in computer science education between Eastern Michigan University (USA) and the University of Anbar (Iraq). We present an informal timeline for developing such collaborations and enumerate potential projects. In addition, anticipated difficulties are articulated.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130570822","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773244
V. Silva-Garcia, Liliana Fernández-Samacá
This work introduces an approach to improve reading skills from mathematics courses in an Electronics Engineering program. The approach considers five phases called motivation, inquiry, interpretation, theoretical revision and argumentation. The inquiry and interpretation phases are interacting through the dialogue between the teacher and students, which helps students to understand the topic that is being dealt. In the motivation phase, the approach uses a problem or a reading as trigger of the learning process. The paper also presents examples of activities carried out in courses of differential calculus and complex variable, and the student feedback
{"title":"An approach to improve reading skills from mathematics courses in an engineering curriculum","authors":"V. Silva-Garcia, Liliana Fernández-Samacá","doi":"10.1109/EDUCON.2011.5773244","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773244","url":null,"abstract":"This work introduces an approach to improve reading skills from mathematics courses in an Electronics Engineering program. The approach considers five phases called motivation, inquiry, interpretation, theoretical revision and argumentation. The inquiry and interpretation phases are interacting through the dialogue between the teacher and students, which helps students to understand the topic that is being dealt. In the motivation phase, the approach uses a problem or a reading as trigger of the learning process. The paper also presents examples of activities carried out in courses of differential calculus and complex variable, and the student feedback","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121994823","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773234
A. Stefan, C. Samoilă, D. Ursuțiu
Contemporary microwave circuit design is based on EM simulations and complex simulation models. Simulation model design is a must for growing number of devices and systems for which theoretical (e.g., analytical) models are either not available or not sufficiently accurate to yield the design satisfying given performance requirements. As prototype manufacture is very costly, the use of computer simulations has become commonplace as a feasible alternative for manufactures and also for education. Accurate numerical evaluations are computationally expensive; particularly for complex microwave/microstrip structures and computationally efficient EM-driven design optimization can be realized using physically based behavioral models.
{"title":"Behavioral models for microwave circuit optimization","authors":"A. Stefan, C. Samoilă, D. Ursuțiu","doi":"10.1109/EDUCON.2011.5773234","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773234","url":null,"abstract":"Contemporary microwave circuit design is based on EM simulations and complex simulation models. Simulation model design is a must for growing number of devices and systems for which theoretical (e.g., analytical) models are either not available or not sufficiently accurate to yield the design satisfying given performance requirements. As prototype manufacture is very costly, the use of computer simulations has become commonplace as a feasible alternative for manufactures and also for education. Accurate numerical evaluations are computationally expensive; particularly for complex microwave/microstrip structures and computationally efficient EM-driven design optimization can be realized using physically based behavioral models.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122421606","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2011-04-04DOI: 10.1109/EDUCON.2011.5773272
B. Ahmed, Karawan Alsaleh
In this paper we will discuss the experience of using simple robotics projects to introduce first year students to engineering. The key learning objectives and tools used to implement them and the evaluation results will be detailed. Evaluation results show that robotics projects are effective in engaging the students and an effective active learning tool.
{"title":"Robotics: Its effectiveness as a tool to teach engineering design and computer programming","authors":"B. Ahmed, Karawan Alsaleh","doi":"10.1109/EDUCON.2011.5773272","DOIUrl":"https://doi.org/10.1109/EDUCON.2011.5773272","url":null,"abstract":"In this paper we will discuss the experience of using simple robotics projects to introduce first year students to engineering. The key learning objectives and tools used to implement them and the evaluation results will be detailed. Evaluation results show that robotics projects are effective in engaging the students and an effective active learning tool.","PeriodicalId":146973,"journal":{"name":"2011 IEEE Global Engineering Education Conference (EDUCON)","volume":"290 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122265070","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}