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2014 IEEE Sixth International Conference on Technology for Education最新文献

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The Role of Co-regulation in Synchronous Online Learning Environment 协同调节在同步在线学习环境中的作用
Pub Date : 2014-12-18 DOI: 10.1109/T4E.2014.49
Lanqin Zheng, Vivekanandan Kumar, Kinshuk
Synchronous online learning environment is becoming increasingly popular because of its ability to promote emergent interactions through real-time feedback. This study examined the role of co-regulation in synchronous online learning environment to capture the dynamics of social interaction in learning. A study was conducted to examine the relationships between co-regulation strategies and group performance. Results indicated that the use of orientation, executing, and planning strategies were positively related to group performance, but only the orientation strategy predicted group performance. The high performance groups adopted more orientation and executing strategies than low performance groups. Implications for teachers, students, and educational technologists are discussed.
同步在线学习环境正变得越来越受欢迎,因为它能够通过实时反馈促进紧急互动。本研究考察了协同调节在同步在线学习环境中的作用,以捕捉学习中社会互动的动态。本研究旨在探讨共同调节策略与群体绩效之间的关系。结果表明,取向策略、执行策略和计划策略的使用与群体绩效呈正相关,但只有取向策略能预测群体绩效。高绩效组比低绩效组采用更多的定向和执行策略。对教师、学生和教育技术人员的影响进行了讨论。
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引用次数: 4
C GLANCE: An Interactive Way to Learn C C GLANCE:一种学习C的互动方式
Pub Date : 2014-12-18 DOI: 10.1109/T4E.2014.48
Vishal Kumar, A. S. Kumar, S. Kalaimagal
The importance of learning the C programming language in the engineering curriculum is a well-known fact among engineering students, faculty, programming language instructors and also software companies involved in campus placements. A strong conceptual awareness of C concepts provides a good foundation for learning other programming languages and also a better understanding of hardware since most of the system software has been written using C. Although C is taught in the curriculum, it is difficult to make all the students interested to continue practice writing programs in order to sharpen their C programming skills. This paper proposes software called as C Glance which is basically an educational software, which can be used to learn the C programming language in an efficient and progressive way.
在工程课程中学习C编程语言的重要性在工程专业的学生、教师、编程语言教师和参与校园实习的软件公司中都是众所周知的事实。对C概念的强烈概念意识为学习其他编程语言提供了良好的基础,也为更好地理解硬件提供了良好的基础,因为大多数系统软件都是用C编写的。尽管课程中教授C,但很难使所有感兴趣的学生继续练习编写程序,以提高他们的C编程技能。本文提出了一种叫做C Glance的软件,它基本上是一种教育软件,可以用它来高效、渐进地学习C编程语言。
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引用次数: 0
Explicit Interactions by Users Form a Critical Element in Virtual Labs Aiding Enhanced Education -- A Case Study from Biotechnology Virtual Labs 用户的明确互动是虚拟实验室辅助强化教育的关键因素——以生物技术虚拟实验室为例
Pub Date : 2014-12-18 DOI: 10.1109/T4E.2014.37
R. Radhamani, Hemalatha Sasidharakurup, D. Kumar, Nijin Nizar, B. Nair, K. Achuthan, Shyam Diwakar
Virtual laboratories are ICT tools that are becoming more prevalent in classroom education complementing the lack of resources or tutors while enabling anytime-anywhere student participation scenarios. Specifically disciplines such as biotechnology, which are interaction rich, have seen several types of virtual labs. In this paper, we explore an analysis of student feedback post virtual labs sessions suggesting virtual labs improve teaching and learning experiences via user-interactions. Feedback was collected from undergraduate and postgraduate level students belonging to biotechnology programs. We look at two objectives namely perceived usefulness and the role of interactions on the virtual platform and simulators, in addition to animations. Most data were collected using direct approach via organized workshops. This approach allowed us to extract useful information without concerns of sparseness and unsolicited data compared to remote feedback. Our studies on feedback analysis indicate that student users interpret results in animation based virtual labs. However, a larger percentage of users suggest student usage and performance improved only with interactive simulators rather than animations. Although further tests are being performed, our preliminary studies on 200 participants suggest novel virtual labs models must include a simulation or emulations of lab environment in order to enhance student laboratory skills.
虚拟实验室是一种信息通信技术工具,在课堂教育中越来越普遍,它弥补了资源或导师的不足,同时使学生能够随时随地参与。特别是像生物技术这样的学科,互动丰富,已经出现了几种类型的虚拟实验室。在本文中,我们探讨了虚拟实验室课程后学生反馈的分析,表明虚拟实验室通过用户交互改善了教学和学习体验。反馈来自生物技术专业的本科生和研究生。除了动画之外,我们还关注两个目标,即感知有用性和虚拟平台和模拟器上交互的作用。大多数数据是通过有组织的讲习班直接收集的。与远程反馈相比,这种方法允许我们提取有用的信息,而不必担心稀疏性和未经请求的数据。我们对反馈分析的研究表明,学生用户在基于动画的虚拟实验室中解释结果。然而,更大比例的用户建议只有使用交互式模拟器而不是动画才能提高学生的使用和性能。虽然还在进行进一步的测试,但我们对200名参与者的初步研究表明,为了提高学生的实验室技能,新型虚拟实验室模型必须包括对实验室环境的模拟或模拟。
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引用次数: 11
Multiple Choice Questions with Justifications 有理由的选择题
Pub Date : 2014-12-18 DOI: 10.1109/T4E.2014.30
Anusha Hegde, Nayanika Ghosh, Viraj Kumar
Multiple choice questions (MCQs) are widely used as an efficient means to grade large batches of students. With technology enabling extremely large classes (MOOCs), the use of MCQs has increased rapidly, leading to an increased scrutiny of their pedagogical utility. In this paper, we present a variant of MCQs that requires students to justify their answer by choosing one or more supporting statements from an instructor-defined list. Thus we retain the ability to automate the grading process, while addressing some (but not all) of the known weaknesses of such assessment. To help the educational research community evaluate the pedagogical utility of this approach, we have created an open-source plug in for creating and evaluating such questions on a widely used e-learning platform (Moodle).
多项选择题(mcq)作为一种对大量学生进行评分的有效手段被广泛使用。随着技术的发展,极大的班级(mooc), mcq的使用迅速增加,导致对其教学效用的审查越来越多。在本文中,我们提出了mcq的一种变体,要求学生通过从教师定义的列表中选择一个或多个支持陈述来证明他们的答案。因此,我们保留了自动化分级过程的能力,同时解决了这种评估的一些(但不是全部)已知弱点。为了帮助教育研究界评估这种方法的教学效用,我们创建了一个开源插件,用于在广泛使用的电子学习平台(Moodle)上创建和评估此类问题。
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引用次数: 1
OntoBAeval: Ontology Based Automatic Evaluation of Free-Text Response OntoBAeval:基于本体的自由文本响应自动评价
Pub Date : 2014-12-18 DOI: 10.1109/T4E.2014.6
Pratik Thanawala, J. Pareek, Manan Shah
Semantic Web facilitated e-learning, where Computer-Assisted Assessment-CAA has vitally contributed for effective use of computers to evaluate Open-ended questions for free-text response. Domain Ontology as an aid to CAA, plays a very pivotal role by preserving domain-specific conceptual knowledge that not only endorse the semantic capability of Information Retrieval as Question Answering, but is also used to evaluate the response. OntoBAeval is Ontology based tool for automatic evaluation of free-text short responses submitted by users in Learning Management Systems-LMS based discussion forums or Community-based Question Answer (Q & A) forums. In this paper we propose architecture based on simple Natural Language Processing-NLP techniques, Word net and hand-coded logic to make sense of user Questions and submitted responses using the Semantic Web Ontology Language-OWL. The experimental results show that the proposed approach, which is tested on Computer Science subject Operating Systems, can be effectively used to evaluate the response by providing score that a learner uses to satisfy the learner's objective.
语义网促进了电子学习,其中计算机辅助评估(caa)为有效利用计算机来评估自由文本回答的开放式问题做出了重要贡献。领域本体作为问答系统的辅助工具,通过保留领域特定的概念知识发挥着非常关键的作用,这些概念知识不仅支持信息检索作为问答的语义能力,而且还用于评估响应。OntoBAeval是基于本体的工具,用于自动评估用户在学习管理系统-基于lms的论坛或基于社区的问答(Q & A)论坛中提交的自由文本简短回复。在本文中,我们提出了基于简单的自然语言处理(nlp)技术、Word网络和手工编码逻辑的架构,以使用语义Web本体语言(owl)来理解用户的问题和提交的响应。实验结果表明,该方法在计算机科学学科操作系统的测试中可以有效地用于评估学习者的反应,并提供学习者使用的分数来满足学习者的目标。
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引用次数: 3
Impact on Students' Achievement in Teaching Mathematics Using Geogebra 地理坐标对学生数学教学成绩的影响
Pub Date : 2014-12-18 DOI: 10.1109/T4E.2014.54
R. Kushwaha, P. Chaurasia, A. Singhal
The paper presents the effects of dynamic mathematics software GeoGebra on student achievement in teaching of geometry at secondary stage. The sample has been taken on 40 students of control group and 40 students of experimental groups. The control group was received teaching by traditional way, i.e. Without using any software while experimental group was received teaching by dynamic learning software Geogebra. The data has been collected. On analysis, it found that there are some meaningful differences between the score of control and experimental groups. The study shows that experimental group has better achievement which had received instruction by geogebra in comparison to control group in which lesson was taken without software technology.
本文介绍了动态数学软件GeoGebra在中学几何教学中对学生成绩的影响。选取了40名对照组学生和40名实验组学生作为样本。对照组采用传统教学方式,即不使用任何软件,实验组采用动态学习软件Geogebra进行教学。数据已经收集完毕。通过分析,发现对照组和实验组的得分存在一些有意义的差异。研究表明,与不使用软件技术进行教学的对照组相比,使用地理知识进行教学的实验组取得了更好的成绩。
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引用次数: 12
Effect of Conceptual Cue Based (CCB) Practical Exam Evaluation of Learning and Evaluation Approaches: A Case for Use in Process-Based Pedagogy 基于概念线索(CCB)的实践考试评价对学习和评价方法的影响:以过程教学法为例
Pub Date : 2014-12-18 DOI: 10.1109/T4E.2014.46
Jignesh C. Doshi, Maxwell Christian
For Master of Computer Applications (MCA) course, number of colleges has grown drastically in terms of numbers and intake in past few years in India. An availability of qualified and motivated teachers and trainers is a common problem in most Indian MCA colleges. Additionally, a vast majority of the available teachers does not have any formal training in teaching (like B.Ed.), ultimately resulting in poor quality of teaching and the quality of examinations (paper and evaluation). Various workshops have been arranged to enhance teaching skills covering topics like designing lesson plans, incorporating Learner Styles, Bloom's taxonomy, Rubric design and Active teaching techniques etc. However, there is very little concern for evaluation of practical exams where wide variety of technologies is involved. The purpose of this paper is to consider the change in learning (understanding) approaches of a learner and reduce the randomness found in practical paper preparation and evaluation for programming languages. In this study, Rubrics (templates) are designed, implemented and used for practical question set and the faculty members were trained for evaluation using the same templates. These paper sets were used for External university examination of post graduate students (specially MCA). Questionnaire was prepared to get students and faculty feedback. It was observed that students evaluated with practical questions prepared using CCB showed better understanding, concept visualization and enhanced analytical ability of students. It also reduced randomness in the evaluation process. Our observations indicate that students' skill levels improved significantly.
在过去几年里,印度的计算机应用硕士(MCA)课程的数量和入学人数急剧增加。合格和积极的教师和培训师的可用性是大多数印度MCA学院的共同问题。此外,绝大多数可用的教师没有接受过任何正式的教学培训(如学士学位),最终导致教学质量和考试质量(试卷和评估)很差。我们安排了不同的工作坊来提高教学技巧,包括设计教案、整合学习者风格、布鲁姆分类法、规则设计和主动教学技巧等。然而,很少有人关心实际考试的评估,其中涉及各种各样的技术。本文的目的是考虑学习者学习(理解)方法的变化,并减少在编程语言的实际论文准备和评估中发现的随机性。在本研究中,标准(模板)被设计、实施并用于实际问题集,教师们接受了使用相同模板进行评估的培训。这些试卷组用于研究生(特别是MCA)的外部大学考试。准备了问卷调查,以获得学生和教师的反馈。观察发现,用CCB编写的实际问题评价的学生表现出更好的理解能力、概念可视化能力和分析能力。它还减少了评估过程中的随机性。我们的观察表明,学生的技能水平显著提高。
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引用次数: 7
Pedagogy-Based Design of Live Virtual Classroom for Large-Scale Training 基于教育学的大型实训实时虚拟课堂设计
Pub Date : 2014-12-18 DOI: 10.1109/T4E.2014.42
S. Anand, K. R. Jayahari, K. Bijlani, V. Vijayan, Shiffon Chatterjee
A major issue faced by the education system in highly populated countries like India is the shortage of experienced and trained teachers and trainers. In order to alleviate this issue, we describe how the e-Learning tool AVIEW is being used for large-scale online training and teaching. A-VIEW allows thousands of participants at various geographical locations to be trained and taught at the same time. In our years of research and development with large scale virtual classrooms, we have found that the basic online platform needs to be built with strong e-learning pedagogy considerations such as learner engagement, ease of use, various types of assessment and cost-effectiveness. To support these pedagogy principles, we have done research and built innovations in the form of several unique technical features which have been incorporated into the virtual classroom platform A-VIEW. In addition, the virtual classroom system needs to be operate in an environment with basic infrastructure requirements in order to be effective for large scale operations. Our current implementation with over 5000 colleges in higher education shows that large-scale training and teaching is working well in the field, the customized online platform A-VIEW has tremendous potential for India.
在印度这样人口众多的国家,教育系统面临的一个主要问题是缺乏经验丰富、训练有素的教师和培训师。为了缓解这一问题,我们描述了如何将电子学习工具AVIEW用于大规模在线培训和教学。A-VIEW允许在不同地理位置的数千名参与者同时接受培训和教学。在我们多年来对大型虚拟教室的研究和开发中,我们发现,基本的在线平台需要建立强大的电子学习教学法考虑因素,如学习者参与,易用性,各种类型的评估和成本效益。为了支持这些教学原则,我们进行了研究,并以几种独特的技术功能的形式进行了创新,这些技术功能已被纳入虚拟教室平台A-VIEW。此外,虚拟教室系统需要在具有基本基础设施要求的环境中运行,才能有效地进行大规模操作。我们目前在5000多所高等教育学院的实施表明,大规模的培训和教学在该领域运作良好,定制的在线平台A-VIEW在印度具有巨大的潜力。
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引用次数: 3
Designing Engineering Curricula Based on Phenomenographic Results: Relating Theory to Practice 基于现象学结果的工程课程设计:理论联系实践
Pub Date : 2014-12-18 DOI: 10.1109/T4E.2014.18
Abhinav Anand, Aditi Kothiyal, Anita S. Diwakar, Anura Kenkre, Anurag Deep, Patil Deepti Reddy, J. Warriem, Kapil Kadam, Kavya Alse, K. Eranki, R. Ramesh, Rwitajit Majumdar, Shitanshu Mishra, Vasanta Akondy, Yogendra Pal
Engineering education research generates many insightful findings on learning and teaching of engineering concepts. These research findings need to be translated into practical implementations in the classroom to help students to achieve better learning outcomes. This paper describes a project by research scholars specializing in educational technologies. The aim of the project was to use the analyses of three phenomenographic studies to plan teaching and learning activities in engineering classrooms. The phenomenographic studies focused on the practice of engineering design across disciplines, sustainable design, and cross-disciplinary practice. The teaching-learning plans draw on curriculum, instructional, and technological innovations to facilitate understandings of engineering design identified in the phenomenographic studies. The paper contributes by relating theory to practice and demonstrates ways of utilizing research findings in the design of teaching-learning activities for engineering students.
工程教育研究对工程概念的学习和教学产生了许多深刻的见解。这些研究成果需要转化为课堂上的实际实施,以帮助学生取得更好的学习成果。本文描述了一个由专门从事教育技术研究的学者所做的项目。该项目的目的是利用三个现象研究的分析来规划工程课堂的教学活动。现象学研究的重点是跨学科工程设计实践、可持续设计和跨学科实践。教学计划利用课程、教学和技术创新来促进对现象学研究中确定的工程设计的理解。本文将理论与实践相结合,阐述了如何将研究成果应用于工科学生的教与学活动设计。
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引用次数: 1
Design of Valid Summative Assessment Instruments in Formal Higher Education Programs 正规高等教育课程有效总结性评估工具的设计
Pub Date : 2014-12-18 DOI: 10.1109/T4E.2014.52
Shilpi Banerjee, N. J. Rao, Chandrashekar Ramanathan, V. M. Ramesh
Good assessment helps in good learning. Good assessment should be valid and reliable. This paper proposes that a valid summative assessment instrument can be created through course design in formal higher education programs as per the Instructional System Design Model ADDIE, and the reliability of the same can be ensured by avoiding systematic and random errors in evaluation. The validity of a summative assessment instrument designed following the process proposed is verified with respect to a course on Marketing and Strategy.
好的评估有助于好的学习。好的评估应该是有效的、可靠的。本文提出在正规高等教育课程设计中,可以根据教学系统设计模型ADDIE创建有效的总结性评价工具,并通过避免评价中的系统性和随机性误差来保证总结性评价工具的可靠性。根据所提出的过程设计的总结性评估工具的有效性在市场营销和战略课程中得到验证。
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引用次数: 3
期刊
2014 IEEE Sixth International Conference on Technology for Education
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