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Effectiveness of Online Adverts on the Purchasing Behavior and Cultural Change among University Students 网络广告对大学生购买行为和文化变迁的影响
Pub Date : 2023-02-23 DOI: 10.56536/jmes.v3i.24
C. Ashraf, Mian_jawed_aslam Mian Jawed Aslam
This research article is an analysis of the Effectiveness of Online Adverts on Purchasing Behaviour and cultural change among Students at the University of Central Punjab, Lahore, Pakistan. The main research hypothesis is, “It is perceived as online adverts help in promoting purchasing behavior among Students of the University of Central Punjab, Lahore.” This study is conducted on a quantitative survey research design, for this purpose representative sample size of 160 undergraduate and graduate students are drawn using a stratified sampling technique. To document and analyze the research objectives of purchasing behavior of students and the role of online adverts in promoting new trends and glamour which resultantly become agents of social change, distinct statistical tests i.e. ANOVA and one sample t-test are used. The findings of the study reveal that there is a significant relationship between online adverts and purchasing behavior of students moreover online adverts also promote new trends and glamour which helps in bringing and maintaining social change.
这篇研究文章分析了在线广告对巴基斯坦拉合尔中央旁遮普大学学生购买行为和文化变化的有效性。主要的研究假设是,“在线广告被认为有助于促进拉合尔中央旁遮普大学学生的购买行为。”本研究采用定量调查研究设计,为此采用分层抽样法抽取具有代表性样本量的160名本科生和研究生。为了记录和分析学生购买行为的研究目标以及在线广告在促进新趋势和魅力方面的作用,从而成为社会变革的推动者,使用了不同的统计检验,即方差分析和单样本t检验。研究结果表明,网络广告与学生的购买行为之间存在显著的关系,并且网络广告还促进了新的趋势和魅力,有助于带来和维持社会变革。
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引用次数: 0
HIDE AND SEEK! REALITY VS FICTION: CONSTRUCTION OF 3D VIDEO GAMES IN PAKISTAN 捉迷藏!现实vs虚构:巴基斯坦3d视频游戏的建设
Pub Date : 2022-01-15 DOI: 10.56536/jmes.v2i.12
The research aims to design a game based on realistic abilities of all characters in a realistic scenario and also to explore the environment from the point of view of a child. Hide and Seek: Light in the darkness is based on a true story. This game’s story is based on true events that happened in my childhood while playing with my friends in streets of Karachi. Hide and Seek: Light in the darkness is a 3D isometric game about group of young friends aged from six to ten, who get kidnapped by a child kidnapping gang while playing hide and seek in the city of Karachi. The game is about a character who then struggles to rescue and save the kidnapped friend. None of the characters have any superpower. Its pure environment puzzle solving and stealth-based game. To present Pakistani culture, all the characters have been given local appearance, so that it is relatable. The key purpose of the game is to provide entertainment and reality of human abilities by modeling realistic characters and environment. This game is also conveying the significance of friendship to the players and target audience.
本研究旨在设计一个基于现实场景中所有角色的现实能力的游戏,并从孩子的角度探索环境。《躲猫猫:黑暗中的光明》改编自真实故事。这款游戏的故事是基于我童年和朋友们在卡拉奇街头玩耍时发生的真实事件。《捉迷藏:黑暗中的光》是一款3D等距游戏,讲述的是一群6到10岁的小朋友在卡拉奇市玩捉迷藏时被一个儿童绑架团伙绑架的故事。这款游戏是关于一个角色如何努力拯救被绑架的朋友。没有一个角色有任何超能力。这是一款纯粹的环境解谜和潜行游戏。为了呈现巴基斯坦文化,所有的角色都被赋予了当地的外观,这样就能让人产生共鸣。游戏的主要目的是通过模拟逼真的角色和环境,提供娱乐和人类能力的现实感。这款游戏也向玩家和目标受众传达了友谊的重要性。
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引用次数: 0
SOCIAL MEDIA MONETIZATION: STUDY OF ADVERTISEMENT IN VIDEOS OF TURKISH DRAMA, ERTUGRUL GHAZI (SEASON 1) ON YOUTUBE 社交媒体货币化:土耳其电视剧《ertuul ghazi》(第一季)在YouTube上的视频广告研究
Pub Date : 2022-01-15 DOI: 10.56536/jmes.v2i.11
People spend their tremendous amount of time on YouTube all around the world, that number of viewership increasing day by day. YouTube is the one of the best and big platforms of the video sharing and streaming. The research paper discusses the YouTube advertisement during the Turkish drama that is dubbed by Pakistani national TV channel PTV. That drama serial was the most watched drama serial during pandemic. Every age of group watched it and liked it. The study focused on advertisement that were popped up during drama serial.
世界各地的人们在YouTube上花费了大量的时间,观看人数每天都在增加。YouTube是最好的视频分享和流媒体平台之一。本研究论文讨论了由巴基斯坦国家电视频道PTV配音的土耳其剧期间的YouTube广告。这部电视剧是大流行期间收视率最高的电视剧。每个年龄段的人都看了,都很喜欢。这项研究的重点是电视剧中出现的广告。
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引用次数: 0
THE IMPACT OF PUBG ON STUDENTS OF SARGODHA UNIVERSITY 酒吧对萨戈达大学学生的影响
Pub Date : 2022-01-15 DOI: 10.56536/jmes.v2i.9
This study concentrates on the impact of PUBG on students of the University of Sargodha. The study’s purpose is to find out how PUBG affects students' physical and mental health. In the 21st century, there is massive growth in technology with huge progress in the digital world. The supercomputers of the 1960s are replaced by 21st-century laptops, and telephones are replaced by Tech mobile phones. So as the games of computers are replaced by mobile gaming. Especially in the late 2010-decade, mobile online gaming sees massive growth. The games like PUBG mobile, Call of Duty mobile, free fire make a huge impact among students, but especially PUBG has taken mobile gaming to the next level. PUBG aka Player unknown’s Battleground is online gaming in which 100 players participate in a game as an individual, Duo, or as a squad of 4 players. The last player or squad alive wins the game (PUBG, 2021). This study checks the impact of PUBG on students of the University of Sargodha. The researcher has selected 100 students while using convenient sampling technique. The respondents answer the questionnaire through a google form.
本研究集中于PUBG对萨戈达大学学生的影响。这项研究的目的是找出绝地求生是如何影响学生的身心健康的。在21世纪,科技有了巨大的增长,数字世界也取得了巨大的进步。20世纪60年代的超级计算机被21世纪的笔记本电脑取代,电话被高科技手机取代。所以随着电脑游戏被手机游戏所取代。特别是在2010年后期,手机在线游戏迎来了巨大的增长。《绝地求生》手机版、《使命召唤》手机版和《免费射击》等游戏对学生产生了巨大影响,但《绝地求生》更是将手机游戏推向了新的高度。《绝地求生》是一款在线游戏,100名玩家以个人、双人或4人小队的形式参与游戏。最后一个活着的玩家或小队赢得游戏(《绝地求生》,2021年)。本研究检验了PUBG对萨戈达大学学生的影响。研究者采用方便的抽样技术,选取了100名学生。受访者通过谷歌表格回答问卷。
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引用次数: 0
RELATIONSHIP BETWEEN DIRECT MARKETING AS A COMMUNICATION TOOL AND CONSUMER BEHAVIOR 直销作为一种沟通工具与消费者行为之间的关系
Pub Date : 2022-01-15 DOI: 10.56536/jmes.v2i.7
The present study addressed the relationship between direct marketing as an effective communication tool and consumer behavior. Today is a high competition in the market to win the consumer by using numerous communication tools. Variety of media outlets work as communication tools in direct marketing such as advertising, direct mail, telephone calls/messages, door to door salespeople, etc. These communication tools are not only communicating the information but also motivate the consumer to the brand. Direct marketing one of them to motivate and influence the consumer buying decision. Many worldwide firms are using direct marketing as a tool of communication to create a positive image in the consumer’s minds, increase their sale of products, and leave a durable effect on consumers. Therefore, the research measured in this study in what way marketer uses the direct marketing strategy as an effective tool to grab attention, motivate the consumer toward the brand. In addition, how these strategies influence the purchasing behavior of consumers.
本研究探讨直销作为有效的沟通工具与消费者行为之间的关系。今天是一个高度竞争的市场,要想赢得消费者,就要使用众多的沟通工具。在直接营销中,各种媒体渠道都是沟通工具,如广告、直邮、电话/信息、上门销售人员等。这些沟通工具不仅传达了信息,而且还激发了消费者对品牌的兴趣。直接营销是激励和影响消费者购买决策的一种方式。许多跨国公司都把直接营销作为一种沟通工具,在消费者心目中创造积极的形象,增加产品的销售,并对消费者产生持久的影响。因此,本研究测量了营销人员以何种方式使用直接营销策略作为一种有效的工具来吸引消费者对品牌的注意,激励消费者。此外,这些策略如何影响消费者的购买行为。
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引用次数: 0
EXPLORING THE EFFECTS OF TIKTOK ON THE ACADEMIC PERFORMANCE OF SARGODHA UNIVERSITY STUDENTS AT GRADUATE LEVEL 探讨抖音对萨戈达大学研究生学业成绩的影响
Pub Date : 2022-01-15 DOI: 10.56536/jmes.v2i.8
TikTok is a very popular application, introduced by China in September 2016.A good update formed by the company in 2018 is that they add music in TikTok application which became the reason of popularity among the youth all over the world. It is very easy to use application; you can easily use it in your mobile which is the most common reason of its popularity. TikTok is a very use full application but it is not being used in a positive way in our country. In regarding to this we did research and find out the impact of this app on the academic performance of Sargodha university at graduate level and the to which extent our youth is addicted with this application. It will also find out are they using this application in a positive way or not. In this regard, we did a survey form which has been filled by approximately 201 media Undergraduate students.
抖音是一款非常受欢迎的应用,于2016年9月由中国推出。该公司在2018年形成的一个很好的更新是,他们在TikTok应用程序中添加了音乐,这成为全球年轻人流行的原因。它是非常容易使用的应用程序;你可以很容易地在手机上使用它,这是它受欢迎的最常见原因。抖音是一个非常有用的应用程序,但它在我们国家没有被积极地使用。关于这一点,我们做了研究,发现这个应用程序对萨戈达大学研究生学业成绩的影响,以及我们的年轻人在多大程度上沉迷于这个应用程序。它还将发现他们是否以积极的方式使用该应用程序。为此,我们做了一份调查问卷,约201名传媒本科学生填写了问卷。
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引用次数: 0
ROLE OF PRINT MEDIA IN EMPOWERMENT OF WOMEN: A STUDY OF DISTRICT TOBA TEK SINGH 印刷媒体在赋予妇女权力方面的作用:托巴泰克辛格地区研究
Pub Date : 2022-01-15 DOI: 10.56536/jmes.v2i.10
Print media playing an important role to highlight the rights and problems of women of deprived areas like district Toba Tek Singh situated in southern part of province of Punjab. Women of south Punjab are leading extremely vulnerable life. They do not have even those rights which they deserve from state. This study conducted the in-depth interviews of 20 regular readers of different national dailies to inquire the role of print media to empower the women of Toba Tek Singh. Three objectives were set as to examine the public perception about the policy of newspapers towards women’s empowerment, to explore the role of national dailies to highlight the rights of women of Toba Tek Singh and to highlight the performance of national dailies regarding women’s problems in district Toba Tek Singh. Results revealed that print media is raising the voice for the rights and problems of women. This role of national dailies is needed to make stronger. Government must provide equal opportunities to the people especially women of marginalized areas. They must concentrate on the basic needs and facilities. They must activate the institutes and organizations of women in vulnerable and remote areas.
平面媒体在突出贫困地区妇女的权利和问题方面发挥着重要作用,例如位于旁遮普省南部的Toba Tek Singh地区。旁遮普南部的妇女过着极其脆弱的生活。他们甚至没有从国家那里得到他们应得的权利。本研究对20位不同全国性日报的定期读者进行深度访谈,以探讨印刷媒体在赋予Toba Tek Singh女性权力方面的作用。确定了三个目标,即审查公众对报纸赋予妇女权力政策的看法,探讨全国性日报在突出Toba Tek Singh地区妇女权利方面的作用,以及突出全国性日报在处理Toba Tek Singh地区妇女问题方面的表现。结果显示,印刷媒体正在为妇女的权利和问题发出声音。国民日报的这一作用需要进一步加强。政府必须向人民,特别是边缘地区的妇女提供平等的机会。他们必须集中精力满足基本需求和设施。它们必须使脆弱和偏远地区的妇女机构和组织活跃起来。
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引用次数: 0
ENTREPRENEURIAL LOCAL HERITAGE “FOOD” IN 2D-ANIMATION 创业的地方遗产“食物”在2d动画
Pub Date : 2021-01-15 DOI: 10.56536/jmes.v1i.6
A four-minute 2D animation is created on the theme of the antagonist's passion for food even after his death and the events in this animation where he makes endless efforts to take revenge on his friends. The computer soft-wares used for the development of the project were Adobe Photoshop, Adobe Illustrator, Adobe After Effects, and Premiere Pro. Upon completion of the project, a visually engaging short 2d Animation was created. It is a vector art 2d Animation that is designed in Adobe Illustrator and later the details of the vector art have been given in Adobe Photoshop with different watercolor brushes. The highlights and shadows of the art were balanced with different types of brushes and for the animation, it has been exported to Adobe After effects. For the editing and sound, Adobe Primer Pro is used by adding different sounds of the street areas that have been downloaded from the internet. Entertainment is essential to all age groups whereas Animation is a great medium with a lot of potential in promoting entrepreneurial local heritage ‘food’.
这是一部4分钟的2D动画,主题是主人公死后对食物的热爱,以及他为报复朋友而不断努力的故事。用于项目开发的计算机软件是Adobe Photoshop, Adobe Illustrator, Adobe After Effects和Premiere Pro。项目完成后,制作了一个视觉上引人入胜的2d动画短片。这是一个矢量艺术2d动画,是在Adobe Illustrator中设计的,后来在Adobe Photoshop中使用不同的水彩笔给出了矢量艺术的细节。艺术的高光和阴影是用不同类型的笔刷平衡的,对于动画,它已经导出到Adobe After effects。对于编辑和声音,Adobe Primer Pro通过添加从互联网下载的街道区域的不同声音来使用。娱乐对所有年龄段的人来说都是必不可少的,而动画是一种很好的媒介,在促进创业型当地传统“食物”方面具有很大的潜力。
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引用次数: 0
MEDIA PROJECTION OF CHINA-PAKISTAN ECONOMIC CORRIDOR 媒体对中巴经济走廊的预测
Pub Date : 2021-01-15 DOI: 10.56536/jmes.v1i.4
China-Pakistan Economic Corridor (CPEC) is a project of development and economic prosperity which will transform the economic activities in the region. The potential for unprecedented social and economic growth is evident not only in Pakistan but the entire area. The project includes the construction of the Gwadar port, roads and bridges, railway upgrades, power generation and provincial-level projects worth about US$62 billion. Since CPEC is a national project, the purpose of this paper is to develop a complete skeleton that presents the combination and general trend of CPEC research, and academic research on the importance of media as a stakeholder and the successful implementation of the project. The topic of research is based on research conducted in academic institutions, whether it is done in Pakistan or at the highest level. The results suggest that research conducted by hostile countries like India and United States measured CPEC as danger to territorial integrity directly or indirectly and disparity of power. In contrast, media point of view over institutional research conducted in Pakistan or China scaled CPEC as economic development and game-changer in the territory. Results also reveal that the role of Pakistani media in the successful completion of CPEC is displeasing.
中巴经济走廊(CPEC)是一个发展和经济繁荣的项目,将改变该地区的经济活动。不仅在巴基斯坦,而且在整个地区,实现前所未有的社会和经济增长的潜力是显而易见的。该项目包括瓜达尔港建设、道路桥梁、铁路升级、发电和省级项目,总价值约620亿美元。由于中巴经济走廊是一个国家项目,本文的目的是建立一个完整的框架,展示中巴经济走廊研究的结合和总体趋势,以及媒体作为利益相关者的重要性和项目成功实施的学术研究。研究主题是基于在学术机构进行的研究,无论是在巴基斯坦还是在最高级别进行的研究。结果表明,像印度和美国这样的敌对国家进行的研究认为,中巴经济走廊直接或间接地危及领土完整和权力差距。相比之下,在巴基斯坦或中国进行的机构研究中,媒体将中巴经济走廊视为该地区的经济发展和游戏规则改变者。调查结果还显示,巴基斯坦媒体在中巴经济走廊成功建设中的作用令人不快。
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引用次数: 0
IMPACT OF YOUTUBE EDUCATIONAL TUTORIALS ON THE ACADEMIC PERFORMANCE OF INTERMEDIATE STUDENTS OF LAHORE YouTube教育教程对拉合尔中级学生学习成绩的影响
Pub Date : 2021-01-15 DOI: 10.56536/jmes.v1i.1
Hooria Butt
The paper focuses on the impact of YouTube educational tutorials on the academic performance within the lenses of uses and gratification theory and of the students age ranging 17 to 19 and they were enrolled in grade 11 and 12. In this digital era everything has changed and the process of learning has also developed a lot. Now days the traditional learning is mixed with the digital learning and YouTube educational tutorials are one of the ways of digital learning. One can learn anything and everything with just one click from their home. Students get help for their academics from YouTube educational tutorials. It also helps student to increase their creativity and it is the need of the hour to incorporate this with the traditional learning. For the study, focus group discussion has been used for the research method. For the analysis of the data the technique of discourse analysis was used. The explains how students uses YouTube educational tutorials and gratify their needs. The results of the study show that YouTube educational are very famous in students for their studies and they take a lot of help in their studies from the tutorials.
本文主要研究了YouTube教育教程在使用和满足理论的视角下对学习成绩的影响,研究对象是17至19岁的11年级和12年级的学生。在这个数字时代,一切都改变了,学习的过程也有了很大的发展。如今,传统学习与数字学习相结合,YouTube教育教程是数字学习的一种方式。一个人可以学习任何东西和一切只需点击一下从他们的家。学生们可以从YouTube教育教程中获得学业上的帮助。它还可以帮助学生提高他们的创造力,将其与传统学习相结合是需要时间的。本研究采用焦点小组讨论作为研究方法。对数据的分析采用了语篇分析技术。它解释了学生如何使用YouTube教育教程并满足他们的需求。研究结果表明,YouTube教育在学生的学习中非常有名,他们从教程中获得了很多帮助。
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引用次数: 0
期刊
Journal of Media and Entrepreneurial Studies
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