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International Conference on Information Society (i-Society 2011)最新文献

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A fuzzy-based advisor for elections and the creation of political communities 一个基于模糊的选举和政治社区创建顾问
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978534
Luis Terán
The rapid increase of information on the Internet is currently a key issue when one is looking for relevant information. At the same time, in the political sector, the amount of available information about candidates and political parties is also increasing. This is becoming a significant problem for voters when they face election processes that require them to select their representatives from a big list of candidates since, in many cases, the candidates are relatively unknown to their constituents. Additionally, the creation of political communities interested in addressing political issues is a hurdle yet to overcome. In this work, an advisor for elections and creation of political communities based on fuzzy logic is presented. The recommendation engine works with a modified fuzzy c-means algorithm and the Sammon mapping technique used for visualization of recommendations. First results demonstrate the potential for building political communities and the stimulation of civic participation.
互联网上信息的快速增长是当前人们寻找相关信息时的一个关键问题。与此同时,在政治领域,关于候选人和政党的可用信息也在增加。这对选民来说是一个重大问题,因为他们需要从一大堆候选人中选出自己的代表,因为在许多情况下,选民对这些候选人的认识相对较低。此外,建立有兴趣解决政治问题的政治团体是一个有待克服的障碍。在这项工作中,提出了一个基于模糊逻辑的选举和政治社区创建顾问。推荐引擎使用改进的模糊c均值算法和用于推荐可视化的Sammon映射技术。第一个结果显示了建立政治社区和刺激公民参与的潜力。
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引用次数: 8
Towards a computer language for the i-society 迈向i-社会的计算机语言
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978454
K. Benecke, A. Hauptmann
In this paper it is argued that the i-society needs a computer languages for broad user classes. This language should be universally applicable on tables, documents, and sets of documents. Further, it should allow graphical representations and should be built on concepts, which are as simple as possible. We believe that the corresponding operations of this language should be taught not only in higher schools, but also in basic ones. If we look carefully to the examples of the paper we will observe that our language OttoQL can even be used in very early classes of the primary school. We believe that XML with the understanding of OttoQL is a good starting point for such a universal computer language. OttoQL is implemented over XML-files and tables and has some efficient operations, which are easy to use, as we believe, and a very promising file concept (h2o). Nevertheless, we believe that OttoQL and its efficiency can be improved by further concepts.
本文认为,当今社会需要一种面向广大用户阶层的计算机语言。这种语言应该普遍适用于表、文档和文档集。此外,它应该允许图形化表示,并且应该建立在尽可能简单的概念之上。我们认为,这种语言的相应操作不仅应该在高等学校教授,而且应该在基础学校教授。如果我们仔细观察论文中的例子,我们会发现我们的语言OttoQL甚至可以在小学的早期课程中使用。我们相信,理解了OttoQL的XML是这样一种通用计算机语言的良好起点。OttoQL是在xml文件和表上实现的,并且有一些高效的操作,我们相信这些操作很容易使用,并且是一个非常有前途的文件概念(h2o)。尽管如此,我们相信通过进一步的概念可以提高OttoQL及其效率。
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引用次数: 0
Towards a framework for the affective and emotional faces of usability 为可用性的情感面和情感面建立一个框架
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978511
Elaine C. S. Hayashi, M. Cecilia C. Baranauskas
Usability and accessibility have been guiding interaction designers in their endeavor for better user interfaces. Recently, emotions and human values are gaining space, demanding new directions for the design of systems. As an emerging subject, the need for models that associate emotions and affective quality with human-computer interaction design is still to be addressed. This paper presents a literature review and critical analysis about existing frameworks and models, organizing the state of the art in emotional quality, towards educational system design. This review puts in evidence the missing core in the subject. We then present the concept of Affectibility as the guiding point from which the use and design of system-user interaction could be treated. Similar to the concepts of Learnability and Playability, Affectibility refers to the aspects that make the system of good - or bad - affective, emotional and hedonic qualities, potentially evoking certain affective responses in the users.
可用性和可访问性一直指导着交互设计师努力创造更好的用户界面。最近,情感和人类价值正在获得空间,要求系统设计的新方向。作为一门新兴学科,需要将情感和情感质量与人机交互设计联系起来的模型仍然有待解决。本文对现有的框架和模型进行了文献回顾和批判性分析,组织了情感质量的艺术状态,用于教育系统设计。这篇综述证明了这门学科缺失的核心。然后,我们提出了情感的概念,作为指导点,从系统用户交互的使用和设计可以处理。与易学性和可玩性的概念类似,亲和性指的是使系统具有好或坏的情感、情感和享乐品质的方面,潜在地唤起用户的某些情感反应。
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引用次数: 5
Designing socio-cultural Learning Games: Challenges and lessons learned 设计社会文化学习型游戏:挑战和经验教训
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978508
Josef Froschauer, Max Arends, Doron Goldfarb, Martin Weingartner, D. Merkl
A considerable number of Learning Games have been published over the last years. Since there are no clear guidelines for developers, they may not always meet the learner's expectations. Games are a powerful mediator for learning, but flaws in planning and design can have a negative effect on their potential. This paper describes the design of two Serious Games in a socio-cultural context. Special interest is given to the challenges that appeared during the design process. The lessons we have learned are summarized in a list of guidelines that may also help other developers to design successful Learning Games.
在过去的几年里,已经有相当数量的学习游戏问世。由于开发人员没有明确的指导方针,他们可能并不总是满足学习者的期望。游戏是一种强大的学习媒介,但计划和设计上的缺陷可能会对其潜力产生负面影响。本文描述了两款严肃游戏在社会文化背景下的设计。特别关注的是在设计过程中出现的挑战。我们总结了一些指导原则,这些指导原则也可以帮助其他开发者设计出成功的学习型游戏。
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引用次数: 1
Building a system of indicators for measuring e-learning in on-campus higher education 构建高校校园网络学习评价指标体系
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978498
A. Bustamante, J. M. Sánchez-Torres
Considering the variety of focuses and the perceived lack of consensus found when measuring e-learning in higher education institutions, especially in campus courses under the scheme of blended learning, we propose a new system of indicators based on evidence found in systems of wide-scope indicators and other systems of specific-scope indicators; the former introduced as proposals by organizations and the latter as academic case studies. The work of building the proposal is based on benchmarking activities and statistical analysis of frequent observable elements in e-learning in both kind of systems of indicators. As a result, we introduce a set of categories, variables and indicators that aim to satisfy certain desired features in metrics for measuring the Information Society; this is a set of elements proposed to be validated near in the future through experimentation in on-campus courses in higher education.
考虑到在衡量高等教育机构的电子学习时,特别是在混合学习方案下的校园课程中发现的各种焦点和缺乏共识,我们提出了一种基于广义指标体系和其他特定范围指标体系中发现的证据的新指标体系;前者作为组织建议介绍,后者作为学术案例研究介绍。制定建议的工作是基于对两种指标系统中电子学习中经常可观察到的因素进行基准活动和统计分析。因此,我们引入了一组类别、变量和指标,旨在满足衡量信息社会的指标中的某些期望特征;这是一组建议在不久的将来通过高等教育的校园课程实验来验证的元素。
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引用次数: 0
Multiagent system to support place/space based mobile learning in city 多智能体系统支持城市中基于地点/空间的移动学习
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978510
A. B. Khan, M. Matskin
Different approaches have been developed to provide technical support for mobile learning. Most these approaches consider only the physical properties of learning environment. In this work, we not only focus on the physical/spatial dimension of the learning environment of the city, but also pay attention to the notion of Place which is a meaningful outcome of peoples understanding of Space. This paper illustrates how a theoretical conceptualization of Spaces and Places is mapped into a multi-agent framework called AGORA. It presents the design aspects of a mobile learning system, which uses software agents as its core functional units. We discuss how the theoretical concepts are used to define a technical solution to support mobile learning in a citywide context.
已经开发了不同的方法来为移动学习提供技术支持。这些方法大多只考虑学习环境的物理性质。在这个作品中,我们不仅关注城市学习环境的物理/空间维度,还关注Place的概念,这是人们对空间理解的一个有意义的结果。本文阐述了如何将空间和地点的理论概念化映射到称为AGORA的多智能体框架中。介绍了一个以软件代理为核心功能单元的移动学习系统的设计。我们讨论了如何使用理论概念来定义技术解决方案,以支持全市范围内的移动学习。
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引用次数: 5
An extension of trust and privacy in the initial adoption of online shopping: An empirical study 网络购物初期信任与隐私的延伸:一项实证研究
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978529
Y. Tseng, S. Kao, Tzai-Zang Lee, Chien-Hsing Wu
While on-line shopping is considered as a special type of e-service, the adoption rate of this service in Taiwan has been paid attention recently. The initial adoption of on-line shopping is the important driving force to further influence the use and continued use of this service. The model of Trust and technology acceptance model (TAM) in Gefen et al. has been well studied in on-line shopping and showed that understanding both the Internet technology and trust issue is important in determining behavioral intention to use. The model of Trust and Privacy in Chiu et al. has been well discussed the consumer repurchase intention in on-lion shopping. An extension of Trust and Privacy would be in more comprehensive manner to understand behavioral intention to use on-line shopping. The finding also reveals that privacy effects on trust. Based on the results of this study, practical implications for online shopping and theoretical implications are recommended. Furthermore, a large sample survey is used to empirically examine this framework.
虽然网上购物被认为是一种特殊的电子服务,但这项服务在台湾的采用率最近受到了关注。网上购物的最初采用是进一步影响这项服务的使用和持续使用的重要驱动力。Gefen等人的信任和技术接受模型(TAM)在网上购物中得到了很好的研究,并表明理解互联网技术和信任问题对于确定行为使用意愿很重要。Chiu等人的信任与隐私模型很好地讨论了在线购物中消费者的再购买意愿。信任和隐私的扩展将以更全面的方式了解使用网上购物的行为意图。这一发现还揭示了隐私对信任的影响。根据本研究的结果,提出对网上购物的实践启示和理论启示。此外,采用大样本调查对这一框架进行了实证检验。
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引用次数: 10
Semantic search for software architecture knowledge: A proposal for virtual communities environment 软件架构知识的语义搜索:一种虚拟社区环境的建议
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978450
A. Figueiredo, J. C. dos Reis, M. A. Rodrigues
Software architecture is crucial for the success of software development. Nevertheless, in many software projects the documentation of the architecture is a neglected activity. In this paper, we present a framework that enables the search for software architecture information in the artifacts generated in virtual communities for software development. A semantic search mechanism based on ontologies is used in the framework to retrieve not only architecture properties, but also the rationale behind decisions taken during the construction of the software.
软件架构对于软件开发的成功至关重要。然而,在许多软件项目中,体系结构的文档是一个被忽视的活动。在本文中,我们提出了一个框架,该框架支持在软件开发的虚拟社区中生成的工件中搜索软件体系结构信息。框架中使用了基于本体的语义搜索机制,不仅可以检索体系结构属性,还可以检索软件构建过程中所做决策背后的基本原理。
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引用次数: 0
An effective key management scheme for mobile heterogeneous sensor networks 一种有效的移动异构传感器网络密钥管理方案
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978516
Sarmad Ullah Khan, L. Lavagno, C. Pastrone, M. Spirito
The use of Wireless Sensor Networks (WSNs) has got great importance in many applications ranging from home and industrial applications to more sensitive military applications. In mobility context, such applications introduce new technological challenges for security. The resource constrained devices should be protected from various security attacks and provided with secure data communication. To this aim, a proper key management scheme supporting node mobility is required. In this paper, we present an effective key management scheme that can support node mobility in the heterogeneous sensor networks that consists of mobile sensor nodes with few fixed sensor nodes. The analytical and OMNET++ simulation results of our proposed scheme shows that it provides better network connectivity, consume less memory and has better network resilience against attacks.
无线传感器网络(WSNs)的使用在从家庭和工业应用到更敏感的军事应用等许多应用中都具有重要意义。在移动环境中,此类应用程序为安全性带来了新的技术挑战。对于资源受限的设备,应保护其免受各种安全攻击,并提供安全的数据通信。为此,需要适当的支持节点可移动性的密钥管理方案。在本文中,我们提出了一种有效的密钥管理方案,该方案可以支持由移动传感器节点和少量固定传感器节点组成的异构传感器网络中的节点移动。分析和omnet++仿真结果表明,该方案提供了更好的网络连通性,占用更少的内存,具有更好的网络抵御攻击的能力。
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引用次数: 17
Analyzing risks at architectural level 在架构级别分析风险
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978442
Mati Ullah Khan, Mansoor Munib, U. Manzoor, S. Nefti
Conventional risk analysis techniques do not necessarily cover all security aspects in software. Defects in a software design cannot be identified by simply looking for flaws in the code. Therefore, carrying out risk analysis at architecture level is important. In this paper, we have performed architectural risk analysis of Chromium (which is an open source web browser project) and a custom developed small sized web service. The method followed to carry out the analysis is a best practice approach described by Gary McGraw in his book Software Security: Building Security In.
传统的风险分析技术不一定涵盖软件中的所有安全方面。软件设计中的缺陷不能通过简单地寻找代码中的缺陷来识别。因此,在架构级别执行风险分析是很重要的。在本文中,我们对Chromium(一个开源web浏览器项目)和一个自定义开发的小型web服务进行了架构风险分析。执行分析所遵循的方法是Gary McGraw在他的《软件安全:构建安全》一书中描述的最佳实践方法。
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引用次数: 2
期刊
International Conference on Information Society (i-Society 2011)
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