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Collabra: A framework for cooperative Software Maintenance 协作软件维护框架
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978524
Ankur Gupta, S. Qureshi
Software Maintenance is a complex activity especially when performed by geographically distributed teams for long running projects or products spanning multiple versions. Additional factors such as attrition and outsourcing make it extremely challenging for software maintenance teams to meet quality requirements and ensure customer satisfaction. Even with the adoption of process-oriented approaches such as the Capability Maturity Model (CMM) along with MIS systems the challenges in software maintenance are not completely alleviated. This paper presents a framework for an intelligent collaborative environment - Collabra that supports smarter software maintenance. Built over existing configuration management tools like Clear Case and utilizing information from the bug and patch delivery databases, Collabra attempts to codify expert knowledge within the team. It also facilitates greater information sharing by organizing the team into a peer-to-peer content sharing network enabling greater collaboration. Collabra can greatly reduce the turnaround time for software maintenance activities by ensuring availability of the relevant information to the team members in a seamless manner.
软件维护是一项复杂的活动,特别是当由地理上分散的团队为长期运行的项目或跨越多个版本的产品执行时。诸如人员流失和外包等其他因素使得软件维护团队在满足质量需求和确保客户满意度方面极具挑战性。即使采用了面向过程的方法,如能力成熟度模型(Capability Maturity Model, CMM)和MIS系统,软件维护方面的挑战也没有完全减轻。本文提出了一个支持智能软件维护的智能协作环境框架——Collabra。建立在现有的配置管理工具(如Clear Case)之上,并利用来自bug和补丁交付数据库的信息,Collabra试图在团队中编纂专家知识。它还通过将团队组织到一个点对点内容共享网络中,从而促进更大的信息共享,从而实现更大的协作。Collabra通过确保以无缝的方式向团队成员提供相关信息,可以大大减少软件维护活动的周转时间。
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引用次数: 1
Distributed services and metadata flow in the Polish Federation of Digital Libraries 波兰数字图书馆联合会中的分布式服务和元数据流
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978505
C. Mazurek, M. Stroinski, M. Werla, J. Weglarz
The development of digital libraries in Poland was initiated about ten years ago with the start of the dLibra project. This project was aiming for the creation of a software package to facilitate building flexible digital libraries for scientific and cultural institutions. The success of the package and the idea behind it caused rapid increase of the number of digital libraries, reaching 60 on-line instances and 600 000 digital objects in the first half of 2011. Wide use of open protocols and metadata standards was the base for connecting these libraries into a country-scale infrastructure based on distributed services. The need for an integration point of several services induced the establishment of the PIONIER Network Digital Libraries Federation. This paper describes the current state of the digital libraries cyberinfrastructure in Poland, with a focus on two aspects of it - on services available for end-users, digital libraries creators and external systems, and on selective metadata streams flowing through the infrastructure. These selective streams allowed making a connection between Polish digital libraries and pan-European services like DART-Europe or Europeana. In case of Europeana it was the first metadata transfer with such scale of the distribution of source metadata providers.
波兰数字图书馆的发展始于大约十年前dLibra项目的启动。该项目旨在创建一个软件包,以促进为科学和文化机构建立灵活的数字图书馆。该软件包的成功及其背后的理念使数字图书馆的数量迅速增加,在2011年上半年达到了60个在线实例和60万个数字对象。开放协议和元数据标准的广泛使用是将这些图书馆连接到基于分布式服务的国家规模基础设施的基础。由于需要多种服务的集成点,因此建立了PIONIER网络数字图书馆联合会。本文描述了波兰数字图书馆网络基础设施的现状,重点关注它的两个方面——为最终用户、数字图书馆创建者和外部系统提供的服务,以及流经基础设施的选择性元数据流。这些选择性流使得波兰数字图书馆和泛欧洲服务(如DART-Europe或Europeana)之间建立了连接。在Europeana的案例中,这是第一次具有如此规模的源元数据提供商分布的元数据传输。
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引用次数: 3
E-application for didactic approach to e-learning 电子学习教学方法的电子应用
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978463
I. Šimonová, M. Bílek
In the paper the electronic application is introduced which was designed within the project “A flexible model of the ICT supported educational process reflecting individual learning styles” running at the Faculty of Informatics and Management, University of Hradec Kralove, Czech Republic since 2010. The main project objective is to verify whether accommodating individual learning styles results in increasing the level of learner's knowledge. The paper introduces the C. A. Johnston's approach to learning styles, including the Learning Combination Inventory which was applied to detect individual student's style. The results are considered by the application which was designed to generate and offer the appropriate type of study materials and related learning activities according to individual student's preferences, and thus enable to tailor the process of instruction to the student's needs.
本文介绍了电子应用程序,该应用程序是在“反映个人学习风格的ICT支持教育过程的灵活模型”项目中设计的,该项目自2010年起在捷克共和国赫拉德茨克拉洛韦大学信息与管理学院开展。该项目的主要目标是验证适应个人学习风格是否会提高学习者的知识水平。本文介绍了约翰斯顿的学习风格研究方法,包括用于检测学生个人风格的学习组合量表。应用程序会考虑这些结果,根据每个学生的喜好生成并提供适当类型的学习材料和相关的学习活动,从而能够根据学生的需要定制教学过程。
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引用次数: 0
An anonymous fair offline micropayment scheme 一个匿名公平的线下小额支付方案
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978474
Chun-I Fan, Yu-Kuang Liang, Chien-Nan Wu
A micropayment scheme provides an efficient way for electronic payment with small face value. It is suitable for environments that require frequent transactions such as pay-per-view movie, video streaming, etc. Recent researches on micropayment introduce additional properties such as user anonymity and fairness in micropayments. However, existing schemes may lose efficiency while achieving the new properties. In this paper, we propose an anonymous micropayment scheme which achieves user anonymity and fairness at the same time. Besides, the broker's participation in the proposed scheme is offline. The user can make multiple payments with single withdrawal, and that is more efficient. Our scheme is a postpaid micropayment scheme which is more attractive to users compared with a prepaid one. To our knowledge, it is the first micropayment scheme meeting the above properties simultaneously.
小额支付方案为小额电子支付提供了一种有效的方式。它适用于需要频繁交易的环境,如按次付费的电影、视频流等。近年来对小额支付的研究引入了用户匿名性和公平性等附加属性。然而,现有的方案在实现新特性的同时可能会失去效率。本文提出了一种匿名小额支付方案,同时实现了用户匿名性和公平性。此外,该券商对拟议方案的参与是线下的。用户可以一次取款多次付款,效率更高。我们的方案是一种后付费的小额支付方案,与预付费相比,它对用户更有吸引力。据我们所知,这是第一个同时满足上述属性的小额支付方案。
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引用次数: 9
The creativity of bloggers: From the perspective of network embeddedness 博客的创造力:基于网络嵌入性的视角
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978473
Hsiu-Hua Cheng
Blogs change the ways to acquire information and the ways to present creativity. Bloggers share their creative ideas and articles on blogs. These creations (such as articles or figures) can make visitors stick on blogs and can bring in streams of people. Thus, it is important for blog services providers (BSP) to stir up bloggers to develop creativity. This study incorporates creativity theory and perspective of network embeddedness to explain the antecedents of bloggers' creativity. A model of the blogger's creativity was proposed in this paper. In this model, network embeddedness (structural embeddedness and relational embeddedness) positively influences the blogger's creativity. Besides, the blogger's motivation and integration capability are key moderators which positively moderate the relationship between network embeddedness and creativity in the research model. Understanding this issue will contribute to creativity research agenda and will help BSP to obtain advantages.
博客改变了获取信息和展现创造力的方式。博客在博客上分享他们的创意和文章。这些创作(如文章或图形)可以让访问者粘在博客上,并带来人流量。因此,对于博客服务提供商(BSP)来说,激发博客作者的创造力是非常重要的。本研究结合创造力理论和网络嵌入视角来解释博主创造力的前因。本文提出了一个博主创造力的模型。在这个模型中,网络嵌入性(结构嵌入性和关系嵌入性)正向影响博主的创造力。此外,博主的动机和整合能力是研究模型中网络嵌入性与创造力关系的关键调节因子。了解这个问题将有助于创造力研究议程,并将帮助BSP获得优势。
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引用次数: 1
1 GB at 1 MBPS: Cost of information society 1mbps下1gb:信息社会的成本
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978486
Janardan Choubey, Bhaskar Choubey
This paper provides a snapshot of costs involved in a domestic internet connection in the developing world to understand the basis of the growth of information society. Using data taken from various internet service providers and converting it to US Dollars using both direct conversion rate as well as purchasing power parity, the cost of net from an individual's point of view is analysed. The study suggests that basic internet is still costly in major parts of world to encourage meaningful growth of information society.
本文提供了发展中国家国内互联网连接成本的快照,以了解信息社会增长的基础。使用从各种互联网服务提供商获取的数据,并使用直接汇率和购买力平价将其转换为美元,从个人角度分析了网络成本。该研究表明,在世界主要地区,为了鼓励信息社会的有意义的发展,基础互联网仍然是昂贵的。
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引用次数: 0
A fuzzy-based advisor for elections and the creation of political communities 一个基于模糊的选举和政治社区创建顾问
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978534
Luis Terán
The rapid increase of information on the Internet is currently a key issue when one is looking for relevant information. At the same time, in the political sector, the amount of available information about candidates and political parties is also increasing. This is becoming a significant problem for voters when they face election processes that require them to select their representatives from a big list of candidates since, in many cases, the candidates are relatively unknown to their constituents. Additionally, the creation of political communities interested in addressing political issues is a hurdle yet to overcome. In this work, an advisor for elections and creation of political communities based on fuzzy logic is presented. The recommendation engine works with a modified fuzzy c-means algorithm and the Sammon mapping technique used for visualization of recommendations. First results demonstrate the potential for building political communities and the stimulation of civic participation.
互联网上信息的快速增长是当前人们寻找相关信息时的一个关键问题。与此同时,在政治领域,关于候选人和政党的可用信息也在增加。这对选民来说是一个重大问题,因为他们需要从一大堆候选人中选出自己的代表,因为在许多情况下,选民对这些候选人的认识相对较低。此外,建立有兴趣解决政治问题的政治团体是一个有待克服的障碍。在这项工作中,提出了一个基于模糊逻辑的选举和政治社区创建顾问。推荐引擎使用改进的模糊c均值算法和用于推荐可视化的Sammon映射技术。第一个结果显示了建立政治社区和刺激公民参与的潜力。
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引用次数: 8
Platform of electronic marketing for development of ICTs applications 开发信息通信技术应用的电子营销平台
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978488
L. F. Pedraza, C. Hernandez, O. S. Parra
This paper presents the design of a platform of electronic marketing called “MiMercado”, aimed at the community of Ciudad Bolivar locality in Bogota Colombia. The platform allows the offering of products and services to local residents and aims to improve competitiveness and economic development of local enterprises; especially small and medium enterprises, allowing in the process the creation of new market opportunities and business objectives. Also in this paper is shown a socio-economic study of the Ciudad Bolivar locality, that allow the reader to be located in the society above which the platform is implemented, finally is submitted the structural design and application software deployed in a virtual server on the Internet.
本文提出了一个电子营销平台的设计,称为“米梅卡多”,针对社区的Ciudad玻利瓦尔地方在哥伦比亚波哥大。该平台允许向当地居民提供产品和服务,旨在提高当地企业的竞争力和经济发展;特别是中小企业,允许在这个过程中创造新的市场机会和企业目标。本文还对Ciudad Bolivar地区进行了社会经济研究,使读者能够置身于平台实施的社会之上,最后提出了在互联网虚拟服务器上部署的结构设计和应用软件。
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引用次数: 1
Fine artists of the world unite: Bridging heterogeneous distributed open data sources of fine art 全世界的美术工作者联合起来:架起异构分布的美术开放数据源的桥梁
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978440
F. Buchanan, N. Capanni, H. González-Vélez
The sources of information on the Web relating to Fine Art and in particular to Fine Artists are numerous, heterogeneous, and distributed. Data relating to the biographies of an artist, images of their artworks, location of the art-works, and exhibition reviews invariably reside in distinct and seemingly unrelated sources. This paper presents a solution to the problems of heterogeneity and distribution of Fine Art Data. The techniques of intelligent information retrieval and classification are examined as methods to retrieve and classify web-based information on the subject of Fine Art and Artists. A prototype computer application, implanted in Java coupled with XML, demonstrates a possible solution to the problem. This constructs relevant links between heterogeneous sources of Fine Art data by aggregating, classifying and re-presenting it, in an intelligent and automated manner. Open data from a variety of web resources are utilised, including The Guardian's Open-Platform, The Brooklyn Museum's API, and The Victoria and Albert Museum's API. In re-presenting this information via a Web interface, the project increases the accessibility of Fine Art Data.
网络上有关美术,特别是美术艺术家的信息来源是众多的、异构的和分布的。与艺术家的传记、他们的作品的图像、艺术作品的位置和展览评论有关的数据总是存在于不同的、看似不相关的来源中。本文提出了一种解决美术数据异构和分布问题的方法。智能信息检索和分类技术作为检索和分类基于web的美术和艺术家主题信息的方法进行了研究。在Java中植入了一个与XML结合的原型计算机应用程序,演示了解决该问题的可能方案。这将以一种智能和自动化的方式,通过聚合、分类和重新呈现,在异构的美术数据来源之间构建相关的链接。来自各种网络资源的开放数据被利用,包括卫报的开放平台,布鲁克林博物馆的API,维多利亚和阿尔伯特博物馆的API。在通过Web界面重新呈现这些信息时,该项目增加了Fine Art Data的可访问性。
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引用次数: 1
Adaptive learning objects repository structure towards unified E-learning 面向统一电子学习的自适应学习对象存储库结构
Pub Date : 2011-06-27 DOI: 10.1109/I-SOCIETY18435.2011.5978480
N. Matar
This paper presents a new structure for Adaptive Learning Object Repository (ALOR) towards unified Web-based educational systems. The need for adaptability in the current e-learning systems has been outlined in many different researches, due to the negative effect of “one-size-fits-all” approach in the development of educational courseware. Different systems have been introduced as prototypes towards providing adaptability in a smaller scope of two or three courses, and no definite solution or a framework has been provided for “Adaptive Unified E-learning Repositories”. The objectives of the “ALOR” approach is to provide adaptability in unified e-learning environments, where more than one university and multiple faculties can participate in adding and updating learning objects such as documents, audio/video files, etc. The ALOR structure will give the student the privilege of accessing a dedicated learning space where he can view and interact with the course materials that have been adapted to suit his preferred learning style using video, audio and kinesthetic materials.
针对统一的基于web的教育系统,提出了一种新的自适应学习对象库(ALOR)结构。由于“一刀切”的教育课件开发方法的负面影响,许多不同的研究已经概述了当前电子学习系统对适应性的需求。不同的系统作为原型被引入,以在较小的范围内提供两到三门课程的适应性,并且没有为“自适应统一电子学习存储库”提供明确的解决方案或框架。“ALOR”方法的目标是在统一的电子学习环境中提供适应性,在这种环境中,多个大学和多个学院可以参与添加和更新学习对象,如文档、音频/视频文件等。ALOR结构将给予学生访问专用学习空间的特权,在那里他可以查看并与课程材料进行交互,这些课程材料已通过视频,音频和动觉材料改编,以适应他喜欢的学习风格。
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引用次数: 17
期刊
International Conference on Information Society (i-Society 2011)
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