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2022 IEEE International Conference on Consumer Electronics - Taiwan最新文献

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Robust Lane Detection via Filter Estimator and Data Augmentation 基于滤波估计和数据增强的鲁棒车道检测
Pub Date : 2022-07-06 DOI: 10.1109/ICCE-Taiwan55306.2022.9869116
Yao–Ming Zhang, S. Lin, Tzu-Hsiang Chou, Sin-Ye Jhong, Yung-Yao Chen
Lane detection is an important topic in the self-driving system. Having a stable lane detection system will assist the self-driving cars to make decisions in order to bring a more comfortable and safe driving environment to the driver. In this paper, we use a network architecture composed of Encoder-Decoder with a Feature Shift Aggregator between them to make the prediction more comprehensive; through our dataset, we found that some problems such as glitches occur when changing lanes. In this regard, we use Data Augmentation and Filter respectively to solve the problem. Finally, the network achieves the result accuracy rate of SOTA on the TuSimple dataset.
车道检测是自动驾驶系统中的一个重要课题。拥有稳定的车道检测系统将有助于自动驾驶汽车做出决策,从而为驾驶员带来更加舒适和安全的驾驶环境。在本文中,我们使用了一个由编码器-解码器组成的网络架构,并在它们之间添加了一个特征移位聚合器,使预测更加全面;通过我们的数据集,我们发现一些问题,如小故障,发生在变道。在这方面,我们分别使用Data Augmentation和Filter来解决问题。最后,该网络在TuSimple数据集上实现了SOTA的结果准确率。
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引用次数: 2
Implementation of a Real-time Uneven Pavement Detection System on FPGA Platforms 基于FPGA平台的路面不平整实时检测系统的实现
Pub Date : 2022-07-06 DOI: 10.1109/ICCE-Taiwan55306.2022.9869054
Wen-Hui Chen, H. Hsu, Yu‐Chen Lin
Potholes or uneven road surfaces can lead to flat tires, suspension damage, or even accidents. A real-time uneven pavement detection system can provide drivers with information beforehand to reduce car damage and safety risk. It also can be used to inform road repair and maintenance departments to save the efforts of manual inspection. The proposed real-time detection system employs the YOLO-v4 algorithm as the detection model followed by quantization using the Vitis-AI framework for model compression so that the developed system can be performed on the Xilinx FPGA platform without compromising on accuracy and speed. Experimental results show that the proposed system can obtain 28 FPS with four-thread running at 300 MHz.
坑洼不平的路面会导致轮胎漏气、悬挂损坏,甚至发生事故。不平整路面实时检测系统可以提前为驾驶员提供信息,降低车辆损坏和安全风险。它也可以用来通知道路维修和养护部门,节省人工检查的工作量。本文提出的实时检测系统采用YOLO-v4算法作为检测模型,然后使用Vitis-AI框架进行量化模型压缩,从而使所开发的系统可以在Xilinx FPGA平台上运行,而不会影响精度和速度。实验结果表明,该系统在四线程运行频率为300 MHz的情况下可以获得28 FPS。
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引用次数: 0
A mobile IoT system for the detection and prevention of vehicular collisions 用于检测和预防车辆碰撞的移动物联网系统
Pub Date : 2022-07-06 DOI: 10.1109/ICCE-Taiwan55306.2022.9869177
Aris S. Canto, Pedro V.S. Matias, Rafael O. Moreira, Thyago A. Sampaio, Adriano E. Santos, D. F. Luiz, Celso B. Carvalho, W. S. S. Júnior
Due to the increasing number of drivers on the highways, we are exposed to an increasing probability of acci-dents. Collisions between vehicles can cause serious health and economic problems. In this work, we propose a system that uses a set of sensors, a microcontroller and a mobile application (Android) to notify emergency contacts and to inform the location of the accident. We define range metrics that prevent and indicate possible safety zones (safe, alert and danger). Additionally, we perform collision and rollover estimation of the vehicle. Finally, it sends reports with data from the events generated during the vehicle traffic. In terms of results, it was found that the performance is adequate for the proposed application.
由于高速公路上的司机越来越多,我们面临事故的可能性越来越大。车辆之间的碰撞会造成严重的健康和经济问题。在这项工作中,我们提出了一个系统,该系统使用一组传感器、一个微控制器和一个移动应用程序(Android)来通知紧急联系人并通知事故的位置。我们定义范围度量来防止和指示可能的安全区域(安全、警戒和危险)。此外,我们对车辆进行碰撞和侧翻估计。最后,它发送带有车辆交通期间生成的事件数据的报告。结果表明,其性能足以满足所提出的应用。
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引用次数: 1
Taking Cat Ears to Improve the Facial Emotions of Virtual YouTuber to Enhance the Immersion of Readers 利用猫耳改善虚拟YouTuber的面部表情,增强读者的沉浸感
Pub Date : 2022-07-06 DOI: 10.1109/ICCE-Taiwan55306.2022.9869288
Tzu-Hsuan Yeh, Saiau-Yue Tsau
Facial expressions are an essential part of the communication channel for humans, so people's eyes will focus on facial expressions when talking [1]. This research has provided a cat-ear animated accessory to help Virtual Youtuber solve the stone face problem and insufficient emotional communication.
面部表情是人类交流渠道的重要组成部分,因此人们在交谈时会将目光集中在面部表情上[1]。本研究提供了一个猫耳动画配件,帮助Virtual Youtuber解决石头脸问题和情感交流不足。
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引用次数: 0
Effects of Haptic and Visual Senses on Angle Perception for Networked Virtual Environments 触觉和视觉对网络虚拟环境角度感知的影响
Pub Date : 2022-07-06 DOI: 10.1109/ICCE-Taiwan55306.2022.9869123
Y. Ishibashi, Jianlin Ma, K. Psannis
In this paper, we examine effects of haptic and visual senses on human angle perception for networked virtual environments by QoE (Quality of Experience) assessment. Each subject can touch angles in a 3D virtual space through a haptic interface device as well as watching them. By making a comparison among three cases, we clarify each effect of the two senses. One case uses only haptic sense, another case employs only visual sense, and the other case utilizes both senses. As a result, we can quantitatively confirm that the visual sense can differentiate angles more easily than the haptic sense.
在本文中,我们通过QoE(体验质量)评估来研究触觉和视觉对网络虚拟环境中人类角度感知的影响。每个受试者都可以通过触觉接口设备触摸3D虚拟空间中的角度,并观看它们。通过对三种情况的比较,阐明了两种感官的作用。一种情况下只使用触觉,另一种情况下只使用视觉,另一种情况下使用两种感官。因此,我们可以定量地证实,视觉比触觉更容易区分角度。
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引用次数: 0
Action and Assembly Time Measurement System of Industry Workers using Jetson Nano 基于Jetson Nano的工业工人动作与装配时间测量系统
Pub Date : 2022-07-06 DOI: 10.1109/ICCE-Taiwan55306.2022.9869028
M. O. Silva, Gustavo M. Torres, Myke D. M. Valadão, E. V. C. U. Mattos, Antônio M. C. Pereira, Matheus S. Uchôa, Lucas M. Torres, N. ValneyM., Victor L. G. Cavalcante, José E. B. S. Linhares, Adriel V. Dos Santos, Agemilson P. Silva, Caio F. S. Cruz, Rômulo Fabrício, Ruan J. S. Belém, Lucas Fujita, Felipe A.A. Araújo, Carlos A. Monteiro, Thiago B. Bezerra, W. S. S. Júnior, Celso B. Carvalho
In this work, conducted by three partners, called UFAM/CETELI, Envision (TPV Group) and ICTS, we present an embedded system capable of recognizing actions and measuring the assembly time of human workers on an industrial production line. The system is composed of machine learning algorithms and the embedded platform NVIDIA Jetson Nano. In terms of performance, the system achieved rates (best case) 91%.
在这项由UFAM/CETELI、Envision (TPV Group)和ICTS三个合作伙伴进行的工作中,我们提出了一个嵌入式系统,能够识别工业生产线上人类工人的动作并测量其组装时间。该系统由机器学习算法和嵌入式平台NVIDIA Jetson Nano组成。在性能方面,系统达到了91%(最好的情况)。
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引用次数: 0
Image Blending-assisted Few-Shot Cross-Domain Similarity Learning and Adaptation Tasks for Ambiguous Hazardous Incidents 图像混合辅助的模糊危险事件的少镜头跨域相似性学习和自适应任务
Pub Date : 2022-07-06 DOI: 10.1109/ICCE-Taiwan55306.2022.9868990
Jirayu Petchhan, S. Su
Nowadays, machine learning technology is growing exponentially, our research integrates AI and digital twin and/or transformation implemented in a wide range of industries. The issues can be seen in the fields which is the use of knowledge from both the virtual and physical world adapted all the way through. Part of obvious issue seems similar to deep transfer learning, such a domain shift occurrence during two domains. Hence, our proposed framework was developed to learn domain-invariant representation through Kernel Higher-order Tensor Matching (KHoM) and emphasized by cross-domain similarity learning via SoftTriple. Results, where are evaluated on public dataset and new fatal circumstance data, have been investigated that our framework is able to diminish discrepant domains from transferable on higher-level feature domain-invariant lightly on a less exemplary adaptations, but be obtained tremendously by the backing of the recognizability and realizing of object homogeneity through learning the likeness.
如今,机器学习技术呈指数级增长,我们的研究将人工智能和数字孪生和/或转型集成在广泛的行业中实施。这些问题可以在使用虚拟世界和物理世界的知识的领域中看到。部分明显的问题似乎类似于深度迁移学习,这样的领域转移发生在两个领域。因此,我们提出的框架是通过核高阶张量匹配(kom)来学习域不变表示,并通过SoftTriple来强调跨域相似性学习。结果,在公共数据集和新的致命环境数据上进行了评估,研究结果表明,我们的框架能够在不太典型的适应上减少高级别特征域上可转移的差异域-不变性,但通过学习相似性来获得可识别性和实现对象同质性的巨大支持。
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引用次数: 0
An Indoor Surveillances System Using Fisheye Camera and YOLOV4 Object Detection 鱼眼摄像机和YOLOV4目标检测的室内监控系统
Pub Date : 2022-07-06 DOI: 10.1109/ICCE-Taiwan55306.2022.9869038
C. Hsieh, Quanbin Zhang, Zece Chen
Currently, most indoor surveillance systems employ conventional cameras in a monitored place to have full coverage. However, there are still uncovered areas under surveillance because of the limitation of conventional cameras, for example, the shooting angle restriction. To alleviate the problem, this paper presents a surveillance system based on a fisheye or 360-degree panoramic camera and YOLOv4 object detection. The proposed approach consists of four stages: (i) capture panoramic images, (ii) convert the captured image into a conventional image, (iii) detect objects, that is, human objects, and (iv) record them if necessary. The proposed approach will reduce costs, save installation time, and eliminate areas uncovered in a surveillance system.
目前,大多数室内监控系统在一个被监控的地方使用传统摄像机来实现全覆盖。然而,由于传统摄像机的限制,例如拍摄角度的限制,仍然有一些未被监视的区域。为了解决这一问题,本文提出了一种基于鱼眼或360度全景摄像机和YOLOv4目标检测的监控系统。提出的方法包括四个阶段:(i)捕获全景图像,(ii)将捕获的图像转换为常规图像,(iii)检测物体,即人类物体,以及(iv)在必要时记录它们。所提出的方法将降低成本,节省安装时间,并消除监视系统中未发现的区域。
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引用次数: 0
Supplementary Physical Device for In-Depth Augmented Reality Touring of Architectural Heritage Sites 建筑遗址深度增强现实旅游辅助物理设备
Pub Date : 2022-07-06 DOI: 10.1109/ICCE-Taiwan55306.2022.9869009
Nan-Ching Tai, Jia-Ling Wu, Chih-Yi Yeh
Augmented reality (AR) that can overlay the interactive digital contents on real scenes has advanced the breadth and depth of the guided tour for architectural heritages. However, it increases the demand for precision in identifying real scenes without physical AR target installation for flexible and natural exploration. In this study, a customized physical convertible stand for a tablet computer that captures an extendable physical target object was developed to calibrate captured scenes and on-site viewing. The developed stand ensures an improved AR touring experience in receiving complex knowledge regarding visited cultural heritage sites.
增强现实技术(AR)可以将交互式数字内容覆盖在真实场景上,提高了建筑遗产导览的广度和深度。然而,它增加了对识别真实场景的精度要求,而无需物理AR目标安装,以实现灵活和自然的探索。在本研究中,开发了一种用于平板电脑的定制物理可转换支架,用于捕获可扩展的物理目标对象,以校准捕获的场景和现场观看。开发的展台确保了增强现实旅游体验的改善,以接收有关参观文化遗产遗址的复杂知识。
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引用次数: 0
Biometric User Identification by Forearm EMG Analysis 前臂肌电图分析的生物识别用户识别
Pub Date : 2022-07-06 DOI: 10.1109/ICCE-Taiwan55306.2022.9869268
Matus Pleva, Š. Korečko, D. Hládek, Patrick A. H. Bours, Markus Hoff Skudal, Y. Liao
The recent experience in the use of virtual reality (VR) technology has shown that users prefer Electromyography (EMG) sensor-based controllers over hand controllers. The results presented in this paper show the potential of EMG-based controllers, in particular the Myo armband, to identify a computer system user. In the first scenario, we train various classifiers with 25 keyboard typing movements for training and test with 75. The results with a 1-dimensional convolutional neural network indicate that we are able to identify the user with an accuracy of 93% by analyzing only the EMG data from the Myo armband. When we use 75 moves for training, accuracy increases to 96.45% after cross-validation.
最近使用虚拟现实(VR)技术的经验表明,用户更喜欢基于肌电(EMG)传感器的控制器而不是手动控制器。本文的结果显示了基于肌电图的控制器的潜力,特别是Myo臂带,以识别计算机系统用户。在第一个场景中,我们用25个键盘输入动作训练各种分类器,用75个键盘输入动作进行训练和测试。使用一维卷积神经网络的结果表明,仅通过分析来自Myo臂环的肌电图数据,我们就能够以93%的准确率识别用户。当我们使用75个动作进行训练时,经过交叉验证,准确率提高到96.45%。
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引用次数: 2
期刊
2022 IEEE International Conference on Consumer Electronics - Taiwan
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