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Sky luminance distribution model based on the information method and ant colony system 基于信息方法和蚁群系统的天空亮度分布模型
IF 2.5 3区 工程技术 Q1 Engineering Pub Date : 2022-02-01 DOI: 10.1177/14771535211038292
Y. He, X. Zhang, L. Quan, D. Shi, Y. Zhang
This study presents a novel model to estimate the sky luminance distribution (SLD) using the information method based on the research results of the SLD and atmospheric optics theory. The ant colony system of complex optimisation heuristic algorithms is used to analyse and optimise the influencing factors of sky luminance. The SLD using the information method is universal and is not related to geographical, latitudinal or climatic conditions. First, a simple and clear sky classification method is proposed. Then, a model framework is constructed. Using the ant colony system, the effects of the sky luminance elements are analysed and optimised, and numerical expressions for the coefficients of the relative luminance distribution are obtained. Finally, the proposed model is compared with other sky models (Perez’s model, the Commission Internationale de l’Eclairage model and Igawa’s all-sky model). The results show that the proposed model offers significant advantages for generating a universal SLD. Moreover, the information method SLD model can significantly enrich the coverage of the reference sky, and it avoids the shortcomings of existing sky models.
基于天空亮度分布的研究成果和大气光学理论,提出了一种利用信息方法估算天空亮度分布的新模型。采用复杂优化启发式算法的蚁群系统对天空亮度的影响因素进行分析和优化。使用信息方法的SLD具有普遍性,与地理、纬度或气候条件无关。首先,提出了一种简单的晴空分类方法。然后,构建模型框架。利用蚁群系统对天空亮度元素的影响进行了分析和优化,得到了相对亮度分布系数的数值表达式。最后,将提出的模型与其他天空模型(Perez的模型、国际委员会的模型和Igawa的全天空模型)进行了比较。结果表明,该模型在生成通用SLD方面具有显著优势。此外,信息方法的SLD模型可以显著丰富参考天空的覆盖范围,避免了现有天空模型的不足。
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引用次数: 1
Lighting conditions in physiotherapy centres: A comparative field study 物理治疗中心的照明条件:实地比较研究
IF 2.5 3区 工程技术 Q1 Engineering Pub Date : 2022-01-22 DOI: 10.1177/14771535211046521
L. Zaniboni, M. Sarey Khanie, G. Pernigotto, J. Toftum, A. Gasparella, B. Olesen
Visual comfort plays a central role in building occupants’ comfort, well-being and productivity. It is therefore fundamental to meet the occupants’ visual and lighting needs, carefully accounting for the room layout, usage and activities. In this framework, physiotherapy centres constitute a peculiar case since they are occupied by therapists and patients from different age groups, engaged in various activities performed in different positions in the rooms, and affected by different health issues. Lighting quality and satisfaction were monitored in four physiotherapy centres in Northern Italy and Denmark. Subjective assessments were compared with objective illuminance measurements at the task areas, and the sites were also analysed in terms of window and architectural features. Moreover, the interaction between visual and other environmental perceptions was studied. The results revealed: (1) positive influence of daylight access on the satisfaction of occupants; (2) occupants’ complaints about low lighting levels associated with artificial lighting being unable to provide 300 lx and natural light not balancing this lack of illumination; and (3) lower satisfaction among therapists, who also showed the tendency to assess their environmental perception more globally, since correlations between light and daylight satisfaction and other stimuli were observed when comfort issues were present.
视觉舒适在建筑居住者的舒适、幸福和工作效率中起着核心作用。因此,满足居住者的视觉和照明需求是基本的,仔细考虑房间的布局、使用和活动。在这一框架内,物理治疗中心是一个特殊的情况,因为它们由来自不同年龄组的治疗师和患者占用,他们在房间里以不同的姿势从事各种活动,并受到不同健康问题的影响。在意大利北部和丹麦的四个物理治疗中心监测照明质量和满意度。将主观评估与任务区域的客观照度测量进行比较,并对场地的窗户和建筑特征进行分析。此外,还研究了视觉感知和其他环境感知之间的相互作用。结果表明:(1)采光对居住者满意度有积极影响;(2)住户抱怨由于人工照明无法提供300度照度而引致的低照度,而自然光又无法平衡照明不足的情况;(3)治疗师的满意度较低,他们也倾向于更全面地评估他们的环境感知,因为当舒适问题存在时,观察到光线和日光满意度与其他刺激之间的相关性。
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引用次数: 2
Correspondence: A new two-step approach for evaluating discomfort from glare 通信:一种新的评估眩光不适的两步方法
IF 2.5 3区 工程技术 Q1 Engineering Pub Date : 2022-01-03 DOI: 10.1177/14771535211071133
K. S. Hickcox, S. Fotios, B. Abboushi, Naomi J Miller
While the de Boer scale is widely used to measure discomfort from glare, commonly in studies of pedestrian-scale outdoor lighting, its design has several problems that lead to noise in the data and in turn to continued disagreement about the prediction of discomfort. The de Boer scale is a 9-point categorical scale in which the odd numbered categories are labelled with magnitude descriptors (Figure 1). Problems with the scale include uncertainty about what the magnitude descriptors mean, inconsistent labelling of discomfort magnitudes between studies, in some versions it is not possible to respond that there is no discomfort, the anomaly that the higher number (9) is the lower degree of discomfort, and that it is uncertain where lies the borderline between comfort and discomfort (BCD). Note, for example, that while Schmidt-Clausen and Bindels cited de Boer and Schreuder as a source for their scale (Figure 1) the labels of points 7 and 9 were satisfactory and unnoticeable in that source. We propose here an alternative approach for rating discomfort from glare (Figure 2), as developed through discussions in the IESNA technical committee Discomfort Glare in Outdoor Nighttime Environments, and at the workshop on methods for measuring discomfort from glare at the CIE 2021 midterm conference. This is a twostep procedure. First, the subject is asked, “While viewing the scene as instructed, are you experiencing discomfort from glare?” with the response options being ‘Yes’ or ‘No’. This provides a participant with an equal opportunity to respond that discomfort is or is not being experienced. If the response to this first step is ‘Yes’, then the second step is to evaluate the degree of discomfort using a 6-point scale. In this scale, only the end points are labelled, with descriptors intended to be less ambiguous than those of the de Boer scale, and in which the higher number (6) corresponds to higher amount of discomfort. The two steps allow two approaches for analysing discomfort: the percentage of responses indicating that glare was experienced, and the mean rating for the second part. The two steps further allow analysis of the percentage of people expressing discomfort as a means of estimating the BCD. We offer this proposal in the hope that other researchers will consider using it, either as the main evaluation scale or in parallel with a researcher’s preferred scale. We do not propose that this will solve ongoing issues in the evaluation of discomfort from glare, but that it is an attempt to reduce the noise in responses. We do not propose that the scale originally devised by de Boer was incorrect, but that time and language translation Figure 1 Example of a 9-point scale used for evaluation of discomfort from glare. This version was used in the study by Schmidt-Clausen and Bindels
虽然de Boer量表被广泛用于测量眩光带来的不适,通常用于行人规模的户外照明研究,但其设计存在几个问题,导致数据中存在噪音,进而导致对不适预测的持续分歧。de Boer量表是一个9分的分类量表,其中奇数类别用数量级描述符标记(图1)。该量表的问题包括数量级描述符含义的不确定性,研究之间不适程度的标记不一致,在某些版本中不可能回答没有不适,异常数字(9)越高不适程度越低。而且不确定舒适和不适的界限在哪里。例如,请注意,虽然Schmidt-Clausen和Bindels引用de Boer和Schreuder作为他们量表的来源(图1),但在该来源中,第7点和第9点的标签是令人满意的,并且不引人注目。我们在这里提出了一种评估眩光不适的替代方法(图2),该方法是通过IESNA技术委员会在室外夜间环境中的不适眩光的讨论,以及在CIE 2021中期会议上测量眩光不适方法的研讨会上开发的。这是一个两步的过程。首先,受试者被问到:“在按照指示观看场景时,你是否感到眩光不适?”,回答选项为“是”或“否”。这为参与者提供了一个平等的机会来回应是否经历过不适。如果对第一步的回答是“是”,那么第二步就是用6分制来评估不舒服的程度。在这个量表中,只有终点被标记,其描述符比de Boer量表的描述符更明确,其中数字(6)越高对应的不适程度越高。这两个步骤允许两种分析不适的方法:表明经历过眩光的反应的百分比,以及第二部分的平均评级。这两个步骤进一步允许分析表达不适的人的百分比,作为估计BCD的一种手段。我们提出这一建议,希望其他研究人员将考虑使用它,要么作为主要的评估量表,要么与研究人员的首选量表并行。我们并不认为这将解决持续存在的评估眩光不适的问题,但这是一种减少响应噪音的尝试。我们并不是说最初由de Boer设计的量表是不正确的,而是时间和语言的翻译是不正确的(图1)用于评估眩光不适的9分量表的例子。施密特-克劳森和宾德尔斯在研究中使用了这个版本
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引用次数: 2
Evaluation methodology for light sources used to illuminate highly photosensitive artwork 用于照明高度光敏艺术品的光源的评价方法
IF 2.5 3区 工程技术 Q1 Engineering Pub Date : 2022-01-03 DOI: 10.1177/14771535211051564
Z. Li, F. Zhang, X. Song, R. Dang
Spectral energy radiated by light sources is the primary source of colour damage in highly photosensitive artworks (HPAs). However, spectral power distributions differ for different light sources, and the absorption and reflection characteristics of different materials, when irradiated by each narrow spectral energy band, also differ. This could result in large differences in the degree of radiation damage for materials under the same lighting intensity. In this paper, the suitability of different light sources used to illuminate HPAs was experimentally investigated over a long period of time by irradiating nine types of typical HPA materials with 10 different narrow-band light sources. By analysing the colour difference data of the illuminated material against the amount of exposure, a mathematical model relating the spectral composition and the damage to the colour of HPA materials was obtained. Based on this, a colour damage evaluation equation for light sources used for lighting HPAs was proposed. Finally, the equations were discussed using an example.
光源辐射的光谱能量是高光敏艺术品(hpa)颜色损伤的主要来源。然而,不同光源的光谱功率分布不同,不同材料在每个窄光谱能带照射时的吸收和反射特性也不同。这可能导致相同光照强度下材料的辐射损伤程度差异很大。本文通过10种不同的窄带光源对9种典型的HPA材料进行长时间照射,实验研究了不同光源对HPA材料的适用性。通过分析被照射材料的色差数据与曝光量的关系,得到了光谱组成与HPA材料颜色损伤之间的数学模型。在此基础上,提出了用于高亮度照明的光源颜色损伤评价方程。最后,通过一个算例对方程进行了讨论。
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引用次数: 0
Opinion: Wellbeing, mood and uncertainty 观点:幸福感、情绪和不确定性
IF 2.5 3区 工程技术 Q1 Engineering Pub Date : 2022-01-01 DOI: 10.1177/14771535211071134
P. Boyce
It is frequently claimed that appropriate lighting can improve the wellbeing of people and change their mood. Such claims should be treated with caution, not because such effects do not occur but rather because such effects are matters of probability rather than certainty. There are three factors that contribute to the uncertainty. The first is simply a matter of definition. The Oxford Dictionary defines wellbeing as being healthy, happy or prosperous. This definition is so wide as to be useless for the identification of lighting effects. There is hardly any aspect of life that cannot contribute to an individual’s wellbeing, positively or negatively. With such a capacious definition it would be a miracle if the visual environment could not be shown to affect wellbeing so something more specific is required to be sure of any claimed effect. Mood is somewhat more closely defined as the way you are feeling at a particular time. This implies mood is a transient state of human emotion. Lighting can certainly influence mood. The second is the possibility of interference from aspects of life other than the visual environment. For example, a restaurant that is attractively lit for a romantic evening will not contribute to a positive mood if the couple cannot hear each other’s endearments. And it is not just the physical environment that matters. There is also the influence of human interaction. Entering a room filled with people one dislikes is likely to darken one’s mood, regardless of the way the room is lit. Mood is inherently labile. About the only situation when lighting can reliably change mood is when it causes visual discomfort. Then the salience of lighting increases and the probability of a negative effect on mood increases. However, very few lighting designers set out to cause visual discomfort. Claims of lighting’s beneficial effects onmood are generally framed in positive terms and it is these positive effects that are subject to interference. The third is the duration of the effect. The positive impact of lighting on mood is likely to be greatest for people unfamiliar with the installation, but how long will that effect be sustained. Familiarity is likely to reduce the impact of the lighting on mood, without any interference from other factors. Therefore, when considering claims of lighting enhancing wellbeing and mood, it is necessary to ask a number of questions. What is meant by wellbeing?What facets of mood are desired?Was mood only affected by the lighting in closely controlled laboratory conditions? How likely are these to occur in the real world? How will the lit space be used? Will people be familiar with the space? And so on. The main point to remember is that the further the outcome is from the operation of the visual system, the more likely it is other non-visual factors will interfere, or, to paraphrase the poet John Clare, the closer to the fountain, the purer runs the stream.
人们经常声称,适当的照明可以改善人们的健康,改变他们的情绪。这种说法应该谨慎对待,不是因为这样的影响不会发生,而是因为这样的影响是概率问题,而不是确定性问题。造成这种不确定性的因素有三个。首先是一个简单的定义问题。《牛津词典》将幸福定义为健康、快乐或富足。这个定义太过宽泛,以致于对灯光效果的识别毫无用处。生活中几乎没有任何方面不能对个人的幸福做出贡献,无论是积极的还是消极的。有了这样一个宽泛的定义,如果视觉环境不能被证明影响幸福感,那将是一个奇迹,所以需要更具体的东西来确定任何声称的影响。情绪的定义更接近于你在特定时间的感觉。这意味着情绪是人类情感的一种短暂状态。灯光当然会影响情绪。其次是视觉环境以外的生活方面的干扰可能性。例如,在一个浪漫的夜晚,一个灯火辉煌的餐厅,如果情侣们听不到彼此的亲爱之情,就不会有积极的情绪。而且影响的不仅仅是物理环境。还有人际交往的影响。进入一个满是自己不喜欢的人的房间,不管房间的光线如何,都会让人的情绪变暗。情绪本来就不稳定。只有当光线引起视觉上的不适时,才会可靠地改变情绪。然后,灯光的显著性增加,对情绪产生负面影响的可能性增加。然而,很少有灯光设计师打算引起视觉上的不适。照明对情绪的有益影响的说法通常都是积极的,而这些积极的影响往往会受到干扰。第三是效果的持续时间。对于不熟悉灯光装置的人来说,灯光对情绪的积极影响可能最大,但这种影响能持续多久呢?熟悉度可能会减少灯光对情绪的影响,而不会受到其他因素的干扰。因此,当考虑到照明能改善健康和情绪的说法时,有必要提出一些问题。幸福是什么意思?情绪的哪些方面是需要的?在严格控制的实验室条件下,情绪只受灯光的影响吗?这些在现实世界中发生的可能性有多大?如何使用照明空间?人们会熟悉这个空间吗?等等......要记住的重点是,结果离视觉系统的操作越远,其他非视觉因素就越有可能干扰,或者,用诗人约翰·克莱尔的话来说,离喷泉越近,水流就越纯净。
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引用次数: 0
Corrigendum to Virtual reality in lighting research: Comparing physical and virtual lighting environments 照明研究中的虚拟现实的勘误表:比较物理和虚拟照明环境
IF 2.5 3区 工程技术 Q1 Engineering Pub Date : 2022-01-01 DOI: 10.1177/14771535211070917
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引用次数: 0
Editorial: Women’s safety 社论:女性的安全
IF 2.5 3区 工程技术 Q1 Engineering Pub Date : 2022-01-01 DOI: 10.1177/14771535211071135
S. Fotios
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引用次数: 0
Erratum to How can electric lighting contribute to human health and well-being? 电气照明如何促进人类健康和福祉?
IF 2.5 3区 工程技术 Q1 Engineering Pub Date : 2022-01-01 DOI: 10.1177/14771535211070926
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引用次数: 0
Algorithm for real-time colour mixing of a five-channel LED system while optimising spectral quality parameters 优化光谱质量参数的五通道LED系统实时混色算法
IF 2.5 3区 工程技术 Q1 Engineering Pub Date : 2021-12-27 DOI: 10.1177/14771535211058096
A. Eissfeldt, TQ Khanh
Multichannel LED luminaires with more than three channels offer the advantage to vary the spectrum and keeping the chromaticity steady. However, the optimisation calculations of various quality metrics are a challenge for real-time implementation, especially for the limited resources of a luminaire’s microcontroller. Here, we present a method in which a five-channel system is simulated with a quickly solvable 3-channel system by defining virtual channels, each consisting of two LED channels. An analysis of the influence of the parameterisation of the virtual valences on various quality metrics is presented. It shows how these parameters must be set at the time of the mixing calculation, in order to optimise the desired quality aspect. The mixing calculation can thus be carried out in real-time without high hardware requirements and is suitable for further developments, for example, to compensate for colour drift of the LEDs through sensor feedback.
具有超过三个通道的多通道LED灯具提供了变化光谱和保持色度稳定的优势。然而,各种质量指标的优化计算对于实时实现来说是一个挑战,特别是对于灯具微控制器有限的资源。在这里,我们提出了一种方法,通过定义虚拟通道,每个通道由两个LED通道组成,用快速解决的3通道系统模拟五通道系统。分析了虚拟价参数化对各种质量指标的影响。它显示了如何在混合计算时必须设置这些参数,以优化所需的质量方面。因此,混合计算可以在没有高硬件要求的情况下实时进行,并且适用于进一步的开发,例如,通过传感器反馈来补偿led的颜色漂移。
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引用次数: 0
An examination of range effects when evaluating discomfort due to glare in Singaporean buildings 在评估新加坡建筑物中眩光引起的不适时,范围效应的检查
IF 2.5 3区 工程技术 Q1 Engineering Pub Date : 2021-12-27 DOI: 10.1177/14771535211047220
MG Kent, J. Jakubiec
This article discusses ratings of visual discomfort from glare across different buildings located in Singapore. These data were used to determine if range effects influence the vertical illuminance values for the same ratings of visual discomfort when the category rating procedure is used. The effect occurs when maxima and minima vertical illuminance (i.e. the range) vary across buildings. Our analyses showed that with a higher vertical illuminance range in a building, the mean vertical illuminance value for the same criterion of visual discomfort also increased. The results suggest that the effect caused by different ranges of measured vertical illuminance present across the buildings biased the ratings of visual discomfort. Although these effects may be unavoidable in some buildings that have vastly different levels of light, the data suggest that the overall range of vertical illuminance must be carefully evaluated when predicting visual discomfort. Matching these conditions may enable vertical illuminance to provide more reliable evaluations of discomfort due to glare.
这篇文章讨论了新加坡不同建筑的眩光视觉不适等级。这些数据被用来确定如果距离效应影响垂直照度值相同等级的视觉不适,当使用类别评级程序。当建筑物的最大和最小垂直照度(即范围)不同时,就会产生这种效果。我们的分析表明,随着建筑物垂直照度范围的增加,同一视觉不适标准的平均垂直照度值也会增加。结果表明,不同的垂直照度测量范围所造成的影响对视觉不适的评分有偏差。虽然这些影响在一些光线水平差异很大的建筑物中可能是不可避免的,但数据表明,在预测视觉不适时,必须仔细评估垂直照度的总体范围。匹配这些条件可以使垂直照度对眩光引起的不适提供更可靠的评估。
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引用次数: 7
期刊
Lighting Research & Technology
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