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Learning Design From Day One of Undergraduate Studies 从本科学习的第一天开始学习设计
Pub Date : 2022-06-26 DOI: 10.5957/imdc-2022-340
R. Birmingham
All engineering courses, including naval architecture, have to ensure that the students gain a firm grasp of both analysis and synthesis techniques. However there is a significant difference between how these two are dealt with in educational programmes: analysis techniques are conventionally taught in detail and extensively throughout the three or four years of an undergraduate course, while synthesis is often ignored until the final stages of a degree programme, and then dealt with in a relatively cursory fashion. This is understandable as analysis techniques are far more involved, and require many hours of study to grasp and, more fundamentally, it can be asked, how can you synthesise a solution without first learning to analyse and evaluate it? However naval architects are essentially designers, so it would clearly be beneficial if our students were learning the entire process of design, meaning both analysis and synthesis, from the earliest stages of their programmes. This paper will report on the recent experience at Newcastle University where, following a review and reorganisation of our undergraduate programmes, design theory and practice has been introduced to the course from day one. In the paper the rational for the reorganisation will be briefly outlined, but the main focus of the paper will be on the teaching and learning process, which has involved presenting the students with a series of paper and cardboard boat design challenges that they have to respond to by undertaking design-and-build exercises throughout the first semester of their course. Despite the students having little of no knowledge of analysis techniques the challenges introduce them to the concepts of elicitation, creativity, synthesis, optimisation, satisfycing, evaluating, and of virtual prototyping. The paper will conclude with a student led review of the value of this approach.
所有的工程课程,包括造船,都必须确保学生牢固掌握分析和综合技术。然而,在教育课程中处理这两者的方式有很大的不同:分析技术通常在三到四年的本科课程中被详细和广泛地教授,而综合通常被忽略,直到学位课程的最后阶段,然后以相对粗略的方式处理。这是可以理解的,因为分析技术要复杂得多,需要很多小时的学习才能掌握,更根本的是,你可以问,如果不先学会分析和评估,你怎么能合成一个解决方案?然而,造船师本质上是设计师,所以如果我们的学生从他们项目的最初阶段就学习设计的整个过程,包括分析和综合,这显然是有益的。本文将报告纽卡斯尔大学最近的经验,在对我们的本科课程进行审查和重组后,设计理论和实践从第一天起就被引入到课程中。在论文中,将简要概述重组的原因,但论文的主要重点将放在教学过程上,这涉及到向学生展示一系列纸和纸板船设计挑战,他们必须通过在整个第一学期的课程中进行设计和建造练习来应对。尽管学生对分析技术知之甚少,但挑战向他们介绍了启发、创造力、综合、优化、满足、评估和虚拟原型的概念。这篇论文将以学生领导的对这种方法的价值的回顾来结束。
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引用次数: 0
Innovative Maritime Design Education at NHL Stenden University of Applied Sciences NHL斯坦德应用科学大学创新海事设计教育
Pub Date : 2022-06-26 DOI: 10.5957/imdc-2022-260
C. Kooij, Sietske de Geus-Moussault, H. Koelman
To educate ship designers of the future, NHL Stenden University of Applied Sciences aims to continuously innovate education  and update the curriculum, for example looking at digitally enabled education. In agreement with this Design Based Education (DBE) has been introduced, a new educational concept. In DBE, students work on projects that are provided by industry partners with core subjects providing the required information to successfully complete the projects. Another endeavour is the introduction of the BSc minor “Advanced Engineering Tools for ShipX”, where X is shorthand for design and operation. This course is concentrated on engineering tools and methods that have emerged in the (construction) industry over the past decades. Because quite some tools are implemented in software, the minor starts with a programming course. However, the emphasis of the minor is not on programming, but on algorithms and algorithmic thinking. For programming languages come and go, while smart algorithms remain to serve us for centuries. Additionally in the BSc, gamification is used to educate an old trade: ship stability. Students experience the primary behaviour of a raft and the forces that act upon it in virtual reality. Afterwards the theory will have to be elaborated a bit more, and the students will have to practice with calculations, but first comes the understanding and only then the math. The master Marine Shipping Innovation focusses on maritime professionals that want to expand their knowledge and learn to innovate. Many students have several years of industry experience and bring with them their expertise and knowledge. A trade they share with their teachers who also combine their teaching job with an additional job in industry. The master offers on demand education, where students can select from a wide range of subjects to further expand their knowledge. At traditional universities, the focus lies on fundamental research, for example, design methods and design tools. Research at universities of applied science is more practical in nature. Engineering in general and the maritime industry specifically is very practical and the application of research is of high interest to the industry. For that reason the major Marine Technology has been selected to run a pilot for a post master applied research program called a Professional Doctorate (PD). The pilot starts in 2022 and currently the implementation of this program is in full swing. In short, this article will discuss the education innovations in both the bachelor and master programs for Marine Technology. It will discuss how the changes are implemented and what the effect is on the education. Finally it will discuss the current steps that are taken to successfully introduce the Professional Doctorate.
为了培养未来的船舶设计师,NHL斯坦德应用科学大学的目标是不断创新教育和更新课程,例如研究数字化教育。与此相适应,设计基础教育(DBE)这一新的教育理念应运而生。在DBE中,学生从事由行业合作伙伴提供的项目,核心科目提供成功完成项目所需的信息。另一项努力是引入BSc辅修课程“ShipX的高级工程工具”,其中X是设计和操作的简写。本课程的重点是在过去几十年中(建筑)行业中出现的工程工具和方法。因为相当多的工具是在软件中实现的,所以辅修课程从编程课程开始。然而,辅修课程的重点不是编程,而是算法和算法思维。因为编程语言来来去去,而智能算法却为我们服务了几个世纪。此外,在BSc中,游戏化被用来教育一个古老的行业:船舶稳定性。学生们在虚拟现实中体验木筏的主要行为和作用在木筏上的力。之后,理论将被进一步阐述,学生将不得不练习计算,但首先是理解,然后才是数学。硕士海运创新专注于海事专业人士,想要扩大他们的知识和学习创新。许多学生有几年的行业经验,并带来了他们的专业知识。他们和他们的老师分享这个行业,他们的老师也把他们的教学工作和工业上的额外工作结合起来。硕士课程提供按需教育,学生可以从广泛的科目中进行选择,以进一步扩展他们的知识。在传统大学,重点是基础研究,例如设计方法和设计工具。应用科学大学的研究本质上更具有实践性。总的来说,工程和海事工业是非常实用的,研究的应用是工业的高度兴趣。因此,海洋技术专业被选定为博士后应用研究项目“专业博士(PD)”的试点。试点将于2022年启动,目前项目的实施正如火如荼。简而言之,本文将讨论海洋技术学士和硕士课程的教育创新。它将讨论如何实施这些变化以及对教育的影响。最后,将讨论目前为成功引进专业博士学位所采取的步骤。
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引用次数: 0
Applying Acausal Physics-Based Modeling and Model-Based Systems Engineering to Improve System Model Scalability and Reusability 应用基于因果物理的建模和基于模型的系统工程提高系统模型的可扩展性和可重用性
Pub Date : 2022-06-26 DOI: 10.5957/imdc-2022-355
Sarah Chu, C. Johnstone, M. Balchanos, Michael J. Steffens, D. Mavris
The idea of a digital enterprise has caught traction recently as an efficient and novel means of enhancing the design, verification, validation, manufacturing, and operational processes around complex and integrated systems. The Office of Naval Research (ONR) has demonstrated interest in the digital enterprise as a means of both expanding its use of Unmanned Surface Vehicles (USVs) and scaling them to more complex use cases. The growing wave of digital engineering influence stands to augment current engineering lifecycle processes by enabling the development of digital twins and new practices around them such as virtual experimentation. These new practices will rapidly reduce the time and cost of system development and certification and, if done correctly, will accelerate the evolution of unmanned surface vehicles. However, for these systems to be trusted to operate in the way envisioned by the ONR and larger Defense industry, several issues surrounding digital model creation must be addressed. The purpose of this study was two-fold. Firstly, to investigate a methodology for digital twin creation and virtual experimentation by developing a modelling and simulation dashboard around a prototypical unmanned surface. Secondly, to investigate potential solutions to lack of scalability and reusability in classical physics-based modelling techniques and improved digital enterprise architecting by connecting model simulation to model definition and stakeholder requirements. The first phase revolved around using both physics and data-driven information from the system to capture its behavior in three layers of interest: dynamic, electrical, and thermal. A model was created and simulated in a digital testbed to explore how improved physical and digital experimentation could reduce uncertainty in model performance. The results of this phase suggested that the spiral development approach taken to virtual experimentation platform and digital twin development could reduce the cost of system verification and validation if scaled. One part of the second phase showed that by modeling operational activities and requirements, the overall system functionality can be identified as well as any gaps in the architecture that need to be addressed. This helps identify new requirements for the USV and ensures that the process of data gathering during virtual experimentation is better understood. The structural model is then transformed into an analytical model for the actual simulation of the system. The other part of the second phase focused on causal model development using the Modelica system modelling language as a means of improving scalability. The same unmanned surface vehicle in phase one was recreated and simulated in the Dymola environment. The results were compared against experimental data from phase one and show that the Modelica model solved faster, was simpler to implement, and was more easily adapted to more complex systems than the original state-equation
最近,数字企业的概念作为一种有效和新颖的手段,在复杂和集成的系统周围增强设计、验证、验证、制造和运营流程,引起了人们的关注。美国海军研究办公室(ONR)对数字企业表现出兴趣,将其作为扩大无人水面车辆(usv)使用并将其扩展到更复杂用例的一种手段。不断增长的数字工程影响浪潮将通过推动数字双胞胎的发展和围绕它们的新实践(如虚拟实验)来增强当前的工程生命周期过程。这些新的实践将迅速减少系统开发和认证的时间和成本,如果做得正确,将加速无人水面车辆的发展。然而,为了使这些系统能够按照ONR和更大的国防工业所设想的方式运行,必须解决围绕数字模型创建的几个问题。这项研究的目的有两个。首先,通过围绕原型无人表面开发建模和仿真仪表板,研究数字孪生创建和虚拟实验的方法。其次,通过将模型仿真与模型定义和利益相关者需求联系起来,研究经典的基于物理的建模技术和改进的数字企业架构中缺乏可扩展性和可重用性的潜在解决方案。第一阶段围绕着使用来自系统的物理和数据驱动信息来捕获其三个感兴趣层的行为:动态、电和热。建立了一个模型,并在数字测试平台上进行了模拟,以探索改进的物理和数字实验如何减少模型性能的不确定性。这一阶段的结果表明,采用螺旋开发方法进行虚拟实验平台和数字孪生开发,如果规模化,可以降低系统验证和验证的成本。第二阶段的一部分表明,通过对操作活动和需求进行建模,可以确定整个系统功能以及需要解决的体系结构中的任何缺口。这有助于确定USV的新要求,并确保更好地理解虚拟实验期间的数据收集过程。然后将结构模型转化为系统实际仿真的解析模型。第二阶段的另一部分侧重于使用Modelica系统建模语言作为改进可伸缩性的手段进行因果模型开发。在Dymola环境中对第一阶段的无人水面飞行器进行了重建和模拟。将结果与第一阶段的实验数据进行了比较,结果表明,与原始的基于状态方程的模型python代码相比,Modelica模型求解速度更快,实现更简单,更容易适应更复杂的系统。
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引用次数: 0
Design Methodology State-of-the-Art Report 设计方法学最新报告
Pub Date : 2022-06-26 DOI: 10.5957/imdc-2022-301
S. O. Erikstad, B. Lagemann
Marine systems design methodology is continuously evolving. On a strategic level, we have seen four major evolutionary tracks emerging from the sequential, iterative process captured in the classical design spiral. One is a model-based systems engineering approach that removes iterations by a structured mapping from needs to functions, and further to form elements that are finally synthesized into a complete design. Another is a set-based strategy, where a large number of designs are generated and analysed, from which one or a few solutions are selected for further development. A third direction is a holistic optimization strategy where the major steps in the spiral model are integrated onto a common platform that enables the automatic identification of one or a few balanced, preferable solutions. Finally, as a strategy towards improved competitiveness through standardization in a typical engineered-to-order industry, we have seen the emergence of modular architectures combined with configuration-based design methods. Across these four evolutionary tracks there have been several more focused developments on different levels of maturity. This includes design-for-sustainability, simulation of operations, design-for-flexibility to handle uncertainty and change, and design of wind-assisted vessels. Finally, we have pointed to some emerging developments that we find promising but have yet to mature into having a significant impact on industry level applications. This includes artificial intelligence and machine learning, extended system boundaries, and digital twin technologies.
船舶系统设计方法不断发展。在战略层面上,我们已经看到了经典设计螺旋中顺序迭代过程中出现的四条主要进化轨迹。一种是基于模型的系统工程方法,它通过从需求到功能的结构化映射,并进一步形成最终合成为完整设计的元素,来消除迭代。另一种是基于集合的策略,即生成并分析大量设计,从中选择一个或几个解决方案进行进一步开发。第三个方向是整体优化策略,将螺旋模型中的主要步骤集成到一个公共平台上,从而能够自动识别一个或几个平衡的优选解决方案。最后,在典型的按订单设计的行业中,作为通过标准化提高竞争力的策略,我们已经看到模块化架构与基于配置的设计方法相结合的出现。在这四条进化轨迹中,在不同的成熟度水平上有几个更集中的发展。这包括可持续性设计、操作模拟、处理不确定性和变化的灵活性设计,以及风力辅助船舶的设计。最后,我们指出了一些新兴的发展,我们发现它们很有前景,但尚未成熟,无法对行业级应用程序产生重大影响。这包括人工智能和机器学习、扩展系统边界和数字孪生技术。
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引用次数: 0
Advancing Automation in Early-Stage Navy Ship System Design 推进早期海军舰艇系统设计自动化
Pub Date : 2022-06-26 DOI: 10.5957/imdc-2022-235
J. Chalfant
Ship systems, such as the electrical distribution and thermal management systems, are larger, more complex, and more integrated than ever before due to the radical increase in electrical power used by new sensor and weapons systems, the resulting large thermal load placed on cooling systems, and the advances in integration of ship, mission and machinery control systems.  Thus, there is a significant need for greater detail in ship system design to be provided earlier in the ship design process.  Advances in computing capability over recent years allow an increase in detail of early-stage ship designs along with a simultaneous increase in the number of ship designs explored, facilitating design processes such as set-based design. This paper describes a body of work that provides a methodology for semi-automated design of ship systems, allowing the programmatic creation and analysis of ship systems under the guidance of the user, assembled from pre-designed templates and tailored to the ship design.  We refer to this overall methodology as Templating. The ultimate goal is a software tool which takes as input a set of pre-designed system segments, termed templates, and integrates them into a fully functioning system model in a ship design, with all components appropriately sized and located. The resultant system model provides metrics such as size, weight and complexity. Further, the model is available for system simulation under various operational conditions to provide metrics such as efficiency and survivability while also allowing exploration of reconfigurability, reliability, maintainability, and a host of other “ilities.” The Templating process and software is fully integrated into the U.S. Navy’s early-stage design tool suite. The process for creating a fully functional ship system from templates requires several steps: Assembly of the templates into a logically connected system by copying relevant templates into the ship design and connecting them appropriately to one another. This yields a logically appropriate one-line diagram with components placed in an approximate geographic position within the ship. Determination of the capacity of each component. Since the templating capability facilitates the creation of ship systems from an assembly of parts or system sub-sections, it is not possible to determine the required capacity of each element of a system until the system is fully assembled with all loads and sources connected and placed in three-dimensional space. An algorithm has been developed to determine the maximum amount of energy handled by each component given any possible alignment of the system. Dimensioning of each component based on the capacity required. Physics-based sizing algorithms for a variety of component types are under exploration. Final placement of the components in three-dimensional space. A methodology for automatically arranging components in a ship design in a manner that eliminates overlaps, provides spaci
船舶系统,如配电和热管理系统,比以往任何时候都更大、更复杂、更集成,这是由于新型传感器和武器系统所使用的电力急剧增加,导致冷却系统的大热负荷,以及船舶、任务和机械控制系统集成的进步。因此,在船舶设计过程的早期提供船舶系统设计的更多细节是非常必要的。近年来,计算能力的进步使得早期船舶设计的细节增加,同时探索的船舶设计数量也增加,从而促进了设计过程,如基于集合的设计。本文描述了一系列工作,为船舶系统的半自动化设计提供了一种方法,允许在用户的指导下对船舶系统进行程序化的创建和分析,从预先设计的模板中组装,并根据船舶设计进行定制。我们将这种整体方法称为template。最终目标是一个软件工具,它将一组预先设计的系统部分(称为模板)作为输入,并将它们集成到船舶设计中的全功能系统模型中,所有组件都具有适当的大小和位置。生成的系统模型提供了诸如大小、重量和复杂性之类的度量。此外,该模型可用于各种操作条件下的系统仿真,以提供诸如效率和生存能力等度量,同时还允许探索可重构性、可靠性、可维护性和许多其他“能力”。模板过程和软件完全集成到美国海军的早期设计工具套件中。从模板中创建功能齐全的船舶系统的过程需要几个步骤:通过将相关模板复制到船舶设计中,并将它们适当地相互连接,将模板组装成逻辑连接的系统。这产生了一个逻辑上合适的单线图,其中组件放置在船上的大致地理位置。确定每个组件的容量。由于模板功能有助于从部件或系统子部分的组装中创建船舶系统,因此在系统完全组装并将所有负载和源连接并放置在三维空间中之前,不可能确定系统中每个元素的所需容量。已经开发出一种算法来确定给定系统任何可能的对齐方式下每个组件处理的最大能量。根据所需容量确定每个组件的尺寸。各种组件类型的基于物理的分级算法正在探索中。组件在三维空间中的最终位置。一种在船舶设计中自动排列组件的方法已经开发出来,该方法可以消除重叠,提供组件之间的间距,并最大限度地减少连接长度。本文概述了模板化过程和每个步骤的基本算法,并举例说明了模板化的方法,并论证了模板化所带来的功能促进了船舶早期设计过程中的自动化系统设计。
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引用次数: 0
Role Of Design and Operational Deficiencies on Occupational Accidents Onboard Merchant Ships 设计和操作缺陷在商船职业事故中的作用
Pub Date : 2022-06-26 DOI: 10.5957/imdc-2022-344
O. Turan, R. Kurt, Beatriz Navas de Maya, Courteney Flower, Hadi Bantan, O. Arslan, Esma Uflaz
Although, occupational injuries and fatalities onboard merchant ships show decreasing trends over the years, they are still significantly above the rates observed in the land based industries. This study critically evaluates the maritime occupational injuries and fatalities in international merchant shipping over the last 20 years by reviewing the reported studies and publications; available major data sources and taxonomies around the world with an aim of identifying the causes of those injuries and fatalities. The study, also present the detailed results of the systematic analysis of occupational accident database highlighting main causal factors. The analyses are carried out by studying the injuries and fatalities separately, in order to have a deeper understanding and better identification of the circumstances leading to injuries and fatalities. The study also presents the design and operational deficiencies leading to occupational accidents onboard merchant ships. Results of the data analyses clearly indicate that fall overboard of a person is the top immediate causal factor for fatalities, while slips, trips and falls on the same level is the top immediate causal factor for injuries.
尽管近年来商船上的职业伤害和死亡人数呈下降趋势,但仍明显高于陆上工业。本研究通过审查报告的研究和出版物,批判性地评估了过去20年来国际商船中的海上职业伤害和死亡;世界各地现有的主要数据来源和分类,目的是确定这些伤害和死亡的原因。本研究还详细介绍了对职业事故数据库进行系统分析的结果,突出了主要原因。分析是分别研究受伤和死亡个案,以便更深入地了解和更准确地识别导致受伤和死亡的情况。本研究亦指出导致商船职业事故的设计及操作缺陷。数据分析的结果清楚地表明,人从船上落水是导致死亡的首要直接原因,而在同一高度上滑倒、绊倒和跌倒是导致受伤的首要直接原因。
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引用次数: 0
Educating the Next Generation Marine Systems Design Engineer – The NTNU Perspective 培养下一代船舶系统设计工程师-台大视角
Pub Date : 2022-06-26 DOI: 10.5957/imdc-2022-267
B. Asbjørnslett, P. O. Brett, B. Lagemann, S. O. Erikstad
At the Norwegian University for Science and Technology (NTNU) in Trondheim we have a long tradition for education Master of Science candidates in naval architecture and marine technology for both the Norwegian and global maritime industry. Currently we graduate approximately 120 MSc candidates each year. Until now, they have typically been employed by the three major export industries in Norway, being shipping and shipbuilding, offshore oil and gas, and fisheries and aquaculture, though increasingly offshore renewable energy has become a major employer. In this paper we will report on how we plan to further develop our study programme, both marine technology in general, and marine systems design in particular. It is our experience from previous IMDC conferences that sharing and discussing this topic among peer educational institutions in this field is important for both new ideas and insights as well as feedback and quality assessment We believe there are four major forces that will have the highest influence on the marine technology study programmes: That sustainability will be a key driver in all aspects of marine systems design towards 2050, and that we must equip future MSc graduates with both the fundamental (systems) knowledge as well as quantitative tools, models and methods on a level far beyond where we are today. That all aspects of digitalization will continue to be a major development force. One aspect will be the products and systems to be designed and operated in an industry where digital twins, cyber-physical systems, remote and autonomous operations and zetabytes of data are becoming household concepts. Another aspect is the tools, models and methods applied for analysis, optimization, visualization and communication where we in the educational sector have experienced a substantial leap under and in the wake of the Corona pandemic. That creativity, student engagement and innovation will play a more central role in engineering programmes. The CDIO (Conceive, Design, Implement, Operate) education framework adopted by many universities reflects this, and CDIO has is central in the overall educational strategy at NTNU. That a systems perspective with corresponding models, methods and tools will be even more important for the next generation naval architects. A relevant illustration of this is the recognition that the 2050 IMO targets for emission reductions cannot be resolved by singular efforts such as improved hull forms or new engine technologies, but will require the concerted contribution from many initiatives related to the ship itself, its concepts of operation, as well as the operating context at large including fuel infrastructure, technology developments, regulations and economic incentives. Without systems competencies our graduates will fail to meet the expectations from both the maritime industry as well as the society at large. In our proposed paper we will present both the changes that we have already implemented
在特隆赫姆的挪威科技大学(NTNU),我们有着悠久的传统,为挪威和全球海运业提供船舶建筑和海洋技术方面的理科硕士学位。目前,我们每年约有120名硕士研究生毕业。到目前为止,他们通常受雇于挪威的三大出口行业,即航运和造船、海上石油和天然气、渔业和水产养殖,尽管海上可再生能源越来越多地成为主要雇主。在本文中,我们将报告我们如何计划进一步发展我们的研究计划,包括一般的海洋技术,特别是海洋系统设计。根据我们以往IMDC会议的经验,在该领域的同行教育机构之间分享和讨论这一主题对于新的想法和见解以及反馈和质量评估都很重要。我们认为有四种主要力量将对海洋技术研究计划产生最大的影响:到2050年,可持续性将成为海洋系统设计各个方面的关键驱动力,我们必须为未来的硕士毕业生提供基础(系统)知识以及定量工具、模型和方法,其水平远远超过我们今天的水平。认为数字化将继续成为各方面发展的主要力量。一个方面将是在一个数字孪生、网络物理系统、远程和自主操作以及zeb数据正在成为家喻户晓的概念的行业中设计和操作的产品和系统。另一个方面是用于分析、优化、可视化和沟通的工具、模型和方法,我们教育部门在冠状病毒大流行期间和之后经历了重大飞跃。创造力、学生参与度和创新将在工程课程中发挥更重要的作用。许多大学采用的CDIO(构思、设计、实施、运营)教育框架反映了这一点,CDIO在台大的整体教育战略中处于中心地位。具有相应模型、方法和工具的系统视角对下一代造船师来说将更加重要。这方面的一个相关例证是,认识到2050年国际海事组织的减排目标不能通过改进船体形式或新发动机技术等单一努力来解决,而是需要与船舶本身、其操作概念以及整个操作环境(包括燃料基础设施、技术发展、法规和经济激励)有关的许多倡议的协同贡献。如果没有系统能力,我们的毕业生将无法满足海事行业以及整个社会的期望。在我们的建议文件中,我们将介绍我们为应对这些挑战而已经实施的改革和迄今取得的成果,并概述我们未来继续改进的策略。
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引用次数: 0
Current State of the Vessel.JS Library: A Web-Based Toolbox for Maritime Simulations 船舶。js库的现状:一个基于web的海上模拟工具箱
Pub Date : 2022-06-26 DOI: 10.5957/imdc-2022-271
H. Gaspar
This paper presents the current state of the open and collaborative Vessel.JS library, firstly introduced at the 2018 edition of IMDC. The new features of the library are discussed via available online examples. The core of the paper uses a newly developed web-based online ship simulator as guiding example, where the ship, sea and environment are constructed using the library and its dependencies. Norwegian University of Science and Technology (NTNU) research vessel Gunnerus is used as example for the ship and maneuverability model. The landscape is based on an open map from Trondheim municipality, joint by the library with the sea and sky. The bridge and control center uses the OpenBridge library for the instruments, a result from a recent cooperation between NTNU and Oslo School of Architecture (Oslo, Norway). The whole platform is available online and can be modified and improved by peers. A discussion is included in the last part of the paper about how recent studies in digital twin standards can be implemented in the mentioned example using web technologies. The paper concludes with a proposal for re-use of the available model and a call to open and collaborative development in maritime design.
本文介绍了开放和协作的Vessel.JS库的现状,该库首次在2018年版IMDC上介绍。通过在线示例讨论了该库的新特性。本文以新开发的基于web的在线船舶模拟器为例,利用库及其依赖项构建船舶、海洋和环境。以挪威科技大学(NTNU)科考船Gunnerus为例,建立了船舶和机动性模型。景观基于特隆赫姆市的开放地图,由图书馆与大海和天空结合。桥梁和控制中心使用OpenBridge库作为仪器,这是NTNU和奥斯陆建筑学院(挪威奥斯陆)最近合作的结果。整个平台可以在线使用,并且可以由同行进行修改和改进。本文的最后一部分讨论了如何使用web技术在上述示例中实现数字孪生标准的最新研究。论文最后提出了重用现有模型的建议,并呼吁在船舶设计中进行开放和协作开发。
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引用次数: 0
Setting Technical Requirements for Intra-Ship Maritime Communication Services Over 3GPP Systems 基于3GPP系统的船内海上通信业务技术要求设置
Pub Date : 2022-06-26 DOI: 10.5957/imdc-2022-280
Xin Chen, D. Michelson
The first 3GPP Technical Specification covering service requirements (Stage 1) for the support of maritime communication (MARCOM) over 3GPP systems (TS 22.119) was approved in December 2018 at the TSG SA Plenary meeting in Sorrento. It represents one of several 3GPP initiatives that aim to ensure that future 3GPP/5G systems meet the needs and requirements of a variety of vertical domains and result in a unified communication platform for a broad set of industrial applications. In particular, TS 22.119 has the potential to support both a new wave of Global Maritime Distress and Safety System (GMDSS) modernization and broader 5G maritime services. Despite efforts by 3GPP to engage IALA, IMO, and other groups within the maritime community, much work remains in realising the full potential of this effort. One of the strengths of the 3GPP approach is the manner in which common requirements are re-used by different groups. To this end, wherever possible, the groups will take existing service requirements from 3GPP Stage 1 specifications. Maritime is a good example of this principle, with more general Mission Critical needs covered in other specifications, allowing TS 22.119 to be the deliverable that identifies only specific maritime needs including the service requirements for the support of autonomous shipping and the broader digitalization and mobilization of maritime shipping. Here, we propose a framework that will help to reveal new and emerging wireless system requirements for 3GPP systems in shipboard environments. In the first phase, we consider a current ship within which current wireless technology is deployed. Such scenarios are characterized by a limited set of use cases, a brute-force approach to design and deployment, a disconnect between the reference environments for which the wireless technology was developed, and the new operating environment. The result is suboptimal performance with glaring deficiencies. To a large extent, this is where we are today as technologies such as Wi-Fi, ZigBee, and Bluetooth are deployed aboard ship. In the second phase, airlink and radio resource management are modified to meet the needs of the new operating environment. Different service level requirements are identified, and more ambitious applications are deployed. At this stage, the primary impact is on shipboard operations with relatively little impact on ship design. To a large extent, this reflects the majority of current forward looking thinking concerning the application of wireless technology aboard ship today. In the third phase, ship design & construction are modified, subtly or otherwise, to account for both the nature of wireless propagation and the implications of the enhanced connectivity. In some cases, this may include lessons learned that allow crew sizes to be reduced, perhaps dramatically, in light of significant increases in the depth and sophistication of shipboard automation. We believe that this approach is well suited to bri
第一个3GPP技术规范涵盖了支持3GPP系统(TS 22.119)的海事通信(MARCOM)的服务要求(第一阶段),于2018年12月在索伦托举行的TSG SA全体会议上获得批准。它代表了几个3GPP计划之一,旨在确保未来的3GPP/5G系统满足各种垂直领域的需求和要求,并为广泛的工业应用提供统一的通信平台。特别是,TS 22.119具有支持新一波全球海上遇险和安全系统(GMDSS)现代化和更广泛的5G海事服务的潜力。尽管3GPP努力与国际海事协会(IALA)、国际海事组织(IMO)和海事界的其他团体合作,但要充分发挥这一努力的潜力,还有很多工作要做。3GPP方法的优点之一是不同的组重用共同需求的方式。为此,在可能的情况下,这些小组将从3GPP第一阶段规范中获取现有的服务需求。海事是这一原则的一个很好的例子,其他规范涵盖了更一般的关键任务需求,允许TS 22.119成为仅确定特定海事需求的可交付产品,包括支持自主航运的服务要求和更广泛的数字化和海运动员。在这里,我们提出了一个框架,该框架将有助于揭示船上环境中3GPP系统的新兴无线系统需求。在第一阶段,我们考虑一艘当前的船,其中部署了当前的无线技术。这种场景的特点是用例集合有限、设计和部署的强力方法、开发无线技术的参考环境与新的操作环境之间的脱节。结果是次优性能和明显的缺陷。在很大程度上,这就是我们今天所处的位置,因为Wi-Fi、ZigBee和蓝牙等技术被部署在船上。在第二阶段,改进了空中链路和无线电资源管理,以满足新的作战环境的需要。确定了不同的服务级别需求,并部署了更雄心勃勃的应用程序。在这个阶段,主要影响的是船上的操作,对船舶设计的影响相对较小。这在很大程度上反映了当前大多数人对无线技术在船舶上应用的前瞻性思考。在第三阶段,船舶的设计和建造被巧妙地或以其他方式修改,以考虑无线传播的性质和增强连接的影响。在某些情况下,这可能包括根据船舶自动化的深度和复杂性的显着增加,允许船员规模减少,也许是显着减少。我们相信这种方法非常适合弥合无线开发人员、造船师和标准开发人员之间的差距,并有助于TS 22.119等工作的长期成功。
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引用次数: 0
Reshaping Digital Twin in Technology Developments for Enhancing Marine Systems Design 在技术发展中重塑数字孪生体以增强船舶系统设计
Pub Date : 2022-06-26 DOI: 10.5957/imdc-2022-268
Jose Jorge Garcia Agis, P. O. Brett, S. O. Erikstad, H. Gaspar
The digital twin technology platform has not yet achieved the expected acceptance and wider implementation in the maritime industry. So far, most of the focus of the digital twin application discussions have centred around what to learn from big data in ship operation, and to a lesser extent, has anybody extended this discussion to include the benefits such new technology can contribute to the enhancement of the upstream ship concept and basic design activities, as well as detailed engineering. This paper particularly pays attention to this latter, partly forgotten, application area. There could be many reasons behind such a reluctance to take on new technology and utilize it to its full potential. It is hypothesized and argued by this article that the development has focused on applications that are too complex, too expensive and reflect, to a little extent, real-life needs. Lack of effective data transfer and transaction interphases among relevant stakeholders is another important factor creating these inefficiencies.  This paper document how and why such inefficiencies in novel digitization technology adoption and adaptation exist and hamper the progress of achieving noticeable benefits of such implementations and how such development hurdles can be eliminated. Real-life user cases and several contributions in the professional literature suggest that more effective implementation of digital twin technology requires further discussions and investigations relating to three important aspects: i) a common and accepted definition of what is a digital twin; ii) an agreed-upon scalable and systemic approach to what is the solution space for a digital twin solution and iii) which systemic method to be used for digital twin development. Digital-twin technology must combine effective ship in operation and ship design feedback and feed forwarding, including their inherent people involvement and market behaviour.  This article reviews the status of digital twin technology in the maritime domain and proposes a common definition of the digital twin. The latter part of the article proposes a systemic perspective for effective digital twin development and a method for a goal-oriented digital twin development in the novel ship design domain as well for ships in operations. Real-life user-case examples are elaborated upon to support our suggestions for improvement. The paper summarizes that, in its current form, the success rate of the digital twin technology implementation is so far, limited.  Thus, the short- and long-term benefits to be achieved from digital twin applications in relation to vessel operations and their designs are also limited. This paper advises ways for improvement of the present situation.
数字孪生技术平台尚未在海运业实现预期的接受和更广泛的实施。到目前为止,大多数关于数字孪生应用的讨论都集中在从船舶操作中的大数据中学到什么,并且在较小程度上,有人将这一讨论扩展到包括这种新技术可以促进上游船舶概念和基本设计活动以及详细工程的好处。本文特别关注后一个部分被遗忘的应用领域。这种不愿意接受新技术并充分利用它的潜力的背后可能有很多原因。本文假设并论证了开发集中在过于复杂、过于昂贵的应用程序上,并且在一定程度上反映了现实需求。相关利益相关者之间缺乏有效的数据传输和事务接口是造成这些低效率的另一个重要因素。本文记录了新型数字化技术采用和适应方面的低效率是如何以及为什么存在的,并阻碍了实现这些实施的显著效益的进展,以及如何消除这些发展障碍。现实生活中的用户案例和专业文献中的一些贡献表明,更有效地实施数字孪生技术需要进一步的讨论和调查,涉及三个重要方面:i)什么是数字孪生的共同和公认的定义;Ii)关于数字孪生解决方案的解决方案空间的商定的可扩展和系统方法;iii)用于数字孪生开发的系统方法。数字孪生技术必须结合有效的船舶运营和船舶设计反馈和前馈,包括其固有的人员参与和市场行为。本文回顾了数字孪生技术在海事领域的现状,并提出了数字孪生的通用定义。文章的后半部分提出了有效的数字孪生开发的系统视角,以及在新型船舶设计领域和在役船舶中以目标为导向的数字孪生开发方法。本文详细阐述了现实生活中的用户案例,以支持我们的改进建议。文章总结说,在目前的形式下,数字孪生技术实施的成功率是有限的。因此,与船舶操作及其设计相关的数字孪生应用所带来的短期和长期效益也是有限的。本文提出了改善现状的途径。
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引用次数: 0
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Day 3 Tue, June 28, 2022
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