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List-decodable robust mean estimation and learning mixtures of spherical gaussians 表可译码鲁棒平均估计和球形高斯的学习混合
Pub Date : 2017-11-20 DOI: 10.1145/3188745.3188758
Ilias Diakonikolas, D. Kane, Alistair Stewart
We study the problem of list-decodable (robust) Gaussian mean estimation and the related problem of learning mixtures of separated spherical Gaussians. In the former problem, we are given a set T of points in n with the promise that an α-fraction of points in T, where 0< α < 1/2, are drawn from an unknown mean identity covariance Gaussian G, and no assumptions are made about the remaining points. The goal is to output a small list of candidate vectors with the guarantee that at least one of the candidates is close to the mean of G. In the latter problem, we are given samples from a k-mixture of spherical Gaussians on n and the goal is to estimate the unknown model parameters up to small accuracy. We develop a set of techniques that yield new efficient algorithms with significantly improved guarantees for these problems. Specifically, our main contributions are as follows: List-Decodable Mean Estimation. Fix any d ∈ + and 0< α <1/2. We design an algorithm with sample complexity Od ((nd/α)) and runtime Od ((n/α)d) that outputs a list of O(1/α) many candidate vectors such that with high probability one of the candidates is within ℓ2-distance Od(α−1/(2d)) from the mean of G. The only previous algorithm for this problem achieved error Õ(α−1/2) under second moment conditions. For d = O(1/), where >0 is a constant, our algorithm runs in polynomial time and achieves error O(α). For d = Θ(log(1/α)), our algorithm runs in time (n/α)O(log(1/α)) and achieves error O(log3/2(1/α)), almost matching the information-theoretically optimal bound of Θ(log1/2(1/α)) that we establish. We also give a Statistical Query (SQ) lower bound suggesting that the complexity of our algorithm is qualitatively close to best possible. Learning Mixtures of Spherical Gaussians. We give a learning algorithm for mixtures of spherical Gaussians, with unknown spherical covariances, that succeeds under significantly weaker separation assumptions compared to prior work. For the prototypical case of a uniform k-mixture of identity covariance Gaussians we obtain the following: For any >0, if the pairwise separation between the means is at least Ω(k+√log(1/δ)), our algorithm learns the unknown parameters within accuracy δ with sample complexity and running time (n, 1/δ, (k/)1/). Moreover, our algorithm is robust to a small dimension-independent fraction of corrupted data. The previously best known polynomial time algorithm required separation at least k1/4 (k/δ). Finally, our algorithm works under separation of Õ(log3/2(k)+√log(1/δ)) with sample complexity and running time (n, 1/δ, klogk). This bound is close to the information-theoretically minimum separation of Ω(√logk). Our main technical contribution is a new technique, using degree-d multivariate polynomials, to remove outliers from high-dimensional datasets where the majority of the points are corrupted.
我们研究了列表可解码(鲁棒)高斯均值估计问题以及分离球面高斯分布的学习混合问题。在前一个问题中,我们给定n中的点的集合T,并承诺T中0< α < 1/2的点的α-分数是从未知的平均单位协方差高斯G中提取的,并且对其余点不做任何假设。目标是输出一个候选向量的小列表,并保证至少有一个候选向量接近g的平均值。在后一个问题中,我们从n上的k-混合球面高斯中获得样本,目标是估计未知模型参数的精度很小。我们开发了一套技术,这些技术产生了新的高效算法,大大改善了对这些问题的保证。具体来说,我们的主要贡献如下:列表可解码平均估计。固定任意d∈+且0< α 0为常数,我们的算法运行时间为多项式,误差为O(α)。对于d = Θ(log(1/α)),我们的算法运行时间为(n/α)O(log(1/α)),误差为O(log3/2(1/α)),几乎与我们建立的信息理论最优界Θ(log1/2(1/α))相匹配。我们还给出了一个统计查询(SQ)下界,表明我们的算法的复杂性在质量上接近最佳可能。球状高斯函数的学习混合。我们给出了一个球形高斯混合的学习算法,具有未知的球形协方差,与先前的工作相比,它在明显较弱的分离假设下成功。对于恒等协方差高斯均匀k-混合的典型情况,我们得到以下结果:对于任何>0的情况,如果均值之间的两两分离至少为Ω(k+√log(1/δ)),我们的算法学习精度δ内的未知参数,样本复杂度和运行时间(n, 1/δ, (k/)1/)。此外,我们的算法对一小部分与维无关的损坏数据具有鲁棒性。以前最著名的多项式时间算法需要至少k1/4 (k/δ)的分离。最后,我们的算法在Õ(log3/2(k)+√log(1/δ))与样本复杂度和运行时间(n, 1/δ, klogk)分离的情况下工作。这个边界接近于Ω(√logk)的信息理论最小分离。我们的主要技术贡献是一项新技术,使用次多元多项式,从大多数点损坏的高维数据集中去除异常值。
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引用次数: 126
An almost-linear time algorithm for uniform random spanning tree generation 均匀随机生成树的近似线性时间算法
Pub Date : 2017-11-17 DOI: 10.1145/3188745.3188852
Aaron Schild
We give an m1+o(1)βo(1)-time algorithm for generating uniformly random spanning trees in weighted graphs with max-to-min weight ratio β. In the process, we illustrate how fundamental tradeoffs in graph partitioning can be overcome by eliminating vertices from a graph using Schur complements of the associated Laplacian matrix. Our starting point is the Aldous-Broder algorithm, which samples a random spanning tree using a random walk. As in prior work, we use fast Laplacian linear system solvers to shortcut the random walk from a vertex v to the boundary of a set of vertices assigned to v called a “shortcutter.” We depart from prior work by introducing a new way of employing Laplacian solvers to shortcut the walk. To bound the amount of shortcutting work, we show that most random walk steps occur far away from an unvisited vertex. We apply this observation by charging uses of a shortcutter S to random walk steps in the Schur complement obtained by eliminating all vertices in S that are not assigned to it.
我们给出了一个m1+o(1)βo(1)时间算法,用于生成最大最小权比为β的加权图中的一致随机生成树。在此过程中,我们说明了如何通过使用相关拉普拉斯矩阵的Schur补来消除图中的顶点来克服图划分中的基本权衡。我们的起点是Aldous-Broder算法,该算法使用随机游走对随机生成树进行采样。与之前的工作一样,我们使用快速拉普拉斯线性系统求解器来缩短从顶点v到分配给v的一组顶点的边界的随机行走,称为“shortcut”。我们从先前的工作出发,引入了一种新的方法,使用拉普拉斯解算来缩短步行。为了限制抄近路的工作量,我们展示了大多数随机漫步步骤发生在远离未访问顶点的地方。我们通过使用快捷方式S对Schur补中的随机漫步步骤进行应用,该补是通过消除S中未分配给它的所有顶点而获得的。
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引用次数: 53
Deterministic distributed edge-coloring with fewer colors 具有较少颜色的确定性分布边缘着色
Pub Date : 2017-11-15 DOI: 10.1145/3188745.3188906
M. Ghaffari, F. Kuhn, Yannic Maus, Jara Uitto
We present a deterministic distributed algorithm, in the LOCAL model, that computes a (1+o(1))Δ-edge-coloring in polylogarithmic-time, so long as the maximum degree Δ=Ω(logn). For smaller Δ, we give a polylogarithmic-time 3Δ/2-edge-coloring. These are the first deterministic algorithms to go below the natural barrier of 2Δ−1 colors, and they improve significantly on the recent polylogarithmic-time (2Δ−1)(1+o(1))-edge-coloring of Ghaffari and Su [SODA’17] and the (2Δ−1)-edge-coloring of Fischer, Ghaffari, and Kuhn [FOCS’17], positively answering the main open question of the latter. The key technical ingredient of our algorithm is a simple and novel gradual packing of judiciously chosen near-maximum matchings, each of which becomes one of the color classes.
我们提出了一种确定性分布式算法,在LOCAL模型中,只要最大度Δ=Ω(logn),就可以在多对数时间内计算a (1+o(1))Δ-edge-coloring。对于较小的Δ,我们给出一个多对数时间3Δ/2边着色。这些是第一个低于2Δ−1颜色自然屏障的确定性算法,它们显著改进了最近的多对数时间(2Δ−1)(1+o(1))-边着色的Ghaffari和Su [SODA ' 17]和Fischer, Ghaffari和Kuhn [FOCS ' 17]的(2Δ−1)-边着色,积极地回答了后者的主要开放性问题。我们算法的关键技术成分是一种简单而新颖的渐进包装,明智地选择接近最大的匹配,每个匹配都成为一个颜色类。
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引用次数: 43
A friendly smoothed analysis of the simplex method 一种友好的单纯形光滑分析方法
Pub Date : 2017-11-15 DOI: 10.1145/3188745.3188826
D. Dadush, Sophie Huiberts
Explaining the excellent practical performance of the simplex method for linear programming has been a major topic of research for over 50 years. One of the most successful frameworks for understanding the simplex method was given by Spielman and Teng (JACM ‘04), who the developed the notion of smoothed analysis. Starting from an arbitrary linear program with d variables and n constraints, Spielman and Teng analyzed the expected runtime over random perturbations of the LP (smoothed LP), where variance σ Gaussian noise is added to the LP data. In particular, they gave a two-stage shadow vertex simplex algorithm which uses an expected O(n86 d55 σ−30) number of simplex pivots to solve the smoothed LP. Their analysis and runtime was substantially improved by SpielmanDeshpande (FOCS ‘05) and later Vershynin (SICOMP ‘09). The fastest current algorithm, due to Vershynin, solves the smoothed LP using an expected O(d3 log3 n σ−4 + d9log7 n) number of pivots, improving the dependence on n from polynomial to logarithmic. While the original proof of SpielmanTeng has now been substantially simplified, the resulting analyses are still quite long and complex and the parameter dependencies far from optimal. In this work, we make substantial progress on this front, providing an improved and simpler analysis of shadow simplex methods, where our main algorithm requires an expected O(d2 √logn σ−2 + d5 log3/2 n) number of simplex pivots. We obtain our results via an improved shadow bound, key to earlier analyses as well, combined with algorithmic techniques of Borgwardt (ZOR ‘82) and Vershynin. As an added bonus, our analysis is completely modular, allowing us to obtain non-trivial bounds for perturbations beyond Gaussians, such as Laplace perturbations.
解释线性规划中单纯形法的优异实用性能是50多年来研究的一个主要课题。Spielman和Teng (JACM ' 04)提出了理解单纯形法的最成功的框架之一,他们提出了平滑分析的概念。从一个具有d个变量和n个约束的任意线性规划开始,Spielman和Teng分析了LP(平滑LP)随机扰动下的预期运行时间,其中方差σ高斯噪声被添加到LP数据中。特别地,他们给出了一种两阶段阴影顶点单纯形算法,该算法使用预期的O(n86 d55 σ−30)个数的单纯形轴来求解光滑的LP。SpielmanDeshpande (FOCS ' 05)和后来的Vershynin (SICOMP ' 09)大大改进了他们的分析和运行时间。目前最快的算法,由于Vershynin,使用预期的O(d3 log3n σ - 4 + d9log7n)个数的枢轴来解决平滑LP,将对n的依赖从多项式提高到对数。虽然SpielmanTeng的原始证明现在已经大大简化了,但所得到的分析仍然很长很复杂,参数依赖性也远远不是最优的。在这项工作中,我们在这方面取得了实质性进展,提供了一种改进的和更简单的阴影单纯形方法分析,其中我们的主要算法需要期望的O(d2√logn σ−2 + d5 log3/ 2n)个数的单纯形轴。我们通过改进的阴影边界获得结果,这也是早期分析的关键,并结合了Borgwardt (ZOR ' 82)和Vershynin的算法技术。作为额外的奖励,我们的分析是完全模块化的,允许我们获得非平凡的超越高斯的扰动,如拉普拉斯扰动。
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引用次数: 45
Consensus halving is PPA-complete 共识减半是ppa完成的
Pub Date : 2017-11-13 DOI: 10.1145/3188745.3188880
Aris Filos-Ratsikas, P. Goldberg
We show that the computational problem Consensus Halving is PPA-Complete, the first PPA-Completeness result for a problem whose definition does not involve an explicit circuit. We also show that an approximate version of this problem is polynomial-time equivalent to Necklace Splitting, which establishes PPAD-hardness for Necklace Splitting and suggests that it is also PPA-Complete.
我们证明了计算问题共识减半是ppa -完备的,这是定义不涉及显式电路的问题的第一个ppa -完备结果。我们还证明了这个问题的一个近似版本是多项式时间等效的项链分割,这建立了项链分割的ppad硬度,并表明它也是ppa完全的。
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引用次数: 39
Tight cell probe bounds for succinct Boolean matrix-vector multiplication 简洁布尔矩阵-向量乘法的紧单元探测边界
Pub Date : 2017-11-13 DOI: 10.1145/3188745.3188830
Diptarka Chakraborty, Lior Kamma, Kasper Green Larsen
The conjectured hardness of Boolean matrix-vector multiplication has been used with great success to prove conditional lower bounds for numerous important data structure problems, see Henzinger et al. [STOC’15]. In recent work, Larsen and Williams [SODA’17] attacked the problem from the upper bound side and gave a surprising cell probe data structure (that is, we only charge for memory accesses, while computation is free). Their cell probe data structure answers queries in Õ(n7/4) time and is succinct in the sense that it stores the input matrix in read-only memory, plus an additional Õ(n7/4) bits on the side. In this paper, we essentially settle the cell probe complexity of succinct Boolean matrix-vector multiplication. We present a new cell probe data structure with query time Õ(n3/2) storing just Õ(n3/2) bits on the side. We then complement our data structure with a lower bound showing that any data structure storing r bits on the side, with n < r < n2 must have query time t satisfying t r = Ω(n3). For r ≤ n, any data structure must have t = Ω(n2). Since lower bounds in the cell probe model also apply to classic word-RAM data structures, the lower bounds naturally carry over. We also prove similar lower bounds for matrix-vector multiplication over F2.
布尔矩阵-向量乘法的推测硬度已被成功地用于证明许多重要数据结构问题的条件下界,参见Henzinger等人[STOC ' 15]。在最近的工作中,Larsen和Williams [SODA ' 17]从上界方面解决了这个问题,并给出了一个令人惊讶的单元探测数据结构(即,我们只对内存访问收费,而计算是免费的)。他们的单元探测数据结构在Õ(n7/4)时间内回答查询,并且简洁,因为它将输入矩阵存储在只读存储器中,外加额外的Õ(n7/4)位。本文主要解决了简洁布尔矩阵-向量乘法的单元探测复杂度问题。我们提出了一个新的单元探测数据结构,查询时间Õ(n3/2)只存储了Õ(n3/2)位。然后,我们用一个下界来补充我们的数据结构,该下界表明,任何在n < r < n2的一侧存储r位的数据结构必须具有满足tr = Ω(n3)的查询时间t。对于r≤n,任何数据结构必须有t = Ω(n2)。由于单元探测模型中的下界也适用于经典的word-RAM数据结构,所以下界自然会延续下去。我们也证明了类似的矩阵-向量乘法在F2上的下界。
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引用次数: 27
Efficient decoding of random errors for quantum expander codes 量子扩展码随机错误的有效解码
Pub Date : 2017-11-09 DOI: 10.1145/3188745.3188886
Omar Fawzi, Antoine Grospellier, Anthony Leverrier
We show that quantum expander codes, a constant-rate family of quantum low-density parity check (LDPC) codes, with the quasi-linear time decoding algorithm of Leverrier, Tillich and Zémor can correct a constant fraction of random errors with very high probability. This is the first construction of a constant-rate quantum LDPC code with an efficient decoding algorithm that can correct a linear number of random errors with a negligible failure probability. Finding codes with these properties is also motivated by Gottesman’s construction of fault tolerant schemes with constant space overhead. In order to obtain this result, we study a notion of α-percolation: for a random subset E of vertices of a given graph, we consider the size of the largest connected α-subset of E, where X is an α-subset of E if |X ∩ E| ≥ α |X|.
我们证明了量子扩展码,一个恒定速率的量子低密度奇偶校验(LDPC)码族,使用Leverrier、Tillich和zsammor的准线性时间译码算法可以以非常高的概率纠正恒定分数的随机错误。这是第一个具有有效解码算法的恒速率量子LDPC码的结构,该算法可以以可忽略不计的故障概率纠正线性数量的随机错误。查找具有这些属性的代码也受到Gottesman构造具有恒定空间开销的容错方案的启发。为了得到这个结果,我们研究了α-渗透的一个概念:对于给定图的顶点的随机子集E,我们考虑E的最大连通α-子集的大小,其中X是E的α-子集,如果|X∩E|≥α |X|。
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引用次数: 33
Almost polynomial hardness of node-disjoint paths in grids 网格中节点不相交路径的几乎多项式硬度
Pub Date : 2017-11-06 DOI: 10.1145/3188745.3188772
Julia Chuzhoy, David H. K. Kim, Rachit Nimavat
In the classical Node-Disjoint Paths (NDP) problem, we are given an n-vertex graph G=(V,E), and a collection M={(s1,t1),…,(sk,tk)} of pairs of its vertices, called source-destination, or demand pairs. The goal is to route as many of the demand pairs as possible, where to route a pair we need to select a path connecting it, so that all selected paths are disjoint in their vertices. The best current algorithm for NDP achieves an O(√n)-approximation, while, until recently, the best negative result was a factor Ω(log1/2−єn)-hardness of approximation, for any constant є, unless NP ⊆ ZPTIME(npoly logn). In a recent work, the authors have shown an improved 2Ω(√logn)-hardness of approximation for NDP, unless NP⊆ DTIME(nO(logn)), even if the underlying graph is a subgraph of a grid graph, and all source vertices lie on the boundary of the grid. Unfortunately, this result does not extend to grid graphs. The approximability of the NDP problem on grid graphs has remained a tantalizing open question, with the best current upper bound of Õ(n1/4), and the best current lower bound of APX-hardness. In a recent work, the authors showed a 2Õ(√logn)-approximation algorithm for NDP in grid graphs, if all source vertices lie on the boundary of the grid – a result that can be seen as suggesting that a sub-polynomial approximation may be achievable for NDP in grids. In this paper we show that this is unlikely to be the case, and come close to resolving the approximability of NDP in general, and of NDP in grids in particular. Our main result is that NDP is 2Ω(log1−є n)-hard to approximate for any constant є, assuming that NP⊈RTIME(npoly logn), and that it is nΩ (1/(loglogn)2)-hard to approximate, assuming that for some constant δ>0, NP ⊈RTIME(2nδ). These results hold even for grid graphs and wall graphs, and extend to the closely related Edge-Disjoint Paths problem, even in wall graphs. Our hardness proof performs a reduction from the 3COL(5) problem to NDP, using a new graph partitioning problem as a proxy. Unlike the more standard approach of employing Karp reductions to prove hardness of approximation, our proof is a Cook-type reduction, where, given an input instance of 3COL(5), we produce a large number of instances of NDP, and apply an approximation algorithm for NDP to each of them. The construction of each new instance of NDP crucially depends on the solutions to the previous instances that were found by the approximation algorithm.
在经典的节点不相交路径(NDP)问题中,我们给出一个n顶点图G=(V,E),和一个集合M={(s1,t1),…,(sk,tk)}的顶点对,称为源-目的地对,或需求对。我们的目标是路由尽可能多的需求对,要路由一个需求对,我们需要选择一条连接它的路径,这样所有选择的路径在它们的顶点上是不相交的。目前NDP的最佳算法实现了O(√n)-近似,而直到最近,最好的负结果是一个因子Ω(log1/2−єn)-近似的硬度,对于任何常数_,除非NP的ZPTIME(npoly logn)。在最近的一项工作中,作者展示了一种改进的2Ω(√logn)- NDP的近似硬度,除非NP DTIME(nO(logn)),即使底层图是网格图的子图,并且所有源顶点都位于网格的边界上。不幸的是,这个结果并不适用于网格图。网格图上NDP问题的近似性一直是一个悬而未决的问题,最佳电流上界为Õ(n1/4),最佳电流下界为apx硬度。在最近的一项工作中,作者展示了网格图中NDP的2Õ(√logn)近似算法,如果所有源顶点都位于网格的边界上——这个结果可以被视为表明网格中的NDP可以实现次多项式近似。在本文中,我们表明这种情况不太可能发生,并且接近于解决一般NDP的近似性,特别是网格中的NDP。我们的主要结果是NDP是2Ω(log1−−n)-对于任何常数都难以近似,假设NP - RTIME(npoly logn),并且它是nΩ (1/(loglogn)2)-难以近似,假设对于某些常数δ>0, NP - RTIME(2nδ)。这些结果甚至适用于网格图和墙图,并扩展到密切相关的边不相交路径问题,甚至在墙图中。我们的硬度证明将3COL(5)问题简化为NDP问题,使用一个新的图划分问题作为代理。与使用Karp约简来证明近似硬度的更标准方法不同,我们的证明是cook型约简,其中,给定3COL(5)的输入实例,我们产生大量NDP实例,并对每个NDP应用近似算法。NDP的每个新实例的构造关键取决于由近似算法找到的前一个实例的解。
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引用次数: 17
New classes of distributed time complexity 分布式时间复杂度的新类别
Pub Date : 2017-11-06 DOI: 10.1145/3188745.3188860
A. Balliu, J. Hirvonen, Janne H. Korhonen, Tuomo Lempiäinen, D. Olivetti, J. Suomela
A number of recent papers – e.g. Brandt et al. (STOC 2016), Chang et al. (FOCS 2016), Ghaffari & Su (SODA 2017), Brandt et al. (PODC 2017), and Chang & Pettie (FOCS 2017) – have advanced our understanding of one of the most fundamental questions in theory of distributed computing: what are the possible time complexity classes of LCL problems in the LOCAL model? In essence, we have a graph problem Π in which a solution can be verified by checking all radius-O(1) neighbourhoods, and the question is what is the smallest T such that a solution can be computed so that each node chooses its own output based on its radius-T neighbourhood. Here T is the distributed time complexity of Π. The time complexity classes for deterministic algorithms in bounded-degree graphs that are known to exist by prior work are Θ(1), Θ(log* n), Θ(logn), Θ(n1/k), and Θ(n). It is also known that there are two gaps: one between ω(1) and o(loglog* n), and another between ω(log* n) and o(logn). It has been conjectured that many more gaps exist, and that the overall time hierarchy is relatively simple – indeed, this is known to be the case in restricted graph families such as cycles and grids. We show that the picture is much more diverse than previously expected. We present a general technique for engineering LCL problems with numerous different deterministic time complexities, including Θ(logα n) for any α ≥ 1, 2Θ(logα n) for any α ≤ 1, and Θ(nα) for any α < 1/2 in the high end of the complexity spectrum, and Θ(logα log* n) for any α ≥ 1, 2Θ(logα log* n) for any α ≤ 1, and Θ((log* n)α) for any α ≤ 1 in the low end of the complexity spectrum; here α is a positive rational number.
最近的一些论文-例如Brandt等人(STOC 2016), Chang等人(FOCS 2016), Ghaffari和Su (SODA 2017), Brandt等人(PODC 2017)和Chang和Pettie (FOCS 2017) -已经提高了我们对分布式计算理论中最基本问题之一的理解:LOCAL模型中LCL问题的可能时间复杂度类别是什么?本质上,我们有一个图问题Π,其中解决方案可以通过检查所有的半径o(1)邻域来验证,问题是什么是最小的T,这样可以计算出解决方案,以便每个节点根据其半径T邻域选择自己的输出。其中T为Π的分布时间复杂度。已知有界度图中确定性算法的时间复杂度类为Θ(1)、Θ(log* n)、Θ(logn)、Θ(n1/k)和Θ(n)。我们还知道有两个间隙:一个在ω(1)和o(loglog* n)之间,另一个在ω(log* n)和o(logn)之间。据推测,存在更多的间隙,并且整个时间层次结构相对简单——事实上,这是已知的在有限的图族(如循环和网格)中的情况。我们表明,情况比以前预期的要多样化得多。我们提出了具有许多不同确定性时间复杂度的工程LCL问题的一般技术,包括对于任何α≥1的Θ(logα n),对于任何α≤1的2Θ(logα n),对于任何α < 1/2的Θ(nα),对于任何α≥1的Θ(logα log* n),对于任何α≤1的2Θ(logα log* n),对于任何α≤1的Θ((log* n)α)对于任何α≤1的低端复杂性谱;这里α是一个正有理数。
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引用次数: 44
Constant-factor approximation for ordered k-median 有序k中值的常因子近似
Pub Date : 2017-11-06 DOI: 10.1145/3188745.3188930
J. Byrka, Krzysztof Sornat, J. Spoerhase
We study the Ordered k-Median problem, in which the solution is evaluated by first sorting the client connection costs and then multiplying them with a predefined non-increasing weight vector (higher connection costs are taken with larger weights). Since the 1990s, this problem has been studied extensively in the discrete optimization and operations research communities and has emerged as a framework unifying many fundamental clustering and location problems such as k-Median and k-Center. Obtaining non-trivial approximation algorithms was an open problem even for simple topologies such as trees. Recently, Aouad and Segev (2017) were able to obtain an O(log n) approximation algorithm for Ordered k-Median using a sophisticated local-search approach. The existence of a constant-factor approximation algorithm, however, remained open even for the rectangular weight vector. In this paper, we provide an LP-rounding constant-factor approximation algorithm for the Ordered k-Median problem. We achieve this result by revealing an interesting connection to the classic k-Median problem. In particular, we propose a novel LP relaxation that uses the constraints of the natural LP relaxation for k-Median but minimizes over a non-metric, distorted cost vector. This cost function (approximately) emulates the weighting of distances in an optimum solution and can be guessed by means of a clever enumeration scheme of Aouad and Segev. Although the resulting LP has an unbounded integrality gap, we can show that the LP rounding process by Charikar and Li (2012) for k-Median, operating on the original, metric space, gives a constant-factor approximation when relating not only to the LP value but also to a combinatorial bound derived from the guessing phase. To analyze the rounding process under the non-linear, ranking-based objective of Ordered k-Median, we employ several new ideas and technical ingredients that we believe could be of interest in some of the numerous other settings related to ordered, weighted cost functions.
我们研究了有序k-中值问题,其中通过首先对客户端连接成本进行排序,然后将它们与预定义的不增加的权重向量相乘来评估解决方案(权重越大,连接成本越高)。自20世纪90年代以来,该问题在离散优化和运筹学领域得到了广泛的研究,并已成为统一k-Median和k-Center等许多基本聚类和定位问题的框架。获得非平凡的近似算法是一个开放的问题,即使是简单的拓扑结构,如树。最近,Aouad和Segev(2017)使用复杂的局部搜索方法获得了有序k-Median的O(log n)近似算法。然而,对于矩形权向量,常因子近似算法的存在性仍然是开放的。本文给出了有序k-中值问题的一种lp舍入常因子逼近算法。我们通过揭示与经典k-Median问题的有趣联系来获得这个结果。特别是,我们提出了一种新的LP松弛,它使用k-Median的自然LP松弛的约束,但在非度量的,扭曲的成本向量上最小化。这个代价函数(近似地)模拟了最优解中距离的权重,可以通过Aouad和Segev的巧妙枚举方案来猜测。虽然所得的LP具有无界的完整性间隙,但我们可以证明Charikar和Li(2012)对k-Median进行的LP舍入过程,在原始度量空间上操作,不仅与LP值有关,而且与从猜测阶段导出的组合界有关时,给出了常因子近似。为了分析有序k-Median的非线性、基于排名的目标下的舍入过程,我们采用了一些新的想法和技术成分,我们认为这些想法和技术成分可能会对与有序加权成本函数相关的许多其他设置感兴趣。
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引用次数: 23
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Proceedings of the 50th Annual ACM SIGACT Symposium on Theory of Computing
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