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A model of multitutor ontology-based learning environments 基于本体的多导师学习环境模型
Pub Date : 2002-12-03 DOI: 10.1109/CIE.2002.1186344
Tanja Mitrovic, V. Devedzic
The paper proposes the M-OBLIGE model for building multitutor ontology-based learning environments. We show bow the model can be applied to tutors in the database domain. The proposed model can be used as a framework for integrating multiple tutors on the Web.
本文提出了M-OBLIGE模型,用于构建基于本体的多教师学习环境。我们展示了如何将模型应用于数据库领域的导师。所提出的模型可以作为一个框架来集成Web上的多个导师。
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引用次数: 43
A measure of dissimilarity between the structure of instructional material and the structure of the learner's understanding 衡量教学材料的结构与学习者理解结构之间的不相似度
Pub Date : 2002-12-03 DOI: 10.1109/CIE.2002.1186281
Nobuyoshi Yonezawa, Kazuhito Hirai, Shizuaki Takahashi, Y. Miyadera, K. Nagaoka
The present paper investigates the construction of a navigation system that assists the learner in linking learning task so that the structure of the learner's understanding will conform to the structure of instructional material. As an initial step, a measure of the dissimilarity between two digraphs expressing the structure of instructional material and the structure of learner's understanding, respectively, is defined. Details concerning the navigation will be reported at a later date.
本文研究了一个导航系统的构建,帮助学习者将学习任务联系起来,使学习者的理解结构符合教材的结构。作为第一步,定义了分别表示教学材料结构和学习者理解结构的两个有向图之间的不相似性的度量。有关航行的详细情况将于稍后公布。
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引用次数: 0
Strategies for improving a Java-based, first year programming course 改进基于java的第一年编程课程的策略
Pub Date : 2002-12-03 DOI: 10.1109/CIE.2002.1186162
M. Blumenstein
This paper describes the evolution of a first year Java course at Griffith University-Gold Coast since Semester 1, 2000 to the December 2002. The course was updated to emphasise program design and to implement and evaluate an "objects-as-needed" approach to first year programming. A number of strategies were tested to increase consistency amongst teaching staff, improve delivery of course resources, successfully cater to a wide variety of students and to enhance the learning experience in general. The success of the revised course has been measured by evaluating student feedback and performance. Currently, a focus group-based strategy of evaluation is being adopted to determine students' attitudes to the most recently implemented changes.
本文描述了格里菲斯大学黄金海岸分校一年级Java课程从2000年第1学期到2002年12月的发展历程。课程的更新强调程序设计,并在第一年的编程中实施和评估“按需对象”的方法。我们测试了一些策略,以提高教学人员之间的一致性,改善课程资源的提供,成功地迎合了各种各样的学生,并从总体上提高了学习体验。通过评估学生的反馈和表现来衡量修订课程的成功。目前,正在采用一种以焦点小组为基础的评价策略,以确定学生对最近实施的改革的态度。
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引用次数: 7
The art of Intro - developing digital genres for learning 介绍的艺术——为学习开发数字体裁
Pub Date : 2002-12-03 DOI: 10.1109/CIE.2002.1186205
G. Liestøl
This paper argues that in order to further improve the quality of digital learning environments one must also invest in the invention and development of digital genres. Quality and complexity at the level of document genres, messages and meaning will be defining criteria for superior digital learning environments. The paper suggests that perspectives from genre theory should be applied to the understanding and development of learning objects. Based on a survey of various genres, in both traditional learning environments and digital formats, such as computer games, a prototype genre - the Intro - is presented for application in educational project work.
本文认为,为了进一步提高数字学习环境的质量,还必须投资于数字类型的发明和发展。文件类型、信息和含义层面的质量和复杂性将定义优质数字学习环境的标准。本文认为,应该运用体裁理论的观点来理解和发展学习对象。基于对传统学习环境和数字格式(如电脑游戏)中的各种类型的调查,提出了一种原型类型-介绍-用于教育项目工作。
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引用次数: 1
A study of developing reflective practices for preservice teachers through a web-based electronic teaching portfolio and video-on-demand assessment program 通过基于网络的电子教学组合和视频点播评估程序为职前教师开发反思实践的研究
Pub Date : 2002-12-03 DOI: 10.1109/CIE.2002.1186145
H. Miyata
Web-based electronic teaching portfolios and videoclipped teaching episodes using by video-on-demand (VOD) system can serve as devices for reflective inquiry and self-assessment by preservice teachers during the student teaching semester. Carefully structured procedures in a web-based electronic teaching portfolio and VOD assessment program can assist preservice teachers in developing the pedagogical knowledge and skills necessary to effectively plan, implement, evaluate, and manage instruction. Adequate orientation and training in the program will enable preservice teachers to engage in the reflective processes of observing, analyzing, and evaluating their teaching performance. Carefully designed procedures can result in the videoclipped teaching episodes being utilized as effective tools for the improvement of instruction rather than simply a souvenir or memento from the student teaching semester. This paper presents the web-based electronic teaching portfolio and VOD assessment program employed in the Center for Educational Research and Practice of Shiga University in Japan. The program has been a valuable tool for helping education majors make the transition from student to teacher.
基于网络的电子教学档案和视频剪辑教学集可以作为职前教师在学生教学学期进行反思性探究和自我评估的工具。基于网络的电子教学档案和视频点播评估程序中精心构建的程序可以帮助职前教师发展有效规划、实施、评估和管理教学所需的教学知识和技能。充分的指导和培训将使职前教师能够参与观察、分析和评估其教学表现的反思过程。精心设计的程序可以使教学视频片段被用作改进教学的有效工具,而不仅仅是学生教学学期的纪念品或纪念品。本文介绍了日本滋贺大学教育研究与实践中心采用的基于网络的电子教学档案和视频点播评估方案。该项目一直是帮助教育专业学生从学生转变为教师的宝贵工具。
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引用次数: 25
Using a simulated student to repair difficulties in collaborative learning 利用模拟学生修复协作学习中的困难
Pub Date : 2002-12-03 DOI: 10.1109/CIE.2002.1185943
A. Vizcaíno, John Benedict du Boulay
We describe the use of a simulated student in a synchronous but distributed collaborative learning environment in the domain of programming. The role of the simulated student is to detect and repair difficulties in collaborative learning amongst the human students, for example when a human student is too passive or when the students start chatting about off-topic conversations. The simulated student intervenes by posting messages in the shared "chat" window, just like the human students and was believed to be another human student by them. The paper describes the rules by which the simulated student operates and briefly outlines an evaluation of the system with university first year programming students. The system proved to be successful both in detecting a range of difficulties and in intervening effectively.
我们描述了在编程领域的同步但分布式协作学习环境中模拟学生的使用。模拟学生的作用是检测和修复人类学生之间协作学习中的困难,例如,当人类学生过于被动或学生开始谈论离题对话时。模拟学生通过在共享的“聊天”窗口中发布消息进行干预,就像真人学生一样,并被他们认为是另一个真人学生。本文描述了模拟学生的操作规则,并简要概述了大学一年级编程学生对系统的评价。事实证明,该系统在发现一系列困难和有效干预方面都是成功的。
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引用次数: 22
A virtual reality application for distance learning of Taiwan stream erosion in geosciences 虚拟现实在台湾河流侵蚀地学远程学习中的应用
Pub Date : 2002-12-03 DOI: 10.1109/CIE.2002.1186178
Fung-Chun Li, J. Angelier, B. Deffontaines, Jyr‐Ching Hu, Shih-Hao Hsu, Chin-Hui Lee, Chia-Hui Huang, Cheng-Hung Chen
The purpose of this study is to develop a distance learning program based on virtual reality (VR). The stream erosion (SE) in Taiwan is chosen as a case study of interactive VR distance learning (DL). This study integrates various sources to develop an interactive VR distance learning program. Taiwan is one of the areas with a high stream erosion rate. This high erosion rate has attracted worldwide attention and is regarded as a good example for geosciences education. This research is aimed to help motivate learners with practical information that is perceptually easy to process. Also, in the VR distance learning environment unlike the traditional classroom, each student can learn individually with the computer according to his/her own time, location, and pace.
本研究的目的是开发一个基于虚拟现实(VR)的远程学习计划。本文以台湾地区的河流侵蚀(SE)为研究对象,以互动VR远程学习(DL)为研究对象。本研究整合各种资源来开发一个互动式虚拟现实远程学习计划。台湾是河流侵蚀率较高的地区之一。这种高侵蚀率引起了全世界的关注,并被视为地球科学教育的一个很好的例子。本研究的目的是帮助学习者使用在知觉上容易处理的实用信息来激励学习者。此外,在VR远程学习环境中,与传统课堂不同,每个学生都可以根据自己的时间、地点和节奏,在电脑上单独学习。
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引用次数: 17
WebCT: a tool for proselytism! WebCT:改变宗教信仰的工具!
Pub Date : 2002-12-03 DOI: 10.1109/CIE.2002.1186188
R. Lelouche, Martin Pagá
This paper presents arguments to use technologies of information and communication (TIC) for teaching and learning. It starts with an overview of the environment that the education sector is facing, and then describes an experimentation with an actual Internet-based learning environment: WebCT. This research offers theoretical and practical foundations to promote this use.
本文提出了在教学中运用信息通信技术的观点。它首先概述了教育部门所面临的环境,然后描述了一个实际的基于互联网的学习环境的实验:WebCT。本研究为促进其应用提供了理论和实践基础。
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引用次数: 3
XLX-a platform for graduate-level exercises xlx -一个研究生级练习平台
Pub Date : 2002-12-03 DOI: 10.1109/CIE.2002.1186207
Bodo Hüsemann, Jens Lechtenbörger, G. Vossen, P. Westerkamp
e-learning has become an important topic, both in academia and industry. This paper reports on a newly created Web-based platform, called eXtreme e-Learning eXperience (XLX), to perform exercise work of technically oriented graduate-level university courses, in support of blended learning. In addition to providing a course portal with traditional teaching material, an e-mail list, and a discussion forum, XLX's main contribution lies in a personalized training section that allows transparent access to underlying (possibly commercial) third-party systems such as database systems, XSLT processors, or workflow management systems for hands-on experience and increased students' motivation.
电子学习已经成为学术界和工业界的一个重要话题。本文报告了一个新创建的基于网络的平台,称为极限电子学习体验(XLX),用于执行面向技术的研究生水平的大学课程的练习工作,以支持混合学习。除了提供包含传统教材、电子邮件列表和讨论论坛的课程门户之外,XLX的主要贡献在于提供个性化的培训部分,允许透明地访问底层(可能是商业的)第三方系统,如数据库系统、XSLT处理器或工作流管理系统,以获得实践经验并提高学生的积极性。
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引用次数: 25
Analysis of key typing process using hand position process 分析键盘打字过程中使用手的位置过程
Pub Date : 2002-12-03 DOI: 10.1109/CIE.2002.1186044
A. Tsubokura, N. Ashida, N. Matsubara, I. Oshima, K. Kozuki, K. Tsushima
This research is analysis about the key typing process using multi point measurement data. These research for learning system about key typing. The authors measure hand motion during key typing, and they can simulate about hand motion using key typed data and connection about key with finger. In this paper, the authors propose relevant experiments and analysis.
本研究是利用多点测量数据对键盘键入过程进行分析。这些研究是为了学习键盘输入系统。作者测量了键盘输入过程中的手部运动,并利用键盘输入数据和手指键的连接来模拟手部运动。在本文中,作者提出了相关的实验和分析。
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引用次数: 1
期刊
International Conference on Computers in Education, 2002. Proceedings.
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