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Proceedings of the 28th International Conference on Advances in Geographic Information Systems最新文献

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Grab-Posisi-L: A Labelled GPS Trajectory Dataset for Map Matching in Southeast Asia Grab-Posisi-L:用于东南亚地图匹配的标记GPS轨迹数据集
Zhengmin Xu, Yifang Yin, Chengcheng Dai, Xiaocheng Huang, Robinson Kudali, Jinal Foflia, Guanfeng Wang, Roger Zimmermann
Map matching has long been a fundamental yet challenging problem. However, there are currently only a few public small-scale map matching benchmark datasets. Both the GPS trajectories and the road network in the existing map matching datasets are represented by location only, which cannot support the development of data-driven and semantic-enriched map matching algorithms that have increasingly emerged in recent years. To bridge the gap, we present the first large-scale attribute-rich map matching benchmark dataset covering two cities in Southeast Asia (i.e., Singapore and Jakarta). Our GPS trajectories contain rich contextual information including the accuracy level, bearing, speed, and transport mode in addition to the latitude and longitude geo-coordinates. The underlying road network is a snapshot of the OpenStreetMap where roads are associated with rich attributes such as road type, speed limit, etc. To ensure the quality of our dataset, the annotation of the map-matched routes has been conducted by a team of professional map operators. Analysis on our dataset provides new insights into the challenges and opportunities in map matching algorithms.
地图匹配一直是一个基本但具有挑战性的问题。然而,目前只有少数公开的小比例尺地图匹配基准数据集。现有地图匹配数据集中的GPS轨迹和路网都仅以位置表示,无法支持近年来日益兴起的数据驱动和语义丰富的地图匹配算法的发展。为了弥补这一差距,我们提出了第一个覆盖东南亚两个城市(即新加坡和雅加达)的大规模属性丰富地图匹配基准数据集。我们的GPS轨迹包含丰富的上下文信息,除了纬度和经度地理坐标之外,还包括精度水平、方位、速度和运输模式。底层的道路网络是OpenStreetMap的快照,其中的道路与丰富的属性相关联,如道路类型、速度限制等。为了保证数据集的质量,地图匹配路线的标注是由专业的地图操作员团队进行的。对我们数据集的分析为地图匹配算法的挑战和机遇提供了新的见解。
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引用次数: 1
Deep Learning-based Floor Prediction Using Cell Network Information 基于深度学习的基于小区网络信息的楼层预测
K. Alkiek, Aya Othman, Hamada Rizk, M. Youssef
Location services are one of the most used applications today on mobile devices. The vast majority of localization systems propose solutions for locating the user in a 2D single floor environment. However, accurate estimation of the user's floor level, in tall multistory buildings, is a crucial basis for many applications, especially for emergency services. This paper presents a fingerprinting-based system that provides a low-cost floor localization service using the ubiquitous cellular signals received by the user's cell phone. Specifically, a convolutional neural network is trained to map the sequential change of the received cellular signals to the corresponding floor. Evaluation using different Android phones shows that the proposed system can track the user floor with at least 95.9% accuracy in different scenarios. This demonstrates the superiority of the system compared to the state-of-the-art systems in all experiments.
定位服务是当今移动设备上使用最多的应用程序之一。绝大多数定位系统都提出了在2D单层环境中定位用户的解决方案。然而,在高层多层建筑中,准确估计用户的楼层高度是许多应用的关键基础,特别是在应急服务中。本文提出了一种基于指纹的系统,该系统利用用户手机接收到的无处不在的蜂窝信号提供低成本的地板定位服务。具体来说,训练卷积神经网络将接收到的蜂窝信号的顺序变化映射到相应的楼层。使用不同的Android手机进行的评估表明,在不同的场景下,该系统可以以至少95.9%的准确率跟踪用户地板。这证明了该系统在所有实验中与最先进的系统相比的优越性。
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引用次数: 11
TrioStat
Anas Daghistani, Walid G. Aref, Arif Ghafoor
The wide spread of GPS-enabled devices and the Internet of Things (IoT) has increased the amount of spatial data being generated every second. The current scale of spatial data cannot be handled using centralized systems. This has led to the development of distributed spatial data streaming systems that scale to process in real-time large amounts of streamed spatial data. The performance of distributed streaming systems relies on how even the workload is distributed among their machines. However, it is challenging to estimate the workload of each machine because spatial data and query streams are skewed and rapidly change with time and users' interests. Moreover, a distributed spatial streaming system often does not maintain a global system workload state because it requires high network and processing overheads to be collected from the machines in the system. This paper introduces TrioStat; an online workload estimation technique that relies on a probabilistic model for estimating the workload of partitions and machines in a distributed spatial data streaming system. It is infeasible to collect and exchange statistics with a centralized unit because it requires high network overhead. Instead, TrioStat uses a decentralised technique to collect and maintain the required statistics in real-time locally in each machine. TrioStat enables distributed spatial data streaming systems to compare the workloads of machines as well as the workloads of data partitions. TrioStat requires minimal network and storage overhead. Moreover, the required storage is distributed across the system's machines.
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引用次数: 0
Large-Scale Geospatial Planning of Wireless Backhaul Links 无线回程链路的大规模地理空间规划
Philip E. Brown, Krystian Czapiga, Arun Jotshi, Y. Kanza, Velin Kounev, Poornima Suresh
In telecommunication networks, microwave backhaul links are often used as wireless connections between towers. They are used in places where deploying optical fibers is impossible or too expensive. The relatively high frequency of microwaves increases their ability to transfer information at a high rate, but it also makes them susceptible to obstructions and interference. When deploying microwave links, there should be a clear line of sight between every pair of receiver and transmitter, and a buffer around the line of sight defined by the first Fresnel zone should be clear of obstacles. In this paper we discuss the geospatial aspects of microwave backhaul planning and the challenges in developing a system for large scale planning, with the following requirements: (1) the need to cover all of the USA, (2) distance of up to 80 kilometers between towers, and (3) computing batches of thousands of pairs within a few minutes.
在电信网络中,微波回程链路常被用作塔间的无线连接。它们被用于不可能部署光纤或部署光纤太昂贵的地方。微波的相对高频率增加了它们以高速率传输信息的能力,但也使它们容易受到障碍物和干扰。当部署微波链路时,每对接收机和发射机之间应该有一条清晰的视线,并且由第一菲涅耳区定义的视线周围的缓冲区应该没有障碍物。在本文中,我们讨论了微波回程规划的地理空间方面以及开发大规模规划系统的挑战,其要求如下:(1)需要覆盖整个美国,(2)塔之间的距离高达80公里,(3)在几分钟内计算数千对的批次。
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引用次数: 5
Efficient Filters for Geometric Intersection Computations using GPU 高效过滤器的几何交集计算使用GPU
Yiming Liu, S. Puri
Geometric intersection algorithms are fundamental in spatial analysis in Geographic Information System (GIS). Applying high performance computing to perform geometric intersection on huge amount of spatial data to get real-time results is necessary. Given two input geometries (polygon or polyline) of a candidate pair, we introduce a new two-step geospatial filter that first creates sketches of the geometries and uses it to detect workload and then refines the sketches by the common areas of sketches to decrease the overall computations in the refine phase. We call this filter PolySketch-based CMBR (PSCMBR) filter. We show the application of this filter in speeding-up line segment intersections (LSI) reporting task that is a basic computation in a variety of geospatial applications like polygon overlay and spatial join. We also developed a parallel PolySketch-based PNP filter to perform PNP tests on GPU which reduces computational workload in PNP tests. Finally, we integrated these new filters to the hierarchical filter and refinement (HiFiRe) system to solve geometric intersection problem. We have implemented the new filter and refine system on GPU using CUDA. The new filters introduced in this paper reduce more computational workload when compared to existing filters. As a result, we get on average 7.96X speedup compared to our prior version of HiFiRe system.
几何相交算法是地理信息系统(GIS)空间分析的基础。利用高性能计算对海量空间数据进行几何相交,以获得实时结果是十分必要的。给定候选对的两个输入几何形状(多边形或多线形),我们引入了一个新的两步地理空间过滤器,它首先创建几何形状的草图并使用它来检测工作负载,然后通过草图的公共区域对草图进行细化,以减少细化阶段的总体计算量。我们称这种过滤器为基于聚醚基的CMBR (PSCMBR)过滤器。我们展示了该滤波器在加速线段相交(LSI)报告任务中的应用,这是多边形覆盖和空间连接等各种地理空间应用中的基本计算。我们还开发了一个并行的基于polysketch的PNP滤波器,用于在GPU上执行PNP测试,从而减少了PNP测试的计算工作量。最后,我们将这些新的滤波器集成到层次滤波和细化(HiFiRe)系统中,以解决几何相交问题。我们使用CUDA在GPU上实现了新的滤波和细化系统。与现有滤波器相比,本文引入的新滤波器减少了更多的计算工作量。因此,与之前版本的HiFiRe系统相比,我们的平均速度提高了7.96倍。
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引用次数: 5
staty
H. Bast, P. Brosi, Markus Näther
We present staty, a browser-based tool for quality assurance of public transit station tagging in OpenStreetMap (OSM). Building on the results of a similarity classifier for these stations, our tool visualizes name tag errors as well as incorrect and/or missing station group relations. Detailed edit suggestions are provided for individual objects. This is done intrinsically without an external ground truth. Instead, the underlying classifier is trained on the OSM data itself. We describe how our tool derives errors and suggestions from station tag similarities and provide experimental results on the OSM data of the United Kingdom, the United States, and a dataset consisting of Germany, Switzerland, and Austria. Our tool can be accessed under https://staty.cs.uni-freiburg.de.
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引用次数: 2
A Demonstration of Interactive Exploration of Big Geospatial Data on UCR-Star UCR-Star上大地理空间数据交互探索的演示
Saheli Ghosh, Akil Sevim, A. Eldawy
The ever rising volume of geospatial data is undeniable. So is the need to explore and analyze these datasets. However, these datasets vary widely in their size, coverage, and accuracy. Therefore, users need to assess these aspects of the data to choose the right dataset to use in their analysis. Unfortunately, all the publicly available repositories for geospatial datasets provide a list of datasets with some information about them with no way to explore the datasets beforehand. Through this demonstration, we propose the repository, UCR-Star, that is capable of hosting hundreds of thousands of geospatial datasets that a user can explore visually to judge their quality before even downloading them. This demo provides a deeper dive into the core engine behind UCR-Star. It provides a web interface geared towards database researchers to understand how the index internally works. It provides a comparison interface where the attendees can see side-by-side how two versions of the system work with the ability to customize each of them separately. Finally, the interface reports the response time of the indexes for a quantitative comparison.
地理空间数据的不断增长是不可否认的。探索和分析这些数据集的需求也是如此。然而,这些数据集在规模、覆盖范围和准确性方面差异很大。因此,用户需要评估数据的这些方面,以选择正确的数据集用于他们的分析。不幸的是,所有公开可用的地理空间数据集存储库都提供了一个数据集列表,其中包含有关它们的一些信息,但无法事先探索数据集。通过这个演示,我们提出了一个存储库,UCR-Star,它能够承载成千上万的地理空间数据集,用户甚至可以在下载它们之前,通过视觉探索来判断它们的质量。这个演示提供了一个更深入的UCR-Star背后的核心引擎。它提供了一个面向数据库研究人员的web界面,以了解索引的内部工作原理。它提供了一个比较界面,与会者可以在其中并排看到系统的两个版本是如何工作的,并能够分别自定义每个版本。最后,接口报告索引的响应时间,以便进行定量比较。
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引用次数: 2
Urban Night Scenery Reconstruction by Day-night Registration and Synthesis 基于昼夜配准与合成的城市夜景重建
A. Dai, D. Meger
Although large-scale 3D reconstruction by photogrammetry has been well studied and applied, the reconstruction of night scenery in urban areas has not been thoroughly considered. At night, low-light conditions often cause the images to lack sharpness and high-dynamic range issue leads to saturation. The SFM reconstruction pipeline that works well in daylight is likely to recover only limited dense points of bright fragmented objects near artificial lighting. Here, we propose a novel solution based on registration and synthesis between the night-time reconstruction and that of the same region in daytime. A registration pipeline is developed for conformal matching of the day and night point clouds. For the coarse registration step, we use detected plane features to search and match 4-plane congruent sets. For the fine registration step, we consider the positions of windows, a commonly-occurring object cue in urban building scenes as markers for accurate positioning. This leads to final registration error less than 0.2 degrees in rotation, and 0.2% in scale and translation. Finally, we synthesize the daytime textured model and the night point clouds to produce vivid visual effects of urban night scenery.
尽管利用摄影测量技术进行大规模三维重建已经得到了很好的研究和应用,但对城市夜景的重建还没有得到充分的考虑。在夜间,低光条件经常导致图像缺乏清晰度和高动态范围问题导致饱和。在日光下工作良好的SFM重建管道可能只能恢复人工照明附近明亮碎片物体的有限密集点。在此,我们提出了一种基于夜间重建与白天同一区域重建之间的配准和综合的新解决方案。提出了一种用于日夜点云保形匹配的配准管道。对于粗配准步骤,我们使用检测到的平面特征来搜索和匹配4个平面的同余集。在精细配准步骤中,我们考虑了城市建筑场景中常见的物体线索——窗户的位置作为精确定位的标记。这使得最终的配准误差在旋转时小于0.2度,在缩放和平移时小于0.2%。最后,我们将白天的纹理模型与夜晚的点云进行综合,生成生动的城市夜景视觉效果。
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引用次数: 0
Close Weighted Shortest Paths on 3D Terrain Surfaces 三维地形表面的接近加权最短路径
N. Tran, Michael J. Dinneen, S. Linz
This paper proposes an efficient method for the weighted region problem (WRP) on the surface of three-dimensional terrains. WRP is a classical path planning problem, asking for the minimum cost path between two given points crossing different regions in which each region is assigned a traversal cost per unit distance. Although WRP has been studied for decades, the exact solution for WRP, even in a two-dimensional environment, is unknown. Thus, the existing solutions for WRP are all approximations with decomposition-based and heuristic methods being the most widely-used in practice. However, when a very-close to optimal path is required, especially on real terrains with many regions, these approaches are not guaranteed or cannot return a satisfactory result in reasonable time. In this paper, we first present a new algorithm of finding a very-close optimal path, based on a user-defined parameter &dgr;, between two points, crossing the surface of a sequence of regions in 3D, using Snell's law of physical refraction. We then show how to combine this algorithm with one existing decomposition-based method to compute a close optimal path over the whole terrain. In addition to a theoretical analysis, with an extensive set of test cases, the practicality and feasibility of our method are confirmed by that, our method always runs faster and returns closer to optimal paths in comparison with the existing ones.
提出了一种求解三维地形表面加权区域问题的有效方法。WRP是一个经典的路径规划问题,要求两个给定点之间穿越不同区域的最小代价路径,每个区域被分配一个单位距离的遍历代价。尽管WRP已经研究了几十年,但即使在二维环境中,WRP的确切解也是未知的。因此,现有的WRP解都是近似解,其中基于分解和启发式的方法在实践中应用最为广泛。然而,当需要非常接近最优路径时,特别是在具有许多区域的真实地形上,这些方法不能保证或不能在合理的时间内返回令人满意的结果。在本文中,我们首先提出了一种新的算法,该算法基于用户自定义参数&dgr;,在两点之间,在三维中穿过一系列区域的表面,使用Snell物理折射定律寻找非常接近的最优路径。然后,我们展示了如何将该算法与现有的基于分解的方法相结合,以计算整个地形的紧密最优路径。除了理论分析外,通过大量的测试用例,验证了方法的实用性和可行性,与现有方法相比,我们的方法总是运行更快,更接近最优路径。
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引用次数: 2
Optimizing Continuous kNN Queries over Large-Scale Spatial-Textual Data Streams 优化大规模空间文本数据流上的连续kNN查询
Rong Yang, Baoning Niu
The continuous k-Nearest Neighbor queries over spatial-textual data streams (abbr. CkQST) retrieve and continuously monitor at most k nearest neighbor (abbr. kNN) objects to the user-specified location containing all the user-specified keywords, which is the core operation of numerous location-based publish/subscribe systems. Such a system is usually subscribed with a massive number of CkQST and evaluated simultaneously whenever new objects are incoming and old objects are expiring. The approach to evaluating CkQST is to construct a spatial-textual hybrid index for subscribed queries and matching the incoming objects utilizing the filtering capabilities of the index. For CkQST, the minimal spatial search range covering kNN objects changes frequently with the arrival and expiration of qualified objects, and the cost of updating the index is prohibitively high. To efficiently evaluate CkQST, we extend Quad-tree with an inverted index, and exploit it with three techniques, i.e. a memory-based cost model, a block-based ordered inverted index and an adaptive insertion strategy. The experiments on comprehensive datasets demonstrate the effectiveness and efficiency of our proposed techniques.
基于空间文本数据流(CkQST)的连续k近邻查询(k- nearest Neighbor query,缩写为CkQST)检索并连续监控最多k个包含所有用户指定关键字的用户指定位置的最近邻(kNN)对象,这是众多基于位置的发布/订阅系统的核心操作。这样的系统通常会订阅大量的CkQST,并在新对象传入和旧对象到期时同时进行评估。评估CkQST的方法是为订阅的查询构造一个空间-文本混合索引,并利用索引的过滤功能匹配传入的对象。对于CkQST,覆盖kNN对象的最小空间搜索范围会随着符合条件的对象的到达和过期而频繁变化,并且更新索引的成本非常高。为了有效地评估CkQST,我们将四叉树扩展为一个倒排索引,并利用基于内存的代价模型、基于块的有序倒排索引和自适应插入策略三种技术来利用它。在综合数据集上的实验证明了我们所提出的技术的有效性和效率。
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引用次数: 2
期刊
Proceedings of the 28th International Conference on Advances in Geographic Information Systems
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