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2016 13th International Conference on Remote Engineering and Virtual Instrumentation (REV)最新文献

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Augmented reality environment for engineering distance leaners to acquire practical skills 增强现实环境为工程远程学习者获得实用技能
Venkatesh C. Vijay, M. Lees, Parmjit Chima, C. Chapman
This paper provides a research approach in developing and automating an Augmented Reality (AR) environment for engineering distance learners. By capturing and modelling the on-campus tutor knowledge into a virtual tutor for teaching and assessing practical skills of engineering distance learners. The research proposed and developed a knowledge based educational framework (KBEd). The experimental result conducted from the subject experts using the proposed prototype has demonstrated a great potential. Where, out of 10 experts 90% agreed that the proposed AR environment has demonstrated a high usability in enhancing practical skills of engineering distance learners and also for regular students in practicing the laboratory task when away from on-campus environment.
本文为工程远程学习者增强现实(AR)环境的开发和自动化提供了一种研究方法。通过捕获和模拟校园导师的知识,为工程远程学习者的教学和评估实用技能的虚拟导师。本研究提出并发展了以知识为基础的教育架构。由学科专家使用所提出的原型进行的实验结果显示了巨大的潜力。其中,90%的专家认为,拟议的AR环境在提高工程远程学习者的实践技能方面表现出很高的可用性,并且对于普通学生在离开校园环境时练习实验室任务也具有很高的可用性。
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引用次数: 9
Open educational resources and competences related with practices and laboratories 开放的教育资源和与实践和实验室相关的能力
Oscar Martinez-Bonastre, E. Tovar, M. Castro
A fundamental strength of many engineering courses is engaging students to foster the connection between theories and their appropriate practical applications. The objective of this special session within the 13 International Conference on Remote Engineering and Virtual Instrumentation (REV 2016) is to provide a forum to discuss about experiences in learning and teaching Open Educational Resources (OERs) and Competences related with Practices / Laboratories. Following milestones of main conference, this special session aims to stimulate also an open discussion and a reflection of experience in the use of innovative experiments in engineering education.
许多工程课程的基本优势是吸引学生培养理论与适当的实际应用之间的联系。第13届远程工程与虚拟仪器国际会议(REV 2016)特别会议的目的是提供一个论坛,讨论与实践/实验室相关的开放教育资源(OERs)和能力的学习和教学经验。继主要会议的里程碑之后,这次特别会议旨在激发对工程教育中使用创新实验的经验的公开讨论和反思。
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引用次数: 3
A PLC as an Industry 4.0 component 作为工业4.0组件的PLC
R. Langmann, Leandro F. Rojas-Peña
This paper presents a concept for the use of a PLC as an Industry 4.0 (I40) component as defined by the Industry 4.0 architecture RAMI 4.0. As a result, PLC controllers can be integrated seamlessly in Industry 4.0 production environments using the service paradigm. The transmission time for the process data from the PLC to the IP network was determined for a prototype implementation. With the PLC as an I40 component, process data can be transferred directly from the controller to an IP network without additional delays. This forms, amongst other things, the basis for outsourcing parts of the control program to a cloud.
本文提出了将PLC用作工业4.0 (I40)组件的概念,该概念由工业4.0架构RAMI 4.0定义。因此,PLC控制器可以使用服务范式在工业4.0生产环境中无缝集成。为一个原型实现确定了过程数据从PLC到IP网络的传输时间。PLC作为I40组件,过程数据可以直接从控制器传输到IP网络,没有额外的延迟。这就形成了将部分控制程序外包给云的基础。
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引用次数: 50
The role of online labs in the European e-Science Infrastructure 在线实验室在欧洲电子科学基础设施中的作用
Mario Alessandro Bochicchio, A. Longo, M. Zappatore, D. Tarantino
Scientific disciplines nowadays benefits from e-learning technologies and online laboratories. This allows engaging students more effectively and achieving better learning outcomes. However, even the most recent online laboratorial solutions lack in offering some valuable capabilities, such as the cooperative dimension, which promises to boost the students' involvement and their interactions with peers and teachers. According to the most recent guidelines from the scientific scenario as well as from the European Community, with the e-Science Infrastructure initiative, we propose in this paper a collaborative, hierarchical, multi-videoconferencing approach based on WebRTC that offers an optical microscope located at the biology faculty of our university as an online laboratory equipment. The proposed platform has been tested with students from a local high-school in their curricular biology activities, thus highlighting the feasibility of the proposed approach as well as its pedagogical effectiveness. The first implemented prototype and the proposed didactic protocol are also presented.
如今,科学学科受益于电子学习技术和在线实验室。这样可以更有效地吸引学生,取得更好的学习成果。然而,即使是最新的在线实验室解决方案也缺乏提供一些有价值的功能,例如合作维度,这有望促进学生的参与以及他们与同伴和老师的互动。根据科学场景以及欧洲共同体的最新指导方针,我们在本文中提出了一种基于WebRTC的协作、分层、多视频会议方法,该方法提供了位于我们大学生物系的光学显微镜作为在线实验室设备。该平台已在当地一所高中的学生的课程生物活动中进行了测试,从而突出了所提出方法的可行性及其教学效果。本文还介绍了第一个实现的原型和提出的教学协议。
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引用次数: 0
Labicom labs: Remote and virtual solid-state laser lab, RFµwave amplifier remote and virtual lab: Interactive demonstration of Labicom labs in winter 2016 Labicom实验室:远程与虚拟固态激光实验室、射频与微波放大器远程与虚拟实验室:Labicom实验室2016年冬季互动演示
Igor Titov, A. Glotov, Yelizarov Andrey, Victor Petrov
This paper outlines a demonstration of a few remote and virtual laboratories at Labicom platform. The interactive Labicom demo session during REV'16 conference will show client side browser applications. HTML5 pluginless cross-platform interfaces of remote and virtual labs will be demonstrated. An experimental WebGL 3D-interface of the laser laboratory will also be shown.
本文概述了Labicom平台上几个远程和虚拟实验室的演示。REV'16会议期间的交互式Labicom演示会议将展示客户端浏览器应用程序。将演示远程和虚拟实验室的HTML5无插件跨平台接口。还将展示激光实验室的实验性WebGL 3d界面。
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引用次数: 4
ViPLab — An online programming lab ViPLab -一个在线编程实验室
T. Richter, D. Boehringer
ViPLab is a virtual online programming laboratory for the ILIAS learning management system, developed by the University of Stuttgart and in active use for many years. ViPLab allows students to conduct their homeworks or electronic exams on personal devices in multiple programming languages requiring a browser as only local software installation. ViPLab also enables teachers to grade submitted solutions automatically. It supports multiple programming languages, MatLab/Octave, Java, C, C++ and DuMuX, with the option of adding additional languages when required.
ViPLab是一个虚拟的在线编程实验室,用于ILIAS学习管理系统,由斯图加特大学开发并积极使用多年。ViPLab允许学生在个人设备上用多种编程语言进行作业或电子考试,只需要一个浏览器作为本地软件安装。ViPLab还允许教师自动对提交的解决方案进行评分。它支持多种编程语言,MatLab/Octave, Java, C, c++和DuMuX,并在需要时添加其他语言的选项。
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引用次数: 3
Overview of architectures with Arduino boards as building blocks for data acquisition and control systems 用Arduino板作为数据采集和控制系统的构建块的架构概述
V. Cvjetkovic, M. Matijevic
Standard SBCs (Single Board Computer) with number of standard shields and sensors can be used as building blocks for rapid development of network of intelligent devices with sensing, control and Internet access. Arduino family of boards having high popularity and large number of sold units featuring open access, reliability, robustness, standard connections and low prices, possesses large potential for implementation of autonomous remote measurement and control systems of various levels of complexity. As Arduino boards can function independently, they are complete small computer platforms that can perform various tasks requiring some kind of interaction with the outer world. Arduino boards can be used and programmed in various ways, and can be arranged in various combinations forming some typical implementation architectures that this paper discusses. Starting from basic and simple configurations, more advanced are gradually considered from the aspects of chosen way of programming and combining with other boards. Special attention is devoted to NodeJS as programming platform for Arduino boards and considerations of libraries used with Arduino boards like Johnny-Five, Galileo-io firmata equivalent, mraa library and other ways of program access to GPIO like Linux Sysfs. As typical representatives of Arduino boards' family, the Arduino Uno, Arduino Due and Arduino Galileo were selected, with justification that all other not mentioned boards are somewhere between those selected, according to official hardware specifications.
具有多个标准屏蔽和传感器的标准sbc(单板计算机)可作为具有传感、控制和互联网接入的智能设备网络快速发展的基石。Arduino系列板具有接入开放、可靠性高、鲁棒性好、连接标准、价格低廉等特点,具有很高的普及率和销量,在实现各种复杂程度的自主远程测控系统方面具有很大的潜力。由于Arduino板可以独立工作,所以它们是一个完整的小型计算机平台,可以执行各种需要与外界进行某种交互的任务。Arduino板可以以多种方式使用和编程,并且可以以各种组合方式排列,形成本文讨论的一些典型的实现架构。从基本和简单的配置开始,从选择编程方式和与其他板的结合方面逐渐考虑更高级的配置。特别关注NodeJS作为Arduino板的编程平台,并考虑Arduino板使用的库,如约翰尼-五、Galileo-io firmata等效库、mraa库以及其他程序访问GPIO的方式,如Linux Sysfs。作为Arduino板家族的典型代表,Arduino Uno, Arduino Due和Arduino Galileo被选中,根据官方硬件规格,所有其他未提及的板都介于所选板之间。
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引用次数: 54
Practical application of the Learning Mechanics-Game Mechanics (LM-GM) framework for Serious Games analysis in engineering education 学习机制-游戏机制(LM-GM)框架在严肃游戏分析中的实际应用
M. Callaghan, N. McShane, A. Gomez Eguiluz, T. Teilles, P. Raspail
Serious Games (SG) have proved to have instructional potential but there is still a lack of methodologies and tools not only for their design but also to support game analysis and assessment. This paper explores the use of SG to increase student engagement and retention. The ongoing development phase of a game to teach the theoretical and practical principles of the operation of a sound synthesizer is presented to demonstrate how electronic engineering education can be radically reimagined to create immersive, highly engaging learning experiences that are problem-centered and pedagogically sound. The Learning Mechanics-Game Mechanics (LM-GM) framework for SG game analysis is introduced and its use in an educational game design scenario is shown as a case study.
严肃游戏(SG)已被证明具有教学潜力,但仍然缺乏方法论和工具,不仅用于设计,而且用于支持游戏分析和评估。本文探讨了使用SG来提高学生的参与度和保留率。正在进行的游戏开发阶段,教授声音合成器操作的理论和实践原则,以展示如何从根本上重新构想电子工程教育,以创造身临其境,高度参与的学习体验,以问题为中心,在教学上是合理的。本文介绍了SG游戏分析的学习机制-游戏机制(LM-GM)框架,并以案例研究的形式展示了其在教育游戏设计场景中的应用。
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引用次数: 20
Overview of the first year of the L3-EOLES training L3-EOLES第一年培训概述
G. Andrieu, S. Farah, T. Fredon, A. Benachenhou, M. Ankrim, K. Bouchlaghem, N. Aknin, D. Barataud, M. Gericota, R. De Craemer, M. Cristea
This paper summarizes the key facts of an innovative e-learning training launched in september 2014 called L3-EOLES ("Electronics & Optics e-Learning for Embedded Systems") including a dedicated remote laboratory. It is important to emphasize that, to the author knowledge, this training is the first nationally-accredited training (and in 3 different countries) fully online in the field of Physics in the world. This is due to the development of a remote laboratory dedicated to the training and allowing students to perform practical works from any Internet connection.
本文总结了2014年9月推出的创新电子学习培训的关键事实,称为L3-EOLES(“嵌入式系统电子与光学电子学习”),包括一个专用的远程实验室。重要的是要强调,据作者所知,这次培训是世界上第一个在物理领域完全在线的国家认可的培训(以及3个不同的国家)。这是由于开发了一个远程实验室,专门用于培训,并允许学生从任何互联网连接执行实际工作。
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引用次数: 7
Easy creation and deployment of Javascript remote labs with EjsS and Moodle 使用EjsS和Moodle轻松创建和部署Javascript远程实验室
L. de la Torre, Jose Sanchez, T. Andrade, M. T. Restivo
This work presents a method to quickly develop remote labs interfaces and embed them in a learning management system like Moodle. The proposed solution requires the use of Easy Javascript Simulations for the development of the interfaces and the EJSApp Moodle plugin to upload them in the learning management system. At the end, an already existing remote experience, originally intended only for testing an electronic solution, was revitalized with a new interface and features.
本文提出了一种快速开发远程实验室接口并将其嵌入到Moodle等学习管理系统中的方法。提出的解决方案需要使用Easy Javascript simulation开发接口,并使用EJSApp Moodle插件将其上传到学习管理系统中。最后,原本仅用于测试电子解决方案的现有远程体验通过新的界面和功能重新焕发了活力。
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引用次数: 8
期刊
2016 13th International Conference on Remote Engineering and Virtual Instrumentation (REV)
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