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2019 Twelfth International Conference on Ubi-Media Computing (Ubi-Media)最新文献

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Aspect-Based Sentiment Analysis with the Multiple-Element Attention and Part of Speech 基于方面的多要素注意和词性情感分析
Pub Date : 2019-08-01 DOI: 10.1109/Ubi-Media.2019.00016
Ning Liu, Bo Shen, Kun Mi, Mingdong Sun, Naiyue Chen
Aspect-based Sentiment analysis (ABSA) is a rapidly growing field of research in natural language processing. ABSA is a fine-grained task of Sentiment analysis. How to capture precise sentiment expressions in a sentence towards the specific aspect remains a challenge. In this paper, we propose a novel neural network, named Multiple-element Attention LSTM (MEA-LSTM) to alleviate the problem of self-attention or binary-element attention used in the ABSA task. These attention mechanisms mentioned above are weak attention, they ignore the information of aspect target or sentence representation. To capture the precise sentiment expressions, we make use of multiple-element attention to assign different importance degrees of different words in a sentence. To store these informative aspect-dependent representations, extra representation memory is designed. Part of speech (POS) is an important feature in identifying the sentiment expressions in the ABSA task. We combine POS with the LSTM in the proposed MEA-LSTM. Experimental results show that our proposed model acquires state-of-the-art accuracy at both restaurant and laptop datasets. Besides, a rule of thumb about choosing the number of hops is given on both datasets.
基于方面的情感分析(ABSA)是自然语言处理中一个快速发展的研究领域。ABSA是一种细粒度的情感分析任务。如何准确地捕捉句子中针对特定方面的情感表达仍然是一个挑战。本文提出了一种新的神经网络,称为多元素注意LSTM (MEA-LSTM),以缓解ABSA任务中使用的自注意或二元注意问题。这些注意机制都是弱注意机制,它们忽略了方面、目标或句子表征的信息。为了捕捉精确的情感表达,我们使用多元素注意来分配句子中不同单词的不同重要程度。为了存储这些信息丰富的方面相关表示,设计了额外的表示存储器。词性是识别ABSA任务中情感表达的一个重要特征。在提出的MEA-LSTM中,我们将POS与LSTM结合起来。实验结果表明,我们提出的模型在餐馆和笔记本电脑数据集上都获得了最先进的精度。此外,在两个数据集上给出了选择跳数的经验法则。
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引用次数: 0
The Matter of Deep Reinforcement Learning Towards Practical AI Applications 深度强化学习对实际人工智能应用的影响
Pub Date : 2019-08-01 DOI: 10.1109/Ubi-Media.2019.00014
Tipajin Thaipisutikul, Yi-Cheng Chen, Lin Hui, Sheng-Chih Chen, P. Mongkolwat, T. Shih
Reinforcement Learning (RL) is an extraordinarily paradigm that aims to solve a complex problem. This technique leverages the traditional feedforward networks with temporal-difference learning to overcome supervised and unsupervised real-world problems. However, RL is one of state-of-the-art topic due to the opaque aspects in design and implementation. Also, in which situation we will get performance gain from RL is still unclear. Therefore, This study firstly examines the impact of Experience Replay in Deep Q-Learning agent with Self-Driving Car application. Secondly, The impact of Eligibility Trace in RNN A3C agents with Breakout AI game application is studied. Our results indicated that these two techniques enhance RL performance by more than 20 percent as compared with traditional RL methods.
强化学习(RL)是一个非凡的范例,旨在解决一个复杂的问题。该技术利用具有时间差学习的传统前馈网络来克服有监督和无监督的现实世界问题。然而,由于RL在设计和实现上的不透明性,RL一直是当前研究的前沿课题之一。此外,在哪种情况下我们将从强化学习中获得性能提升仍不清楚。因此,本研究首先考察了经验回放对自动驾驶汽车应用深度Q-Learning智能体的影响。其次,研究了资格跟踪对RNN A3C代理的影响。我们的研究结果表明,与传统的RL方法相比,这两种技术将RL的性能提高了20%以上。
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引用次数: 2
Study on Correctness Judgement of Handwritten Chinese Characters Based on Feature Matrix for Similarity Matching 基于相似度匹配特征矩阵的手写体汉字正确性判断研究
Pub Date : 2019-08-01 DOI: 10.1109/Ubi-Media.2019.00025
Juying Wu, Qing Han, Yi Li
With the unprecedented development of Computer Aided Instruction, integrating information technology into the teaching of Chinese character writing has become a trend. As an important part of Chinese character writing teaching supported by mobile platform, the correctness of judgment automatically plays an important role. On this basis, this paper designs and develops a method for judging the correctness of handwritten Chinese characters based on feature matrix. It firstly extracts the stroke features which includes stroke orientation, stroke length, absolute position and combination relationship of the stroke, then similarity matching is achieved by the feature matrix. This method can realize the one-to-one correspondence between the user's handwritten Chinese strokes and the standard ones, making the whole character correctness judgement and the specific error strokes and error types locating possible, which can be applied to Chinese character writing training and teaching.
随着计算机辅助教学的空前发展,将信息技术融入汉字写作教学已成为一种趋势。作为移动平台支持的汉字书写教学的重要组成部分,判断的正确性自动发挥着重要的作用。在此基础上,本文设计并开发了一种基于特征矩阵的手写体汉字正确性判断方法。首先提取笔画特征,包括笔画方向、笔画长度、笔画绝对位置和笔画组合关系,然后利用特征矩阵实现相似度匹配。该方法可实现用户手写汉字笔画与标准笔画的一一对应,使汉字整体正确性判断和具体错误笔画、错误类型定位成为可能,可应用于汉字书写训练与教学。
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引用次数: 0
Improving Performance of DeepCC Tracker by Background Comparison and Trajectory Refinement 基于背景对比和轨迹优化的DeepCC跟踪器性能改进
Pub Date : 2019-08-01 DOI: 10.1109/Ubi-Media.2019.00042
Kuan-Hsien Wu, Wan-Lun Tsai, Tse-Yu Pan, Min-Chun Hu
DukeMTMCT is the largest and most completely labeled dataset in Multi-Target Multi-Camera Tracking (MTMCT). We investigate a state-of-the-art work on DukeMTMCT named DeepCC, and dig out two main problems. The first problem is that the openpose is prone to false detection, which seriously affects performance. The second problem is that two different persons may be assigned with the same ID. According to the corresponding problems, we not only propose a method to measure the similarity between detected bounding box and its original background avoiding false detection caused by OpenPose, but also design a strategy to correct the tracking trajectories which are affected by the unreliability of the correlation matrix clustering method proposed by DeepCC. Our method outperforms the state-of-the-art on DukeMTMCT.
DukeMTMCT是多目标多相机跟踪(MTMCT)中最大、标记最完整的数据集。我们调查了DukeMTMCT上一个名为DeepCC的最先进的工作,并发现了两个主要问题。第一个问题是,openpose容易出现误检测,严重影响性能。第二个问题是两个不同的人可能被分配相同的ID。针对相应的问题,我们不仅提出了一种测量检测到的边界框与其原始背景之间相似度的方法,避免了OpenPose导致的误检,而且设计了一种策略来纠正DeepCC提出的相关矩阵聚类方法的不可靠性对跟踪轨迹的影响。我们的方法在DukeMTMCT上优于最先进的方法。
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引用次数: 0
A Tool-Set for Physical Signal Collection 物理信号采集工具集
Pub Date : 2019-08-01 DOI: 10.1109/Ubi-Media.2019.00054
Chun-Hsiung Tseng, Yung-Hui Chen, Jia-Rou Lin
In this research, we proposed some modules for physical signal collection. Despite of the fact that there are already quite a few code examples for programming in microcontrollers, it is still not easy to adopt these code snippets directly and some manual adjustments may be needed. In this manuscript, we proposed some modules to simplify the building of physical signal collection applications. Specifically, we proposed the following modules as scaffolds: a set of pre-built data reading modules, an executable script, a development tool, a Web service for I/O, and some GUI modules.
在本研究中,我们提出了一些物理信号采集模块。尽管事实上已经有相当多的代码示例用于微控制器编程,但直接采用这些代码片段仍然不容易,可能需要进行一些手动调整。在本文中,我们提出了一些模块来简化物理信号采集应用程序的构建。具体来说,我们提出了以下模块作为支架:一组预构建的数据读取模块、一个可执行脚本、一个开发工具、一个用于I/O的Web服务和一些GUI模块。
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引用次数: 0
期刊
2019 Twelfth International Conference on Ubi-Media Computing (Ubi-Media)
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