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Proceedings of 1993 2nd IEEE International Workshop on Robot and Human Communication最新文献

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Relation between distance and pressure of acoustic signal 声信号距离与压力的关系
M. Ishihara, J. Shiratakj
In this paper, we investigated if the distance can be judged by mutually comparing sound from a source with that from another. We further intended to correlate this sound comparison with the relative distance. It was made clear from the result that the sound loudness exhibited good correlation with the distance. In other words, the distance can be estimated by comparing the sound heard with the standard sound. As for the relation between the distance and the sound heard by the examinee, the consistency index was good and the correlation was consistent. The sound loudness sharply fell with distance, down to about 1 m, and slowly decreased beyond this distance.<>
在本文中,我们研究了是否可以通过相互比较来自一个源和另一个源的声音来判断距离。我们进一步打算将这种声音比较与相对距离联系起来。结果表明,声音响度与距离具有良好的相关性。换句话说,可以通过将听到的声音与标准声音进行比较来估计距离。对于考生听到的声音与距离的关系,一致性指数较好,相关性一致。随着距离的增加,声音响度急剧下降,低至1m左右,超过1m后声音响度缓慢下降
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引用次数: 1
Open Logic Machine-II: direct object coding for environment knowledge projection 开放逻辑机ii:环境知识投影的直接对象编码
R. Kamejima, T. Aoki, Y. C. Watanabe
A non-deterministic coding scheme is presented for interactive scene analysis. Knowledge about the environment to be encountered is formally described in terms of events and objects. The semantics of the formal event-object system is supported by a structural image, that is, an environment context model. The object symbol is evoked in response to observation and coded through the computation of an invariant structural image. During the coding process, object symbols generate an indicatable version of open knowledge for non-artificial environment.<>
提出了一种用于交互场景分析的非确定性编码方案。关于将要遇到的环境的知识是用事件和对象来正式描述的。形式化事件-对象系统的语义由结构映像(即环境上下文模型)支持。对象符号响应于观察而被唤起,并通过计算不变结构图像进行编码。在编码过程中,对象符号为非人工环境生成了一个可指示的开放知识版本。
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引用次数: 2
A motion control system with event-driven motion-module switching mechanism far robotic manipulators 一种具有事件驱动运动模块切换机构的机器人运动控制系统
Y. Katayama, Y. Nanjo, K. Shimokura
The new motion control system described in this paper has an event-driven motion-module switching mechanism. This mechanism can modify a reference input in real-time and can, for each event, select a previously prepared motion-module according to sensor information. This motion-compensating mechanism is effective in robot tasks with uncertainties. The highly modular and extendable control system may be useful for various robot tasks such as machining and assembling. This paper describes the concept and implementation of the proposed system and presents some experimental results demonstrating its feasibility.<>
本文描述的新型运动控制系统具有事件驱动的运动模块切换机制。该机制可以实时修改参考输入,并可以根据传感器信息,为每个事件选择事先准备好的运动模块。这种运动补偿机制在具有不确定性的机器人任务中是有效的。高度模块化和可扩展的控制系统可用于各种机器人任务,如加工和组装。本文介绍了所提出的系统的概念和实现,并给出了一些实验结果来证明其可行性
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引用次数: 0
An evaluation of multi-agent-behavior in a sensing communication world 感知通信世界中多智能体行为的评估
T. Okada, T. Kuroda, Y. Hoshino, T. Shintani, H. Seki, H. Itoh, T. Law
In systems which complete a goal by agent cooperation, i.e. a multi-agent system, the communication between agents is a very important problem. To solve a problem by the agent cooperation, the communication between agents is necessary and indispensable. We introduce a model which consists of many agents. These agents have limited communication ability. They complete a goal in cooperation with each other. This model is the extension of the ant algorithm. In this model, it is possible that the communication between the agents may fail. The agents have to communicate differently using traditional methods; the agents have some communication abilities, called the sensing communication abilities. We evaluate the condition of cooperation between agents in the limited communication environment and the effect of the communication methods.<>
在通过智能体合作完成目标的系统中,即多智能体系统中,智能体之间的通信是一个非常重要的问题。要想通过代理商的合作来解决问题,代理商之间的沟通是必不可少的。我们引入了一个由多个agent组成的模型。这些代理的通信能力有限。他们通过相互合作来完成一个目标。该模型是蚁群算法的扩展。在这个模型中,代理之间的通信可能会失败。代理必须使用不同的传统方法进行通信;智能体具有一定的沟通能力,称为感知沟通能力。我们评估了有限通信环境下代理之间的合作条件和通信方法的效果。
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引用次数: 3
Extender: a case study for human-robot interaction via transfer of power and information signals 扩展器:通过动力和信息信号传递的人机交互案例研究
H. Kazerooni
A human's ability to perform physical tasks is limited by physical strength, not by intelligence. The author defines "extenders" as a class of robot manipulators worn by humans to augment human mechanical strength, while the wearer's intellect remains the central control system for manipulating the extender. The author's research objective is to determine the ground rules for the control of robotic systems worn by humans through the design, construction, and control of several prototype experimental direct-drive/non-direct-drive multi-degree-of-freedom hydraulic/electric extenders. The design of extenders is different from the design of conventional robots because the extender interfaces with the human on a physical level. Two sets of force sensors measure the forces imposed on the extender by the human and by the environment (i.e., the load). The extender's compliances in response to such contact forces were designed by selecting appropriate force compensators. The stability of the system of human, extender, and object being manipulated was analyzed. A mathematical expression for the extender performance was determined to quantify the force augmentation. Experimental studies on the control and performance of the experimental extender were conducted to verify the theoretical predictions.<>
人类完成体力任务的能力受体力的限制,而不是智力。作者将“扩展器”定义为一类由人类佩戴来增强人类机械力量的机器人操纵器,而佩戴者的智力仍然是操纵扩展器的中央控制系统。作者的研究目标是通过设计、建造和控制几个原型实验直接驱动/非直接驱动的多自由度液压/电动扩展器来确定人类穿着的机器人系统控制的基本规则。扩展器的设计不同于传统机器人的设计,因为它是在物理层面上与人进行交互的。两组力传感器测量由人和环境(即负载)施加在扩展器上的力。通过选择合适的力补偿器,设计了扩展器对接触力响应的柔度。分析了人、扩展器和被操纵对象系统的稳定性。确定了增力器性能的数学表达式,量化了增力效果。为了验证理论预测,对实验扩径器的控制和性能进行了实验研究
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引用次数: 105
Situation-adaptive degree of automation for system safety 系统安全的情境自适应自动化程度
T. Inagaki
This paper discusses responsibility allocation between human and computer, or degrees of automation, in supervisory control of large-complex systems. Strategies for responsibility allocation in emergencies are analyzed in a probabilistic manner by taking into account human's distrust on an alarm subsystem, inappropriate situation awareness, and dynamics of a controlled process under various situations. It is proven that degree of automation should not be fixed but must be changeable dynamically and flexibly depending on the situation. Criteria for setting degree of automation at an appropriate level are given. Thus obtained level for degree of automation may not satisfy the principle that "a human locus of control is required", if the principle is interpreted to the letter. That suggests the need for extending the current recognition on human supervisory control if we desire to attain or improve system safety. The situation-adaptive degree of automation is indispensable for realizing human-centered automation.<>
本文讨论了在大型复杂系统的监控中,人与计算机的职责分配或自动化程度。考虑到人对报警子系统的不信任、不适当的态势感知和受控过程在各种情况下的动态性,从概率角度分析了突发事件中的责任分配策略。事实证明,自动化程度不应该是固定的,而必须根据情况动态灵活地变化。给出了在适当水平上设定自动化程度的标准。因此,获得的自动化程度水平可能不满足“需要人的控制点”这一原则,如果对这一原则进行严格解释的话。这表明,如果我们希望达到或提高系统安全性,就需要扩大目前对人类监督控制的认识。要实现以人为本的自动化,自动化的情境适应程度是必不可少的。
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引用次数: 23
Investigation of the exhibition of facial expressions within human computer interaction 人机交互中的面部表情展示研究
W. King
This paper describes research which was conducted to determine if humans exhibit facial expressions while interacting with a computer system. Fourteen college-aged subjects were chosen for the experiment. The subjects included 3 Hispanics and 11 Caucasians. Six of the subjects' were female. Each of these subjects performed five computer-based tasks which were chosen to simulate a wide range of typical applications; one of these tasks was a baseline. The subject's facial expressions were videotaped and later analyzed using the Ekman and Friesen Facial Action Coding System. The analysis revealed that the subjects did indeed exhibit facial expressions; an analysis of variance showed a significant difference between task types. In addition, an ethological analysis revealed a surprising number of facial expression maskings.<>
本文描述了一项研究,该研究旨在确定人类在与计算机系统交互时是否会表现出面部表情。十四名大学生被选为实验对象。研究对象包括3名西班牙裔和11名白种人。其中6名受试者是女性。每个受试者执行五项基于计算机的任务,这些任务被选择来模拟广泛的典型应用;其中一项任务是基线。受试者的面部表情被录了下来,然后用Ekman和Friesen面部动作编码系统进行分析。分析显示,受试者确实表现出面部表情;方差分析显示任务类型之间存在显著差异。此外,一项行为学分析揭示了数量惊人的面部表情掩饰。
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引用次数: 5
Emotion space for analysis and synthesis of facial expression 情感空间用于分析和合成面部表情
S. Morishima, H. Harashima
This paper presents a new emotion model which gives a criteria to decide human's emotion condition from the face image. Our final goal is to realize very natural and user-friendly human-machine communication environment by giving a face to computer terminal or communication system which can also understand the user's emotion condition. So it is necessary for the emotion model to express emotional meanings of a parameterized face expression and its motion quantitatively. Our emotion model is based on 5-layered neural network which has generalization and nonlinear mapping performance. Both input and output layer has the same number of units. So identity mapping can be realized and emotion space can be constructed in the middle-layer (3rd layer). The mapping from input layer to middle layer means emotion recognition and that from middle layer to output layer corresponds to expression synthesis from the emotion value. Training is performed by typical 13 emotion patterns which are expressed by expression parameters. Subjective test of this emotion space proves the propriety of this model. The facial action coding system is selected as an efficient criteria to describe delicate face expression and motion.<>
本文提出了一种新的情绪模型,给出了从人脸图像判断人的情绪状态的标准。我们的最终目标是通过给计算机终端或通信系统一个能理解用户情绪状况的面孔,实现非常自然和友好的人机通信环境。因此,情感模型有必要定量地表达参数化面部表情及其运动的情感含义。我们的情感模型基于5层神经网络,具有泛化和非线性映射性能。输入层和输出层都有相同数量的单元。因此可以实现身份映射,并在中间层(第三层)构建情感空间。输入层到中间层的映射是情感识别,中间层到输出层的映射是情感值的表情合成。训练是通过13种典型的情绪模式来完成的,这些情绪模式通过表情参数来表达。对该情感空间的主观检验证明了该模型的合理性。选择面部动作编码系统作为描述精致面部表情和动作的有效标准。
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引用次数: 38
Emotional evaluation of human arm motion models 人类手臂运动模型的情感评价
S. Shibata, K. Ohba, N. Inooka
Emotional evaluation of human arm motion models is considered by the use of semantic differential test. The models are determined by changing the velocity pattern. The human arm motion model is recreated by CRT display and by an industry robot. In order to verify the influence of the smoothness of the velocity peak position to human motions, the robot hand motions whose velocity are based on the human results and the robot hand motions whose velocity are approximated by a triangle are conducted. The results show that the smoothness does not influence the evaluation, though that the influence from the velocity peak position and maximum velocity needs to be discussed. To examine the impression given to human by the velocity peak position, the motions whose velocity has different peak position are conducted about the triangular velocity pattern. The results show that human feel the most human-like to the motion whose velocity peak is in the first half of the duration and second most to that whose velocity peak is in the middle. However, human does not feel human-likeness to that in the second half of the duration. In order to examine the influence of maximum velocity, the motions whose velocity peak is in the first half of the duration are conducted under different maximum velocities. The results show that there exists proper maximum velocity which makes us feel human-likeness the most.<>
利用语义差分检验对人体手臂运动模型进行情感评价。模型是通过改变速度模式来确定的。通过CRT显示器和工业机器人再现了人体手臂运动模型。为了验证速度峰值位置的平稳性对人体运动的影响,分别进行了以人体结果为速度的机械手运动和以三角形近似速度的机械手运动。结果表明,平滑度对评价没有影响,但速度峰值位置和最大速度的影响有待讨论。为了检验速度峰值位置给人的印象,在三角形速度模式下进行了速度峰值位置不同的运动。结果表明,人体对速度峰值出现在前半段的运动感觉最像人,对速度峰值出现在中间段的运动感觉次之。然而,人类在时间的后半段却感觉不像人类。为了检验最大速度的影响,在不同的最大速度下进行了速度峰值在持续时间前半段的运动。结果表明,存在最接近人的最大速度。
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引用次数: 8
Alphabet and grammar in visual search 视觉搜索中的字母和语法
S. Kita
A quantitative analysis was made to clarify the ability of human observers to detect a line of a unique orientation against a background of lines of a different orientation. Results of a psychophysical experiment indicated that the performance of correct judgments increased with the number of adjacent lines under the control of lateral masking effects. A model for decision making was formulated to simulate the results. The consistence between the experiment and the simulation suggested; (1) the human visual system uses differences between adjacent lines of orientations, (2) it integrates the orientation differences into a global percept by the Bayesian inference rule.<>
定量分析是为了阐明人类观察者在不同方向的背景线中检测独特方向的线的能力。心理物理实验结果表明,在侧面掩蔽效应的控制下,正确判断的表现随着相邻线的数量增加而增加。为模拟结果,建立了一个决策模型。实验结果与模拟结果一致;(1)人类视觉系统利用相邻方向线之间的差异;(2)通过贝叶斯推理规则将方向差异整合为全局感知。
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引用次数: 0
期刊
Proceedings of 1993 2nd IEEE International Workshop on Robot and Human Communication
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