Pub Date : 2022-11-30DOI: 10.46627/sipose.v3i3.198
N. Suprapto, S. Suliyanah, U. A. Deta, S. Admoko, Bonda Sisephaputra, Muchamad Arif Al Ardha, H. N. Hidaayatullaah, K. Nisa', Imam Sya'roni
The purpose of this research is to assist villagers in preparing village tourism roadmaps, especially sports tourism, assisting in creating content on social media to promote village local wisdom as well as promote virtual village tourism (virtual tourism). The approach method used is Focus Group Discussion, modeling, workshops, and peer tutoring both in preparing village roadmaps and developing creative content. The research results obtained were upgrading through village potential inventory activities, human resource management, especially knowledge about virtual tourism and sports tourism, and marketing through social media carried out by the team to partners, namely getting a positive response. There has been an increase in the knowledge and understanding of the community in creating social media accounts, determining creative ideas for promotion, and preparing roadmaps for tourism villages (sports tourism and virtual tourism). The development of tourism potential and community empowerment is carried out because there are many potential natural resources (food and tourist objects), human resources, and cultural resources (Bull Racing) to be developed and shared with a wide audience through social media which will later bring benefits and benefits for the local community.
{"title":"The Concept of Local Wisdom: Synergy between University and Local Government in the Development of Tourism Villages","authors":"N. Suprapto, S. Suliyanah, U. A. Deta, S. Admoko, Bonda Sisephaputra, Muchamad Arif Al Ardha, H. N. Hidaayatullaah, K. Nisa', Imam Sya'roni","doi":"10.46627/sipose.v3i3.198","DOIUrl":"https://doi.org/10.46627/sipose.v3i3.198","url":null,"abstract":"\u0000 \u0000 \u0000 \u0000The purpose of this research is to assist villagers in preparing village tourism roadmaps, especially sports tourism, assisting in creating content on social media to promote village local wisdom as well as promote virtual village tourism (virtual tourism). The approach method used is Focus Group Discussion, modeling, workshops, and peer tutoring both in preparing village roadmaps and developing creative content. The research results obtained were upgrading through village potential inventory activities, human resource management, especially knowledge about virtual tourism and sports tourism, and marketing through social media carried out by the team to partners, namely getting a positive response. There has been an increase in the knowledge and understanding of the community in creating social media accounts, determining creative ideas for promotion, and preparing roadmaps for tourism villages (sports tourism and virtual tourism). The development of tourism potential and community empowerment is carried out because there are many potential natural resources (food and tourist objects), human resources, and cultural resources (Bull Racing) to be developed and shared with a wide audience through social media which will later bring benefits and benefits for the local community. \u0000 \u0000 \u0000 \u0000","PeriodicalId":275322,"journal":{"name":"Studies in Philosophy of Science and Education","volume":"3 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128549516","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-11-30DOI: 10.46627/sipose.v3i3.304
Muhammad Ziyyauddin Purwo Kartiko, W. Widodo, M. Madlazim
This study aims to develop an E-Book on Static Fluid Content in Tutoring as an educational partner to improve students' numeracy literacy competence. E-Book development is carried out using the 4-D development model which consists of defining, designing, developing, and disseminating stages. The research instruments used were E-Book validation sheets and questions that were tested on material expert lecturers and media expert lecturers from Surabaya State University. The validation results show that the E-Book developed has a very valid quality, with a validity percentage of 97%. Aspects of presentation feasibility, content feasibility and linguistic feasibility in the E-Book as a whole meet the criteria of "Very Valid" (85-100%) based on the validity interpretation table. In addition, the validity of the pre-test and post-test questions in the E-Book also proved high with a validity percentage of 89%. The questions measure students' ability to identify facts, formulate mathematical problems, use mathematical concepts, facts, procedures, and reasoning in the context of static fluids, carry out calculations based on certain rules or formulas, and interpret numeracy to solve problems. With the results of a high percentage of validity, this Static Fluid E-Book is reliable and feasible to use as teaching material media in improving students' numeracy literacy competencies. Interactive features in the E-Book, such as "Go Watch", "Mind Map", "Go Information", "Go Concept", "Problem Drilling", and "Reflection", provide interesting and diverse learning experiences for students in understanding static fluid concepts.
{"title":"E-Book Development of Static Fluid Contents to Improve Students' Numeracy Literacy Competence","authors":"Muhammad Ziyyauddin Purwo Kartiko, W. Widodo, M. Madlazim","doi":"10.46627/sipose.v3i3.304","DOIUrl":"https://doi.org/10.46627/sipose.v3i3.304","url":null,"abstract":"This study aims to develop an E-Book on Static Fluid Content in Tutoring as an educational partner to improve students' numeracy literacy competence. E-Book development is carried out using the 4-D development model which consists of defining, designing, developing, and disseminating stages. The research instruments used were E-Book validation sheets and questions that were tested on material expert lecturers and media expert lecturers from Surabaya State University. The validation results show that the E-Book developed has a very valid quality, with a validity percentage of 97%. Aspects of presentation feasibility, content feasibility and linguistic feasibility in the E-Book as a whole meet the criteria of \"Very Valid\" (85-100%) based on the validity interpretation table. In addition, the validity of the pre-test and post-test questions in the E-Book also proved high with a validity percentage of 89%. The questions measure students' ability to identify facts, formulate mathematical problems, use mathematical concepts, facts, procedures, and reasoning in the context of static fluids, carry out calculations based on certain rules or formulas, and interpret numeracy to solve problems. With the results of a high percentage of validity, this Static Fluid E-Book is reliable and feasible to use as teaching material media in improving students' numeracy literacy competencies. Interactive features in the E-Book, such as \"Go Watch\", \"Mind Map\", \"Go Information\", \"Go Concept\", \"Problem Drilling\", and \"Reflection\", provide interesting and diverse learning experiences for students in understanding static fluid concepts.","PeriodicalId":275322,"journal":{"name":"Studies in Philosophy of Science and Education","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132554288","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-11-30DOI: 10.46627/sipose.v3i3.313
Irni Istiqomah, Marniati, Article Info
Study aims to describe and analyze the factors that influence the entrepreneurial readiness of Tourism Vocational Schools in East Java in the skills to arrange travel packages for overland routes and for more than one day. This type of research is ex post facto research with path analysis testing techniques. Data collection techniques using observation methods, giving written tests and questionnaires. Data analysis was carried out using descriptive, measurement model, and structural analysis. To stakeholders in entrepreneurship learning and travel business expertise competencies to further improve the quality and quantity of their learning so that vocational students have a more reliable quality of work readiness. The importance of teaching entrepreneurship in the SMK curriculum and its relevance in the subject curriculum. A review of the current provision for entrepreneurship in subject programs suggests that despite the substantial inclusion of the topic in the program, there may be potential for course teams that currently do not offer this aspect to consider reasons for its inclusion in their curricula.
{"title":"Analysis of the Relationships of Industrial Work Practices, Knowledge, and Entrepreneurship Readiness: A Study of Tourism Vocational School Student Competency in Developing Tour Travel Packages","authors":"Irni Istiqomah, Marniati, Article Info","doi":"10.46627/sipose.v3i3.313","DOIUrl":"https://doi.org/10.46627/sipose.v3i3.313","url":null,"abstract":"Study aims to describe and analyze the factors that influence the entrepreneurial readiness of Tourism Vocational Schools in East Java in the skills to arrange travel packages for overland routes and for more than one day. This type of research is ex post facto research with path analysis testing techniques. Data collection techniques using observation methods, giving written tests and questionnaires. Data analysis was carried out using descriptive, measurement model, and structural analysis. To stakeholders in entrepreneurship learning and travel business expertise competencies to further improve the quality and quantity of their learning so that vocational students have a more reliable quality of work readiness. The importance of teaching entrepreneurship in the SMK curriculum and its relevance in the subject curriculum. A review of the current provision for entrepreneurship in subject programs suggests that despite the substantial inclusion of the topic in the program, there may be potential for course teams that currently do not offer this aspect to consider reasons for its inclusion in their curricula.","PeriodicalId":275322,"journal":{"name":"Studies in Philosophy of Science and Education","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126038394","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-11-30DOI: 10.46627/sipose.v3i3.306
Irma Russanti, Eko Hariadi, T. Rijanto
The Double Track High School Program is a program that provides the provisions of high school students in order to have competencies such as vocational students, one of which is the Fashion Design competency. Tests are needed to measure students' cognitive abilities. This research is a test that aims to obtain information on the validation of the Fashion Design cognitive test items using the classical test theory. This quantitative descriptive study uses a multiple choices test with four choices of 40 items. Participants' responses were collected through Google form for Fashion Design class of 2019 and 2018 totaling 122 respondents. The analysis technique with the strata program was analyzed using classical test theory. Based on the analysis of the cognitive validation tests of fashion design competencies Double track high school program results obtained the validation of the test uses classical test theory with a test reliability coefficient of 0.5729 for the number of tests as many as 40 questions, meaning the question items has moderate reliability. The conclusion is a test can be used for fashion design double track high school program.
{"title":"Classical Test Theory: Measurement for Fashion Design Double Track High School Program","authors":"Irma Russanti, Eko Hariadi, T. Rijanto","doi":"10.46627/sipose.v3i3.306","DOIUrl":"https://doi.org/10.46627/sipose.v3i3.306","url":null,"abstract":"The Double Track High School Program is a program that provides the provisions of high school students in order to have competencies such as vocational students, one of which is the Fashion Design competency. Tests are needed to measure students' cognitive abilities. This research is a test that aims to obtain information on the validation of the Fashion Design cognitive test items using the classical test theory. This quantitative descriptive study uses a multiple choices test with four choices of 40 items. Participants' responses were collected through Google form for Fashion Design class of 2019 and 2018 totaling 122 respondents. The analysis technique with the strata program was analyzed using classical test theory. Based on the analysis of the cognitive validation tests of fashion design competencies Double track high school program results obtained the validation of the test uses classical test theory with a test reliability coefficient of 0.5729 for the number of tests as many as 40 questions, meaning the question items has moderate reliability. The conclusion is a test can be used for fashion design double track high school program.","PeriodicalId":275322,"journal":{"name":"Studies in Philosophy of Science and Education","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130399376","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Writing skills in Indonesian language learning include many texts. One of them is short story text. However, sometimes, learning to write short stories becomes boring. This happens if the teacher does not provide innovation and the right strategy in the learning process so that it runs effectively in accordance with the learning objectives. The development of science and technology requires teachers to be able to develop skills in making learning media. This research uses the Research and Development method and the model used is ADDIE. This research method is used to produce certain products and test the effectiveness of these products. Based on the assessment of design experts, a score of 85.71% was obtained, an assessment by media experts obtained a percentage score of 85.71%, and a material expert assessment with a percentage score of 90%. Based on the results of validation conducted by design experts and media experts, the results obtained are included in the "Very Feasible" category. Then from the results of the student response questionnaire obtained a score of 92%. The results of the assessment by media experts are 85.71%, so it can be concluded that the feasibility of Digital Scrapbook learning media on the material of writing short story text is included in the "Very Feasible" category, meaning that the development of Digital Scrapbook learning media on the material of writing short story text for students of class XI MP 1 SMK Negeri 1 Probolinggo is "Very Feasible" to be used in Indonesian language learning.
{"title":"Development of Canva-Based Digital Scrapbook Learning Media Using The ADDIE Model in Indonesian Language Learning Material Writing Short Story Text","authors":"Kinasih Dwijayanti, Ibut Priono Leksono, Ujang Rohman","doi":"10.46627/sipose.v3i3.299","DOIUrl":"https://doi.org/10.46627/sipose.v3i3.299","url":null,"abstract":"Writing skills in Indonesian language learning include many texts. One of them is short story text. However, sometimes, learning to write short stories becomes boring. This happens if the teacher does not provide innovation and the right strategy in the learning process so that it runs effectively in accordance with the learning objectives. The development of science and technology requires teachers to be able to develop skills in making learning media. This research uses the Research and Development method and the model used is ADDIE. This research method is used to produce certain products and test the effectiveness of these products. Based on the assessment of design experts, a score of 85.71% was obtained, an assessment by media experts obtained a percentage score of 85.71%, and a material expert assessment with a percentage score of 90%. Based on the results of validation conducted by design experts and media experts, the results obtained are included in the \"Very Feasible\" category. Then from the results of the student response questionnaire obtained a score of 92%. The results of the assessment by media experts are 85.71%, so it can be concluded that the feasibility of Digital Scrapbook learning media on the material of writing short story text is included in the \"Very Feasible\" category, meaning that the development of Digital Scrapbook learning media on the material of writing short story text for students of class XI MP 1 SMK Negeri 1 Probolinggo is \"Very Feasible\" to be used in Indonesian language learning. \u0000 ","PeriodicalId":275322,"journal":{"name":"Studies in Philosophy of Science and Education","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114331471","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-07-31DOI: 10.46627/sipose.v3i2.315
U. Khasanah, Yatim Riyanto, S. Setyowati, Erni Roesminingsih
This study is qualitative research which is framed as a case study. It is aim for analyzing the roles of Principal and Deputy Principals in strategic quality management at school. Data were collected through semi structured interviews, passive-participant observation, and study of documents. The document analysis and inductive method were used in analyzing the data. Results show that Principal and Deputy Principals play important roles in strategic quality management. Setting out a shared vision statement is crucial to build high commitment to reach the common goals. Setting out priorities and policies While effective team coordination brings good atmosphere to synergy and unity in the pursuit of common goals. Systematically checking of effectiveness through periodical monitoring and evaluation is for ensuring the process meet the quality standard. Transmitting the results of monitoring both to staff and to Principal- Top management is to bring better improvement. Keywords: School management, quality management, strategic quality management
{"title":"Strategic Quality Management in Education: The Roles of Principal and Deputy Principals","authors":"U. Khasanah, Yatim Riyanto, S. Setyowati, Erni Roesminingsih","doi":"10.46627/sipose.v3i2.315","DOIUrl":"https://doi.org/10.46627/sipose.v3i2.315","url":null,"abstract":"This study is qualitative research which is framed as a case study. It is aim for analyzing the roles of Principal and Deputy Principals in strategic quality management at school. Data were collected through semi structured interviews, passive-participant observation, and study of documents. The document analysis and inductive method were used in analyzing the data. Results show that Principal and Deputy Principals play important roles in strategic quality management. Setting out a shared vision statement is crucial to build high commitment to reach the common goals. Setting out priorities and policies While effective team coordination brings good atmosphere to synergy and unity in the pursuit of common goals. Systematically checking of effectiveness through periodical monitoring and evaluation is for ensuring the process meet the quality standard. Transmitting the results of monitoring both to staff and to Principal- Top management is to bring better improvement. \u0000Keywords: School management, quality management, strategic quality management","PeriodicalId":275322,"journal":{"name":"Studies in Philosophy of Science and Education","volume":"27 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125371485","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-07-31DOI: 10.46627/sipose.v3i2.312
Novie Amalia Izza Iksani, N. Suprapto
Learning about electromagnetic induction in physics calls for a deeper comprehension of abstract ideas and ways of thinking. This article is part of a development research project on augmented reality-based learning materials focused on electromagnetic induction. Its goal is to assess the reliability and efficacy of augmented reality-based learning materials with a particular emphasis on the cognitive learning outcomes of students. The 4-D development model "Define, Design, Develop, and Disseminate" is used in the study. (1) It is extremely practical to apply learning media based on augmented reality electromagnetic induction subject matter. (2) As a result of trials carried out based on the outcomes of a mean N gain of 0.76, the cognitive learning outcomes of students improved. The independent t-test findings revealed a significant relationship between the two variables, with a significant 2 tails of 0.000 (3). Student replies revealed that the learning medium are extremely practicable to use, with an average percentage value of 87%. Thus, it is advised to use augmented reality-based learning media for physics ideas that call for high levels of knowledge and abstract thought.
{"title":"Development of Learning Media Based Augmented Reality Electromagnetic Induction Subject Matter","authors":"Novie Amalia Izza Iksani, N. Suprapto","doi":"10.46627/sipose.v3i2.312","DOIUrl":"https://doi.org/10.46627/sipose.v3i2.312","url":null,"abstract":"Learning about electromagnetic induction in physics calls for a deeper comprehension of abstract ideas and ways of thinking. This article is part of a development research project on augmented reality-based learning materials focused on electromagnetic induction. Its goal is to assess the reliability and efficacy of augmented reality-based learning materials with a particular emphasis on the cognitive learning outcomes of students. The 4-D development model \"Define, Design, Develop, and Disseminate\" is used in the study. (1) It is extremely practical to apply learning media based on augmented reality electromagnetic induction subject matter. (2) As a result of trials carried out based on the outcomes of a mean N gain of 0.76, the cognitive learning outcomes of students improved. The independent t-test findings revealed a significant relationship between the two variables, with a significant 2 tails of 0.000 (3). Student replies revealed that the learning medium are extremely practicable to use, with an average percentage value of 87%. Thus, it is advised to use augmented reality-based learning media for physics ideas that call for high levels of knowledge and abstract thought.","PeriodicalId":275322,"journal":{"name":"Studies in Philosophy of Science and Education","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129567391","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-07-31DOI: 10.46627/sipose.v3i2.243
Sindy Regita Cahyani, T. Cheng, Article Info
The implementation of Physics learning must be contextual where during the learning process it is made by exploring the knowledge possessed and associated with its application in real life in the community environment of students. In learning physics students are required to be able to understand concepts, theories, principles, laws, and models and it is expected that through scientific processes they are able to have skills in developing knowledge during the learning process carried out. However, there are still many students who do not understand the linkages of contextual learning and only focus on understanding concepts according to the specified textbooks. The purpose of this research is to increase students' learning motivation by analyzing the relationship between physics concepts and the bom bom car game at Wisata Bahari Lamongan. The research method used is descriptive-qualitative. Through observation, interviews, literature review and documentation is done as a data collection technique. It can be concluded that the bom–bom car game at Lamongan Marine Tourism has a connection with the concept of physics, namely the concept of Newton's Third Law, momentum, impulse, and collision.
物理学习的实施必须是情境性的,在学习过程中,通过探索学生所拥有的知识并将其应用于现实生活中的社区环境来实现。在学习物理时,要求学生能够理解概念、理论、原理、定律和模型,并期望通过科学的过程,他们能够在学习过程中掌握发展知识的技能。然而,仍有许多学生不了解语境学习的联系,只注重根据指定的教科书理解概念。本研究的目的是通过分析Wisata Bahari Lamongan的物理概念与born born汽车游戏之间的关系来提高学生的学习动机。使用的研究方法是描述-定性。通过观察,访谈,文献回顾和文件作为数据收集技术。综上所述,拉蒙干海洋旅游的爆炸汽车游戏与物理概念有关,即牛顿第三定律、动量、冲动、碰撞等概念。
{"title":"Linkage Analysis of Physics Concepts in the Bom-bom Car Game at Lamongan Marine Tourism","authors":"Sindy Regita Cahyani, T. Cheng, Article Info","doi":"10.46627/sipose.v3i2.243","DOIUrl":"https://doi.org/10.46627/sipose.v3i2.243","url":null,"abstract":"The implementation of Physics learning must be contextual where during the learning process it is made by exploring the knowledge possessed and associated with its application in real life in the community environment of students. In learning physics students are required to be able to understand concepts, theories, principles, laws, and models and it is expected that through scientific processes they are able to have skills in developing knowledge during the learning process carried out. However, there are still many students who do not understand the linkages of contextual learning and only focus on understanding concepts according to the specified textbooks. The purpose of this research is to increase students' learning motivation by analyzing the relationship between physics concepts and the bom bom car game at Wisata Bahari Lamongan. The research method used is descriptive-qualitative. Through observation, interviews, literature review and documentation is done as a data collection technique. It can be concluded that the bom–bom car game at Lamongan Marine Tourism has a connection with the concept of physics, namely the concept of Newton's Third Law, momentum, impulse, and collision.","PeriodicalId":275322,"journal":{"name":"Studies in Philosophy of Science and Education","volume":"113 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114958226","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-07-31DOI: 10.46627/sipose.v3i2.308
Putri Lintang Utami, N. Suprapto, H. N. Hidaayatullaah
Research related to the application of concept mapping in physics learning is increasing and has become a trending topic for decades. This research purpose are (1) Analyze the research network and visualization concept mapping research in physics learning and contributions to learning physics (2) Analyze contribution of Indonesian Researchers on Concept mapping research (3) Analyze research recommendations related to concept mapping in physics learning. This bibliometric analysis using Scopus database in 2012-2023 period documents and analyze by VOSviewer. Visualization results with physics concept mapping be found in 6 clusters with the dominant items are mapping, students, and physics. The implementation of concept mapping in physics learning has many impact there are conceptual understanding, student performance, learning outcome, problem solving and physics misconception. Indonesia has contribute in physics concept mapping research with Universitas Negeri Manado being the most productive affiliations, Polukan c. being the most productive author and the most cited publication is “The effectiveness of Concept Mapping Content Representation Lesson Study (ComCoReLS) model to improve skills of Creating Physics Lesson Plan (CPLP) for pre-service physics teacher”. Based on network visualization the research recommendation about physics concept mapping are about concept mapping’s research in problem solving and misconceptions.
{"title":"Exploring Research Trends of Physics Concept Mapping in Physics Learning: Bibliometric Analysis","authors":"Putri Lintang Utami, N. Suprapto, H. N. Hidaayatullaah","doi":"10.46627/sipose.v3i2.308","DOIUrl":"https://doi.org/10.46627/sipose.v3i2.308","url":null,"abstract":"Research related to the application of concept mapping in physics learning is increasing and has become a trending topic for decades. This research purpose are (1) Analyze the research network and visualization concept mapping research in physics learning and contributions to learning physics (2) Analyze contribution of Indonesian Researchers on Concept mapping research (3) Analyze research recommendations related to concept mapping in physics learning. This bibliometric analysis using Scopus database in 2012-2023 period documents and analyze by VOSviewer. Visualization results with physics concept mapping be found in 6 clusters with the dominant items are mapping, students, and physics. The implementation of concept mapping in physics learning has many impact there are conceptual understanding, student performance, learning outcome, problem solving and physics misconception. Indonesia has contribute in physics concept mapping research with Universitas Negeri Manado being the most productive affiliations, Polukan c. being the most productive author and the most cited publication is “The effectiveness of Concept Mapping Content Representation Lesson Study (ComCoReLS) model to improve skills of Creating Physics Lesson Plan (CPLP) for pre-service physics teacher”. Based on network visualization the research recommendation about physics concept mapping are about concept mapping’s research in problem solving and misconceptions.","PeriodicalId":275322,"journal":{"name":"Studies in Philosophy of Science and Education","volume":"17 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115146633","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-07-31DOI: 10.46627/sipose.v3i2.314
Irni Istiqomah, Marniati, Article Info
Entrepreneurial skills, market orientation, and networking have a positive influence on entrepreneurial competence. Then entrepreneurial competence and entrepreneurial skills and networking have a positive influence on business performance. There is a significant influence of entrepreneurial competence in relation to entrepreneurial skills, marketing, networking and business workers. Entrepreneurship education in tourism is very important to improve the innovation skills of entrepreneurs in a dynamic environment. There is a positive impact of entrepreneurship education on business. Seeing the urgency of entrepreneurship education, therefore this article aims primarily to discuss the importance of entrepreneurship readiness in education. The reason why entrepreneurship education is included in the school curriculum and students should not be ruled by people or the government but they create jobs for themselves, this will also provide benefits for social and community welfare.
{"title":"Important Role of Entrepreneurship Readiness in Education","authors":"Irni Istiqomah, Marniati, Article Info","doi":"10.46627/sipose.v3i2.314","DOIUrl":"https://doi.org/10.46627/sipose.v3i2.314","url":null,"abstract":"Entrepreneurial skills, market orientation, and networking have a positive influence on entrepreneurial competence. Then entrepreneurial competence and entrepreneurial skills and networking have a positive influence on business performance. There is a significant influence of entrepreneurial competence in relation to entrepreneurial skills, marketing, networking and business workers. Entrepreneurship education in tourism is very important to improve the innovation skills of entrepreneurs in a dynamic environment. There is a positive impact of entrepreneurship education on business. Seeing the urgency of entrepreneurship education, therefore this article aims primarily to discuss the importance of entrepreneurship readiness in education. The reason why entrepreneurship education is included in the school curriculum and students should not be ruled by people or the government but they create jobs for themselves, this will also provide benefits for social and community welfare.","PeriodicalId":275322,"journal":{"name":"Studies in Philosophy of Science and Education","volume":"167 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128619757","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}