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Proceedings. Fifth International Symposium on Advanced Research in Asynchronous Circuits and Systems最新文献

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Reconfigurable latch controllers for low power asynchronous circuits 用于低功率异步电路的可重构锁存器控制器
M. Lewis, J. Garside, L. Brackenbury
A method for reducing the power consumption in asynchronous micropipeline-based circuits is presented. The method is based around a design for latch controllers in which the operating mode of the pipeline latches (normally open/transparent or normally closed/opaque) can be selected according to the dynamic processing demand on the circuit. Operating in normally-closed mode prevents spurious transitions from propagating along a static pipeline, at the expense of reduced throughput. Tests of the new latch controller circuits on a pipelined multiplier datapath show that reductions in energy per operation of up to 32% can be obtained by changing to the normally-closed operating mode. Estimates suggest that in a typical application which exhibits a variable processing demand, a power reduction of between 16-24% is possible, with little or no impact on maximum throughput.
提出了一种降低异步微管道电路功耗的方法。该方法基于锁存器控制器的设计,其中可以根据电路的动态处理需求选择管道锁存器的工作模式(常开/透明或常闭/不透明)。在正常关闭模式下操作可以防止虚假的转换沿着静态管道传播,以降低吞吐量为代价。在流水线乘法器数据路径上对新锁存器控制器电路的测试表明,通过转换为常闭工作模式,每次操作的能量减少可达32%。估计表明,在表现出可变处理需求的典型应用程序中,可能会降低16-24%的功耗,而对最大吞吐量几乎没有影响。
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引用次数: 29
A counterflow pipeline experiment 逆流管道实验
B. Coates, J. Ebergen, J. Lexau, Scott M. Fairbanks, I. W. Jones, Alex Ridgway, David M. Harris, I. Sutherland
The counterflow pipeline architecture consists of two interacting pipelines in which data items flow in opposite directions. Interactions occur between two items when they meet in a stage. We present the design decisions for, and test measurements from, an asynchronous chip that explores the basic ideas of such an architecture. We built the chip in order to confirm proper operation of the arbiters required to ensure that each and every item flowing in one direction interacts with each and every item flowing in the other direction. Our chip, named "Zeke," was built in 0.6 /spl mu/m CMOS through the MOSIS fabrication facility. The maximum total throughput of the chip, which is the sum of the throughputs of the two pipelines, varies between 491 MDI/s (mega data items per second) and 699 MDI/s, depending on the amount of interaction that takes place. Under average data and operating conditions the performance of our chip was roughly halfway between these throughput values.
逆流管道体系结构由两个相互作用的管道组成,其中数据项以相反的方向流动。当两个项目在一个阶段中相遇时,它们之间发生交互。我们提出了一种异步芯片的设计决策和测试测量,该芯片探索了这种架构的基本思想。我们构建芯片是为了确认仲裁者的正确操作,以确保在一个方向上流动的每个项目都与在另一个方向上流动的每个项目相互作用。我们的芯片名为“Zeke”,通过MOSIS制造工厂以0.6 /spl mu/m CMOS制造。芯片的最大总吞吐量,即两个管道吞吐量的总和,根据发生的交互量在491 MDI/s(每秒百万数据项)和699 MDI/s之间变化。在平均数据和操作条件下,我们芯片的性能大致介于这些吞吐量值之间。
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引用次数: 10
A fast, asP*, RGD arbiter 快速,asP*, RGD仲裁者
M. Greenstreet, Tarik Ono-Tesfaye
This paper presents the design of a high-throughput, low-latency, asP*, RGD arbiter. Spice simulations for an implementation in a 0.8 /spl mu/ CMOS process show a request-to-grant delay of 0.74 ns and a done-to-grant-delay of 0.42 ns. Maximum throughput of requests from a single client is one grant per 1.8 ns; if both clients make request aggressively, the arbiter can produce one grant per 1.2 ns. In addition to presenting a high-performance design, this paper examines trade-offs in performance driven design. In particular, logic delay seems to dominate metastability concerns when optimizing performance.
本文介绍了一种高吞吐量、低延迟、asP*、RGD仲裁器的设计。在0.8 /spl mu/ CMOS工艺中实现的Spice模拟显示,请求到授予延迟为0.74 ns,完成到授予延迟为0.42 ns。单个客户端请求的最大吞吐量为每1.8 ns授予一次请求;如果两个客户都积极地提出请求,仲裁者可以每1.2 ns批准一次。除了介绍高性能设计之外,本文还研究了性能驱动设计中的权衡。特别是,在优化性能时,逻辑延迟似乎主导了亚稳态问题。
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引用次数: 15
From STG to extended-burst-mode machines 从STG到扩展突发模式机器
Jochen Beister, Gernot Eckstein, Ralf Wollowski
A method is presented for deriving a system of parallel extended-burst-mode (XBM) machines from a signal transition graph (STG) specifying required input-output behaviour. First, a primitive finite-state machine is derived as the most general, sequential solution, from which allowable concurrency can still be recognized. Output concurrency is dealt with by decomposition (output partitioning, omission of irrelevant inputs). The component FSMs, with input concurrency only, are tested for XBM feasibility and-if positive-their XBM specifications are constructed. The entire procedure is systematic and is illustrated by deriving two XBM machines from an STG with input and output concurrency. We propose to view the STG as the most general and most precise causal specification of any asynchronous design problem, above and beyond considerations of circuit models and delay assumptions.
提出了一种从信号转换图(STG)中推导并行扩展突发模式(XBM)机器系统的方法,该系统指定了所需的输入输出行为。首先,将原始有限状态机导出为最通用的顺序解决方案,从中仍然可以识别允许的并发性。输出并发性通过分解来处理(输出分区,省略不相关的输入)。对仅具有输入并发性的组件fsm进行XBM可行性测试,如果是,则构造它们的XBM规范。整个过程是系统的,并通过从具有输入和输出并发性的STG导出两台XBM机器来说明。我们建议将STG视为任何异步设计问题的最一般和最精确的因果规范,超越电路模型和延迟假设的考虑。
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引用次数: 12
RAPPID: an asynchronous instruction length decoder RAPPID:异步指令长度解码器
Shai Rotem, K. Stevens, C. Dike, M. Roncken, Borislav Agapiev, R. Ginosar, Rakefet Kol, P. Beerel, C. Myers, K. Yun
This paper describes an investigation of potential advantages and risks of applying an aggressive asynchronous design methodology to Intel Architecture. RAPPID ("Revolving Asynchronous Pentium(R) Processor Instruction Decoder"), a prototype IA32 instruction length decoding and steering unit, was implemented using self-timed techniques. RAPPID chip was fabricated on a 0.25 /spl mu/ CMOS process and tested successfully. Results show significant advantages-in particular, performance of 2.5-4.5 instructions/nS-with manageable risks using this design technology. RAPPID achieves three times the throughput and half the latency, dissipating only half the power and requiring about the same area as an existing 400 MHz clocked circuit.
本文描述了对在英特尔架构中应用积极异步设计方法的潜在优势和风险的调查。RAPPID(旋转式异步奔腾(R)处理器指令解码器)是一种IA32指令长度解码和转向单元的原型,采用自定时技术实现。采用0.25 /spl μ m / CMOS工艺制作了RAPPID芯片,并成功进行了测试。结果显示了显著的优势——特别是2.5-4.5指令/秒的性能——使用这种设计技术的风险可控。与现有的400mhz时钟电路相比,RAPPID实现了三倍的吞吐量和一半的延迟,仅消耗一半的功率和大约相同的面积。
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引用次数: 83
Behavioral transformations to increase noise immunity in asynchronous specifications 在异步规范中增加抗噪声能力的行为转换
A. Taubin, A. Kondratyev, J. Cortadella, L. Lavagno
Noise immunity is becoming one of the most important design parameters for deep-sub-micron (DSM) technologies. Asynchronous circuits seem to be a good candidate to alleviate the problems originated by simultaneous switching noise. However, they are also more sensitive than synchronous ones to spurious signal transitions and delay variations produced by crosstalk noise. This paper addresses the problem of analyzing and synthesizing asynchronous circuits with noise immunity being the main design parameter. The techniques presented in the paper focus on crosstalk noise and tackle the problem from the behavioral point of view.
噪声抗扰度已成为深亚微米(DSM)技术最重要的设计参数之一。异步电路似乎是一个很好的候选人,以减轻问题所产生的同时开关噪声。然而,它们对由串扰噪声产生的杂散信号转移和延迟变化也比同步信号更敏感。本文研究了以抗扰度为主要设计参数的异步电路的分析与合成问题。本文提出的技术侧重于串扰噪声,并从行为的角度来解决问题。
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引用次数: 4
Relative timing 相对时间
K. Stevens, Shai Rotem, R. Ginosar
Relative Timing is introduced as an informal method for aggressive asynchronous design. It is demonstrated on three example circuits (C-Element, FIFO, and RAPPID Tag Unit), facilitating transformations from speed-independent circuits to burst-mode, relative timed, and pulse-mode circuits. Relative timing enables improved performance, area, power and testability in all three cases.
介绍了相对定时作为主动异步设计的一种非正式方法。它在三个示例电路(C-Element, FIFO和RAPPID标签单元)上进行了演示,促进了从速度无关电路到突发模式,相对定时和脉冲模式电路的转换。相对定时可以提高三种情况下的性能、面积、功耗和可测试性。
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引用次数: 157
Real-time merging 实时合并
M. Greenstreet
A merge element combines two, concurrent, handshake streams. For every request received from a client, a merge element may send a request to its parent, and for each acknowledgement received from its parent, the merge element may send an acknowledgement to a client. We show that that a merge-element can provide bounded time response if its parent also has bounded time response. We present two new implementations of a merge: one that uses an arbiter, and one that uses Schmitt triggers but no arbiters. Based on these designs, we explore a class of concurrent computations that can be performed in guaranteed bounded time, and we raise some new questions about what is possible in asynchronous design.
merge元素将两个并发握手流组合在一起。对于从客户端接收到的每个请求,merge元素可以向它的父元素发送一个请求,对于从父元素接收到的每个确认,merge元素可以向客户端发送一个确认。我们证明,如果父元素也具有有界时间响应,则合并元素可以提供有界时间响应。我们提出了合并的两种新实现:一种使用仲裁器,另一种使用Schmitt触发器,但不使用仲裁器。基于这些设计,我们探索了一类可以在保证有限时间内执行的并发计算,并提出了一些关于异步设计可能的新问题。
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引用次数: 13
Two-phase asynchronous wave-pipelines and their application to a 2D-DCT 两相异步波管道及其在二维dct中的应用
O. Hauck, M. Garg, S. Huss
The two-phase asynchronous wave-pipeline design style presented in this paper is targeted at VLSI systems operating at Giga rates where it is rather difficult and costly to maintain the synchronous paradigm. Its distinguishing properties are the use of a request signal only, simple latches and the inelastic wave-pipelined operation. The asynchronous wave-pipeline is found to have less overhead and to be more robust than the synchronous one. The same basic structure is suitable for both data and control. Buildings blocks of a distributed arithmetic-based 2D-DCT are shown. Simulations of circuits to be fabricated on a 0.6 /spl mu/m CMOS process show throughput rates as high as 800 MHz for the 2D-DCT.
本文提出的两相异步波管道设计风格针对的是运行在千兆速率下的超大规模集成电路系统,在这些系统中,维持同步模式相当困难且成本高昂。它的显著特点是只使用一个请求信号,锁存器简单,非弹性波管道操作。发现异步波管道比同步波管道开销更小,鲁棒性更强。同样的基本结构适用于数据和控制。给出了基于分布式算法的2D-DCT的构建块。在0.6 /spl mu/m CMOS工艺上制造的电路模拟显示,2D-DCT的吞吐率高达800 MHz。
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引用次数: 10
Analysis and applications of the XDI model XDI模型的分析与应用
W. C. Mallon, J. T. Udding, T. Verhoeff
It is not always straightforward to implement a network that is robust enough to be functionally independent of communication delay. In order to specify and verify so called Delay Insensitive networks, numerous models and formalisms have been developed. In this paper we analyze one of the most expressive models. We show how based on rewrite rules we can compute, rather than invent parts of a network. We implemented these computations in a tool. We also show how healthiness, finite execution models and a distributive parallel composition cannot coexist.
实现一个足够健壮,在功能上不受通信延迟影响的网络并不总是直截了当的。为了指定和验证所谓的延迟不敏感网络,已经开发了许多模型和形式化。在本文中,我们分析了最具表现力的模型之一。我们展示了如何基于重写规则进行计算,而不是发明网络的一部分。我们在一个工具中实现了这些计算。我们还展示了健康、有限执行模型和分布式并行组合如何不能共存。
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引用次数: 14
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Proceedings. Fifth International Symposium on Advanced Research in Asynchronous Circuits and Systems
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