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Distributed simulation of large-scale PCS networks 大规模PCS网络的分布式仿真
C. Carothers, R. Fujimoto, Yi-Bing Lin, P. England
There has been rapid growth an demand for mobile communications over the past few years that has led to intensive research and development of complex PCS (personal communication service) networks. Capacity planning and performance modeling are necessary to maintain a high quality of service to the mobile subscriber while minimizing the cost. Simulation is widely used in such studies, however, because these models are extremely time consuming to execute, only small-scale PCS networks have previously been simulated. In this paper, we examine the use of the Time Warp distributed simulation mechanism in simulating large scale (1024 or more cells) PCS networks. An object-oriented, distributed, discrete event simulator using Time Warp has been developed, and initial performance measurements completed. Speedups in the range of 2.8 to 7.8 using 8 Unix workstations have been obtained, enabling simulation runs that require 20 hours on a single workstation to be completed in only 3.5 hours.<>
在过去的几年中,移动通信的需求迅速增长,这导致了复杂的个人通信服务(PCS)网络的密集研究和开发。容量规划和性能建模对于保持对移动用户的高质量服务同时最小化成本是必要的。然而,仿真在这类研究中被广泛使用,因为这些模型的执行非常耗时,以前只有小规模的PCS网络被模拟过。在本文中,我们研究了Time Warp分布式仿真机制在模拟大规模(1024或更多单元)PCS网络中的使用。使用Time Warp开发了一个面向对象的分布式离散事件模拟器,并完成了初步的性能测量。在使用8个Unix工作站时,获得了2.8到7.8的加速,使得在单个工作站上需要20个小时的模拟运行只需3.5小时即可完成
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引用次数: 75
MCEMS Toolbox/spl minus/a hardware-in-the-loop simulation environment for mechatronic systems MCEMS工具箱/spl减/机电系统硬件在环仿真环境
H. Herpel, M. Held, M. Glesner
This paper presents a design and simulation environment to support the validation of design concepts for embedded systems during early design phases. The tool is built around a methodology based on rapid prototyping. The MCEMS Toolbox supports the designer during the architectural, detailed design and implementation phase with a set of models, software and hardware for system description, prototype synthesis and execution under real-time conditions. Thus, specifications can be validated during early design phases which shortens the overall development time.<>
本文提出了一个设计和仿真环境,以支持嵌入式系统在早期设计阶段的设计概念的验证。该工具是围绕基于快速原型的方法构建的。MCEMS工具箱在架构、详细设计和实现阶段为设计人员提供支持,提供一组模型、软件和硬件,用于系统描述、原型合成和实时条件下的执行。因此,规格说明可以在早期设计阶段进行验证,从而缩短了整体开发时间。
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引用次数: 4
Genetic algorithm and neural network approaches to local access network design 遗传算法和神经网络方法在本地接入网设计中的应用
T. Routen
This paper examines the utility of genetic algorithms and neural nets for optimization problems occurring in local access network design. It contrasts an existing Hopfield net approach to concentrator assignment with a genetic algorithm approach and finds that the genetic algorithm performs better, while offering greater generality. It describes how genetic algorithms may also be used to solve terminal layout problems, and introduces a representation and special-purpose operators for the solution of concentrator layout problems.<>
本文探讨了遗传算法和神经网络在解决本地接入网设计中的优化问题中的应用。将现有的Hopfield网络集中器分配方法与遗传算法方法进行了比较,发现遗传算法性能更好,同时提供了更大的通用性。描述了遗传算法如何应用于解决终端布局问题,并介绍了一种用于解决集线器布局问题的表示和专用算子。
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引用次数: 12
Design and simulations of a serial-link interconnection network for a massively parallel computer system 大规模并行计算机系统串行链路互连网络的设计与仿真
H. Sharif, H. Vakilzadian, Hong Jiang
This paper presents a study of an interconnecting architecture between an array of processing elements and shared memory modules in a massively parallel computer system. This architecture is called Serial Link Interconnection Network (SLIN). SLIN is based on ultrahigh-throughput (more than one gigabits per second) bi-directional serial links. These links connect serially ported processing elements and memory modules through a network of switches. The interconnection network places the outer columns of the switches in a tree topology while the innermost columns are linked point to point. The results of the SLIN computer models' simulations are analyzed. The findings show the advantages of SLIN architecture in terms of cost-effectiveness and link utilization.<>
本文研究了大规模并行计算机系统中处理单元阵列与共享存储模块之间的互连体系结构。这种架构称为串行链路互连网络(SLIN)。SLIN基于超高吞吐量(每秒超过1千兆比特)双向串行链路。这些链路通过交换机网络连接串行端口的处理元件和存储模块。互连网络将交换机的外部列置于树形拓扑结构中,而最内部的列则点对点连接。对SLIN计算机模型的仿真结果进行了分析。研究结果表明,SLIN架构在成本效益和链路利用率方面具有优势。
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引用次数: 1
Trace-driven and program-driven simulation: a comparison 跟踪驱动和程序驱动仿真:比较
B. Malloy
We compare the program-driven and trace-driven approach to simulating the parallel execution of a program on a multiprocessor. To obtain the traces, we used a program-driven simulator that actually executes the instructions in an input program. Our simulator is coded in the process-oriented simulation language SimCal and is guided by a parameterized computational model that describes the target multiprocessor. We have used the program-driven multiprocessor simulator to execute parallel threads produced by our parallelizing compiler and we have validated the simulator by comparing the simulation results to results obtained through execution of the threads on an actual multiprocesser, the AT&T 3B2. To compare the trace-driven and program-driven approaches, we used the program-driven simulator to obtain traces of the execution of the threads. We conclude that the trace-driven approach is faster than the program-driven approach since it doesn't actually execute the threads. However, the trace-driven approach must store the traces and therefore requires more space than the program-driven approach.<>
我们比较了程序驱动和跟踪驱动的方法来模拟一个程序在多处理器上的并行执行。为了获得跟踪,我们使用了一个程序驱动的模拟器,它实际执行输入程序中的指令。我们的模拟器采用面向过程的仿真语言SimCal进行编码,并以描述目标多处理器的参数化计算模型为指导。我们使用程序驱动的多处理器模拟器来执行并行化编译器产生的并行线程,并通过将仿真结果与在实际的多处理器AT&T 3B2上执行线程获得的结果进行比较来验证模拟器。为了比较跟踪驱动和程序驱动的方法,我们使用程序驱动的模拟器来获取线程执行的跟踪。我们得出结论,跟踪驱动的方法比程序驱动的方法更快,因为它实际上并不执行线程。然而,跟踪驱动的方法必须存储跟踪,因此比程序驱动的方法需要更多的空间。
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引用次数: 2
Markov reward approach to performability and reliability analysis 性能和可靠性分析的马尔可夫奖励方法
Kishor S. Trivedi, M. Malhotra, R. M. Fricks
Performability and reliability modeling techniques and tools have been an area of intensive research activity in the last ten years. We present a unified mathematical framework for performability and reliability models in terms of Markov reward models. The framework presented is not the only one available for performability analysis, but it is the most commonly used one. To complete our exposition, we describe two modeling software packages: SHARPE (Symbolic Hierarchical Automated Reliability/Performance Evaluator) and SPNP (Stochastic Petri Net Package).<>
在过去的十年中,性能和可靠性建模技术和工具一直是一个深入研究的领域。我们提出了一个统一的数学框架的性能和可靠性模型的马尔可夫奖励模型。本文提供的框架并不是可用于性能分析的唯一框架,但它是最常用的框架。为了完成我们的阐述,我们描述了两个建模软件包:SHARPE(符号分层自动可靠性/性能评估器)和SPNP(随机Petri网包)。
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引用次数: 31
Stochastic bounds on execution times of parallel computations 并行计算执行时间的随机边界
F. L. Presti, M. Colajanni, Salvatore Tucci
We obtain stochastic bounds on execution times of parallel computations assuming ideal conditions for shared resources. A parallel computation is modelled as a task system with precedence constraints expressed as a directed acyclic graph (DAG). The task execution times are assumed independent random variables. The performance measure considered is the overall execution time of the computation. To obtain upper bounds on this measure, we apply stochastic ordering and stochastic comparison techniques.<>
在资源共享的理想条件下,我们得到了并行计算执行时间的随机边界。将并行计算建模为优先约束表示为有向无环图(DAG)的任务系统。假设任务执行时间为独立的随机变量。考虑的性能度量是计算的总体执行时间。为了得到这个测度的上界,我们应用了随机排序和随机比较技术。
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引用次数: 3
Integrating performance analysis in the context of LOTOS-based design 在基于lotos的设计环境中集成性能分析
M. Marsan, Andrea Bianco, L. Ciminiera, Riccardo Sisto, A. Valenzano
Performance analysis and formal correctness verification of computer communication protocols and distributed systems have traditionally been considered as two separate fields. However, their integration can be achieved by using formal description techniques as paradigms for performance modeling. The authors investigate the possibility of using LOTOS, one of the two formal specification languages that have been standardized by ISO, as the formal basis for performance modeling. A LOTOS extension which encompasses both timing and probabilistic aspects is proposed, and a general performance model derivable from extended LOTOS specification is identified. The performance model is open to different evaluation techniques. A simple example, a stop-and-wait protocol, is used to concretely demonstrate the new approach.<>
计算机通信协议和分布式系统的性能分析和形式正确性验证传统上被认为是两个独立的领域。然而,它们的集成可以通过使用形式化描述技术作为性能建模的范例来实现。作者研究了使用LOTOS(已被ISO标准化的两种正式规范语言之一)作为性能建模的正式基础的可能性。提出了一个同时包含时间和概率两个方面的LOTOS扩展,并确定了一个由扩展LOTOS规范派生的通用性能模型。性能模型对不同的评估技术开放。以一个简单的停止等待协议为例,具体说明了这种新方法。
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引用次数: 6
A maximum entropy analysis of the single server queue 单个服务器队列的最大熵分析
D. Frosch-Wilke, Kasyap Natarajan
Demanding a certain structural property, derived by applying the principle of maximum entropy to single server systems, from the equilibrium-queue-length distribution of the M/G/1 system leads to the generalized exponential (GE) service time distribution. The G/GE/1 queue is analysed by means of spectrum factorization of Lindley's integral equation. We obtain explicit expressions for a job's waiting time and sojourn time distribution, and for the equilibrium-queue-length distribution seen by an arriving job as well as seen at an arbitrary instant of time; the last one satisfies the structural property for arbitrary arrival processes. Moreover, the G/GE/1 queue can play a central role in the maximum entropy analysis of general open queueing networks with FCFS single server stations.<>
将最大熵原理应用于单服务器系统,从M/G/1系统的均衡队列长度分布出发,要求一定的结构性质,从而得到广义指数服务时间分布。利用林德利积分方程的谱分解方法对G/GE/1队列进行了分析。得到了作业的等待时间和逗留时间分布,以及作业到达时和任意时刻的均衡排队长度分布的显式表达式;最后一种方法满足任意到达过程的结构性质。此外,G/GE/1队列可以在具有FCFS单服务器站的一般开放队列网络的最大熵分析中发挥核心作用。
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引用次数: 0
Animated simulations of media access protocols in local area networks 局域网中媒体访问协议的动画模拟
T. Uhl, J. Ulmer
Three tools for the graphical simulation of media access protocols are presented. The media access protocols concerned are CSMA/CD (Ethernet, IEEE 802.3), FDDI (IEEE 802.5) and DQDB (IEEE 802.6). The object of the tools is to explain the principle of the protocols by using graphics and motion-pictures on a computer display. Several states of the systems can be modelled, for example collisions (CSMA/CD) or link faults (FDDI). In the case of CSMA/CD and DQDB, it is also possible for the programs to carry out a simulation with the evaluation of performance aspects.<>
提出了三种用于媒体访问协议图形化仿真的工具。媒体访问协议涉及CSMA/CD(以太网,IEEE 802.3), FDDI (IEEE 802.5)和DQDB (IEEE 802.6)。该工具的目标是通过在计算机显示器上使用图形和动画来解释协议的原理。系统的几种状态可以建模,例如碰撞(CSMA/CD)或链路故障(FDDI)。在CSMA/CD和DQDB的情况下,程序也可以进行具有性能方面评估的模拟。
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引用次数: 1
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Proceedings of International Workshop on Modeling, Analysis and Simulation of Computer and Telecommunication Systems
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