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CHI '07 Extended Abstracts on Human Factors in Computing Systems最新文献

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"Let me show you what i want": engaging individuals with cognitive disabilities and their families in design “让我告诉你我想要什么”:让有认知障碍的人及其家人参与设计
Pub Date : 2007-04-28 DOI: 10.1145/1240866.1240976
Melissa Dawe
In this paper I describe an ongoing multi-stage, participatory design study with individuals with cognitive disabilities and their family caregivers. I use a technology probe to inspire families to co-design a picture-based remote communication system. The technology platform is a PDA.smart phone.. I will present early findings from this study and discuss how it was a successful approach to engage with individuals with significant cognitive disabilities as co-designers of their own technology.
在本文中,我描述了一项正在进行的多阶段、参与式设计研究,研究对象是认知障碍患者及其家庭照顾者。我用技术探针启发家庭共同设计一个基于图片的远程通信系统。技术平台是PDA。智能手机. .我将介绍这项研究的早期发现,并讨论它如何成为一种成功的方法,让有严重认知障碍的个体作为他们自己技术的共同设计者。
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引用次数: 44
Applying a user-centered metric to identify active blogs 应用以用户为中心的度量来识别活跃的博客
Pub Date : 2007-04-28 DOI: 10.1145/1240866.1241035
Adam D. I. Kramer, K. Rodden
Current methods of determining whether a blog is active or abandoned tend to rely on simple rules, such as identifying whether it has been posted to within the last 7 or 30 days. Individual bloggers vary widely in their posting activity levels, however, and so using such fixed cutoffs can result in both misses (calling active blogs "abandoned") and false positives (calling abandoned blogs "active"). We suggest using an alternative metric that varies the cutoff date according to the properties of each individual blog, and show how its results relate to those of the standard 30-day active metric. From our initial analysis, we believe that such a metric offers a more accurate representation of the intuitive notion of blog activity.
当前确定博客是否活跃的方法往往依赖于简单的规则,例如确定它是否在过去7天或30天内被发布过。然而,每个博客的发布活动水平差异很大,因此使用这种固定的截止值可能导致漏报(将活跃的博客称为“废弃的”)和误报(将废弃的博客称为“活跃的”)。我们建议使用另一种指标,根据每个博客的属性改变截止日期,并显示其结果与标准30天活跃指标的关系。从我们最初的分析来看,我们认为这样的度量可以更准确地表示博客活动的直观概念。
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引用次数: 15
txt 4 l8r: lowering the burden for diary studies under mobile conditions TXT 4 l8r:减轻移动条件下日记学习的负担
Pub Date : 2007-04-28 DOI: 10.1145/1240866.1240998
Joel Brandt, Noah Weiss, Scott R. Klemmer
We present and evaluate a new technique for performing diary studies under mobile or active conditions. Diary studies play an important role as a means for ecologically valid participant data capture. Unfortunately, when participants are asked to capture data while mobile or active, they are often unwilling or unable to invest time in thorough, reflective entries. Ultimately, this leads to lowered entry quality and quantity. The technique presented here suggests the capture of only small snippets of information in the field. These snippets then serve as prompts for participants when completing full diary entries at a convenient time. We describe how this system automates collection of snippets via text (SMS), picture (MMS) and voicemail messages and later presents these snippets for full entry elicitation. We then present results from a preliminary evaluation of this technique.
我们提出并评价了在移动或活动条件下进行日记研究的新技术。日记研究作为一种生态有效的参与者数据捕获手段发挥着重要作用。不幸的是,当参与者被要求在移动或活动时捕获数据时,他们通常不愿意或无法投入时间进行彻底的反思记录。最终,这将导致入口质量和数量的降低。这里介绍的技术建议只捕获现场信息的一小部分。当参与者在方便的时候完成完整的日记条目时,这些片段会作为提示。我们描述了该系统如何通过文本(SMS)、图片(MMS)和语音邮件自动收集片段,然后将这些片段呈现为完整的输入引出。然后,我们介绍了对该技术的初步评估结果。
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引用次数: 100
Exploratory search and HCI: designing and evaluating interfaces to support exploratory search interaction 探索性搜索和人机交互:设计和评估支持探索性搜索交互的界面
Pub Date : 2007-04-28 DOI: 10.1145/1240866.1241100
Ryen W. White, S. Drucker, G. Marchionini, Marti A. Hearst, M. Schraefel
The model of search as a turn-taking dialogue between the user and an intermediary has remained unchanged for decades. However, there is growing interest within the search community in evolving this model to support search-driven information exploration activities. So-called "exploratory search" describes a class of search activities that move beyond fact retrieval toward fostering learning, investigation, and information use. Exploratory search interaction focuses on the user-system communication essential during exploratory search processes. Given this user-centered focus, the CHI conference is an ideal venue to discuss mechanisms to support exploratory search behaviors. Specifically, this workshop aims to gather researchers, academics, and practitioners working in human-computer interaction, information retrieval, and other related disciplines, for a discussion of the issues relating to the design and evaluation of interfaces to help users explore, learn, and use information. These are important issues with far-reaching implications for how many computer users accomplish their tasks.
搜索模式是用户和中介之间的对话,几十年来一直保持不变。然而,在搜索社区中,越来越多的人对改进该模型以支持搜索驱动的信息探索活动感兴趣。所谓的“探索性搜索”描述了一类搜索活动,它超越了事实检索,而促进了学习、调查和信息使用。探索性搜索交互关注的是探索性搜索过程中必不可少的用户-系统通信。鉴于这种以用户为中心的关注,CHI会议是讨论支持探索性搜索行为的机制的理想场所。特别地,这个研讨会的目的是聚集在人机交互、信息检索和其他相关学科的研究人员、学者和实践者,讨论与界面的设计和评估有关的问题,以帮助用户探索、学习和使用信息。这些都是重要的问题,对多少计算机用户完成他们的任务有着深远的影响。
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引用次数: 63
Let's get emotional: emotion research in human computer interaction 让我们来谈谈情感:人机交互中的情感研究
Pub Date : 2007-04-28 DOI: 10.1145/1240866.1240958
Elizabeth A. Crane, N. Shami, Christian Peter
Emotion is a topic of growing interest in the HCI community. Studying emotion within the HCI discipline is an exciting interdisciplinary task. This can be facilitated by the exchange of thoughts and ideas with others working on related projects. The aim of this SIG is to bring together an interdisciplinary group of researchers and practitioners actively working on projects where emotion is an essential component. The goals of the SIG are to identify current themes related to emotion specific HCI work and discuss strategies for moving forward.
情感是HCI社区越来越感兴趣的话题。在HCI学科中研究情感是一项令人兴奋的跨学科任务。这可以通过与从事相关项目的其他人交换思想和想法来促进。这个SIG的目的是将跨学科的研究人员和实践者聚集在一起,积极地从事情感是一个重要组成部分的项目。SIG的目标是确定与情感特定HCI工作相关的当前主题,并讨论向前发展的策略。
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引用次数: 16
aIRPLane: an information retrieval pattern language 一种信息检索模式语言
Pub Date : 2007-04-28 DOI: 10.1145/1240866.1241072
Christine E. Wania, M. Atwood
Interaction patterns and pattern languages have been discussed for years in HCI literature yet there have been few empirical studies conducted. We describe aIRPLane: An Information Retrieval Pattern Language, its discovery, and the experimental design we use to examine its impact on the design of information retrieval interfaces. The results of a pattern sorting exercise are the focus of this paper.
交互模式和模式语言已经在HCI文献中讨论了多年,但很少有实证研究进行。我们描述了aIRPLane:一种信息检索模式语言,它的发现,以及我们用来检验它对信息检索接口设计的影响的实验设计。模式排序练习的结果是本文的重点。
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引用次数: 3
Mandala: supporting social presence and interaction in the Chinese home 曼陀罗:支持中国家庭的社会存在和互动
Pub Date : 2007-04-28 DOI: 10.1145/1240866.1240904
N. Moraveji, A. Rajan, Li Like
Multiple factors lead social software to be unevenly adopted by differing age segments in urban China. This paper presents user research to understand the discrepancy between parents and their children and attempts to address them with the design of an information appliance. The appliance uses novel techniques to magnify and emphasize unidirectional social presence data so as to comply with cultural social protocol. It attempts to support interaction ranging from peripheral awareness to real-time conversation. Initial reactions to the design are also presented.
多种因素导致社交软件在中国城市不同年龄段的应用不均衡。本文通过用户研究来理解父母和孩子之间的差异,并试图通过信息设备的设计来解决这一问题。该装置采用新颖的技术来放大和强调单向的社会存在数据,从而符合文化社会协议。它试图支持从外围感知到实时对话的各种交互。对设计的初步反应也被提出。
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引用次数: 0
Education, entertainment and authenticity: lessons learned from designing an interactive exhibit about medieval music 教育,娱乐和真实性:从设计一个关于中世纪音乐的互动展览中学到的教训
Pub Date : 2007-04-28 DOI: 10.1145/1240866.1240916
M. Wolf, Eric Lee, Jan O. Borchers
In this paper we describe the design experience gathered from creating an interactive exhibit about medieval music. This system was designed as an educational exhibit that relies on audio as its only feedback channel. We focused our work on three major goals: educational value, entertainment aspects, and historic authenticity. We present insight into the challenges in designing a system with these goals, and how they could be solved.
在本文中,我们描述了从创建一个关于中世纪音乐的互动展览中收集到的设计经验。这个系统被设计成一个教育展览,依靠音频作为唯一的反馈渠道。我们将工作重点放在三个主要目标上:教育价值、娱乐方面和历史真实性。我们介绍了在设计具有这些目标的系统时所面临的挑战,以及如何解决这些挑战。
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引用次数: 4
Recommendations on recommendations
Pub Date : 2007-04-28 DOI: 10.1145/1240866.1240924
R. Molich, K. Hornbæk, Josephine Scott
This interactive session discusses the quality of recommendations for improving a user interface resulting from a usability evaluation. Problems with the quality of recommendations include recommendations that are not actionable, ones that developers are likely to misunderstand, and ones that may not improve the overall usability of the application. The session will discuss characteristics of useful and usable recommendations, that is, recommendations for solving usability problems that lead to changes that efficiently improve the usability of a product. To make the session as useful as possible we have deliberately left 2-3 panel seats open for people with demonstrated abilities in writing useful and usable recommendations. We intend to fill these seats through a pre-conference contest.
这个互动环节将讨论可用性评估所产生的用户界面改进建议的质量。推荐质量的问题包括不可操作的推荐,开发人员可能会误解的推荐,以及可能无法提高应用程序的整体可用性的推荐。会议将讨论有用和可用的建议的特征,即解决可用性问题的建议,从而有效地提高产品的可用性。为了使会议尽可能有用,我们特意为有能力撰写有用和可用的建议的人留下了2-3个小组席位。我们打算通过会前比赛来填补这些席位。
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引用次数: 3
User centered design and international development 以用户为中心的设计,国际化发展
Pub Date : 2007-04-28 DOI: 10.1145/1240866.1241087
A. Dearden, A. Light, S. Dray, J. Thomas, Mike Best, Celeste Buckhalter, Dan Greenblatt, G. Krishnan, Nithya Sambasivan
This workshop explores User Centered Design (UCD) challenges and contributions to International economic and community Development. We are addressing interaction design for parts of the world that are often marginalized by the Global North as well as people in the Global North who are themselves similarly marginalized by poverty or other barriers. We hope to extend the boundaries of the field of Human Computer Interaction (HCI) by spurring a discussion on how existing UCD practices can be adapted and modified, and how new practices be developed, to deal with the unique challenges posed by this context.
本次研讨会探讨了以用户为中心的设计(UCD)对国际经济和社区发展的挑战和贡献。我们正在为世界上经常被全球北方边缘化的部分地区以及全球北方同样因贫困或其他障碍而被边缘化的人们解决交互设计问题。我们希望通过激发关于如何适应和修改现有UCD实践以及如何开发新实践的讨论来扩展人机交互(HCI)领域的边界,以应对这种背景下带来的独特挑战。
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引用次数: 24
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CHI '07 Extended Abstracts on Human Factors in Computing Systems
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