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Editorial Overview 编辑概述
Pub Date : 2021-10-30 DOI: 10.1177/00472395211056848
Lori L. Scarlatos
With the Delta variant raging, the pandemic continues to demand the attention and consideration of educators around the world. Fortunately, much has been learned in the past two years about how to effectively teach online, and how educational technology systems can enhance education both in and outside the classroom. This issue of JETS is devoted to a range of what has been learned during the pandemic experience. In sharing these, it is our hope that you, our readers, will be inspired to adapt them to the benefit of your own students. The first three papers reflect on lessons learned from moving education from the classroom to online modes. Our first paper offers a thorough analysis of best practices for online, hybrid, and blended learning as we move forward. The resulting recommendations are based on a fish-bone analysis of the problems that instructors faced during the pandemic, and a SWOT analysis of pedagogical approaches; we believe that our readers will find these to be extremely useful. The second paper describes a revelation that came about when the instructor was forced to move to online discussions during the pandemic: he discovered how online discussions are better than face-to-face discussions for exploring gender insensitivities and lack of inclusiveness in a standard language textbooks. The third paper describes the challenges of teaching medical students during the pandemic, and how those challenges were met. The remaining papers look forward to how we can move back to the classroom while leveraging the advantages of educational technologies. The first of these has great significance for a future model where some students will continue to require home instruction. It describes a pilot study in which telepresence robots – i.e. robots in the classroom that are controlled by students at home – enabled home-bound students to participate fully in the classroom. The next paper describes the experience of using a flipped classroom model to encourage undergraduate students to engage more fully with a course on computer networks and communications. The following paper describes how computer-based afterschool instruction can help at-risk students to get up to a sufficient reading level. The final paper focuses on an important example of how technology in the classroom can enhance learning. In this particular case study, tablet devices were shown to increase motivation and engagement among learners with autism.
随着德尔塔病毒变体的肆虐,这场大流行继续需要世界各地教育工作者的关注和考虑。幸运的是,在过去两年中,关于如何有效地进行在线教学,以及教育技术系统如何加强课堂内外的教育,我们已经学到了很多。本期《jet》专门介绍在大流行期间学到的一系列经验。通过分享这些,我们希望你,我们的读者,将会受到启发,使它们对你自己的学生有益。前三篇论文反映了将教育从课堂转移到在线模式的经验教训。我们的第一篇论文对在线、混合和混合学习的最佳实践进行了全面分析。由此产生的建议是基于对教师在大流行期间面临的问题的鱼刺分析和对教学方法的SWOT分析;我们相信我们的读者会发现这些是非常有用的。第二篇论文描述了在疫情期间讲师被迫转向在线讨论时的一个启示:他发现在线讨论如何比面对面讨论更好地探讨标准语言教科书中的性别不敏感和缺乏包容性。第三篇论文描述了大流行期间医学生教学面临的挑战,以及如何应对这些挑战。其余的论文展望了我们如何在利用教育技术优势的同时回到课堂。其中第一个对未来的模式具有重要意义,因为一些学生将继续需要家庭指导。它描述了一项试点研究,其中远程呈现机器人-即教室中的机器人由学生在家中控制-使在家的学生能够充分参与课堂。下一篇论文描述了使用翻转课堂模式来鼓励本科生更充分地参与计算机网络和通信课程的经验。下面的文章描述了基于计算机的课外指导如何帮助有风险的学生达到足够的阅读水平。最后一篇论文着重于一个重要的例子,说明课堂上的技术如何促进学习。在这个特殊的案例研究中,平板设备被证明可以提高自闭症学习者的积极性和参与度。
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引用次数: 0
Combining the Best of Online and Face-to-Face Learning: Hybrid and Blended Learning Approach for COVID-19, Post Vaccine, & Post-Pandemic World 结合最佳在线和面对面学习:COVID-19,疫苗后和大流行后世界的混合和混合学习方法
Pub Date : 2021-10-20 DOI: 10.1177/00472395211047865
Jitendra Singh, Keely Steele, Lovely Singh
The coronavirus disease 2019 (COVID-19) pandemic has changed the landscape of higher education. As academic institutions across the world continue to deal with the global health crisis, there is a need to examine different instructional approaches including online, hybrid, and blended learning methods. This descriptive study provide an in-depth review of the history of blended learning, evolution of hybrid model of instruction, preparedness of faculty with minimal or no experience in online teaching, and lessons learned as faculty worked on navigating COVID-19 situation since early 2020. A fish-bone analysis, a visual and structured approach to identify possible causes of problem, has been used to present the problems faced by faculty during the pandemic. A detailed Strength–Weakness–Opportunities–Threat analysis of blended/hybrid learning has been presented. An evidence-based approach on how instructors can combine the best of both traditional and online instruction to offer engaging learning experiences for students has been described. This research provides valuable insights to faculty and administrators who are preparing to teach during a pandemic and making efforts to academically survive it.
2019冠状病毒病(COVID-19)大流行改变了高等教育的格局。随着世界各地的学术机构继续应对全球卫生危机,有必要研究不同的教学方法,包括在线、混合和混合学习方法。本描述性研究深入回顾了混合学习的历史、混合教学模式的演变、缺乏或没有在线教学经验的教师的准备情况,以及自2020年初以来教师在应对COVID-19形势方面的经验教训。鱼骨分析是一种可视化和结构化的方法,用于确定问题的可能原因,已用于介绍教师在大流行期间面临的问题。对混合/混合学习进行了详细的优势-劣势-机会-威胁分析。本文描述了一种基于证据的方法,即教师如何将传统教学和在线教学的优点结合起来,为学生提供有吸引力的学习体验。这项研究为准备在大流行期间教学并努力在学术上生存下来的教师和管理人员提供了宝贵的见解。
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引用次数: 244
Tablet Devices in the Classroom: Their Instructional Role with Children on the Autism Spectrum 课堂上的平板设备:它们对自闭症儿童的指导作用
Pub Date : 2021-10-18 DOI: 10.1177/00472395211047930
A. Correia, A. Halabi
Understanding the instructional role of tablet devices while teaching a group of learners diagnosed with autism was the purpose of this research study. Five children diagnosed with autism participated in activities involving traditional paper and pencil and tablet devices. Observations and interviews with learners and one teacher were conducted. The case study provided an understanding of the motivational impact tablet devices potentially have on learners on the autism spectrum concerning engagement and participation in learning activities. The study also revealed that technology in general and tablet devices, in particular, are used in the classroom as reward mechanisms and entertaining strategies to seize and retain the learners’ attention to achieve instructional goals.
了解平板设备在教学一组自闭症学习者时的教学作用是本研究的目的。五名被诊断为自闭症的儿童参加了涉及传统纸笔和平板设备的活动。对学生和一名教师进行了观察和访谈。该案例研究提供了对平板设备对自闭症学习者在学习活动中的参与和参与可能产生的动机影响的理解。研究还表明,一般的技术,尤其是平板设备,在课堂上被用作奖励机制和娱乐策略,以抓住和保持学习者的注意力,以实现教学目标。
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引用次数: 2
Comparative Effects of Computer-Based Reading Programs on the Early Literacy Skills of At-Risk Students 基于计算机的阅读项目对高危学生早期读写能力的影响比较
Pub Date : 2021-09-13 DOI: 10.1177/00472395211040048
Sekhar S. Pindiprolu, David E. Forbush
Students displaying reading difficulties/disabilities at the end of third grade are unlikely to succeed in content areas and graduate from high school. One alternative to meeting the learning needs of students is to provide explicit instructional support in basic literacy skills through computer-based reading programs via after-school programs. This study examined the effects of two computer-based reading programs on the reading skills of 71 randomly assigned at-risk students using a pre–post-test design. Furthermore, tutor and students’ perceptions regarding the effectiveness and desirability of the programs were examined. The results indicated that there was a statistically significant difference between the programs on the Word Use Fluency measure and both computer-based programs were effective in facilitating the growth of basic early literacy skills of students at-risk for reading failure. A description of the computer programs, results, implications, and limitations of the study are discussed.
在三年级结束时表现出阅读困难/障碍的学生不太可能在内容领域取得成功并从高中毕业。满足学生学习需求的另一种选择是通过课外的计算机阅读项目,在基本读写技能方面提供明确的教学支持。本研究采用测试前-测试后设计的方法,对71名随机分配的有阅读风险的学生进行了两项基于计算机的阅读计划对其阅读技能的影响。此外,导师和学生对计划的有效性和可取性的看法进行了调查。结果表明,在单词使用流畅性测试的项目之间存在统计学上的显著差异,两种基于计算机的项目在促进有阅读失败风险的学生早期基本读写技能的发展方面都是有效的。讨论了计算机程序的描述、结果、含义和研究的局限性。
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引用次数: 1
Editorial Overview 编辑概述
Pub Date : 2021-09-01 DOI: 10.1177/00472395211024000
T. Liao
Since this is the first issue of volume 50 of JETS and as the founding editor, I will reflect on the evolution of the design and use of technology to enhance the learning process in the last 50 years. In 50 years, we have evolved from the introduction of microcomputers for limited use to total online instruction systems due to the coronavirus disease (COVID) pandemic. In 1972, technology was mainly used by teachers to present information and promote discussion of information and concepts from textbooks and other curriculum materials. Examples of educational technology included audio-visual systems, print materials, laboratory experiments, and classroom demonstrations. Digital computers were only available for some teachers and selected high school and college students. In the later years of the 1970s, microcomputers became available, and the digital age began for some teachers and students. In the 1980s, computer-assisted instruction (CAI) systems began to promote more learner-centered learning activities. Although the microcomputer systems were limited in operational speed, data storage, and graphics, the drill and practice, computer simulation systems and writing, and mathematical software provided new instructional tools. In the 1990s, the major innovation is the invention of the internet system. With the improvement of search engines and high-speed streaming capabilities, it is a foundation for the development of 21st century online systems that were more interactive and also provided more active learning. Many new application tools have been developed just in time to help schools to make the transition to online learning from homes during the COVID crisis. The next school year, as students return to face-to-face (F2F) instruction, the new instructional paradigm should be blended learning. Schools need to blend the best online practices with the most effective F2F instructional programs. Even though well designed and effective implementation of blended systems will enhance learning, there are some negative concerns that need to be considered. For example, the ethical implications of the overuse of technology are the themes of the Op-Ed essay that is written by a member of our editorial board, Prof. Marion G. Ben-Jacobs. She and her co-author Prof. Allan Glazerman, warn readers about the overuse of technology that can affect trust in the learning environment and in the curriculum resources that are used. They also point out that students need to have equal access to the blended learning systems to address the digital divide problem. Editorial
由于这是JETS第50卷的第一期,并且作为创始编辑,我将反思过去50年来设计和使用技术以增强学习过程的演变。50年来,由于冠状病毒(COVID)大流行,我们从引进有限使用的微型计算机发展到全面的在线教学系统。1972年,技术主要被教师用来呈现信息,并促进对教科书和其他课程材料中的信息和概念的讨论。教育技术的例子包括视听系统、印刷材料、实验室实验和课堂演示。数字电脑只对部分教师和部分高中生和大学生开放。在20世纪70年代后期,微型计算机出现了,对一些教师和学生来说,数字时代开始了。在20世纪80年代,计算机辅助教学(CAI)系统开始促进更多以学习者为中心的学习活动。尽管微型计算机系统在运算速度、数据存储和图形方面受到限制,但训练和实践、计算机模拟系统和写作以及数学软件提供了新的教学工具。在20世纪90年代,主要的创新是互联网系统的发明。随着搜索引擎和高速流媒体功能的改进,它为21世纪在线系统的发展奠定了基础,这些系统更具互动性,也提供了更多的主动学习。许多新的应用工具已经及时开发出来,以帮助学校在COVID危机期间过渡到在家在线学习。下一学年,当学生回归面对面(F2F)教学时,新的教学模式应该是混合式学习。学校需要将最好的在线实践与最有效的F2F教学计划结合起来。尽管精心设计和有效实施的混合系统将促进学习,但也有一些需要考虑的负面问题。例如,过度使用技术的伦理影响是我们编委会成员Marion G. Ben-Jacobs教授撰写的一篇观点文章的主题。她和她的合著者艾伦·格雷泽曼教授警告读者,过度使用技术会影响对学习环境和所使用课程资源的信任。他们还指出,学生需要有平等的机会使用混合学习系统来解决数字鸿沟问题。编辑
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引用次数: 0
Subverting the Electronic Language Textbook to Make it Relevant 颠覆电子语言教科书,使之切合实际
Pub Date : 2021-08-12 DOI: 10.1177/00472395211037312
S. Bloom
The current article was inspired by two incongruous phenomena: the perception of the lack of gender sensitivity and inclusiveness in a particular language textbook and the coronavirus disease pandemic. As we went completely remote over the past 2.5 semesters, students were encouraged to address those issues via chat and voice modalities. If there is a silver lining to the tragic events of the past 15 months, it was that remote, synchronous discussion was vastly more participatory than in-class discussion with regard to those and other issues. I argue that, in designing our textbook-dependent courses, we can use such deficiencies to our advantage through some of the tools that many of us were introduced to during the pandemic.
这篇文章的灵感来自两种不协调的现象:一种特定语言教科书中缺乏性别敏感性和包容性的看法,以及冠状病毒大流行。在过去的2.5个学期里,我们完全采用远程教学,鼓励学生通过聊天和语音方式来解决这些问题。如果说过去15个月的悲剧性事件中有一线希望的话,那就是关于这些和其他问题的远程同步讨论比课堂讨论更具参与性。我认为,在设计依赖教科书的课程时,我们可以通过我们许多人在大流行期间接触到的一些工具,利用这些缺陷。
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引用次数: 1
Telepresence Robots in the Classroom 教室里的远程呈现机器人
Pub Date : 2021-07-26 DOI: 10.1177/00472395211034778
Penny Thompson, Sarinporn Chaivisit
This study used the concept of shared affordance space to explore students’ perceptions of the use of a telepresence robot in a face-to-face classroom. Results from this qualitative pilot study suggest the telepresence robot has the potential to provide enough autonomy and agency for both the remote user and the in-class students to perceive a shared affordance space. Robot users and classmates use human pronouns to describe the robot user and discuss a process of adjusting to its presence. The physical configuration of the classroom can either facilitate or hinder this process. The research provides greater understanding of the experiences of students in a face-to-face classroom that includes remote students attending class using a telepresence robot. It can help educators design and implement these experiences in a way that creates a beneficial classroom experience for both in-class and remote learners.
本研究使用共享功能空间的概念来探讨学生对在面对面课堂中使用远程呈现机器人的看法。这项定性试点研究的结果表明,远程呈现机器人有潜力为远程用户和课堂学生提供足够的自主权和代理,以感知共享的服务空间。机器人用户和同学们用人类代词来描述机器人用户,并讨论适应机器人存在的过程。教室的物理配置既可以促进也可以阻碍这一过程。这项研究为学生在面对面课堂上的体验提供了更好的理解,包括远程学生使用远程呈现机器人上课。它可以帮助教育工作者设计和实施这些体验,为课堂和远程学习者创造有益的课堂体验。
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引用次数: 5
Flipped Classroom in Higher Education: Evaluation of the Process in the Framework of Community of Inquiry 高等教育中的翻转课堂:探究共同体框架下的过程评价
Pub Date : 2021-07-13 DOI: 10.1177/00472395211031660
Mustafa Serkan Günbatar
The purpose of this research was to determine the effectiveness of the instruction process using the flipped classroom (FC) model within the scope of Computer Networks and Communication course. Theoretically, the community of inquiry model was taken as a reference and the effectiveness of the instruction process was evaluated accordingly. Students were preservice teachers studying Computer Education and Information Technology in the third grade in the Van region in Turkey. There were a total of 19 students, of which 12 are male and seven are female. FC process was carried out in the spring semester of 2018–2019 and lasted 11 weeks in total. A mixed-method design was used to gathering the data. Therefore, the research design was an explanatory design from mixed-methods designs. The quantitative data collection tool was the Turkish version of the Community of Inquiry Survey. The quantitative data were analyzed by dividing the students into very low, low, high, and very high levels. The qualitative data collection tool was the interview form created concerning the community of inquiry model. The qualitative data were analyzed by the use of the community of inquiry coding template's themes. At the end of the instruction process, students had a very high level of cognitive, social, and teaching presence perception. This situation was detailed and supported with the qualitative data obtained. Concerning the cognitive presence, the students firstly talked about that they started the learning process with videos. Regarding the social presence, they mentioned the motivating effect of the questions. About the teaching presence, participants firstly mentioned the direct instruction role of the videos.
本研究旨在探讨翻转课堂模式在计算机网络与通信课程教学过程中的有效性。在理论上,以探究共同体模式为参照,对教学过程的有效性进行了评价。这些学生是土耳其范地区三年级计算机教育和信息技术专业的职前教师。共有19名学生,其中12名男生,7名女生。FC流程于2018-2019年春季学期进行,共持续11周。采用混合方法设计收集数据。因此,本研究设计为混合方法设计的解释性设计。定量数据收集工具是调查社区调查的土耳其版本。通过将学生分为非常低、低、高和非常高四个级别,对定量数据进行分析。定性数据收集工具是针对社区查询模型创建的访谈表格。利用探究编码模板主题社区对定性数据进行分析。在教学过程结束时,学生的认知、社会和教学存在感水平非常高。这一情况得到了定性数据的详细说明和支持。在认知在场方面,学生们首先谈到他们是通过视频开始学习的。关于社会存在,他们提到了问题的激励作用。关于教学存在,参与者首先提到了视频的直接指导作用。
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引用次数: 6
Feedback From Medical and Biology Students on Distance Learning: Focus on a Useful Interactive Software, Wooclap® 来自医学和生物学学生对远程学习的反馈:专注于一个有用的交互式软件,Wooclap®
Pub Date : 2021-06-07 DOI: 10.1177/00472395211023383
J. Marin, S. Brichler, H. Lécuyer, E. Carbonnelle, M. Lescat
The coronavirus disease 2019 epidemic has prompted all universities to completely change their teaching in a very rapid way around the world. In France, most of the university courses for the year 2020 had to be delivered at distance. This can be an opportunity for some to rethink the place and the form of distance learning (DL). We present here the feedback of students about DL, who answered a questionnaire about classes they followed between October and December 2020. In addition, we evaluated the use and utility of an audience response system promoting interaction. Our results showed that overall the organization and internet connections allowed DL to run smoothly. Interestingly, all students were in favor of the development of a mixed solution, with distant lectures and face-to-face practical lessons. Finally, the use of interactive software such as Wooclap® has proven to be easy to use and to develop for all lessons.
2019年的冠状病毒疫情促使全球所有大学以非常快的方式彻底改变教学方式。在法国,2020年的大部分大学课程都必须远程授课。这可能是一些人重新思考远程学习(DL)的位置和形式的机会。我们在这里展示了学生们对DL的反馈,他们回答了一份关于他们在2020年10月至12月期间所上课程的问卷。此外,我们还评估了促进互动的观众响应系统的使用和效用。我们的结果表明,总的来说,组织和互联网连接允许DL顺利运行。有趣的是,所有学生都赞成开发一种混合解决方案,包括远程授课和面对面的实践课程。最后,使用交互式软件,如Wooclap®已被证明易于使用和开发所有课程。
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引用次数: 4
Computer Science Unplugged: A Systematic Literature Review 不插电的计算机科学:系统文献综述
Pub Date : 2021-06-07 DOI: 10.1177/00472395211018801
Ali Battal, Gülgün Afacan Adanır, Yasemin Gülbahar
The computer science (CS) unplugged approach intends to teach CS concepts and computational thinking skills without employing any digital tools. The current study conducted a systematic literature review to analyze research studies that conducted investigations related to implementations of CS unplugged activities. A systematic review procedure was developed and applied to detect and subsequently review relevant research studies published from 2010 to 2019. It was found that 55 research studies (17 articles + 38 conference proceedings) satisfied the inclusion criteria for the analysis. These research studies were then examined with regard to their demographic characteristics, research methodologies, research results, and main findings. It was found that the unplugged approach was realized and utilized differently among researchers. The majority of the studies used the CS unplugged term when referring to “paper–pencil activities,” “problem solving,” “storytelling,” “games,” “tangible programming,” and even “robotics.”
计算机科学(CS)不插电方法旨在教授CS概念和计算思维技能,而不使用任何数字工具。本研究进行了系统的文献综述,分析了对CS不插电活动的实施进行调查的研究。制定并应用了系统审查程序,以检测并随后审查2010年至2019年发表的相关研究。结果发现55篇研究(17篇文章+ 38篇会议论文集)符合纳入分析标准。然后对这些研究的人口学特征、研究方法、研究结果和主要发现进行检查。研究发现,研究者对不插电方法的实现和利用存在差异。大多数研究在提到“纸笔活动”、“解决问题”、“讲故事”、“游戏”、“有形编程”甚至“机器人技术”时都使用了CS unplugged这个术语。
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引用次数: 12
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Journal of Educational Technology Systems
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