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A Low-Cost VR-Based Automated Driving Simulator for Rapid Automotive UI Prototyping 基于vr的低成本自动驾驶模拟器,用于快速汽车UI原型设计
Ronald Schroeter, Michael A. Gerber
Conducting User Experience Design (UXD) research in the context of automated driving today is challenging due to the lack of availability of automated cars that are SAE level 3 or above. This Extended Abstract presents a novel methodological tool for rapid prototyping, as well as testing and evaluation of future automotive interface design ideas. The tool combines Virtual Reality (VR) and real-world driving videos in a flexible Unity3D environment to create a visually realistic and immersive experiences. Using portable VR headsets, these exploratory experiences can be safely created anywhere anytime with little overhead, as shown through this interactive demo. We provide insights of using this method in the context of two exploring two concepts that use novel windscreen technologies and AR applications for level 3 automated cars and above.
由于缺乏SAE 3级或以上的自动驾驶汽车,在当今的自动驾驶背景下进行用户体验设计(UXD)研究具有挑战性。本扩展摘要提出了一种新的方法工具,用于快速原型设计,以及测试和评估未来的汽车界面设计思想。该工具在灵活的Unity3D环境中结合了虚拟现实(VR)和现实世界的驾驶视频,以创建视觉逼真和身临其境的体验。使用便携式VR头显,这些探索性体验可以随时随地安全地创建,开销很小,正如这个交互式演示所示。我们在探索两个概念的背景下提供了使用这种方法的见解,这两个概念使用了3级及以上自动驾驶汽车的新型挡风玻璃技术和AR应用。
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引用次数: 20
Predictive Touch: A Novel HMI Technology for Intelligent Displays in Automotive 预测触摸:一种用于汽车智能显示的新型人机界面技术
B. I. Ahmad, S. Godsill, Patrick Langdon, L. Skrypchuk
Predictive touch is an emerging HMI technology that can significantly improve the usability and performance of in-vehicle displays [1-4]. It relies on predicting, early in the pointing gesture, the interface item the driver or passenger intends to select on the display and simplifies the selection task. The user need not touch the display as the system can autonomously auto-select the predicted interface component. This video shows a prototype of a predictive touch system operating in real-time, in a laboratory and vehicle environment. It also depicts the prediction results as calculated by the system whilst pointing in a moving car.
预测性触摸是一种新兴的HMI技术,可以显著提高车载显示器的可用性和性能[1-4]。它依赖于预测,在指向手势的早期,驾驶员或乘客打算在显示器上选择的界面项目,并简化了选择任务。用户无需触摸显示器,系统可以自动选择预测的界面组件。这段视频展示了在实验室和车辆环境中实时操作的预测触摸系统的原型。它还描述了系统在指向移动的汽车时计算的预测结果。
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引用次数: 0
Workshop on Methodology: Evaluating Interactions between Automated Vehicles and Other Road Users---What Works in Practice? 方法论研讨会:评估自动驾驶车辆与其他道路使用者之间的相互作用——实践中什么有效?
Methods and metrics for studying interactions between automated vehicles and other road users in their vicinity, such as pedestrians, cyclists and non-automated vehicles, are not established yet. This workshop focuses on identifying the strengths and weaknesses of various methodologies that could potentially be used to study such interactions. The objective lies in determining the proper experimental design, sensitivity of metrics for measuring user behavior, ecological validity, generalizability of findings, extraction of insights regarding how findings can be translated into actionable requirements, and the alternatives for conducting longitudinal field studies. It will be of an interactive nature and involve hands-on activities. The workshop will consolidate existing knowledge, identify recurring issues, and explore the path towards resolving these issues. The outcome will be compiled into a paper to share this valuable knowledge with a broader research community.
研究自动驾驶汽车与其附近其他道路使用者(如行人、骑自行车的人和非自动驾驶汽车)之间相互作用的方法和指标尚未建立。本次研讨会的重点是确定可能用于研究这种相互作用的各种方法的优缺点。目标在于确定适当的实验设计,衡量用户行为的指标的敏感性,生态有效性,结果的普遍性,关于如何将发现转化为可操作需求的见解的提取,以及进行纵向实地研究的替代方案。这将是一个互动的性质,并涉及动手活动。研讨会将巩固现有的知识,识别反复出现的问题,并探索解决这些问题的途径。结果将被汇编成一篇论文,与更广泛的研究界分享这一宝贵的知识。
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引用次数: 2
Evaluation of Driving Performance and User Experience of Different Types of Speedometer 不同类型速度计的驾驶性能与用户体验评价
Paul Kaufmann, A. Riener
Previously, the classical analog speedometer was the prevalent form of speed indication in cars. With the emergence of new, freely programmable, instrument clusters, its now possible to use any form of visualization to display driving speed. In a driving simulator study with n=17 subjects, we examined the impact of diverse speedometer variants on driving performance, gaze duration, and subjective ratings of user experience and workload. Initial results confirm diverse effects. The conventional speedometer resulted in the shortest eyes off-road times, but was rated worst with respect to UX (hedonic quality). The digital speedometer variant achieved polarizing results while the zoom speedometer performed very well in general. The bracket and linear versions of a speedometer were rated poor in most of the analyzed criteria compared to the alternatives.
以前,经典的模拟速度表是汽车上普遍的速度指示形式。随着新的、可自由编程的仪表盘的出现,现在可以使用任何形式的可视化来显示驾驶速度。在一项有17名受试者的驾驶模拟器研究中,我们研究了不同速度计对驾驶性能、凝视时间、用户体验和工作量的主观评分的影响。初步结果证实了不同的效果。传统的速度计导致了最短的眼睛越野时间,但在UX(享乐质量)方面被评为最差。数字速度表变体实现了偏振结果,而变焦速度表在一般情况下表现很好。与替代方案相比,托架和线性版本的速度计在大多数分析标准中被评为较差。
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引用次数: 1
Just Look: The Benefits of Gaze-Activated Voice Input in the Car Just Look:在汽车中使用注视激活语音输入的好处
F. Roider, Lars Reisig, Tom Gross
Voice interaction provides a natural and efficient form of communication with our cars. Current vehicles require the driver to push a button or to utter an artificial keyword before they can use speech input. This limits the potential naturalness and efficiency of voice input. In human communication, we usually use eye contact to express our intention to communicate with others. We conducted a user study with 25 participants that investigated gaze as a means to activate speech input while being occupied with a primary task. Our results indicated a strong dependency on the task. For tasks that refer to information on the screen, gaze activation was superior to push-to-talk and keyword, but it was less valuable if the task had no relation to screen content. We conclude that gaze cannot replace other modes for activation, but it can boost efficiency and user experience for display related tasks.
语音交互为我们与汽车之间的交流提供了一种自然而有效的方式。目前的汽车在使用语音输入之前,需要驾驶员按下一个按钮或说出一个人工关键词。这限制了语音输入的潜在自然性和效率。在人类交流中,我们通常用眼神交流来表达我们与他人交流的意图。我们对25名参与者进行了一项用户研究,调查了当他们忙于一项主要任务时,凝视是激活语音输入的一种手段。我们的研究结果显示了对任务的强烈依赖。对于涉及屏幕上信息的任务,凝视激活优于按键说话和关键字,但如果任务与屏幕内容无关,它的价值就不那么高。我们得出结论,凝视不能取代其他激活模式,但它可以提高显示相关任务的效率和用户体验。
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引用次数: 11
User Interfaces for Public Transport Vehicles: Future Opportunities and Challenges 公共交通工具的用户界面:未来的机遇与挑战
Peter Fröhlich, Alexandra Millonig, Anna-Katharina Frison, Sandra Trösterer, Matthias Baldauf
Mobility is transcending towards flexible sharing, combined transportation modes, increased vehicle automation and digital customer services. User experience and acceptance are highly important criteria for the success of such novel concepts, and consequently their human interface has to be designed with creativity and responsibility. This workshop addresses this need by providing a holistic frame for ideation and discussion of user interface concepts for public transport vehicles. The expected outcome of the workshop is a set of opportunities, design concepts and challenges. These could be the input for a research agenda for the field.
移动性正在向灵活的共享、联合运输模式、更高的车辆自动化和数字化客户服务发展。用户体验和接受度是这些新概念成功的重要标准,因此它们的人机界面必须设计得富有创造性和责任感。本次研讨会为构思和讨论公共交通工具的用户界面概念提供了一个整体框架,从而满足了这一需求。研讨会的预期结果是一系列的机会、设计概念和挑战。这些可以作为该领域研究议程的输入。
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引用次数: 1
2nd Workshop on Situation Awareness in Automotive Evaluation & Design 第二届汽车评估与设计中的态势感知研讨会
Yu Zhang, Te-Ping Kang, Sean Seaman, Linda Angell, Shan Bao
As a promising cognitive construct, situation awareness (SA) helps to assess operators' dynamic knowledge of the driving task in different contexts as well as to inspire driving assistance system design. This workshop will discuss SA in an automotive context, emphasizing the increasing challenges that are related to vehicle automation. We will begin with an understanding of SA and SA information needs. Next, we will explore how to apply SA concepts to the design of Advanced Driver Assistance Systems (ADAS) and Automated Driving (AD) user interfaces. Finally, we will discuss several useful SA measures, using exercises to demonstrate the value of some example measures.
作为一种很有前景的认知结构,态势感知有助于评估驾驶员在不同情境下对驾驶任务的动态认知,并为驾驶辅助系统的设计提供启发。本次研讨会将讨论汽车环境下的SA,强调与汽车自动化相关的日益增加的挑战。我们将从理解SA和SA信息需求开始。接下来,我们将探讨如何将SA概念应用于高级驾驶辅助系统(ADAS)和自动驾驶(AD)用户界面的设计。最后,我们将讨论几个有用的SA度量,并使用练习来演示一些示例度量的价值。
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引用次数: 0
Evaluation of Variables for the Communication of Uncertainties Using Peripheral Awareness Displays 利用周边感知显示进行不确定性通信的变量评估
Alexander Kunze, S. Summerskill, Russell Marshall, A. Filtness
The communication of system uncertainties may be key for overcoming challenges related to overtrust in automated driving. Existing approaches are limited to conveying uncertainties using visual displays in the instrument cluster. This requires operators to regularly monitor the display in order to perceive changes which impedes the execution of non-driving related tasks and thereby degrades the user experience. This study evaluates variables for the communication of uncertainties using peripheral awareness displays, considering changes in brightness, hue, position, size, pulse frequency, and movement speed. All variables were assessed in terms of how well participants can distinguish different instances, how logical they are, and how interrupting to a secondary task. With the exception of changes in position, all variables were ranked highly in terms of logic while changes in pulse frequency were perceived as most interrupting. The results inform the development of unobtrusive interfaces for uncertainty communication.
系统不确定性的沟通可能是克服与自动驾驶中过度信任相关挑战的关键。现有的方法仅限于在仪表盘上使用视觉显示来传达不确定性。这就要求操作员定期监控显示器,以便察觉妨碍非驾驶相关任务执行的变化,从而降低用户体验。本研究评估了使用周边感知显示的不确定性通信变量,考虑了亮度、色调、位置、大小、脉冲频率和移动速度的变化。所有的变量都是根据参与者区分不同实例的能力、它们的逻辑程度以及对次要任务的中断程度来评估的。除位置变化外,所有变量在逻辑上的排名都很高,而脉冲频率的变化被认为是最中断的。研究结果为开发用于不确定通信的不显眼接口提供了信息。
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引用次数: 1
Biometric Interface for Driver's Stress Detection and Awareness 驾驶员应力检测与感知的生物识别界面
Juan Manuel Madrid, Carlos A. Arce-Lopera, Fabian Lasso
One of the factors for stress reduction among vehicle drivers is to be aware that stress is present. This project presents a biometric interface for stress detection in drivers, built with open source sensors and hardware. In two series of experiments, we induce stress in test subjects by making them drive progressively difficult scenarios in a simulator. Using the C4.5 classification algorithm, we classified the subjects' biometric data in order to determine whether the subject was stressed or not. In another series of experiments, we tested the efficacy of two driver feedback systems, a haptic one and a visual one. Identifying a stressful situation allows real-time feedback to drivers, so they can be aware of their stressed state, thus being able to take corrective actions on time, and avoid behavior leading to an accident.
减轻车辆驾驶员压力的因素之一是意识到压力的存在。该项目提出了一个用于驱动程序中应力检测的生物识别接口,该接口使用开源传感器和硬件构建。在两个系列的实验中,我们通过让测试对象在模拟器中逐步驾驶困难的场景来诱导压力。我们使用C4.5分类算法对受试者的生物特征数据进行分类,以确定受试者是否受到压力。在另一系列实验中,我们测试了两种驾驶员反馈系统的效果,一种是触觉反馈系统,另一种是视觉反馈系统。识别压力情况可以实时反馈给司机,这样他们就可以意识到自己的压力状态,从而能够及时采取纠正措施,避免导致事故的行为。
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引用次数: 4
I Drive My Car and My States Drive Me: Visualizing Driver's Emotional and Physical States 我驾驶我的车,我的状态驾驶我:可视化驾驶员的情绪和身体状态
S. Völkel, Julia Graefe, R. Schödel, Renate Häuslschmid, Clemens Stachl, Quay Au, Heinrich Hußmann
Drivers' emotional and physical states have a big impact on their driving performance. New technological sensing methods are currently investigated and will soon allow to automatically detect the driver's state. Yet, how to communicate the detected state to the driver is less well understood. In an iterative design process, we developed two concepts to increase the driver's awareness of this issue: (1) a dashboard which provides a continuous overview of four potentially safety-critical states, namely drowsiness, aggressiveness, high workload, and hypoglycaemia, and (2) on-time warnings which alert the driver to an immediate safety risk. We then let 70 drivers experience both concepts in a driving simulation and collected their qualitative feedback in post-study interviews. We found that participants preferred to receive only safety-critical notifications of the driver's state but appreciated a progressive status indicator for easier interpretation. Based on our findings, we suggest first recommendations for visualizing driver's states.
司机的情绪和身体状态对他们的驾驶表现有很大影响。目前正在研究新的技术传感方法,并将很快允许自动检测驾驶员的状态。然而,如何将检测到的状态传达给驱动程序还不太清楚。在迭代设计过程中,我们开发了两个概念来提高驾驶员对这一问题的认识:(1)仪表板提供四种潜在安全关键状态的持续概述,即困倦、好斗、高工作量和低血糖;(2)及时警告,提醒驾驶员立即存在安全风险。然后,我们让70名司机在驾驶模拟中体验这两个概念,并在研究后访谈中收集他们的定性反馈。我们发现,参与者更喜欢只接收驾驶员状态的安全关键通知,但更喜欢渐进式状态指示器,以便于解释。基于我们的发现,我们提出了可视化驾驶员状态的第一个建议。
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引用次数: 10
期刊
Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
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