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2006 International Conference on Collaborative Computing: Networking, Applications and Worksharing最新文献

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Cooperative Data Placement and Replication in Edge Cache Networks 边缘高速缓存网络中的协同数据放置和复制
Lakshmish Ramaswamy, A. Iyengar, Jianxia Chen
Cooperation among individual caches has proven to be an effective strategy to improve the scalability and performance of edge cache networks delivering dynamic Web content. To date, research in the area of cooperative edge caching has mainly focused on serving client requests and maintaining freshness of cached documents. However, designing mechanisms to effectively manage the available resources is an important challenge that can have significant impact on the performance of an edge cache network. In this paper we propose a novel data placement scheme, called the utility-based placement scheme, which is not only sensitive to the ongoing cooperation in the edge cache but also takes into account the various costs and benefits of storing a data-item at an individual edge cache. At the heart of proposed scheme is a utility function that quantifies the usefulness of storing a data-item at a particular edge cache. Experiments show that the proposed scheme provides significant performance benefits
各个缓存之间的合作已被证明是一种有效的策略,可以提高交付动态Web内容的边缘缓存网络的可伸缩性和性能。到目前为止,在协作边缘缓存领域的研究主要集中在服务客户端请求和保持缓存文档的新鲜度。然而,设计有效管理可用资源的机制是一个重要的挑战,它会对边缘缓存网络的性能产生重大影响。在本文中,我们提出了一种新的数据放置方案,称为基于效用的放置方案,它不仅对边缘缓存中正在进行的合作敏感,而且考虑了在单个边缘缓存中存储数据项的各种成本和收益。该方案的核心是一个实用函数,它量化了在特定边缘缓存中存储数据项的有用性。实验表明,该方案具有显著的性能优势
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引用次数: 4
A Visual Framework for Securing Impromptu Collaboration in Pervasive Computing 在普适计算中保护即兴协作的可视化框架
W. Claycomb, Dongwan Shin
Impromptu collaboration, often characterized as being opportunistic, spontaneous, proximity-based, and transient, is fast becoming a common way of interactions in mobile and pervasive computing. Though continued research efforts have been made to secure this type of collaboration, the increasing computational and storage capabilities of mobile devices pose a new security challenge of access control for sharing a variety of their resources. In this paper we present a visual framework for securing impromptu collaboration in a pervasive computing environment. The framework incorporates a method of demonstrative identification of mobile devices, key-based capability list, and 2-dimensional visual barcode technology to support a convenient access control service in mobile and pervasive computing. Impromptu collaboration, often characterized as being opportunistic, spontaneous, proximity-based, and transient, is fast becoming a common way of interactions in mobile and pervasive computing. Though continued research efforts have been made to secure this type of collaboration, the increasing computational and storage capabilities of mobile devices pose a new security challenge of access control for sharing a variety of their resources. In this paper we present a visual framework for securing impromptu collaboration in a pervasive computing environment. The framework incorporates a method of demonstrative identification of mobile devices, key-based capability list, and 2-dimensional visual barcode technology to support a convenient access control service in mobile and pervasive computing
即兴协作通常被描述为机会主义的、自发的、基于邻近的和短暂的,它正在迅速成为移动和普适计算中的一种常见的交互方式。尽管为了确保这种类型的协作已经进行了持续的研究工作,但移动设备不断增长的计算和存储能力对共享各种资源的访问控制提出了新的安全挑战。在本文中,我们提出了一个在普适计算环境中确保即兴协作的可视化框架。该框架结合了移动设备的演示识别方法、基于密钥的能力列表和二维可视化条形码技术,以支持移动和普及计算中的方便访问控制服务。即兴协作通常被描述为机会主义的、自发的、基于邻近的和短暂的,它正在迅速成为移动和普适计算中的一种常见的交互方式。尽管为了确保这种类型的协作已经进行了持续的研究工作,但移动设备不断增长的计算和存储能力对共享各种资源的访问控制提出了新的安全挑战。在本文中,我们提出了一个在普适计算环境中确保即兴协作的可视化框架。该框架结合了移动设备的演示识别方法、基于密钥的能力列表和二维可视化条形码技术,以支持移动和普及计算中的方便访问控制服务
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引用次数: 2
Designing Computational Places for Communities within Organizations 为组织内的社区设计计算场所
F. Cabitza, M. Locatelli, C. Simone
The paper focuses on collaboration that is achieved inside communities thriving within organizations. The nature of the communities and their connections with the institutional technologies embedding the organizational prescriptions require the construction of places where the communities can construct and maintain their local memory, policies and conventions. The paper proposes a framework (i.e., a model and the related language) supporting the construction of such places (i.e., fulcra) and illustrates its use by means of a scenario derived from previous empirical investigations on communities of practice
本文关注的是在组织内蓬勃发展的社区内实现的协作。社区的性质及其与嵌入组织规定的制度技术的联系要求社区能够构建和维护其地方记忆、政策和惯例的场所。本文提出了一个框架(即模型和相关语言)来支持这些地方(即支点)的建设,并通过对实践社区的实证调查得出的一个场景来说明它的使用
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引用次数: 4
Providing a collaborative mechanism for peer group access control 提供对等组访问控制的协作机制
J. Arnedo-Moreno, J. Herrera-Joancomartí
Peer-to-peer applications enable users to create a communications framework from scratch without the need of a central service provider. This is achievable via the aggregation of resources each one of them provide, creating a completely distributed collaborative environment. Under some circumstances, groups of users operating in a global peer-to-peer network may need to create a closed communities, limiting access to the shared resources only to its members. This can be useful for security reasons or in order to provide scoping within the global overlay network. In order to achieve this scenario, security mechanisms must be implemented. In this paper, a method for peer group access control is presented managed only by the group members in a completely autonomous way without the need of any third parties
点对点应用程序使用户能够从头开始创建通信框架,而不需要中央服务提供者。这可以通过聚合他们每个人提供的资源来实现,从而创建一个完全分布式的协作环境。在某些情况下,在全球点对点网络中操作的用户组可能需要创建一个封闭的社区,限制仅对其成员访问共享资源。出于安全原因或为了在全球覆盖网络中提供范围,这可能很有用。为了实现这个场景,必须实现安全机制。本文提出了一种完全自治的、不需要任何第三方参与的对等组访问控制方法
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引用次数: 6
Best Practices on Delivering A Wiki Collaborative Solution for Enterprise Applications 为企业应用程序交付Wiki协作解决方案的最佳实践
Soobaek Jang, Tonya M. Green
Wikis have become a hot topic in the world of collaboration tools. Wikipedia.org, a vast, community-driven encyclopedia, has proven to be an invaluable information resource that has been developed through collaboration among thousands of people around the world. Today wikis are increasingly being employed for a wide variety of uses in business. Consequently, one of the key challenges is to enable wikis to interoperate with informational and business process applications. The ability to dynamically change the content of Webpages and reflect the changes within an enterprise application brings the power of collaboration to business applications. This paper includes general information about wikis and describes how to use a wiki solution within an enterprise application. Integrating an enterprise application with a wild permits real-time updates of pages in the application by certain groups of experts, without deploying files from the Web application server
wiki已经成为协作工具领域的热门话题。Wikipedia.org是一个庞大的、由社区驱动的百科全书,已经被证明是一个无价的信息资源,它是由世界各地成千上万的人合作开发的。如今,wiki在商业领域的应用越来越广泛。因此,关键的挑战之一是使wiki能够与信息和业务流程应用程序进行互操作。动态更改网页内容并在企业应用程序中反映更改的能力为业务应用程序带来了强大的协作能力。本文包括关于wiki的一般信息,并描述了如何在企业应用程序中使用wiki解决方案。将企业应用程序与环境集成,允许某些专家小组实时更新应用程序中的页面,而无需从Web应用程序服务器部署文件
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引用次数: 5
Real-Time Collaborative Software Modeling Using UML with Rational Software Architect 使用UML和Rational Software Architect进行实时协作软件建模
Siyuan Liu, Yang Zheng, Haifeng Shen, S. Xia, Chengzheng Sun
Modeling is commonly used in the process of software development. UML (Unified Modeling Language) is a standard software modeling language and has been widely adopted for software analysis and design. As software systems are getting larger and more complex nowadays, software modeling using UML often requires collective and collaborative efforts from multiple software designers. In contrast, most of today's software modeling applications are still single-user-oriented and do not offer much help to coordinate interaction and collaboration among team members. In this paper, we will present the technical challenges and solutions in providing advanced collaboration capabilities and transparently integrating them into mainstream software modeling applications to effectively facilitate collaboration among geographically dispersed software designers. The work has been tested and demonstrated by the design of CoRSA (Collaborative Rational Software Architect) - an experimental collaborative software modeling prototype based on RSA, one of the most widely used commercial software modeling applications in the market
建模是软件开发过程中常用的一种方法。UML(统一建模语言)是一种标准的软件建模语言,已被广泛应用于软件分析和设计。随着软件系统变得越来越大,越来越复杂,使用UML的软件建模通常需要来自多个软件设计人员的集体和协作努力。相比之下,今天的大多数软件建模应用程序仍然是面向单个用户的,并且不能为协调团队成员之间的交互和协作提供太多帮助。在本文中,我们将展示技术挑战和解决方案,提供先进的协作能力,并透明地将它们集成到主流软件建模应用程序中,以有效地促进地理上分散的软件设计人员之间的协作。该工作已经通过CoRSA(协作Rational软件架构师)的设计进行了测试和演示——CoRSA是基于RSA的实验性协作软件建模原型,RSA是市场上使用最广泛的商业软件建模应用程序之一
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引用次数: 9
How to Fit In Another Meeting 如何参加另一场会议
R. Klein, D. Nussbaum, J. Sack, Jiehua Yi
We are studying the problem of determining suitable meeting times and locations for a group of participants wishing to schedule a new meeting subject to already scheduled meetings possibly held at a number of different locations. Each participant must be able to reach the new meeting location, attend for the entire duration, and reach the next meeting location on time. In particular, we give a solution to the problem instance where each participant has two scheduled meetings separated by a free time interval. For a geometric model, where n participants can travel along straight paths in the Euclidean plane, we present an O(n log n) algorithm to determine the longest meeting duration and a location suitable to all participants. In a graph-based model, transportation is provided by a geometric network over m nodes and e edges in the plane. Participants can have individual weights. Moreover, there can be k groups of participants, such that only one member of each group must attend the meeting. In this model, a location for a meeting of longest possible duration can be determined in time O(en¿(k) log k + n log n + mn log m), where a (k) denotes the extremely slowly growing inverse Ackermann function.
我们正在研究为一组与会者确定合适的会议时间和地点的问题,这些与会者希望安排一次新的会议,但不包括可能在若干不同地点举行的已安排的会议。每个与会者必须能够到达新的会议地点,参加整个会议期间,并按时到达下一个会议地点。特别地,我们给出了一个问题实例的解决方案,其中每个参与者都有两个由空闲时间间隔分开的预定会议。对于一个几何模型,其中n个参与者可以沿着欧几里得平面上的直线路径行进,我们提出了一个O(n log n)算法来确定最长的会议持续时间和适合所有参与者的位置。在基于图的模型中,运输是由平面上m个节点和e条边的几何网络提供的。参与者可以有个人的体重。此外,可以有k组参与者,这样每个组中只有一名成员必须参加会议。在该模型中,可以在O(en¿(k) log k + n log n + mn log m)时间内确定可能持续时间最长的会议地点,其中a (k)表示极其缓慢增长的逆Ackermann函数。
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引用次数: 0
In Case of an Emergency 在紧急情况下
No one knows how he or she will act in an emergency, but without proper preparations, it's a safe bet things won't go as well as they could! This is particularly true for people with PDDs. Consider...the tendency to obsess on a situation, can be a very devastating thing if the situation is a disastrous one. The inability to deal with sudden change can render an Aspietrade unable to react as quickly as he should when faced with a sudden emergency. The desire for routine in light of nothing routine can make a person with AS overwhelmingly anxious. You get the point. Emergencies are no fun for anyone, but for those of us who need a sense of order and consistency in our lives; emergencies can be uniquely frightening and devastating
没有人知道他或她在紧急情况下会怎么做,但如果没有适当的准备,可以肯定的是,事情不会像他们想象的那样顺利!对于pdd患者来说尤其如此。考虑……如果这种情况是灾难性的,那么沉迷于这种情况的倾向可能是一件非常具有破坏性的事情。无法应对突然的变化会使一个Aspietrade在面对突发的紧急情况时无法迅速做出反应。在没有例行公事的情况下对例行公事的渴望会使阿斯伯格症患者极度焦虑。你懂的。紧急情况对任何人来说都不是一件有趣的事,但对我们这些在生活中需要一种秩序感和一致性的人来说;紧急情况是非常可怕和具有毁灭性的
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2006 International Conference on Collaborative Computing: Networking, Applications and Worksharing
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