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Kesalahan mahasiswa semester pertama dalam menyelesaikan masalah kecepatan sudut pada mata kuliah trigonometri 三角函数课上第一学期解决角速问题的学生错误
Pub Date : 2021-09-11 DOI: 10.21831/PG.V16I1.38560
Y. Setiawan
Penelitian kualitatif dengan pendekatan studi kasus ini bertujuan untuk mendeskripsikan ke­salahan mahasiswa semester pertama yang mengambil mata kuliah trigonometri dalam menye­lesaikan masalah kecepatan sudut. Tujuh mahasiswa program studi pendidikan matematika di salah satu perguruan tinggi di Kota Malang menjadi subjek penelitian. Data yang dikumpulkan dalam penelitian ini terdiri atas hasil pekerjaan subjek yang diperoleh melalui tes pemecahan masalah kecepatan sudut dan transkrip hasil wawancara dengan subjek. Analisis data hasil pe­kerjaan subjek dilakukan dengan menglasifikasikan berdasarkan jenis-jenis kesalahan. Sedang­kan analisis transkrip hasil wawancara dilakukan dengan mengodekan kata-kata yang menun­jukkan penyebab munculnya kesalahan subjek. Hasil penelitian menunjukkan bahwa kesalahan mahasiswa semester pertama dalam menyelesaikan masalah kecepatan sudut terdiri dari ke­salahan konsep dan kesalahan prinsip. Faktor penyebab dari kesalahan konsep ini yaitu tidak memahami konsep kecepatan sudut dan faktor penyebab kesalahan prinsip ini yaitu kesalahpahaman bahwa rumus kecepatan linier sama dengan rumus kecepatan sudut. Oleh karena itu, untuk menghindari kesalahan ini, maka pembelajaran materi kecepatan sudut disarankan untuk dilakukan dengan menekankan pada pemahaman konsep kecepatan sudut dan perbedaan antara rumus kecepatan sudut dengan rumus kecepatan linier. The errors of the first-semester students in solving the angular velocity problem in trigonometry courseAbstractThis qualitative research that used case study approach aimed to describe the errors of the first semester students in solving the angular velocity problem. Seven students of the mathematics education study program at a university in Malang City involved as the research subject. The data collected in this study consisted of the subject’s work on the midterm test which contains angular velocity problems and transcripts of interviews with the subject. Data analysis of the subject’s work was carried out by classifying based on the types of errors. Meanwhile, the transcript analysis of the interview results was carried out by coding the words that indicated the cause of the subject’s error. The results showed that the errors of the first semester students in solving the angular velocity problem consisted of conceptual and principle errors. The conceptual errors were caused by a lack of understanding of angular velocity concept and the factor causing principle errors was the misunderstanding that the linear velocity formula is the same as the angular velocity formula. Therefore, to avoid this error, the learning of angular velocity is suggested to emphasize the understanding of the concept of angular velocity and the difference between the angular and linear velocity formula.
这种案例研究方法的定性研究旨在描述第一个学期在解决角速问题上三角学课程的学生的错误。马朗市一所大学的七名数学教育研究项目的学生成为了研究对象。在本研究中收集的数据包括主体通过角速问题解决测试获得的工作成果,以及与受试者面谈结果的笔录。分析对象行为的数据是根据不同类型的错误进行分解的。对面试结果的文本分析是对词句的编码,暗示了受试者错误的原因。研究结果表明,第一学期学生在解决角度速度问题上的错误在于概念和原则上的错误。导致这个概念错误的因素是不理解角度速度的概念,而导致这个原则错误的因素是误解线性速度公式等于角速度公式。因此,为了避免这些错误,研究角速度材料的建议是强调对角速度概念的理解,以及角速度公式和线性速度公式的区别。研究用的案例研究揭示了第一个学期学生问题的错误。七名在马郎市一所大学接受数学教育研究项目的学生。这项研究表明,受试者在中期的工作测试中所涉及的速度问题和对象的记录。基于错误的分类,研究对象的工作分析数据被分类。与此同时,接受采访的结果的记录分析是由确定对象错误原因的词语所考虑的。这位校长指出,第一个学期解决速度问题的错误被认为是宿命论和原则错误。对等的对等的错误和对等的对等的错误是对等的对等的错误。因此,为了避免这种错误,了解速度城市的盎格鲁和盎格鲁-线性速度公式的概念暗示着。
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引用次数: 2
Pengembangan lintasan belajar limas untuk mengembangkan kemampuan spasial siswa melalui pendidikan matematika realistik berbantuan GeoGebra 利马学习轨迹发展,通过地理辅助数学现实教育培养学生的空间能力
Pub Date : 2021-09-11 DOI: 10.21831/PG.V16I1.36157
Ulfa Meirida, R. Johar, Anizar . Ahmad
Penelitian ini bertujuan untuk menghasilkan lintasan belajar pada materi limas untuk menumbuhkan kemampuan spasial siswa melalui pendidikan matematika realistik. Penelitian ini merupakan design research yang memuat tiga tahap, yaitu preparing for the experiment, the teaching experiment, dan retrospective analysis. Subjek penelitian adalah siswa kelas VIII di salah satu SMP di Aceh Besar, Indonesia. Uji coba terhadap Hypothetical Learning Trajectory (HLT) siklus 1 dilakukan secara offline dengan melibatkan tiga siswa, sementara uji coba Hypothetical Learning Trajectory (HLT) siklus 2 dilakukan secara online dengan melibatkan 10 siswa. Instrumen pengumpulan data berupa lembar aktivitas siswa, lembar observasi, pedoman wawancara, catatan lapangan, dan rekaman video pembelajaran. Penelitian ini menghasilkan lintasan belajar limas yang diperoleh dari merevisi HLT dengan cara memperbanyak tampilan contoh-contoh limas dalam kehidupan sehari-hari, menggambar lebih banyak jaring-jaring limas, mengurutkan pola dalam menemukan rumus jumlah diagonal bidang, dan menayangkan animasi 3D melalui GeoGebra. Lintasan belajar limas dimulai dari melukis limas, menggambar jaring-jaring limas, menemukan rumus berkaitan dengan hubungan antar unsur-unsur limas, menemukan rumus luas permukaan limas, dan menemukan rumus volume limas. Lintasan belajar yang dikembangkan secara teoritis dapat menumbuhkan kemampuan spasial siswa melalui pendidikan matematika realistik pada materi limas. Development of pyramid learning trajectory to promote students' spatial ability through realistic mathematics education assisted by GeoGebraAbstractThis study aimed to produce a learning trajectory in pyramid material to foster students' spatial ability through realistic mathematics education. This is design research which consists of three stages, namely experimental preparation, teaching experiment, and retrospective analysis. The research subjects were students of class VIII in a junior high school in Aceh Besar, Indonesia. The trial of Hypothetical Learning Trajectory (HLT) for cycle 1 that was performed offline involved three students and the trial of Hypothetical Learning Trajectory (HLT) for cycle 2 that was performed online involved 10 students. The instruments for data collection were student activity sheet (worksheet), observation sheet, interview protocol, field note, and learning video recording. The research produced a pyramid learning trajectory obtained from revising HLT by presenting more pyramid models in everyday life, drawing more pyramid nets, recognizing patterns in determining the number of face diagonal, and displaying 3D animations through GeoGebra. The pyramid learning trajectory started from drawing a pyramid, drawing the net of a pyramid, finding formulas related to the relationship between pyramid elements, finding the formula for the surface area of a pyramid, and finding the formula for the volume of a pyramid. The developed learning trajectory, theoretically, coul
这项研究的目的是通过现实数学教育来培养学生的空间能力。本研究是一项设计研究,包括三个阶段的准备实验、教学实验和逆转录分析。该研究对象是印度尼西亚亚齐市八年级初中的学生。第一个周期的试验是通过三名学生离线进行的,而第二次低年级学习试验(HLT)是通过在线进行的,涉及10名学生。数据收集工具包括学生活动表、观察表、采访指南、现场记录和学习录像。这项研究产生了利玛斯研究的学习轨迹,通过在日常生活中复制利玛斯的例子,画更多的网利玛学习的轨迹从画利玛,画网利玛,找到与元素之间关系有关的公式,找到地表面积的公式,找到利玛量公式。理论发展的学习轨迹可以通过现实数学教育提高学生的空间能力。金字塔学的发展发展到促进学生的“空间能力”,通过现实数学辅助,这个研究可以在金字塔材料中产生一种学习模式,在现实数学教育中产生一种学习模式。这是三种状态的设计研究,namely实验准备,教学实验,和逆反分析。这项研究的题目是印度尼西亚亚齐一所初中八年级的学生。第一次免费学习三门学问的试验收集数据的工具是学生活动表、观测表、采访协议、现场记录和学习视频记录。研究生产了一种金字塔式的金字塔模型,在日常生活中展示了更多的金字塔式模型,画出更多的金字塔式图案,在地理地理中识别3D动物。金字塔学导trajectory始于绘制金字塔金字塔,绘制金字塔网,找到金字塔元素之间关系的公式,找到金字塔表面的公式,找到金字塔体积的公式。发展的学习模式,实际上,可以培养学生在学习金字塔材料方面的现实数学教育方面的空间能力。
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引用次数: 1
Development of Social Arithmetic Teaching Materials Using IT-Based PMRI Approach for SMP Students 基于信息技术的PMRI方法开发SMP学生社会算术教材
Pub Date : 2021-06-30 DOI: 10.22342/jpm.15.2.13022.191-202
Sharli Yunita Astari, N. Kesumawati, Misdalina Misdalina
This study aimed to develop teaching materials using an IT-based PMRI approach for junior high school students. The type of this research was a research and development model. This study employed the ADDIE development model consisting of five stages: analysis, design, development, implementation, and evaluation. The teaching materials were validated by material experts and media experts before being tested. In addition, this study involved a student response questionnaire investigating the IT-based teaching materials. The validity of teaching materials revealed an average score of 4.40 determined by the results of the teaching material assessment conducted by two expert lecturers, and an average score of 4.80, determined by the results of the teaching material assessment conducted by mathematics teachers at SMP Negeri 56 Palembang. The practicality of teaching materials (student books) had an average score of 4.27 determined by the students' responses to teaching materials. The results of validating material experts, media experts, subject teachers, and student response questionnaires indicated that the teaching materials developed were valid and practical. Overall, this study has shown that the teaching materials developed are very suitable for learning. In addition, the teaching materials developed can improve student learning outcomes on arithmetics materials.
本研究旨在利用资讯科技为基础的PMRI方法,为初中生开发教材。这个研究的类型是一个研发模式。本研究采用ADDIE开发模型,分为分析、设计、开发、实施和评估五个阶段。教材在测试前经过材料专家和媒体专家的验证。此外,本研究采用学生回应问卷调查资讯科技教材。根据两位专家讲师的教材评估结果,教材的效度平均得分为4.40分,根据SMP Negeri 56 Palembang数学教师的教材评估结果,教材的效度平均得分为4.80分。教材(学生用书)的实用性由学生对教材的反应决定,平均分为4.27分。通过对教材专家、媒体专家、学科教师和学生反馈问卷的验证结果表明,所编制的教材是有效的、实用的。总体而言,本研究表明所开发的教材非常适合学习。此外,所开发的教材可以提高学生在算术教材上的学习效果。
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引用次数: 3
Students’ Obstacles in Learning Sequence and Series Using Onto-Semiotic Approach 用本体-符号学方法研究学生学习序列和序列的障碍
Pub Date : 2021-06-30 DOI: 10.22342/jpm.15.2.13519.115-132
A. A. Rachma, R. Rosjanuardi
Sequences and series is one of the mathematical topics that are related to everyday life. The topic is also taught at several levels of education in Indonesia. However, many students still experrienced difficulties in learning this topic. This study uses an interpretive paradigm that is part of the Didactical Design Research (DDR). This research aims to analyze students’ learning obstacles on the topic of sequence and series using the onto-semiotic approach. To do so, written test consists of five questions related to the conceptual understanding of an arithmetic sequences and series was administered to 23 students from one of the senior high schools in Kota Tangerang Selatan followed by interviews with 4 students. The results show that learning obstacles are classified into epistemological, ontogenic, and didactical obstacles. Based on the onto-semiotics approach, the students had difficulties in defining a mathematical idea on sequences and series topics. They could convert a problem into mathematical model but were confused to use a proper procedure. It can be concluded that students still experience obstacles in learning sequences and series topic. The results of this study can be used by teachers as considerations in designing learning situation on the topic of sequence and series.
数列是与日常生活息息相关的数学课题之一。在印度尼西亚,这一主题也在不同层次的教育中教授。然而,许多学生在学习这一主题时仍然遇到困难。本研究使用了一种解释性范式,这是教学设计研究(DDR)的一部分。本研究旨在运用本体符号学方法分析学生在序列与序列主题上的学习障碍。为此,对哥打丹格朗西拉丹的一所高中的23名学生进行了笔试,包括五个与等差数列和数列概念理解有关的问题,然后对4名学生进行了访谈。结果表明,学习障碍分为认识论障碍、本体障碍和教学障碍。基于本体符号学方法,学生在定义数列和数列主题的数学概念方面存在困难。他们可以把问题转换成数学模型,但不知道如何使用适当的程序。可以得出结论,学生在学习序列和系列主题方面仍然存在障碍。本研究结果可供教师在设计序列与序列主题的学习情境时参考。
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引用次数: 7
How to Learning Arithmetic Sequences with Project-Based Learning in Terrace Culture? 阶地文化中如何用项目式学习学习等差数列?
Pub Date : 2021-06-30 DOI: 10.22342/jpm.15.2.13800.133-144
I. Nurhikmayati, N. Kania
Integrating mathematics into local culture is a way to enhance students' interest in local wisdom. The concept of mathematics is explored to find out the existence of mathematics in society's culture which has not been seen so far. The Mathematical concept is used to explore the existence of mathematics in terrace culture on the Panyaweuyan terrace of Majalengka city. This study to describe the result of exploratory project-based learning of the Panyaweuyan terrace with this kind of exploratory research. The exploring of the relationship between the terrace culture of panyaweuyan and concept mathematics, especially in the concept of arithmetic sequences is analyzed and described through literature studies, observation, and interviews with 4 informants who are local farmers. The results that there is a relationship between the arithmetic sequence concept with the local culture of Panyaweuyan Majalengka city. The results of the study stated that each mound on each step on the Panyeweuyan terraces was formed through an arithmetic sequence formula. Farmers in Panyaweuyan terraces are naturally able to make terraces according to the arithmetic sequence formula without knowing the basics of mathematics. Therefore, the concept of mathematics is part of local culture which has an important role in preserving the nation's culture.
将数学融入当地文化是提高学生对当地智慧兴趣的一种方式。探讨数学的概念,找出数学在社会文化中的存在,这是迄今为止尚未看到的。运用数学的概念,探讨了马连卡市盘崖堰阶地阶地文化中数学的存在。本研究通过这种探索性研究,描述了基于探索性项目学习的盘崖堰阶地研究成果。通过文献研究、观察和对4名当地农民的访谈,分析和描述了盘崖威雁梯田文化与数学概念,特别是等差数列概念之间的关系。结果表明,等差数列概念与马连卡市的当地文化有一定的关系。研究结果表明,攀业堰阶地各台阶上的每一个土丘都是通过等差数列公式形成的。盘崖堰梯田的农民不懂数学基础,自然就能按照等差数列公式来梯田。因此,数学观念是地方文化的一部分,对保存民族文化具有重要作用。
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引用次数: 0
Exploring the Decision-Making Process of Pre-Service Teachers in Solving Mathematics Literacy Problems 职前教师解决数学素养问题的决策过程探讨
Pub Date : 2021-06-30 DOI: 10.22342/jpm.15.2.13908.145-160
W. Murtafiah, M. Lukitasari, N. Lestari
Students’ lack of mathematical literacy skills is also accompanied by the lack of mathematical literacy skills of most pre-service teachers. The purpose of this study is to investigate the decision-making process conducted by pre-service teachers in solving mathematical literacy problems. This qualitative descriptive study involved two subjects taken from 42 pre-service mathematics teacher students. Each subject was identified based on their pattern in solving mathematical literacy problems correctly and inappropriately. Data were collected through tests of mathematical literacy problems and test-based interviews. The results showed that there were differences in the decision-making process done by the students with correct and incorrect problem solving, namely: (1) building ideas, having three vs. two solution ideas, formulating and employing correctly vs. formulating correctly and employing inappropriately; (2) clarifying ideas, giving reasons for each idea vs. having wrong reasons due to calculation errors, interpreting correctly vs. interpreting incorrectly; and (3) assessing the reasonableness of an idea, providing logical reasons with one choice vs. logical reasons with one choice but less sure. Based on the findings, it can be concluded that the creativity of prospective teacher students in building ideas is still low and reasoning in expressing and choosing ideas is still weak, causing immature decision making. The finding of this study provides suggestions for educators to provide structured assignments and for other researchers to find factors influencing pre-service teachers’ decision-making in mathematics problem-solving to improve pre-service teachers’ decision-making skills.
学生数学素养技能的缺乏也伴随着大多数职前教师数学素养技能的缺乏。本研究旨在探讨职前教师在解决数学素养问题时的决策过程。本定性描述性研究以42名职前数学教师学生为研究对象。每个主题都是根据他们正确和不恰当地解决数学素养问题的模式来确定的。通过数学素养问题测试和基于测试的访谈收集数据。结果表明,正确解决问题与错误解决问题的学生在决策过程中存在差异,即:(1)构建思路,有三个解决思路vs两个解决思路,正确表述和使用vs正确表述和使用不恰当;(2)阐明观点,说明理由vs.计算错误,正确解释vs.错误解释;(3)评估一个想法的合理性,提供一个选择的逻辑理由与一个选择的逻辑理由,但不太确定。根据研究结果,准教师学生在构建想法方面的创造力仍然较低,在表达和选择想法方面的推理能力仍然较弱,导致决策不成熟。本研究的发现为教育工作者提供结构化作业的建议,并为其他研究者寻找职前教师数学问题决策的影响因素,以提高职前教师的决策技能提供建议。
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引用次数: 3
Social Media-Based E-learning and Online Assignments on Algebraic Materials 基于社交媒体的代数材料电子学习与在线作业
Pub Date : 2021-06-30 DOI: 10.22342/jpm.15.2.13714.175-190
Miftah Sigit Rahmawati, R. Soekarta
This study aims at evaluating the application of social media-based e-learning and online assignments during Covid-19 pandemic based on: (1) the availability of facilities and infrastructure in implementing social media-based e-learning and online assignments during the Covid-19 pandemic, (2) comprehension and management of e-learning and online assignments by lecturers and students, (3) social media-based e-learning and online assignments. This study is a qualitative descriptive study using the CIPP evaluation by evaluating each component, including context, input, process and product/outcome. The sources of study data involved lecturers and students of Informatics Engineering at Muhammadiyah University Sorong in Matrix Algebra course. The instruments of primary data collection was online assignments and Google Form questionnaires, while secondary data was obtained through observation, literature study, documentation and interviews. The results show that students obtained an overall average score (mean) of 76.4 from the maximum score of 100, and a percentage of assignment collection of 65.78%. This results were categorized as adequate, in meaning it is rather effective for theory comprehension, and was categorized as moderate in terms of boosting students’ motivation in doing social media-based online assignments, depending on the type of assignment. This signifies that the evaluation of CIPP in social media-based e-learning and online assignments in algebra has positive outcome in terms of infrastructure, management, and use.
本研究旨在评估基于社交媒体的电子学习和在线作业在2019冠状病毒病大流行期间的应用,基于:(1)在2019冠状病毒病大流行期间实施基于社交媒体的电子学习和在线作业的设施和基础设施的可用性,(2)教师和学生对电子学习和在线作业的理解和管理,(3)基于社交媒体的电子学习和在线作业。本研究是一项定性描述性研究,使用CIPP评估,评估每个组成部分,包括上下文、输入、过程和产品/结果。研究数据的来源涉及穆罕默德迪亚大学信息工程专业的讲师和学生Sorong在矩阵代数课程。主要数据收集手段为网络作业和Google Form问卷,辅助数据收集手段为观察、文献研究、文献资料和访谈。结果表明,学生在满分100分的基础上,获得了总分(平均值)76.4分,作业回收率为65.78%。这一结果被归类为“足够”,这意味着它对理论理解相当有效,而在提高学生做基于社交媒体的在线作业的动机方面,这一结果被归类为“中等”,这取决于作业的类型。这表明基于社交媒体的电子学习和代数在线作业中CIPP的评估在基础设施、管理和使用方面具有积极的结果。
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引用次数: 7
Kepraktisan Media Pembelajaran Komik Matematika pada Materi Himpunan Kelas VII SMP/MTs 七年级/十年级合集的数学漫画学习媒介的实用性
Pub Date : 2021-04-30 DOI: 10.33373/PYTHAGORAS.V10I1.2934
Ardy Irawan, M. R. R. Hakim
Media pembelajaran memiliki kontribusi dalam proses belajar mengajar, tidak saja membantu pengajar menyampaikan pelajaran tetapi juga memberikan nilai tambah dalam pembelajaran. Pembelajaran dengan menggunakan media dalam proses belajar mengajar memiliki dua peranan penting, yaitu: (1) media sebagai alat bantu mengajar atau disebut sebagai dependent media karena posisi di sini sebagai alat bantu (efektivitas), (2) media sebagai sumber belajar yang digunakan sendiri oleh para peserta secara mandiri atau disebut dengan independent media. Salah satu media yang dapat dijadikan solusi sebagai media pembelajaran yang menarik adalah komik matematika. Tujuan penelitian ini adalah untuk mendeskripsikan kepraktisan dari media yang dikembangkan yaitu komik matematika. Penelitian yang dilakukan merupakan penelitian pengembangan atau research and development (R&D). Model pengembangan yang digunakan adalah ADDIE yang diadaptasi dari Branch (2009) meliputi tahap analysis (analisis), design (perancangan), development (pengembangan), implementation (implementasi), evaluation (evaluasi). Teknik pengumpulan data kepraktisan dilakukan dengan menggunakan angket uji kepraktisan media pembelajaran oleh guru pada uji perorangan dan pengumpulan data kepraktisan oleh pada uji lapangan skala lecil dengan menggunakan angket persepsi siswa. Data pada instrumen angket uji kepraktisan yang telah diisi kemudian dianalisis secara kuantitatif dengan melakukan perhitungan skor total untuk seluruh indikator yang kemudian dianalisis dengan rumus untuk mengetahui nilai kepraktisannya. Berdasarkan hasil uji kepraktisan dapat diketahui bahwa media yang dikembangkan termasuk dalam kategori sangat praktis yaitu dengan persentase uji coba perorangan (guru) 91,4% dan uji kelompok kecil (siswa) 93,8%. Jika dilihat berdasarkan penilaian dari guru maupun siswa menunjukan bahwa ada pertimbangkan mengenai media pembelajaran sehingga memenuhi kriteria kepraktisan. Kata kunci: Media pembelajaran, Komik Matematika
学习媒体有贡献,在教学的过程中,不仅帮助教师传达了课程学习中也提供了增值的作用。用媒体学习教与学的过程中,有两个重要的角色,即:(1)作为教学辅助媒体或媒体称为dependent因为这里的位置作为辅助资料(有效性),(2)媒体作为独立参与者使用自己的学习资源或所谓的独立媒体。唯一能被视为有趣的学习媒介的是数学漫画。本研究的目的是描述发展中国家的数学漫画的实实性。所做的研究是开发或发展(R&D)研究。是艾迪使用的模型开发改编自布兰奇(2009)分析阶段(分析)、设计(设计),(usaid)发展,实现(implementation),调查员(评估)。实践数据收集技术是通过教师在个人测试中使用学习媒体实实性测试,通过使用学生感知量表来收集实际数据。angket实用性测试仪器的数据然后已进行定量分析的计算总得分然后整个指标的分析和找出公式kepraktisannya价值。根据实用性测试可以发现媒体开发的包括与百分比非常实用的范畴,即个人(老师)91,4%和试验测试(学生)93,8%小团体。根据对教师和学生的评估显示,如果看到有关于媒体学习,所以符合实用性的考虑。学习媒介,数学漫画
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引用次数: 22
Studi Berpikir Reflektif Siswa dalam Memecahkan Masalah Matematis Ditinjau dari Kemandirian Belajar dan Tipe Kepribadian (Guardian) 学生在数学问题上的反射思维研究是独立学习和性格类型的研究(卫报)
Pub Date : 2021-04-30 DOI: 10.33373/pythagoras.v10i1.2946
Sri Rachmasari, Aripin Aripin, Sri Tirto Mada Wistama
Abstrak. Penelitian ini bertujuan untuk mendeskripsikan proses berpikir reflektif siswa dalam memecahkan masalah matematis ditinjau dari kemandirian belajar dan tipe kepribadian (guardian) menurut Keirsey. Jenis penelitian ini adalah penelitian kualitatif dengan metode penelitian eksplorasi. Teknik pengumpulan data menggunakan metode think aloud. Subjek penelitian diambil dari siswa kelas X SMK Negeri Bantarkalong tahun ajaran 2020/2021. Teknik analisis data yang digunakan adalah reduksi data, penyajian data dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa Siswa dengan tipe kepribadian guardian, pada fase contemplating siswa tidak dapat memeriksa kembali, karena merasa sudah yakin bahwa jawaban yang diperoleh sudah tepat. Siswa dalam membahas sesuatu hal tentang realitas dan menulis secara faktual menggunakan kata-kata, menyukai pembahasan yang berkaitan sesuatu yang nyata memang ada di sekitar mereka.  Selanjutnya, Siswa tipe kepribadian guardian, dengan tingkat kemandirian tinggi mampu melewati fase-fase proses berpikir reflektif matematis dengan sangat baik dan konsisten, siswa memiliki inisiatif dan motivasi tinggi, percaya diri dan rasa tanggung jawab tinggi, namun siswa tingkat kemandirian belajar sedang cukup mampu melewati fase-fase proses berpikir reflektif matematis, dibandingkan siswa tingkat kemandirian belajar rendah. Siswa tidak mampu mengerjakan soal yang diberikan sesuai dengan fase-fase proses berpikir reflektif matematisKata kunci: Berpikir reflektif, Pemecahan masalah, Kemandirian belajar, tipe kepribadian (guardian) Abstract. This study proposes to describe students' reflective thinking processes in solving mathematical problems in terms of learning independence and personality type (guardian) according to Keirsey. This research method is qualitative research with exploratory research methods—data collection techniques using the think-aloud method. The research subjects were taken from class X students of SMK Negeri Bantarkalong in the 2020/2021 academic year. The data analysis technique used was data reduction, data presentation and conclusion drawing. The results showed that students with the guardian personality type, in the contemplating phase, could not check again, because they felt sure that the answer they got was correct in discussing things about reality and writing factually using words, students like discussions that are related to something real that is around them. Furthermore, Guardian personality type students, with a high level of independence can pass through the phases of the mathematical reflective thinking process very well and consistently; students have high initiative and motivation, are confident and have a high sense of responsibility. However, students with a moderate level of learning independence can pass through phases of the mathematical reflective thinking process, compared to students with low learning independence levels. Students are not able to do the questions given according to
抽象。根据凯尔西的研究,这项研究旨在描述学生在数学问题上的反射思维过程,这是基于自力更生、学习和性格类型(卫报)。这种研究是一种具有勘探研究方法的定性研究。采用自适应方式收集数据的技术。研究对象是国家班塔卡隆X班学生2020/2021学年。所使用的数据分析技术是数据还原、数据演示和结论提取物。研究结果表明,具有监护人人格的学生在思考阶段无法重新审视自己,因为他们确信已经找到了正确的答案。学生在讨论现实的问题和书写的事实使用文字,喜欢与真实的东西相关的讨论确实存在于他们周围。接下来,学生性格类型是守护神,高度自力更生能力通过月相的深思熟虑的思考过程数学很好和一致的,学生有主动性和动力,高自信和责任感,但是学生独立学习水平在足够有能力通过月相的深思熟虑的思考过程相比,学生数学学习自力更生低级别。学生无法根据关键的数学思考过程的各个阶段来完成分配给他们的问题:反思、解决问题、自学、人格类型(卫报)。这项研究建议描述学生的反思思考过程,解决学习独立和人格方面的问题。这项研究方法是探索研究方法的合格研究——使用智囊型方法收集技术数据。这项研究的题目来自SMK州立Bantarkalong大学的X级学生。数据分析技术使用是数据减减、数据提交和结算drawing。results那里的学生据英国《卫报》和《contemplating型人格,相会,再检查,因为他们感觉不到相信他们回答得是测量》discussing事情关于真人秀和写作factually用的话,学生就像discussions那是相关的房地产就是他们周围的东西。在更远的地方,人格禁书类型的守护神,拥有高水平的独立,可以通过数学反应的阶段,思考过程非常好和持久;学生们有主动性和动力,有自信,有高度责任感。悬浮,以一种温和的学习独立水平的学生,可以通过数学反应的阶段思考过程,与学习独立的水平相对应。学生是无法回答问题的
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引用次数: 0
Efektivitas Model Pembelajaran Teams Games Tournaments (TGT) dengan Media Ludo terhadap Hasil Belajar Matematika Siswa SMK Kolese Tiara Bangsa Batam Teams游戏教学模式锦标赛(TGT)与Ludo Media对学生SMK学院巴淡的数学学习结果的有效性
Pub Date : 2021-04-30 DOI: 10.33373/PYTHAGORAS.V10I1.3127
Kiki Ernada, Suryo Hartanto, Yesi Gusmania
Hasil belajar matematika yang rendah diindikasikan karena siswa kurang aktif dan pembelajaran yang hanya berpusat pada guru. Penelitian ini memiliki tujuan untuk mengetahui efektifitas model pembelajaran TGT menggunakan media ludo terhadap hasil belajar matematika siswa SMK Kolese Tiara Bangsa Batam dan untuk mengetahui perbedaan hasil belajar model pembelajaran TGT menggunakan media ludo dan konvensional. Jenis penelitian adalah Quasi Experimental Design. Populasi penelitian ini yaitu seluruh siswa kelas XI SMK Kolese Tiara Bangsa Batam tahun ajaran 2019/2020, dengan sampel penelitian menggunakan teknik Purposive Sampling dengan banyak sampel 52 orang. Data yang diambil didapat dari soal tes uraian sebanyak 10 soal. Tes yang sudah valid dan reliabel. Teknik analisa data untuk hipotesis 1 dan 2 menggunakan uji t satu pihak (one sample t-test). Sedangkan hipotesis 3 menggunakan T-test Independent. Hasil penelitian menunjukkan terdapat efektifitas model pembelajaran TGT dengan menggunakan media ludo karena ( thitung 4,101 > tabel 1,729) dan dengan terdapat perbedaan hasil belajar siswa antarasiswa kelas XI SMK Kolese Tiara Bangsa yang diberi perlakuan model pembelajaran TGT dengan media ludo dan model pembelajaran konvensional pada.( thitung 3,223 > ttabel 1,676). Kata Kunci: TGT, Media ludo, Hasil Belajar.
低数学学习的结果是由于学生不太活跃,学习只以老师为中心。本研究的目的是了解TGT学习模式利用ludo media对学生SMK学院提莱岛的数学学习结果的有效性,并了解使用ludo和传统媒体TGT学习结果的不同。这种研究是一种实验设计。该研究的总人口是所有高中SMK学院提亚提亚2018 /2020学年的学生,采用采样技术进行的研究样本中有52个样本。数据来自十道测试的描述。测试是有效的和可靠的。假设1和2的数据分析技术采用了t测试的一面。假设3利用了独立测试。(thitung 3,223 > t图表1676)。关键字:TGT, ludo Media,学习结果。
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引用次数: 3
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Pythagoras Jurnal pendidikan Matematika
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