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2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)最新文献

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The Immediate and Retained Effects of One-time Virtual Reality Exposure on Intercultural Sensitivity 一次性虚拟现实暴露对跨文化敏感性的直接和持续影响
R. Li, Angel Lo Lo Kon, J. So, H. H. Ip
This study aims to investigate the immediate and retained effects of one-time virtual reality (VR) exposure on intercultural sensitivity (IS) and identify the contributing factors. Three virtual scenarios about the ethnic minorities in Hong Kong were created for the empirical study. The longitudinal results involving 30 participants (15M 15F) showed that both the immediate and retained effects of the one-time VR exposure on IS were significant. Moreover, linear growth curve models suggested that among the female participants, presence and emotional empathy were closely associated with the change of IS over time, but this relation was not significant among the males.
本研究旨在探讨一次性虚拟现实(VR)暴露对跨文化敏感性(IS)的直接和持续影响,并确定影响因素。为了进行实证研究,我们创建了三个关于香港少数族裔的虚拟场景。涉及30名参与者(15M - 15F)的纵向结果显示,一次性VR暴露对IS的即时和持续影响都是显著的。此外,线性增长曲线模型显示,在女性被试中,在场和情感共情与IS随时间的变化密切相关,而在男性被试中这种关系不显著。
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引用次数: 0
Emotional Support Companions in Virtual Reality 虚拟现实中的情感支持同伴
Linda Graf, Sophie Abramowski, Melina Baßfeld, Kirsten Gerschermann, Marius Grießhammer, Leslie Scholemann, M. Masuch
According to social psychological models, the presence of another person or even a virtual character in stressful situations can have stress-reducing effects. Thereby, the outcome can depend on the congruency between one's mood and the perceived mood of the other person. This dependence guides the design of VR applications for stress reduction, which use different virtual companion designs depending on the emotional state of individual users. This paper describes an ongoing design and development process towards such an emotionally supportive companion and shares initial results con-cerning the perception and stress-reducing effects of positively- and negatively-minded companions.
根据社会心理学模型,在有压力的情况下,另一个人甚至是虚拟角色的存在都能起到减压的作用。因此,结果可能取决于一个人的情绪和感知到的另一个人的情绪之间的一致性。这种依赖性指导了VR应用程序的设计,以减轻压力,根据个人用户的情绪状态使用不同的虚拟伴侣设计。本文描述了这种情感支持伴侣的持续设计和开发过程,并分享了关于积极和消极思想伴侣的感知和减轻压力效果的初步结果。
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引用次数: 2
Exploring How, for Whom and in Which Contexts Extended Reality Training 'Works' in Upskilling Healthcare Workers: A Realist Review 探索扩展现实培训如何,为谁以及在何种背景下“工作”,以提高医疗工作者的技能:现实主义评论
N. Gasteiger, S. Veer, P. Wilson, D. Dowding
Extended reality (XR), including virtual reality (VR) and augmented reality (AR) may overcome barriers to training healthcare workers, such as resource constraints. However, the effectiveness of XR training is disputed and not well understood. Our realist review explores how, for whom and in what contexts AR and VR training 'works' in upskilling healthcare workers. Eighty papers informed our program theory, while 46 empirical studies tested/refined it. We conclude that XR triggers perceptions of realism and deep immersion, and enables visualization, interactive learning, enhancement of skills and repeated practice within a safe learning environment, consequently bettering skills, learning/knowledge and learner satisfaction.
扩展现实(XR),包括虚拟现实(VR)和增强现实(AR),可以克服培训医护人员的障碍,例如资源限制。然而,XR培训的有效性是有争议的,也没有得到很好的理解。我们的现实主义回顾探讨了AR和VR培训如何,为谁以及在什么背景下“工作”,以提高医疗工作者的技能。80篇论文为我们的程序理论提供了信息,46篇实证研究对其进行了检验/完善。我们的结论是,XR激发了真实感和深度沉浸感,并在安全的学习环境中实现了可视化、互动学习、技能增强和重复练习,从而提高了技能、学习/知识和学习者满意度。
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引用次数: 0
Understanding the Capabilities of the HoloLens 1 and 2 in a Mixed Reality Environment for Direct Volume Rendering with a Ray-casting Algorithm 了解HoloLens 1和2在混合现实环境中使用光线投射算法进行直接体渲染的能力
Hoijoon Jung, Younhyun Jung, Jinman Kim
Direct volume rendering (DVR) is a standard technique for visualizing scientific volumetric data in three-dimension (3D). Utilizing current mixed reality head-mounted displays (MR-HMDs), the DVR can be displayed as a 3D hologram that can be superimposed on the original ‘physical’ object, offering supplementary x-ray visions showing its interior features. These MR-MHDs are stimulating innovations in a range of scientific application fields, yet their capabilities on DVR have yet to be thoroughly investigated. In this study, we explore a key requirement of rendering latency capability for MR - HMDs by proposing a benchmark application with 5 volumes and 30 rendering parameter variations.
直接体绘制(DVR)是一种用于科学体数据三维可视化的标准技术。利用当前的混合现实头戴式显示器(mr - hmd), DVR可以显示为3D全息图,可以叠加在原始的“物理”物体上,提供补充的x射线视觉,显示其内部特征。这些mr - mhd正在推动一系列科学应用领域的创新,但它们在DVR上的能力尚未得到彻底的研究。在这项研究中,我们通过提出一个具有5个卷和30个渲染参数变化的基准应用程序来探索MR - hmd渲染延迟能力的关键需求。
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引用次数: 1
Web XR User Interface Study in Designing 3D Layout Framework in Static Websites 静态网站三维布局框架设计中的Web XR用户界面研究
Yongkang Xing, J. Shell, Conor Fahy, Congyuan Wen, Zheng Da, Ho-Yan Kwan
With computer technology rapidly expanding out in recent years, there is a significant trend that Virtual Reality, Augmented Reality, and Mixed Reality technologies turn into the public. The paper describes Web Extended Reality (XR) and its current circumstance. The research discussed the advantages of web componentization and Page Builder System, which is the famous framework for web componentization. Furthermore, the research analyzes the characteristic of XR. The research designs the Web XR User Interface principles with XR characteristics and componentization design. The principles cover three aspects include main content, scrollbar, and navigation. The research develops the prototype to examine the concept. The prototype shows that the UI principles can provide an immersive user experience. The paper indicates the possible future view based on the design study.
近年来,随着计算机技术的迅速发展,虚拟现实、增强现实和混合现实技术有了显著的发展趋势。本文介绍了Web扩展现实(XR)及其发展现状。本研究讨论了web组件化的优点和著名的web组件化框架Page Builder System。在此基础上,分析了XR的特性。本研究结合XR特性和组件化设计,设计了Web XR用户界面原理。这些原则包括主要内容、滚动条和导航三个方面。本研究开发了原型来检验这一概念。原型表明,UI原则可以提供沉浸式用户体验。在设计研究的基础上,提出了可能的未来展望。
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引用次数: 0
An XR-based Approach to Safe Human-Robot Collaboration 基于x射线的安全人机协作方法
S. Choi, Kyeong-Beom Park, D. Roh, Jae Yeol Lee, Yalda Ghasemi, Heejin Jeong
It is crucial to prevent safety accidents for human-robot collaboration. This study proposes an extended reality (XR) approach to safe HRC by calculating the minimum distance between the human operator and robot in real time. The proposed approach scans the real environment with multiple sensors and constructs its virtual space in XR. The virtual robot is synchronized with the real robot by matching the point cloud of real environment with that of the virtual robot. This system can effectively provide task assistance and safety information to the user wearing an XR device.
预防人机协作的安全事故至关重要。本研究提出了一种扩展现实(XR)方法,通过实时计算操作员与机器人之间的最小距离来实现安全HRC。该方法利用多传感器对真实环境进行扫描,并在XR中构建其虚拟空间。通过将真实环境中的点云与虚拟机器人的点云进行匹配,实现虚拟机器人与真实机器人的同步。该系统可以有效地为佩戴XR设备的用户提供任务辅助和安全信息。
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引用次数: 0
[Copyright notice] (版权)
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引用次数: 0
If I Share with you my Perspective, Would you Share your Data with me? 如果我和你分享我的观点,你会和我分享你的数据吗?
T. Song, U. Eck, N. Navab
Real-time 3D reconstruction using multiple RGBD cameras and their online transmission facilitates the adoption of mixed reality telepresence. However, such a system can only cover a limited volume, and increasing the number of RGBD cameras is unfeasible due to setup complexity and space constraints. To address this issue, we present the concept of Dynamic 3D View Sharing, which complements the views of a 3D reconstruction system by the dynamic view of the user's HMD. Here, we present a markerless calibration method integrating these two seamlessly into the mixed reality telepresence systems without disrupting the current workflow.
使用多个RGBD相机进行实时三维重建及其在线传输促进了混合现实远程呈现的采用。然而,这样的系统只能覆盖有限的体积,并且由于设置复杂性和空间限制,增加RGBD相机的数量是不可行的。为了解决这个问题,我们提出了动态3D视图共享的概念,它通过用户HMD的动态视图来补充3D重建系统的视图。在这里,我们提出了一种无标记的校准方法,将这两者无缝地集成到混合现实远程呈现系统中,而不会破坏当前的工作流程。
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引用次数: 3
Head-Worn Markerless Augmented Reality Inside A Moving Vehicle 移动车辆内的头戴式无标记增强现实
Zhiwei Zhu, Mikhail Sizintsev, Glen Murray, Han-Pang Chiu, Ali Z. Chaudhry, S. Samarasekera, Rakesh Kumar
This paper describes a system that provides general head-worn outdoor augmented reality (AR) capability for the user inside a moving vehicle. Our system follows the concept of combining pose estimation from both vehicle navigation system and wearable sensors to address the failure of commercial AR devices inside a moving vehicle. We continuously match natural visual features from the camera against a prebuilt database of interior vehicle scenes. To improve the robustness in a moving vehicle with other passengers, a human detection module is adapted to filter out people from the camera scene. Experiments demonstrate the effectiveness of the proposed solution.
本文描述了一个为移动车辆中的用户提供一般头戴式户外增强现实(AR)功能的系统。我们的系统遵循结合车辆导航系统和可穿戴传感器的姿态估计的概念,以解决移动车辆内商用AR设备的故障。我们不断地将来自相机的自然视觉特征与预先构建的车内场景数据库进行匹配。为了提高在有其他乘客的移动车辆中的鲁棒性,采用了人体检测模块来过滤掉摄像机场景中的人。实验证明了该方法的有效性。
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引用次数: 0
Who do you look like? - Gaze-based authentication for workers in VR 你长得像谁?-基于注视的VR工作人员认证
Karina LaRubbio, Jeremiah Wright, Brendan David-John, A. Enqvist, Eakta Jain
Behavior-based authentication methods are actively being developed for XR. In particular, gaze-based methods promise continuous au-thentication of remote users. However, gaze behavior depends on the task being performed. Identification rate is typically highest when comparing data from the same task. In this study, we compared authentication performance using VR gaze data during random dot viewing, 360-degree image viewing, and a nuclear training simu-lation. We found that within-task authentication performed best for image viewing (72%). The implication for practitioners is to integrate image viewing into a VR workflow to collect gaze data that is viable for authentication.
基于行为的身份验证方法正在为XR积极开发。特别是,基于注视的方法承诺对远程用户进行持续的身份验证。然而,凝视行为取决于正在执行的任务。在比较来自同一任务的数据时,识别率通常最高。在这项研究中,我们比较了在随机点观看、360度图像观看和核训练模拟中使用VR凝视数据的认证性能。我们发现任务内认证在图像查看方面表现最好(72%)。对于从业者来说,这意味着将图像观看集成到VR工作流程中,以收集可用于身份验证的凝视数据。
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引用次数: 1
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2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
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