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2010 IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology最新文献

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An Investigation of Potency of eWOM Messages with a Focus on Subjective Rank Expressions 基于主观等级表达的eom信息效力研究
K. Fujimoto
Electronic word-of-mouth (eWOM) is one important information source that influences consumers' product evaluations. This paper presents(1) hypotheses for the potency of eWOM messages with a focus on subjective rank expressions, which refer to linguistic representations related to the level of subjective evaluations and the strength of recommendations, and (2) the results of hypothesis testing on the dataset collected from a questionnaire survey administered to one hundred and fifty two undergraduate students. Two expression types of subjective rank expressions - comparison and degree - we reexamined. A two-way ANOVA was performed to test the effects of two independent variables "evaluation skill" (SKILL) and "expressiontype" (TYPE) on the dependent variable "degree of positive change in the evaluations" (POTENCY). The results provide some pieces of evidence in support of the hypotheses. The findings obtained through the research are discussed from a viewpoint of developing accurate methods for the potency prediction of eWOM messages.
电子口碑是影响消费者对产品评价的重要信息源。本文提出了(1)基于主观等级表达(指与主观评价水平和推荐强度相关的语言表征)的eom信息效力假设;(2)基于对152名本科生的问卷调查数据集的假设检验结果。我们重新考察了主观等级表达的两种表达类型——比较和程度。采用双向方差分析检验两个自变量“评价技能”(skill)和“表达类型”(TYPE)对因变量“评价的积极变化程度”(POTENCY)的影响。研究结果为支持这些假设提供了一些证据。本文对研究结果进行了讨论,并从建立准确的eom信息效力预测方法的角度进行了讨论。
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引用次数: 8
Event Study Approach for Validating Agent-Based Trading Simulations 验证基于代理的交易模拟的事件研究方法
Shih-Fen Cheng
In this paper, we introduce how one can validate an event-centric trading simulation platform that is built with multi-agent technology. The issue of validation is extremely important for agent-based simulations, but unfortunately, so far there is no one universal method that would work in all domains. The primary contribution of this paper is a novel combination of event-centric simulation design and event study approach for market dynamics generation and validation. In our event-centric design, the simulation is progressed by announcing news events that affect market prices. Upon receiving these events, event-aware software agents would adjust their views on the market and act accordingly. Their actions would be based on their roles and also their private information, and collectively the market dynamics will be shaped. The generated market dynamics can then be validated by a variant of the event study approach. We demonstrate how the methodology works with several numerical experiments and conclude by highlighting the practical significance of such simulation platform.
在本文中,我们介绍了如何验证用多代理技术构建的以事件为中心的交易模拟平台。验证问题对于基于代理的模拟来说是极其重要的,但不幸的是,到目前为止还没有一种通用的方法可以在所有领域工作。本文的主要贡献是一种以事件为中心的模拟设计和事件研究方法的新颖组合,用于市场动态的生成和验证。在我们以事件为中心的设计中,通过宣布影响市场价格的新闻事件来推进模拟。在接收到这些事件后,事件感知软件代理将调整它们对市场的看法并采取相应的行动。他们的行为将基于他们的角色和他们的私人信息,市场动态将被共同塑造。生成的市场动态可以通过事件研究方法的一种变体来验证。我们通过几个数值实验演示了该方法是如何工作的,并通过强调这种仿真平台的实际意义来总结。
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引用次数: 0
Stakeholder Mining and Its Application to News Comparison 利益相关者挖掘及其在新闻比较中的应用
Tatsuya Ogawa, Qiang Ma, Masatoshi Yoshikawa
In this paper, we propose a novel stakeholder mining mechanism for analyzing bias in news articles by comparing descriptions of stakeholders. Our mechanism is based on the presumption that interests often induce bias of news agencies. As we use the term, a ``stakeholder'' is a participant in an event described in a news article who should have some relationships with other participants in the article. Our approach attempts to elucidate bias of articles from three aspects: stakeholders, interests of stakeholders, and the descriptive polarity of each stakeholder. Mining of stakeholders and their interests is achieved by analysis of sentence structure and the use of Relationship WordNet, a lexical resource that we developed. For analyzing polarities of stakeholder descriptions, we propose an opinion mining method based on the lexical resource Senti WordNet. We also describe an application system we developed for news comparison based on the mining mechanism. This paper presents a user study to validate the proposed methods.
本文提出了一种新的利益相关者挖掘机制,通过比较利益相关者的描述来分析新闻文章中的偏见。我们的机制是基于利益往往导致新闻机构偏见的假设。当我们使用术语时,“涉众”是新闻文章中描述的事件的参与者,他应该与文章中的其他参与者有一些关系。我们的方法试图从三个方面阐明文章的偏见:利益相关者,利益相关者的利益,以及每个利益相关者的描述极性。通过分析句子结构和使用我们开发的词汇资源Relationship WordNet,可以挖掘涉众及其兴趣。为了分析利益相关者描述的极性,我们提出了一种基于词汇资源Senti WordNet的意见挖掘方法。本文还介绍了基于挖掘机制开发的新闻比较应用系统。本文提出了一个用户研究来验证所提出的方法。
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引用次数: 0
Enhancing Cultural Learning under Environmental Variability Using Layered Heterogeneous Sociometry-Based Networks 基于分层异质社会计量学网络的环境变异性下文化学习研究
Mostafa Z. Ali, R. Reynolds, Rose Ali
Our goal in this paper was to investigate the impact that the addition of a Heterogeneous layered Social network will have on problem solving ability of a Cultural system. The synergisms of the emergent swarms in the population and belief spaces are affected by training the social network on a dynamic but recurring pattern weaved by our social influence function. The cultural system has adjusted its knowledge sources and their interactions in order to produce swarms of agents that can predict changes in parameters. Improved knowledge of the situation produced tighter formations because of increased concurrence on the planned trajectory among the active knowledge sources through the use of history knowledge which was illustrated through the interaction and overlapping of the bounding boxes.
我们在本文中的目标是研究异质分层社会网络的增加对文化系统解决问题能力的影响。通过在由我们的社会影响函数编织的动态但反复出现的模式上训练社会网络,可以影响人口和信仰空间中涌现的群体的协同作用。文化系统已经调整了其知识来源及其相互作用,以产生能够预测参数变化的主体群。通过使用历史知识(通过边界框的相互作用和重叠来说明),活动知识来源之间在计划轨迹上的一致性增加了,因此对情况的改进知识产生了更紧密的编队。
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引用次数: 3
Feedback Dynamic Algorithms for Preemptable Job Scheduling in Cloud Systems 云系统中可抢占作业调度的反馈动态算法
Jiayin Li, Meikang Qiu, Jianwei Niu, Wenzhong Gao, Ziliang Zong, Xiao Qin
An infrastructure-as-a-service cloud system provides computational capacities to remote users. Parallel processing in the cloud system can shorten the execution of jobs. Parallel processing requires a mechanism to scheduling the executions order as well as resource allocation. Furthermore, a preemptable scheduling mechanism can improve the utilization of resources in clouds. In this paper, we present a preemptable job scheduling mechanism in cloud system. We propose two feedback dynamic scheduling algorithms for this scheduling mechanism. We compare these two scheduling algorithms in simulations. The results show that the feedback procedure in our algorithms works well in the situation where resource contentions are fierce.
基础设施即服务云系统为远程用户提供计算能力。云系统中的并行处理可以缩短作业的执行时间。并行处理需要一种机制来调度执行顺序和资源分配。此外,可抢占的调度机制可以提高云中的资源利用率。本文提出了一种云系统中的可抢占作业调度机制。针对这种调度机制,我们提出了两种反馈动态调度算法。我们在仿真中比较了这两种调度算法。结果表明,在资源竞争激烈的情况下,算法中的反馈过程效果良好。
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引用次数: 85
Design and Evaluation of Explainable BDI Agents 可解释BDI试剂的设计与评价
M. Harbers, K. Bosch, J. Meyer
It is widely acknowledged that providing explanations is an important capability of intelligent systems. Explanation capabilities are useful, for example, in scenario-based training systems with intelligent virtual agents. Trainees learn more from scenario-based training when they understand why the virtual agents act the way they do. In this paper, we present a model for explainable BDI agents which enables the explanation of BDI agent behavior in terms of underlying beliefs and goals. Different explanation algorithms can be specified in the model, generating different types of explanations. In a user study (n=20), we compare four explanation algorithms by asking trainees which explanations they consider most useful. Based on the results, we discuss which explanation types should be given under what conditions.
人们普遍认为提供解释是智能系统的一项重要能力。解释能力很有用,例如,在具有智能虚拟代理的基于场景的训练系统中。当受训者理解虚拟代理的行为方式时,他们会从基于场景的培训中学到更多东西。在本文中,我们提出了一个可解释的BDI代理模型,该模型可以根据潜在的信念和目标来解释BDI代理的行为。可以在模型中指定不同的解释算法,生成不同类型的解释。在一项用户研究(n=20)中,我们通过询问受训者他们认为最有用的解释来比较四种解释算法。在此基础上,我们讨论了在什么条件下应该给出哪些解释类型。
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引用次数: 57
Towards Efficient Equilibria of Combinations of Network-Formation and Interaction Strategies 网络形成与交互策略组合的有效均衡研究
Björn-Oliver Hartmann, Klemens Böhm
Agents in networks have two strategic choices: They can forward/process incoming service requests – or not, and they can establish additional contacts and maintain or terminate existing ones. In other words, an agent can choose both an action-selection and a link-selection strategy. So far, it is unclear which equilibria exist in such settings. We show that there are the following equilibria: First, an inefficient one where agents leave the network. Second, an equilibrium where agents process requests on behalf of others, i.e., they cooperate. In this second equilibrium, agents distribute their contacts uniformly, which is not efficient. We show that a strategy, we propose in this paper, yields an equilibrium that is optimal, i.e., that yields the highest sum of payoffs over all equilibria. If agents base their link-selection decisions on the processing times of their requests, optimal system states can be equilibria.
网络中的代理有两种策略选择:它们可以转发/处理传入的服务请求——或者不转发/处理;它们可以建立额外的联系并维护或终止现有的联系。换句话说,代理可以选择动作选择策略和链接选择策略。到目前为止,还不清楚在这种情况下存在哪种均衡。我们证明了存在以下均衡:第一,一个低效的均衡,即代理离开网络。第二种均衡,agent代表其他人处理请求,也就是说,他们合作。在第二种平衡中,agent均匀地分配它们的接触,这是不有效的。我们证明,我们在本文中提出的策略,产生的均衡是最优的,也就是说,在所有均衡中产生的收益总和最高。如果代理将其链路选择决策基于其请求的处理时间,则最优系统状态可以是均衡的。
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引用次数: 1
An Approach to Model and Predict the Popularity of Online Contents with Explanatory Factors 基于解释因素的网络内容流行度建模与预测方法
Jong Gun Lee, S. Moon, Kave Salamatian
In this paper, we propose a methodology to predict the popularity of online contents. More precisely, rather than trying to infer the popularity of a content itself, we infer the likelihood that a content will be popular. Our approach is rooted in survival analysis where predicting the precise lifetime of an individual is very hard and almost impossible but predicting the likelihood of one's survival longer than a threshold or another individual is possible. We position ourselves in the standpoint of an external observer who has to infer the popularity of a content only using publicly observable metrics, such as the lifetime of a thread, the number of comments, and the number of views. Our goal is to infer these observable metrics, using a set of explanatory factors, such as the number of comments and the number of links in the first hours after the content publication, which are observable by the external observer. We use a Cox proportional hazard regression model that divides the distribution function of the observable popularity metric into two components: a) one that can be explained by the given set of explanatory factors (called risk factors) and b) a baseline distribution function that integrates all the factors not taken into account. To validate our proposed approach, we use data sets from two different online discussion forums: dpreview.com, one of the largest online discussion groups providing news and discussion forums about all kinds of digital cameras, and myspace.com, one of the representative online social networking services. On these two data sets we model two different popularity metrics, the lifetime of threads and the number of comments, and show that our approach can predict the lifetime of threads from Dpreview (Myspace) by observing a thread during the first 5~6 days (24 hours, respectively) and the number of comments of Dpreview threads by observing a thread during first 2~3 days.
在本文中,我们提出了一种预测网络内容受欢迎程度的方法。更准确地说,我们不是试图推断内容本身的受欢迎程度,而是推断内容受欢迎的可能性。我们的方法植根于生存分析,在生存分析中,准确预测一个人的寿命非常困难,几乎是不可能的,但预测一个人活得比另一个人的阈值更长的可能性是可能的。我们把自己定位在一个外部观察者的立场上,他必须只使用公开可观察的指标来推断内容的受欢迎程度,比如线程的生命周期、评论的数量和观看的数量。我们的目标是使用一组解释性因素来推断这些可观察的指标,例如在内容发布后的第一个小时内的评论数量和链接数量,这些都是外部观察者可以观察到的。我们使用Cox比例风险回归模型,该模型将可观察到的流行度度量的分布函数分为两个部分:a)可以由给定的解释因素(称为风险因素)集解释的部分,b)集成所有未考虑因素的基线分布函数。为了验证我们提出的方法,我们使用了来自两个不同在线讨论论坛的数据集:dpreview.com,一个最大的在线讨论小组,提供各种数码相机的新闻和讨论论坛,以及myspace.com,一个代表性的在线社交网络服务。在这两个数据集上,我们对两个不同的流行度指标——线程寿命和评论数进行了建模,并表明我们的方法可以通过观察一个线程在前5~6天(分别为24小时)来预测来自Dpreview (Myspace)的线程的寿命,通过观察一个线程在前2~3天的评论数来预测Dpreview线程的评论数。
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引用次数: 115
E-Learning Computational Cloud (eLC2): Web Services Platform to Enhance Task Collaboration 电子学习计算云(eLC2):增强任务协作的Web服务平台
S. Rajam, Ruth Cortez, A. Vazhenin, S. Bhalla
A significant proportion of e-Learning services are delivered through Cloud Computing. These use Web services as an interface integrator to support communication across heterogeneous platforms over internet protocols. Similarly, a high level of task collaboration is needed to form an e-Learning community. Therefore, we propose an e-Learning Computational Cloud (eLC2) based on the Model-View-Controller design patterns paradigm. The reusable task objects collaborate in a Model that is wrapped inside the reconfigurable Controller which transforms the request/response parameters of the end user View to that of the Model. The eLC2 offers software development platform for e-Learning Task Management. The main deliverable of eLC2 is a Task as a Service which is decoupled from View as well as user session maintenance. It is directly exposed to external the e-Learning Cloud for scalability.
很大一部分电子学习服务是通过云计算提供的。它们使用Web服务作为接口集成商,以支持通过internet协议跨异构平台的通信。同样,形成电子学习社区也需要高水平的任务协作。因此,我们提出了一个基于模型-视图-控制器设计模式范式的电子学习计算云(eLC2)。可重用的任务对象在一个模型中协作,该模型被包装在可重构控制器中,该控制器将最终用户视图的请求/响应参数转换为模型的参数。eLC2为电子学习任务管理提供了软件开发平台。eLC2的主要交付物是任务即服务,它与视图和用户会话维护解耦。它直接暴露于外部的电子学习云,以实现可扩展性。
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引用次数: 26
Learning in Presence of Ontology Mapping Errors 存在本体映射错误的学习
Neeraj Koul, V. Honavar
The widespread use of ontologies to associate semantics with data has resulted in a growing interest in the problem of learning predictive models from data sources that use different ontologies to model the same underlying domain (world of interest). Learning from such emph{semantically disparate} data sources involves the use of a mapping to resolve semantic disparity among the ontologies used. Often, in practice, the mapping used to resolve the disparity may contain errors and as such the learning algorithms used in such a setting must be robust in presence of mapping errors. We reduce the problem of learning from semantically disparate data sources in the presence of mapping errors to a variant of the problem of learning in the presence of nasty classification noise. This reduction allows us to transfer theoretical results and algorithms from the latter to the former.
本体将语义与数据关联起来的广泛使用,导致人们对从数据源学习预测模型的问题越来越感兴趣,这些数据源使用不同的本体对相同的底层领域(感兴趣的世界)建模。从这种emph{语义上完全不同}的数据源中学习涉及到使用映射来解决所使用的本体之间的语义差异。通常,在实践中,用于解决差异的映射可能包含错误,因此,在这种设置中使用的学习算法必须在存在映射错误的情况下具有鲁棒性。我们将在存在映射错误的情况下从语义不同的数据源中学习的问题减少为在存在严重分类噪声的情况下学习问题的变体。这种简化使我们能够将理论结果和算法从后者转移到前者。
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引用次数: 2
期刊
2010 IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology
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