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Volume 2A: 45th Design Automation Conference最新文献

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An Excess Based Approach to Change Propagation 基于过量的变更传播方法
Pub Date : 2019-08-18 DOI: 10.1115/detc2019-98404
D. Long, S. Ferguson
This research demonstrates how the Decision Based Design (DBD) approach can be used for determining a system’s lifecycle value when including excess. Prior research has shown that excess (the degree to which a component or attribute is sized beyond the minimum required to support the initially fielded system) can reduce the cost of changing a system. Theoretically, excess inhibits change propagation within a system and could be strategically added to increase the value of that system. Including excess, however, also adds cost and potentially impacts system performance. Prior research has not quantitatively linked excess as a means of limiting change propagation to system lifecycle value. This work advances the existing literature by considering how excess is imbedded in a system and what impact excess has on the system’s total value. After being introduced, the method is demonstrated on a desktop computer example. Results from the study are used to show how decisions about power supply capacity can be optimized by incorporating excess to achieve flexibility.
本研究展示了如何使用基于决策的设计(DBD)方法来确定系统的生命周期价值。先前的研究表明,过剩(组件或属性的大小超过支持初始系统所需的最小值的程度)可以减少更改系统的成本。从理论上讲,过量会抑制系统内的变化传播,并且可以战略性地增加该系统的价值。然而,包括过量也会增加成本并潜在地影响系统性能。先前的研究没有定量地将过剩作为限制变更传播的手段与系统生命周期价值联系起来。这项工作通过考虑过剩如何嵌入系统以及过剩对系统总价值的影响来推进现有文献。介绍了该方法,并在台式计算机上进行了实例验证。研究结果用于展示如何通过纳入过剩来优化供电能力的决策,以实现灵活性。
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引用次数: 1
Computational Design of Active Lattice Structures for 4D Printed Pneumatic Shape Morphing 4D打印气动变形活动点阵结构的计算设计
Pub Date : 2019-08-18 DOI: 10.1115/detc2019-97775
Cosima du Pasquier, Pascal Koller, T. Stanković, K. Shea
With advances in 3D printing and digital fabrication an opportunity is presented to realize highly customized designs whose shape can change and adapt to facilitate their functionality. A computational design method to determine the configuration of 2D pneumatic shape morphing lattices using a direct search method is implemented and assessed. The method is tested using a Kagome unit cell lattice structure, which is particularly well suited for shape morphing. To achieve shape change, beams are replaced by linear actuators such as those found in pneumatic 4D printing, whose number and placement are optimized to replicate a given target shape. The actuator placement and deformation accuracy are given for four main curvature changes: linear, convex, concave and the transition from one to the other. The results are assessed in terms accuracy of deformation and computational effort. It is shown that the method proposed produces structures that can replicate complex shape changes within 1% of the desired shape. Reducing the number of actuators for robustness purposes is shown to affect the results minimally.
随着3D打印和数字制造的进步,有机会实现高度定制的设计,其形状可以改变和适应,以促进其功能。实现并评估了一种利用直接搜索法确定二维气动形状变形格构型的计算设计方法。该方法使用Kagome单位晶格结构进行了测试,该结构特别适合于形状变形。为了实现形状变化,梁被线性执行器取代,例如气动4D打印中的线性执行器,其数量和位置经过优化以复制给定的目标形状。给出了四种主要曲率变化的致动器位置和变形精度:线性、凸、凹以及从一种曲率到另一种曲率的过渡。从变形精度和计算量两方面对结果进行了评价。结果表明,所提出的方法产生的结构可以在所需形状的1%以内复制复杂的形状变化。为了鲁棒性目的而减少执行器的数量对结果的影响最小。
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引用次数: 4
Estimating the Value of Excess: A Case Study of Gaming Computers, Consoles and the Video Game Industry 估算过剩价值:游戏电脑、主机和视频游戏产业的案例研究
Pub Date : 2019-08-18 DOI: 10.1115/detc2019-98428
Darshan Yadav, D. Long, Beshoy Morkos, S. Ferguson
A widely held belief among design practitioners is that an ideal design solution is the one that meets all the requirements while minimizing surplus cost incurred by exceeding requirements. In this research, we challenge this notion by exploring if providing design “excess”, the ability of a solution to exceed certain requirements, can increase the value of a solution to its end users. A case study is performed in the video game industry to explore if design excess is prevalent and its impact on the industry. This study is performed by examining various PC builds (budget, mid-range, and high-end dream) and gaming consoles (Microsoft Xbox and Sony PlayStation) over an 18-year period. Based on a thorough investigation of video game requirements and capacity of different hardware, we find that design excess has existed in computer hardware and is intentionally used as a design property. The results indicate that mid-range solution provide the greatest value to its customers. Further, PC excess based value is adjusted during years when consoles are released. Using measurements of excess, this study also reveals a shift in technology push versus pull that occurs during the mid-2000s and is observable through the lens of system excess.
设计从业者普遍认为,理想的设计方案是在满足所有需求的同时,最大限度地减少因超出需求而产生的剩余成本。在本研究中,我们通过探索提供设计“过剩”,即解决方案超越特定需求的能力,是否可以增加解决方案对其最终用户的价值,来挑战这一概念。本文以电子游戏行业为例,探讨过度设计是否普遍存在及其对行业的影响。这项研究是通过在18年的时间里检查各种PC(廉价、中档和高端梦想)和游戏机(微软Xbox和索尼PlayStation)来完成的。通过对不同硬件的电子游戏需求和容量的深入调查,我们发现设计过剩在计算机硬件中已经存在,并且被有意地用作一种设计属性。结果表明,中端解决方案为客户提供了最大的价值。此外,PC超额基础值在主机发布的年份中进行调整。通过对过剩的测量,本研究还揭示了在2000年代中期发生的技术推动与拉动的转变,并且可以通过系统过剩的角度观察到。
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引用次数: 4
Product Service System Design in New Situations: Prediction of Demand Surfaces From Environment 新形势下的产品服务系统设计:来自环境的需求面预测
Pub Date : 2019-08-18 DOI: 10.1115/detc2019-97691
B. C. Watson, Cassandra Telenko
Product service systems (PSS), such as DVD rental stations or the subway, face a unique problem slowing their adoption and growth: they are uniquely dependent upon timely or expensive user data for system planning, yet user datasets are only accurate for a small part of the entire PSS. Thus, methods to use the available data effectively and use data collected in one portion of a PSS for system design in another portion could transform PSS design. PSS allow customers to purchase use of a product rather than the product itself, resulting in improved environmental sustainability. The central question examined by this work is: how can designers compensate for situations where the design environment has changed and limited user data is available to inform demand estimations? Our hypothesis is that publicly available socio-demographic and environmental variables can be used to estimate the demand outside of the boundaries previously constrained by available user data. This approach was validated by applying multivariable regressions to a major Bike Share System (BSS) Expansion, outperforming the methods utilized by the BSS operators. The approach is tested in four different design scenarios. When examining all 174 stations added in 2015, our approach shows a moderate correlation with the ideal ordering (Rho = .566, Stations = 174, p < .01), while the implemented operator ordering was only weakly correlated (Rho = .334, Stations = 174, p < .01). This work demonstrates a partial solution to the problem of transforming available user data into demand for new situations.
产品服务系统(PSS),如DVD出租站或地铁,面临着一个减缓其采用和发展的独特问题:它们独特地依赖于及时或昂贵的用户数据进行系统规划,然而用户数据集仅对整个PSS的一小部分准确。因此,有效使用可用数据的方法以及将PSS的一部分收集的数据用于另一部分的系统设计可以改变PSS设计。PSS允许客户购买产品的使用而不是产品本身,从而提高了环境的可持续性。这项工作研究的中心问题是:设计师如何补偿设计环境已经改变的情况和有限的用户数据可用来通知需求估计?我们的假设是,可以使用公开可用的社会人口和环境变量来估计先前受可用用户数据约束的边界之外的需求。通过将多变量回归应用于大型共享单车系统(BSS)的扩展,验证了该方法的有效性,优于BSS运营商使用的方法。该方法在四种不同的设计场景中进行了测试。在对2015年新增的全部174个台站进行检验时,我们的方法显示出与理想排序的中度相关性(Rho = .566, stations = 174, p < 0.01),而实现的运营商排序仅弱相关(Rho = .334, stations = 174, p < 0.01)。这项工作展示了将可用用户数据转换为新情况需求问题的部分解决方案。
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引用次数: 0
Optimization Model for Owner-Based Microgrids Using LSTM Predicted Demand for Rural Development 基于LSTM的业主微电网优化模型预测农村发展需求
Pub Date : 2019-08-18 DOI: 10.1115/detc2019-97964
A. Amaria, Ryan Nguyen, Joshua A. Davison, Souma Chowdhury, John F. Hall
Over the past several years, microgrids have been setup in remote villages in developing countries such as India, Kenya and China to boost the standards of living of the less privileged citizens, mostly by private companies. However, these systems succumb to increase in demand and maintenance issues over time. A method for scaling the capacity of solar powered microgrids is presented in this paper. The scaling is based on both the needs of the owner and those of the consumers. Data acquired from rural villages characterizes the electrical use with respect to time. Further, it employees a Long-Short Term Memory (LSTM) deep learning model that can help the owner predict future demand trends. This is followed by a model to determine the optimum increase in capacity required to meet the predicted demand. The model is based on empowering the owner to make informed decisions and the equity of energy distribution is the key motivation for this paper. The models are applied to a village in Eastern India to test its applicability. Acknowledging the highly varying nature of demand for electricity and its applications, we propose a rule-based adaptive power management strategy which can be tailored specifically in accordance to the preference of the communities. This will ensure a fair distribution of power for everyone using the system, thereby making it applicable anywhere in the world. We propose to incorporate social and demographic conditions of the user in the optimization to ensure that the profit of the owner does not outweigh the needs of the users.
在过去的几年里,微电网已经在印度、肯尼亚和中国等发展中国家的偏远村庄建立起来,以提高弱势公民的生活水平,主要是由私营公司建立的。然而,随着时间的推移,这些系统屈服于需求的增加和维护问题。提出了一种扩展太阳能微电网容量的方法。扩展是基于所有者和消费者的需求。从农村获得的数据描述了电力使用的时间特征。此外,它还采用了长短期记忆(LSTM)深度学习模型,可以帮助业主预测未来的需求趋势。接下来是一个模型,以确定满足预测需求所需的最佳容量增长。该模型的基础是授权业主做出明智的决策,能源分配的公平性是本文的主要动机。将模型应用于印度东部的一个村庄,以检验其适用性。考虑到电力需求及其应用的高度变化性质,我们提出了一种基于规则的适应性电力管理策略,可以根据社区的偏好进行专门定制。这将确保每个使用该系统的人公平分配电力,从而使其适用于世界任何地方。我们建议在优化中考虑用户的社会和人口条件,以确保业主的利润不会超过用户的需求。
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引用次数: 1
A Proposal for a Decision Support Framework to Solve Design Problems in the Automotive Industry 一种解决汽车工业设计问题的决策支持框架的建议
Pub Date : 2019-08-18 DOI: 10.1115/detc2019-98035
T. Sissoko, M. Jankovic, C. Paredis, E. Landel
Decision-makers often rely on heuristics and experience to make complex decisions in the industrial context. Often, integrating implicit or expert knowledge as well as uncertainties can lead to decisions that are not necessarily the best ones. Moreover, in engineering design, the decision-making approaches focus on the product itself and do not investigate the necessary effort that is needed to gather additional data in order to devise more precise decision-making models. In our research, we propose to integrate this estimation of additional effort needed for data gathering and decision-making refinement in order to support design teams. This research has been conducted in collaboration with a major car manufacturing company, and in particular in the development process through Modeling and Simulation. The objective is to propose a decision-making model that integrates data-gathering estimation, hence integrating also the estimation of postponing one decision. A decision problem model based upon expected utility combined with the value of information theory is proposed to address this issue. The model has been developed and tested on 4 case studies. We define a decision support framework by integrating the model into a tool and by proposing roles in the decision-making process. We finally present its application on a concrete example.
决策者通常依靠启发式和经验在工业环境中做出复杂的决策。通常情况下,综合隐性或专业知识以及不确定性可能导致不一定是最好的决策。此外,在工程设计中,决策方法侧重于产品本身,而不调查为设计更精确的决策模型而收集额外数据所需的必要努力。在我们的研究中,为了支持设计团队,我们建议对数据收集和决策改进所需的额外工作量进行综合评估。这项研究是与一家大型汽车制造公司合作进行的,特别是在通过建模和仿真的开发过程中。目的是提出一个集成了数据收集估计的决策模型,从而也集成了推迟一个决策的估计。为了解决这一问题,提出了基于期望效用的决策问题模型,并结合信息论的价值理论。该模型已在4个案例研究中得到开发和测试。我们通过将模型集成到工具中并提出决策过程中的角色来定义决策支持框架。最后给出了一个具体的应用实例。
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引用次数: 1
Gaussian Process Emulation for Big Data in Data-Driven Metamaterials Design 数据驱动超材料设计中大数据高斯过程仿真
Pub Date : 2019-08-18 DOI: 10.1115/detc2019-98027
R. Bostanabad, Yu-Chin Chan, Liwei Wang, Ping Zhu, Wei Chen
Our main contribution is to introduce a novel method for Gaussian process (GP) modeling of massive datasets. The key idea is to build an ensemble of independent GPs that use the same hyperparameters but distribute the entire training dataset among themselves. This is motivated by our observation that estimates of the GP hyperparameters change negligibly as the size of the training data exceeds a certain level, which can be found in a systematic way. For inference, the predictions from all GPs in the ensemble are pooled to efficiently exploit the entire training dataset for prediction. We name our modeling approach globally approximate Gaussian process (GAGP), which, unlike most largescale supervised learners such as neural networks and trees, is easy to fit and can interpret the model behavior. These features make it particularly useful in engineering design with big data. We use analytical examples to demonstrate that GAGP achieves very high predictive power that matches or exceeds that of state-of-the-art machine learning methods. We illustrate the application of GAGP in engineering design with a problem on data-driven metamaterials design where it is used to link reduced-dimension geometrical descriptors of unit cells and their properties. Searching for new unit cell designs with desired properties is then accomplished by employing GAGP in inverse optimization.
我们的主要贡献是为大规模数据集的高斯过程(GP)建模引入了一种新的方法。关键思想是建立一个独立gp的集合,这些gp使用相同的超参数,但在它们之间分布整个训练数据集。这是由于我们观察到GP超参数的估计值随着训练数据的大小超过一定水平而变化可以忽略不计,这可以通过系统的方式找到。在推理方面,集合中所有gp的预测被集中起来,有效地利用整个训练数据集进行预测。我们将我们的建模方法命名为全局近似高斯过程(GAGP),它与大多数大型监督学习器(如神经网络和树)不同,它易于拟合并可以解释模型行为。这些特点使得它在大数据工程设计中特别有用。我们使用分析示例来证明GAGP实现了非常高的预测能力,与最先进的机器学习方法相匹配或超过。我们通过一个数据驱动的超材料设计问题来说明GAGP在工程设计中的应用,在这个问题中,GAGP用于连接单元胞的降维几何描述符及其性质。然后利用逆优化中的GAGP来搜索具有所需性能的新单元胞设计。
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引用次数: 0
Using Semantic Fluency Models Improves Network Reconstruction Accuracy of Tacit Engineering Knowledge 利用语义流畅性模型提高隐性工程知识网络重构的准确性
Pub Date : 2019-08-18 DOI: 10.1115/DETC2019-98429
Thurston Sexton, M. Fuge
Human- or expert-generated records that describe the behavior of engineered systems over a period of time can be useful for statistical learning techniques like pattern detection or output prediction. However, such data often assumes familiarity of a reader with the relationships between entities within the system — that is, knowledge of the system’s structure. This required, but unrecorded “tacit” knowledge makes it difficult to reliably learn patterns of system behavior using statistical modeling techniques on these written records. Part of this difficulty stems from a lack of good models for how engineers generate written records of a system, given their expertise, since they often create such records under time pressure using shorthand notation or internal jargon. In this paper, we model the process of maintenance work order creation as a modified semantic fluency task, to build a probabilistic generative model that can uncover underlying relationships between entities referenced within a complex system. Compared to more traditional similarity-metric-based methods for structure recovery, we directly model a possible cognitive process by which technicians may record work-orders. Mathematically, we represent this as a censored local random walk over a latent network structure representing tacit engineering knowledge. This allows us to recover implied engineering knowledge about system structure by processing written records. Additionally, we show that our model leads to improved generative capabilities for synthesizing plausible data.
人类或专家生成的描述工程系统在一段时间内行为的记录对于模式检测或输出预测等统计学习技术非常有用。然而,这样的数据通常假定读者熟悉系统中实体之间的关系——也就是说,了解系统的结构。这是必需的,但未记录的“隐性”知识使得在这些书面记录上使用统计建模技术可靠地学习系统行为模式变得困难。这种困难的部分原因在于,鉴于工程师的专业知识,他们常常在时间紧迫的情况下使用速记符号或内部术语创建这样的记录,因此缺乏良好的模型来解释工程师如何生成系统的书面记录。在本文中,我们将维护工单创建过程建模为一个改进的语义流畅性任务,以建立一个概率生成模型,该模型可以揭示复杂系统中引用的实体之间的潜在关系。与传统的基于相似性度量的结构恢复方法相比,我们直接模拟了一种可能的认知过程,技术人员可以通过该过程记录工作订单。在数学上,我们将其表示为代表隐性工程知识的潜在网络结构上的删减局部随机漫步。这允许我们通过处理书面记录来恢复关于系统结构的隐含工程知识。此外,我们还表明,我们的模型可以提高合成可信数据的生成能力。
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引用次数: 1
Substrate Optimization for Hybrid Manufacturing 混合制造的衬底优化
Pub Date : 2019-08-18 DOI: 10.1115/detc2019-98068
Brandon R. Massoni, M. Campbell
While advances in metals additive manufacturing continue to make additive a viable option in more scenarios, these processes are generally slower and more expensive than subtractive methods, like machining. The combination of both additive and subtractive, often called hybrid manufacturing, can be used to get the benefits of both processes, while reducing cost. However, dividing a part into the most cost effective additive and subtractive features is often time-consuming and non-intuitive. In this paper, we present a new approach that optimizes the type, size, and position of a substrate within a part. The resulting hybrid manufacturing configuration enables engineers to reach the most cost-effective compromise between additive and machining. A fully implemented method has been developed and tested on several realistic engineering parts. The results are intuitively useful and push the state-of-the-art forward in generating hybrid manufacturing process plans.
虽然金属增材制造的进步继续使增材制造在更多情况下成为可行的选择,但这些过程通常比减法方法(如机械加工)更慢,更昂贵。加法和减法的结合,通常被称为混合制造,可以用来获得两种工艺的好处,同时降低成本。然而,将零件划分为最具成本效益的加法和减法特征通常是耗时且不直观的。在本文中,我们提出了一种新的方法,优化类型,尺寸,并在一个零件的基板的位置。由此产生的混合制造配置使工程师能够在增材制造和机械加工之间达到最具成本效益的折衷。开发了一种完全实现的方法,并在几个实际工程部件上进行了测试。结果直观有用,并推动了最先进的混合制造工艺计划的产生。
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引用次数: 0
Thermomechanical Topology Optimization of Lattice Heat Transfer Structure Including Natural Convection and Design Dependent Heat Source 包含自然对流和设计依赖热源的晶格传热结构的热力拓扑优化
Pub Date : 2019-08-18 DOI: 10.1115/detc2019-97628
Tong Wu, Joel C. Najmon, A. Tovar
Lattice Heat Transfer (LHT) structures provide superior structural support while improving the heat transfer coefficient through their high surface-to-volume ratios. By using current Additive Manufacturing (AM) technologies, LHT with highly complex structures is possible. In this study, the design concept of LHT is further improved by implementing a thermomechanical topology optimization method. With utilization of design-dependent heat source, the method can be applied to generate stiffer LHT structures under mechanical and thermomechanical loads, without decreasing their thermal performance; relative to a design made of a uniform LHT having the same mass fraction. Two numerical examples are presented to illustrate how to use the proposed approach to design LHT sections. The results show that the mechanical performance can be improved more than 50% compared to a uniform LHT with the same mass fraction, without decreasing the thermal performance. The method does not require a fluid mechanics model, thus it is computational effective and particularly suitable for the conceptual design stage. The resulting optimized lattice is made possible by utilizing additive manufacturing technologies.
晶格传热(LHT)结构提供优越的结构支撑,同时通过其高表面体积比提高传热系数。利用当前的增材制造(AM)技术,高度复杂结构的轻型制造成为可能。在本研究中,通过实施热机械拓扑优化方法,进一步完善了LHT的设计理念。利用设计依赖的热源,该方法可以在不降低其热性能的情况下,在机械和热机械载荷下产生更刚性的轻型轻体结构;相对于由具有相同质量分数的均匀轻热制成的设计。给出了两个数值例子来说明如何使用所提出的方法来设计轻型路面截面。结果表明,在不降低热工性能的情况下,与质量分数相同的均匀轻质轻质材料相比,其力学性能可提高50%以上。该方法不需要流体力学模型,因此计算效率高,特别适用于概念设计阶段。通过利用增材制造技术,最终优化的晶格成为可能。
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引用次数: 1
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Volume 2A: 45th Design Automation Conference
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