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Proceedings of the 2023 Conference on Innovation and Technology in Computer Science Education V. 2最新文献

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Being Agile in the Software Engineering Classroom: Using Agile Approaches Instead of Plan-driven Approaches 在软件工程课堂中实现敏捷:使用敏捷方法而不是计划驱动方法
B. Scharlau
We had an outdated, unsuitable pair of courses covering software engineering over an academic year, which were rewritten last summer. Out went the plan-driven project approach of GANNT charts, and a belief that 'better estimates' would save the day. In came a lightweight focus on a mix of extreme programming and scrum to incrementally, and iteratively build products. The classroom changed too. Out went lecture slides in the classroom, plus self-directed pick and choose practical sessions. In came video-led lectures based on the pandemic experience, experiential learning, and more suitable practical sessions to guide students in what they need know to build their product prototypes. The initial results suggest we are headed in the right direction. It still needs more work, but shows students are developing products more confidently as teams of students.
在一学年里,我们有一套过时的、不合适的软件工程课程,去年夏天重写了。GANNT图的计划驱动项目方法消失了,“更好的估计”可以拯救世界的信念也消失了。随之而来的是一种轻量级的专注于极端编程和scrum的混合,以增量和迭代的方式构建产品。教室也变了。课堂上的讲座幻灯片消失了,再加上自主挑选的实践课程。此外,还有基于疫情经验的视频讲座、体验式学习和更合适的实践课程,以指导学生构建产品原型所需的知识。初步结果表明,我们正朝着正确的方向前进。虽然还需要做更多的工作,但这表明学生们作为学生团队正在更加自信地开发产品。
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引用次数: 0
The Impact of Non-Formal Computer Science Outreach on Computational Thinking in Young Women 非正式计算机科学外展对年轻女性计算思维的影响
Katherine Hiley, Hannah Cebolla, Mai Elshehaly
The role of non-formal education in increasing female participation in Computer Science (CS) is a hot topic. Short-term interventions, including programming skill outreach activities, have been reported to increase self-efficacy and willingness to pursue computing careers in young women. We explored the impact of a programming outreach activity on three types of measures for 30 female pupils: computing self-efficacy, social participation, and understanding of basic computing concepts. Preliminary results revealed a significant increase in participants' self-efficacy and sense of belonging in computing after the informal learning activity. Students were more focused on tasks when engaging socially with their peers and teachers. A decrease in misconception was observed in uni-structural knowledge but no significant difference was found in multi-structural computing knowledge acquisition. These data provide a baseline for study of the long term impact of outreach activities.
非正式教育在提高女性参与计算机科学(CS)方面的作用是一个热门话题。据报道,包括编程技能拓展活动在内的短期干预措施可以提高年轻女性的自我效能感和追求计算机职业的意愿。本研究以30名女小学生为对象,探讨程式外延活动对计算自我效能、社会参与和基本计算概念理解三种测量指标的影响。初步结果显示,非正式学习活动后,参与者的自我效能感和计算机归属感显著提高。学生在与同学和老师进行社交活动时更专注于任务。单结构计算知识的误读率有所下降,而多结构计算知识的误读率无显著差异。这些数据为研究外联活动的长期影响提供了基线。
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引用次数: 0
Modeling of the System for Computational Thinking Automatic Assessment 计算思维自动评估系统的建模
Vaida Masiulionyte-Dagiene
The aim of the doctoral thesis is to model an automated computational thinking (CT) assessment system based on solving processes of the interactive tasks. Currently, a literature review and analysis has been carried out, which has shown that among current CT assessment tools most popular ones still remain different types of tests. A study, comparing the two computational thinking assessment tests has been conducted and it has been observed that using only the tests causes data loss as tests do not collect information on the solution processes. An experiment was carried out to collect and analyze action information while solving the task and using this data to extract the possible different solution methods of an interactive task.
本博士论文的目的是建立一个基于交互式任务求解过程的自动计算思维(CT)评估系统。目前,通过文献回顾和分析发现,在目前的CT评估工具中,最流行的仍然是不同类型的测试。进行了一项比较两种计算思维评估测试的研究,发现只使用这两种测试会造成数据丢失,因为测试没有收集关于解决过程的信息。通过实验收集和分析任务求解过程中的动作信息,并利用这些数据提取交互任务可能的不同求解方法。
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引用次数: 0
Dodona: Learn to Code with a Virtual Co-teacher that Supports Active Learning Dodona:与支持主动学习的虚拟合作老师一起学习编程
Charlotte Van Petegem, P. Dawyndt, Bart Mesuere
Dodona (dodona.ugent.be) is an intelligent tutoring system for learning computer programming, statistics and data science. It bridges the gap between assessment and learning by providing real-time data and feedback to help students learn better, teachers teach better and educational technology become more effective. We show how Dodona can be used as a virtual co-teacher to stimulate active learning and support challenge-based education in open and collaborative learning environments. We also highlight some of the opportunities and challenges we have faced in practice. Dodona is free to use and has more than 50 thousand registered users across many educational and research institutions, including 15 thousand new users in the last year. Dodona's source code is available on GitHub under the permissive MIT open-source license.
Dodona (Dodona .ugent.be)是一个学习计算机编程、统计学和数据科学的智能辅导系统。它通过提供实时数据和反馈,弥合了评估和学习之间的差距,帮助学生更好地学习,教师更好地教学,教育技术变得更有效。我们展示了Dodona如何作为一个虚拟的合作教师,在开放和协作的学习环境中激发主动学习和支持基于挑战的教育。我们也强调了我们在实践中面临的一些机遇和挑战。Dodona是免费使用的,在许多教育和研究机构拥有5万多注册用户,其中包括去年的1.5万新用户。Dodona的源代码可以在GitHub上获得,遵循宽松的MIT开源许可证。
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引用次数: 2
Proceedings of the 2023 Conference on Innovation and Technology in Computer Science Education V. 2 《2023计算机科学教育创新与技术会议论文集》第2期
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引用次数: 0
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Proceedings of the 2023 Conference on Innovation and Technology in Computer Science Education V. 2
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