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Immersion and participation in Punchdrunk’s theatrical worlds 沉浸和参与Punchdrunk的戏剧世界
Q2 Arts and Humanities Pub Date : 2020-05-15 DOI: 10.1080/23322551.2020.1782151
A. Alston
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引用次数: 0
One hundred and ninety-two thousand, two hundred and forty-eight steps: curating the Site Specific Performance Festival at PQ 2019 十九万二千二百四十八步:策划PQ 2019场地特定表演节
Q2 Arts and Humanities Pub Date : 2020-05-15 DOI: 10.1080/23322551.2020.1782670
Sophie Jump
It shouldn’t have come as a surprise that I did a lot of walking during the Site Specific Performance Festival. Having worked on site-specific performances for 25 years, I know that you have to cov...
在场地特定表演节期间,我走了很多路,这不足为奇。我从事现场表演已经25年了,我知道你必须……
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引用次数: 0
The scenographic potential of immersive technologies: virtual and augmented reality at the Prague Quadrennial 2019 沉浸式技术的场景潜力:2019年布拉格四年展上的虚拟和增强现实
Q2 Arts and Humanities Pub Date : 2020-05-15 DOI: 10.1080/23322551.2020.1785178
Lucy Thornett
ABSTRACT A wide range of works made with virtual and augmented reality technologies was on display at the 2019 Prague Quadrennial. This article discusses these works in the context of a renewed wave of research interest in these technologies. I argue that virtual and augmented reality provides a new paradigm for scenographic practice that differs from other digital media. Furthermore, I contend that a scenographic perspective can provide insights into how immersive technologies might be utilised to create affective audience experiences. Through a description of my own experiences of the works at PQ, I consider the scenographic environments that immersive technologies make possible, the specific affordances that they offer scenographic practice, and the attendant materialities of virtual environments. Rather than focus on presence or immersion in virtual environments as primary goals of immersive technologies, I suggest that a scenographic approach might instead foreground the porous boundaries between different orders of reality or ‘worlds’, and between bodies and worlds.
2019布拉格四年展上展出了一系列使用虚拟现实和增强现实技术制作的作品。本文在对这些技术的新一波研究兴趣的背景下讨论了这些工作。我认为,虚拟和增强现实为场景实践提供了一种不同于其他数字媒体的新范式。此外,我认为场景视角可以提供如何利用沉浸式技术创造情感观众体验的见解。通过描述我自己在PQ的作品经历,我考虑了沉浸式技术使场景环境成为可能,它们提供的场景实践的具体支持,以及虚拟环境的相关物质。比起将虚拟环境中的存在感或沉浸感作为沉浸式技术的主要目标,我建议采用场景化方法来突出不同现实秩序或“世界”之间以及身体与世界之间的多孔边界。
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引用次数: 2
Scenography 2019 in PQ Talks 2019年PQ会谈现场介绍
Q2 Arts and Humanities Pub Date : 2020-05-15 DOI: 10.1080/23322551.2020.1771943
B. Příhodová, P. Drábek
Co-authored with Barbora Přihodova, this essay analyses the plurality of scenography as presented in the PQ Talks programme of the 2019 Prague Quadrennial, curated by the two authors. The curatorial concept is explained and justified, followed by an analysis of theoretical issues and five case studies.
本文与Barbora Přihodova共同撰写,分析了由两位作者策划的2019年布拉格四年展PQ会谈计划中呈现的场景设计的多样性。对策展概念进行了解释和论证,随后对理论问题进行了分析,并进行了五个案例分析。
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引用次数: 0
Mixing realities: reflections on presence and embodiment in intermedial performance design of Blue Hour VR 混合现实:对《蓝色时刻》VR中间表演设计中的临在与体现的思考
Q2 Arts and Humanities Pub Date : 2020-05-15 DOI: 10.1080/23322551.2020.1785710
Paul Cegys, Joris P. Weijdom
ABSTRACT Created for the 2019 Prague Quadrennial’s 36Q°, Blue Hour VR was a site-responsive mixed reality performative installation that placed the spectator, as experiencer, within a hybrid landscape of real-time three-dimensional computer graphics and 360-degree video. This article describes the design process, staging and experience of Blue Hour VR from the vantage point of its creators. Using a phenomenological perspective, the article discusses how Blue Hour VR staged presence and embodiment within an intermedial haptic experience. Blue Hour VR demonstrates how virtual reality technology can be harnessed by a mixed reality performance design, which includes both the material and virtual environment, creating a complex stratigraphy of intermedial textures and visual dramaturgies that co-exist inside, outside and in between perceptual realities. In doing so, the article aims to contribute to the limited body of work on mixed and virtual reality in the context of theatre and performance design.
为2019年布拉格四年展的36Q°创作的Blue Hour VR是一个现场响应式混合现实表演装置,它将观众作为体验者置于实时三维计算机图形和360度视频的混合景观中。本文从创作者的角度描述了《Blue Hour VR》的设计过程、阶段和体验。本文从现象学的角度探讨了《Blue Hour VR》如何在中间触觉体验中呈现和体现。Blue Hour VR展示了虚拟现实技术如何被混合现实表演设计所利用,其中包括材料和虚拟环境,创造了一个复杂的中间纹理和视觉戏剧分层,在感知现实的内部、外部和之间共存。在此过程中,本文旨在为戏剧和表演设计背景下的混合现实和虚拟现实有限的工作做出贡献。
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引用次数: 4
Porous realities, open scenography: a study of the Lebanese exhibition at PQ 2019 多孔的现实,开放的场景:PQ 2019黎巴嫩展览研究
Q2 Arts and Humanities Pub Date : 2020-05-15 DOI: 10.1080/23322551.2020.1785230
Hadi Damien
ABSTRACT This article proceeds from our understanding that scenography is the environment in which performance unfolds. It presents a reflection on what forces shaped the design of the exhibition we displayed. The article further examines the political realities of Lebanon and their socio-economic consequences that shaped this exhibition, where actions and whereabouts are publicly shared in cyberspace – the modern, accessible and still unrestricted common space. The exhibition of Lebanon at PQ 2019 was a reflection on an audience trend we identified while attending performances. It displayed a landscape of raised hands, holding mobile phones and showing images of performances. The mobile phones examined the decreased reality – the effect of seeing a performance on a phone – and posited a few questions, helping those viewing the exhibition to contextualize it, and inviting them to think about this practice. The wall-less exhibition also offered attendees the possibility of sharing their photos of performances they attended during PQ 2019, and including them in the Lebanese exhibition, further marking the (lack of) tension between the local and the global – the local being the performances staged in Lebanon, and the global being the pictures that depicted performances from all over the world during PQ 2019.
本文从我们的理解出发,即舞台布景是表演展开的环境。它反映了是什么力量塑造了我们展示的展览设计。文章进一步检视黎巴嫩的政治现实及其社会经济后果,这些现实和后果塑造了这次展览,在这个现代、可接近且不受限制的公共空间中,行动和下落都被公开分享。PQ 2019上的黎巴嫩展览反映了我们在观看演出时发现的一种观众趋势。它展示了一幅举起手、拿着手机、展示表演图像的画面。手机检测了减少的现实性——在手机上观看表演的效果——并提出了一些问题,帮助观看展览的人将其置于情境中,并邀请他们思考这种做法。无墙展览还为与会者提供了分享他们在PQ 2019期间参加的表演照片的可能性,并将其包括在黎巴嫩的展览中,进一步标志着当地与全球之间(缺乏)紧张关系-当地是在黎巴嫩上演的表演,而全球是在PQ 2019期间描绘世界各地表演的图片。
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引用次数: 0
The model as performance: staging space in theatre and architecture 作为表演的模型:剧院和建筑的舞台空间
Q2 Arts and Humanities Pub Date : 2019-10-02 DOI: 10.1080/23322551.2019.1687901
Douglas Eacho
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引用次数: 2
The theatre space as essayistic space: on Infini 1-15 by Decoratelier 作为散文式空间的剧院空间:Infini 1-15由Decoratelier设计
Q2 Arts and Humanities Pub Date : 2019-10-02 DOI: 10.1080/23322551.2019.1692584
Jasper Delbecke
ABSTRACT I will introduce the notion of the ‘theatre space as an essayistic space' by exploring and unfolding Infini 1-15 (2015) by Decoratelier. As a scenographer and founder of Decoratelier, Jozef Wouters invited 15 artists from various disciplines to create an infini, a backdrop on which a view or a landscape is painted, in response to the question: ‘Which space should we depict in theatre at the present time?' Scenography, for Wouters, is not a medium but a way of working. It becomes a strategy that creates the possibility to start an encounter and a dialogue with what already exists: the architecture of a specific space. Within this dialogue, scenography becomes ‘a negotiation in space, between the space it refers to and the space that there is'. The form of Infini 1-15, the kind of dialogue that the performance establishes, and Wouters' practice with Decoratelier prior to the performance resonate with the form of the essay. In my contribution for this special issue, I explore how the form of the essay applies to Wouters’ understanding of scenography and how his approach can help us to conceive of theatre space as an essayistic space.
我将通过探索和展开Decoratelier的Infini 1-15(2015)来介绍“作为散文式空间的剧院空间”的概念。作为一名舞台设计师和Decoratelier的创始人,Jozef Wouters邀请了15位来自不同学科的艺术家来创造一个infini,一个描绘景色或风景的背景,以回应这个问题:“我们应该在剧院中描绘哪个空间?”对乌特斯来说,舞台布景不是一种媒介,而是一种工作方式。它成为一种策略,创造了一种可能性,开始与已经存在的东西:特定空间的建筑进行接触和对话。在这种对话中,布景成为“空间中的一种协商,在它所指的空间和存在的空间之间”。《Infini 1-15》的形式,表演所建立的那种对话,以及乌特斯在表演之前与Decoratelier的实践与这篇文章的形式产生共鸣。在我为本期特刊撰写的文章中,我探讨了文章的形式如何适用于乌特斯对场景学的理解,以及他的方法如何帮助我们将戏剧空间想象成一个散文式的空间。
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引用次数: 1
Theory for theatre studies: space 戏剧研究理论:空间
Q2 Arts and Humanities Pub Date : 2019-10-02 DOI: 10.1080/23322551.2019.1687905
G. DeFrancesco
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引用次数: 0
Oren Sagiv: straddling the seam 奥伦·萨吉夫:跨界
Q2 Arts and Humanities Pub Date : 2019-10-02 DOI: 10.1080/23322551.2019.1688560
E. Shalom
Oren Sagiv refers to himself as an architect, but many would agree he is no less a scenographer. Israeli by origin and currently based in Portugal, Sagiv has been creating structures and spaces for museums, galleries, festivals, and cultural events around the world since 2004. His works can be described as mainly ‘Installation Architecture’ (the name Sagiv has given his design firm): pavilions and experimental structures that can be read within the tradition of ‘light constructed architecture’. Nevertheless, the mutual relations between people, environments, and situations with and within space are the main focus of Sagiv’s work, locating it at the heart of an expanded scenography. He is perhaps best-known for Intersection, a space he created for the 2011 Prague Quadrennial of Performance Design and Space (PQ). Consisting of 30 room-sized black and white boxes (micro ‘ideal theatres’ and ‘ideal galleries’), the construction was located in the city’s Piazzetta (recently renamed Václav Havel Square), between the National Theatre and the Laterna Magika. Each box/room contained a work by a different artist, the ensemble creating a mini ‘art city’ in which people could interact with a variety of performances, installations, and artifacts. On top of the boxes, and open to the sky, Sagiv placed a wooden platform, creating a public space with seats, a bar-café and an open-air cinema. In many ways this work is a harbinger of his later works, and indicates an artistic approach and language in which viewers are invited to take an active part and immerse themselves in a spatial, theatrical, or architectural situation, while at the same time offering possibilities for critical awareness and inviting participants to reflect on art and space, and their own contribution to the situation they find themselves in. I met Sagiv for a conversation on architecture, performance, curation, and design.
奥伦·萨吉夫(Oren Sagiv)称自己是一位建筑师,但很多人都认为他是一位舞台设计师。Sagiv是以色列人,目前居住在葡萄牙,自2004年以来,他一直在为世界各地的博物馆、画廊、节日和文化活动创造结构和空间。他的作品主要可以被描述为“装置建筑”(Sagiv给他的设计公司起的名字):亭子和实验结构,可以在“轻结构建筑”的传统中阅读。然而,人、环境和空间之间的相互关系是Sagiv作品的主要焦点,将其定位于扩展场景的核心。他最有名的作品可能是2011年布拉格行为设计与空间四年展(PQ)的交集空间。该建筑由30个房间大小的黑白盒子(微型“理想剧院”和“理想画廊”)组成,位于城市的Piazzetta(最近更名为Václav Havel广场),位于国家剧院和Laterna Magika之间。每个盒子/房间都包含不同艺术家的作品,整体创造了一个迷你的“艺术城市”,人们可以在其中与各种表演,装置和人工制品互动。在面向天空的盒子顶部,Sagiv放置了一个木制平台,创造了一个有座位、咖啡馆和露天电影院的公共空间。在许多方面,这件作品是他后来作品的先驱,并表明了一种艺术方法和语言,在这种方法和语言中,观众被邀请积极参与并沉浸在空间,戏剧或建筑情境中,同时提供了批判性意识的可能性,并邀请参与者反思艺术和空间,以及他们对自己所处情境的贡献。我和Sagiv聊了聊建筑、表演、策展和设计。
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Theatre and Performance Design
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