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A Tale of Sound and Fury Signifying Everything: Argentine Tango Dance Films as Complex Self-Reflexive Creation 一个声音与愤怒的故事,象征着一切:阿根廷探戈电影是一种复杂的自我反思创作
IF 0.1 Pub Date : 2021-11-01 DOI: 10.2478/ausfm-2021-0015
Fátima Chinita
Abstract This article equates the multidimensional artistic form of Argentine tango (dance, music and song) with the innately hybrid form of film. It compares Argentine tango culture to the height of French cinephilia in the 1950s Paris, France, arguing that they are both passionate, erotic and nostalgic ways of life. In Carlos Saura’s Tango (1998) and Sally Potter’s The Tango Lesson (1997), the intertwining of the related skills of tango practice and filmmaking are an audio-visual treat for the senses and a cognitive challenge for the mind. Their self-reflexivity promotes excess and the result is a highly expressive and complex form. They evince a cross-fertilization of reality and fiction, of art and life, typical of a perfect mise en abyme as described by Christian Metz. These films are also art musicals, although they depart from the Hollywood musical conventions. Yet, one cannot speak in their case of intermedia reflexivity, according to Petr Szczepanik’s definition, because both of them retain their qualities in a symbiotic relationship of likeness that highlights their mutual aura.
本文将阿根廷探戈的多维艺术形式(舞蹈、音乐和歌曲)与电影的天生混合形式等同起来。它将阿根廷探戈文化与20世纪50年代法国巴黎的法国电影狂热相提并论,认为它们都是充满激情、色情和怀旧的生活方式。在卡洛斯·绍拉的《探戈》(1998)和莎莉·波特的《探戈课》(1997)中,探戈练习和电影制作的相关技能交织在一起,是对感官的视听享受,也是对思维的认知挑战。他们的自我反思促进了过剩,结果是一个高度表达和复杂的形式。它们体现了现实与虚构、艺术与生活的交融,是克里斯蒂安·梅斯(Christian Metz)所描述的完美融合的典型。这些电影也是艺术音乐剧,尽管它们偏离了好莱坞音乐剧的惯例。然而,根据peter Szczepanik的定义,人们不能在他们的媒介反身性的情况下说话,因为他们都在一种相似的共生关系中保留了他们的品质,这突出了他们的相互光环。
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引用次数: 0
The Role of Experimenting with the Human Voice in Film Music in the Representation of the Human/Alien Divide: the Case of Arrival (2016) 电影音乐中人声实验在人类/外星人分裂表现中的作用:以《降临》为例(2016)
IF 0.1 Pub Date : 2021-11-01 DOI: 10.2478/ausfm-2021-0011
N. Medina, M. Kiss
Abstract This article focuses on the musical dimension of experimentation in the creative space of science fiction film, concerning its uncanny, new and fantastic places, and otherworldly encounters within fictional, but possible worlds. The aim is to consider the function and potential of the audible – to examine how sound is used in the filmic exploration of the boundaries between the human and the alien (the unknown). More particularly, we are interested in the role that human voice-like and human vocal sounds can play in this divide, as we believe manipulations with such audible qualities contribute greatly to the emotional dimension of cinematic stories of otherworldly encounters. For that purpose, we concentrate on Denis Villeneuve’s Arrival (2016) and its soundtrack composed by Jóhann Jóhannsson, who resorts to different singing practices and vocal techniques to accompany a story charting the territories between the human and the alien.
本文主要探讨科幻电影创作空间中实验的音乐维度,涉及其神秘、新奇和奇妙的地方,以及虚构但可能的世界中的超凡脱俗的遭遇。目的是考虑声音的功能和潜力——研究声音是如何在探索人类和外星人(未知)之间界限的电影中使用的。更具体地说,我们对人声和人声在这种差异中所扮演的角色很感兴趣,因为我们相信这种可听品质的操纵极大地促进了电影故事中超凡脱俗遭遇的情感维度。为此,我们专注于丹尼斯·维伦纽夫的《降临》(2016)及其配乐Jóhann Jóhannsson,他采用不同的演唱方法和声乐技巧来配合一个描绘人类和外星人之间领土的故事。
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引用次数: 0
Circular Causality of Emotions in Moving Pictures 动态画面中情绪的循环因果关系
IF 0.1 Pub Date : 2021-11-01 DOI: 10.2478/ausfm-2021-0016
M. Deaca
Abstract In the framework of predictive coding, as explained by Giovanni Pezzulo in his article Why do you fear the bogeyman? An embodied predictive coding model of perceptual inference (2014), humans construct instances of emotions by a double arrow of explanation of stimuli. Top-down cognitive models explain in a predictive fashion the emotional value of stimuli. At the same time, feelings and emotions depend on the perception of internal changes in the body. When confronted with uncertain auditory and visual information, a multimodal internal state assigns more weight to interoceptive information (rather than auditory and visual information) like visceral and autonomic states as hunger or thirst (motivational conditions). In short, an emotional mood can constrain the construction of a particular instance of emotion. This observation suggests that the dynamics of generative processes of Bayesian inference contain a mechanism of bidirectional link between perceptual and cognitive inference and feelings and emotions. In other words, “subjective feeling states and emotions influence perceptual and cognitive inference, which in turn produce new subjective feeling states and emotions” as a self-fulfilling prophecy (Pezzulo 2014, 908). This article focuses on the short introductory scene from Steven Spielberg’s Jaws (1975), claiming that the construction / emergence of the fear and sadness emotions are created out of the circular causal coupling instantiated between cinematic bottom-up mood cues and top-down cognitive explanations.
在预测编码的框架下,正如Giovanni Pezzulo在他的文章《为什么你害怕妖怪?》在感知推理的具体化预测编码模型(2014)中,人类通过对刺激的双箭头解释来构建情感实例。自上而下的认知模型以预测的方式解释刺激的情感价值。同时,感觉和情绪依赖于对身体内部变化的感知。当面对不确定的听觉和视觉信息时,多模态内部状态将更多的权重分配给内感受信息(而不是听觉和视觉信息),如内脏和自主状态,如饥饿或口渴(动机条件)。简而言之,情绪情绪可以约束特定情绪实例的构建。这一观察结果表明,贝叶斯推理的生成过程动力学包含了感知和认知推理与感觉和情绪之间的双向联系机制。换句话说,“主观感觉状态和情绪影响感知和认知推理,进而产生新的主观感觉状态和情绪”作为一种自我实现的预言(Pezzulo 2014, 908)。本文主要关注史蒂文·斯皮尔伯格电影《大白鲨》(1975)中的一个简短的介绍场景,声称恐惧和悲伤情绪的构建/出现是由电影自下而上的情绪线索和自上而下的认知解释之间的循环因果耦合产生的。
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引用次数: 0
Instrumentalization of the Border Zone. Environment and Ideology in the Educational Films Made between 1955 and 1989 by the Hungarian Ministry of Interior’s Film Studio 边区的工具化。匈牙利内政部电影制片厂1955年至1989年间制作的教育片中的环境和意识形态
IF 0.1 Pub Date : 2021-11-01 DOI: 10.2478/ausfm-2021-0019
L. Strausz
Abstract Analysing the output of the Hungarian Ministry of Interior’s own film studio, which produced educational films between 1955 and 1989, this essay investigates the modes in which the border zone was represented during the decades of state socialism. Considering the vicinity of the border as an area, where ideological confrontations are battled out, the article argues that there is a significant difference between the films produced in the 1950-60s, and those from the mid-1960s onwards. The earlier pieces depict an emotionally charged border zone the defence of which is a social-political duty: father-type superiors teach rookie soldiers about this obligation in coming-of-age stories. However, from the mid-1960s onwards, the films seem to confine themselves to an instrumental mode of persuasion, which presents border protection as a merely technical question. The article briefly ties these shifts to the changing modes in official discourses during the decades of state socialist Hungary.
本文分析了匈牙利内政部自己的电影制片厂的产出,该制片厂在1955年至1989年间制作了教育片,研究了在国家社会主义的几十年里,边境地区所代表的模式。考虑到边境附近是一个意识形态对抗争斗的地区,文章认为,20世纪50年代至60年代制作的电影与20世纪60年代中期以后的电影有很大的不同。早期的作品描绘了一个充满情感的边境地带,保卫它是一种社会政治责任:父亲式的上级在成长故事中教导新士兵这种义务。然而,从20世纪60年代中期开始,这些电影似乎将自己局限于一种工具性的说服模式,将边境保护视为一个纯粹的技术问题。本文简要地将这些转变与国家社会主义匈牙利几十年间官方话语模式的变化联系起来。
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引用次数: 0
The Soundtrack of the Sinister Trailer 险恶预告片的配乐
IF 0.1 Pub Date : 2021-11-01 DOI: 10.2478/ausfm-2021-0013
Nick Redfern
Abstract In this article, I analyse the soundtrack of the green band trailer for Sinister (Scott Derrickson, 2012), combining quantitative methods to analyse the soundtrack with formal analysis. I show that, even though Sinister is a narrative about a demon who lives in images, the horror in the soundtrack of this trailer is articulated through the sound design. I describe the structure of the soundtrack and analyse the distribution and organisation of dialogue, the use of different types of sound effects to create a connection between the viewer and the characters onscreen, as well as the use of specific localised sound events to organise attention and to frighten the viewer. I identify two features not previously discussed in relation to quantitative analysis of film soundtracks: an affective event based on reactions to a stimulus and the presence of nonlinear features in the sound envelopes of localised affective events. The sound design of this trailer is consistent with the principles of contemporary sound design in horror cinema, but also demonstrates some variation in its use of sound as a paratext to its parent film.
本文对《险恶》(Scott Derrickson, 2012)的绿乐队预告片配乐进行分析,将定量分析与形式分析相结合。我认为,尽管《Sinister》是关于一个生活在图像中的恶魔的叙述,但预告片原声中的恐怖是通过声音设计表达出来的。我描述了原声的结构,分析了对话的分布和组织,使用不同类型的声音效果来创造观众和屏幕上的角色之间的联系,以及使用特定的局部声音事件来组织注意力并吓唬观众。我确定了之前没有讨论过的与电影原声定量分析相关的两个特征:基于对刺激反应的情感事件和局部情感事件的声包络中非线性特征的存在。预告片的声音设计与当代恐怖电影的声音设计原则是一致的,但也展示了它在使用声音作为母片的副文本方面的一些变化。
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引用次数: 2
Game of Thrones as a Gothic Horror in Quality Television 《权力的游戏》是一部高质量的哥特式恐怖片
IF 0.1 Pub Date : 2021-11-01 DOI: 10.2478/ausfm-2021-0017
Amanda Rutherford, S. Baker
Abstract Quality television at its heart is designed to reward sustained viewing and involvement on the part of the audience. It has distinctive visual styles, serial characters and storylines and a filmic quality, all of which is evident in Game of Thrones (2011–2019). This article discusses how the scale and cinematic production values of quality television, adds value to the Game of Thrones series through the enhancement and articulation of the Gothic horror.
高质量电视的核心是为了奖励持续观看和参与的观众。它有独特的视觉风格、连续的角色和故事情节以及电影般的品质,所有这些在《权力的游戏》(2011-2019)中都很明显。本文讨论了高质量电视的规模和电影制作价值,如何通过对哥特式恐怖的增强和表达,为《权力的游戏》系列增加价值。
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引用次数: 0
Screens of the Picturesque: Aesthetics, Technology, Economy 风景如画的银幕:美学、技术、经济
IF 0.1 Pub Date : 2021-03-01 DOI: 10.2478/ausfm-2021-0003
George Fogarasi
Abstract The 18th-century notion of the picturesque is somewhat lesser known as compared to the more celebrated categories of the beautiful and the sublime, even though it may not only help us critically reflect upon modern perceptions of the landscape, but it may also provide us a unique way to link the field of aesthetic speculation with questions of technology and economy. The article will focus on two of the major theoreticians of the picturesque (William Gilpin and Uvedale Price) and will examine their ideas in relation to Edmund Burke’s aesthetics on the one hand, and contemporary tendencies in landscape gardening (as represented by Lancelot “Capability” Brown and Humphry Repton) on the other. Such an investigation may shed light on the multiple shifts in the perception of nature and the sense of naturalness during the long 18th century, as well as on the pictorial and theatrical aspects of landscape design. But examples of the Claude glass, the ha-ha, and Humphry Repton’s Red Books may also indicate the role of technological innovations and economic interests, and thereby the relevancy of the very discourse of the picturesque to more modern or even postmodern artistic, cultural, and medial developments.
与更著名的美丽和崇高的类别相比,18世纪的风景如画的概念有些鲜为人知,尽管它不仅可以帮助我们批判性地反思现代对风景的看法,而且还可以为我们提供一种独特的方式,将美学思辨领域与技术和经济问题联系起来。本文将关注两位主要的风景如画理论家(威廉·吉尔平和乌维代尔·普赖斯),并将研究他们的观点与埃德蒙·伯克的美学,以及当代景观园艺的趋势(以兰斯洛·“能力”布朗和汉弗莱·雷普顿为代表)。这样的调查可能会揭示在漫长的18世纪对自然的感知和自然感的多重转变,以及景观设计的图像和戏剧方面。但是,克劳德玻璃、哈哈哈和汉弗莱·雷普顿的《红皮书》的例子也可能表明技术创新和经济利益的作用,从而表明风景如画的话语与更现代甚至后现代的艺术、文化和医学发展的相关性。
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引用次数: 0
Ephemeral Social Media Visuals and Their Picturesque Design: Interaction and User Experience in Instagram Stories 短暂的社交媒体视觉效果及其风景如画的设计:Instagram故事中的交互和用户体验
IF 0.1 Pub Date : 2021-03-01 DOI: 10.2478/ausfm-2021-0010
Balca Arda
Abstract This article examines the temporality of ephemeral visual posts to social media with an emphasis on Instagram stories. Drawing on theories of the spectacle, it is my contention that interaction and user-experience design, as it pertains to social media platforms, highlights the contemporary conditions and motivations in our society of abundant visual consumption. This article investigates what it means for a social media user to attend to such time-related visual experience. Throughout this piece, I critically survey the relationship between ephemeral Instagram stories’ popularity and the high speed temporality of the social media sphere with emphasis on the digital “picturesque.” Perishable daily sharing on social media reflects a contemplative glimpse into a personal lifespan presented as an object of mass appreciation. I examine how ephemerality as a component of design impacts online sociality through the picturesque visual mode. Contemporary boredom and competitive engagement in high-technological communication networks inform how we might direct digital publics to find alternative pathways to sociality.
本文以Instagram故事为重点,探讨了社交媒体上短暂的视觉帖子的时间性。根据景观理论,我认为互动和用户体验设计,因为它与社交媒体平台有关,突出了我们社会中丰富的视觉消费的当代条件和动机。这篇文章调查了社交媒体用户关注这种与时间相关的视觉体验意味着什么。在这篇文章中,我批判性地考察了Instagram上短暂的故事的流行与社交媒体领域的高速临时性之间的关系,重点是数字“风景如画”。每日在社交媒体上的易逝分享反映了一种对个人生活的沉思,这种生活被呈现为大众欣赏的对象。我研究了作为设计组成部分的短暂性是如何通过风景如画的视觉模式影响在线社交的。当代对高科技通讯网络的厌倦和竞争性参与告诉我们如何引导数字公众找到通往社交的替代途径。
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引用次数: 0
“Show the Clichés:” the Appearance of Happiness in Agnès Varda’s Le Bonheur “展示出那些令人不快的东西:”agn<s:1> Varda的《Bonheur》中幸福的出现
IF 0.1 Pub Date : 2021-03-01 DOI: 10.2478/ausfm-2021-0002
Susan Felleman
Abstract Le Bonheur, perhaps Agnès Varda’s most beautiful film, is also her most perplexing. The film’s insistently idyllic surface qualities, overtly beautiful imagery, and psychologically impenetrable, improbably content characters mystify and confuse. Of late, feminist scholars have clarified the situation, noting Varda’s incorporation of advertising and pop cultural visual rhetoric to implicate the social forces framing the picture and those insistently “happy” people: more like advertising ciphers than dramatic characters. Varda herself referenced Impressionist painting as a source of the film’s aesthetics. The purposes of this vivid, chromatic intertextual and intermedial source, in relation to the rhetoric of commercial and popular culture, demand attention. Varda studied art history and connected the milieu of Le Bonheur, the Parisian exurbs, their petit-bourgeois and working-class populace, and bucolic leisure, artisanal and industrial settings, to the modernity of 19th-century Impressionism. Le Bonheur uses an Impressionist picturesque dialectically, in relation to a pop contemporaneity, to observe and critique an ideological genealogy of capitalism and its oppression of women.
《Bonheur》,也许是agn·瓦尔达最美丽的电影,也是她最令人费解的电影。影片坚持田园诗般的表面特质,明显美丽的图像,以及心理上难以理解的,令人难以置信的内容角色,使人感到神秘和困惑。最近,女权主义学者澄清了这一情况,注意到瓦尔达将广告和流行文化视觉修辞结合起来,暗示了构成画面的社会力量和那些坚持“快乐”的人:更像是广告密码,而不是戏剧人物。瓦尔达本人将印象派绘画作为电影美学的来源。与商业和流行文化的修辞有关,这种生动的、彩色的互文和中间来源的目的需要注意。瓦尔达研究艺术史,并将Le Bonheur的环境、巴黎郊区、小资产阶级和工人阶级民众、田园休闲、手工和工业环境与19世纪印象派的现代性联系起来。勒·博纳尔辩证地运用印象派的画法,结合流行当代,观察和批判资本主义的意识形态谱系及其对妇女的压迫。
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引用次数: 1
Velázquez, Wagner and the Red Skull. Intermediality and the Genesis of Meaning in a Particular Scene of Captain America: The First Avenger Velázquez,瓦格纳和红骷髅。《美国队长:第一个复仇者》特定场景中的中介性和意义起源
IF 0.1 Pub Date : 2021-03-01 DOI: 10.2478/ausfm-2021-0008
D. Nagy
Abstract In the 2011 superhero movie, Captain America: The First Avenger (produced by Marvel Studios, directed by Joe Johnston) the main opponent of the title character is a Nazi officer, Johann Schmidt, who turns out to be a kind of superhuman entity, the Red Skull. Throughout the movie, viewers can follow the process of him gradually leaving behind his identity as a Nazi officer, and presenting himself as the leader of the occult-high-tech terrorist organization, the Hydra. At a certain point we can see him visited by one of the scientists working for him, Doctor Zola, whom he puts wise to his plans. During the conversation a portrait is being painted of the Red Skull, but we cannot see his face, only that the artist uses a huge amount of red paint. In the background, excerpts of Wagner’s operas are being played, which is very unusual in a Marvel movie. The question is, should the viewer recognize the diegetic music and notice the possible reference to the painting Las Meninas by Velázquez? How the detection of these intermedial references and the awareness of the act of trespassing media borders would affect the semiotic processes of interpretation? And also, how would the more precise identification of the cited materials change the semiotic modality of intermediality here? The article tries to answer these questions by interpreting the scene and the role of the references in question within the entire film through the prism of intermedial semiotics.
在2011年的超级英雄电影《美国队长:第一复仇者》(Marvel Studios出品,乔·约翰斯顿执导)中,主角的主要对手是纳粹军官约翰·施密特(Johann Schmidt),他其实是一种超人实体——红骷髅。在整部电影中,观众可以跟随他逐渐摆脱纳粹军官的身份,以神秘高科技恐怖组织九头蛇的头目的身份出现。在某一时刻,我们可以看到为他工作的一位科学家佐拉博士拜访了他,他把他的计划告诉了他。在谈话中,一幅红骷髅的肖像正在画中,但我们看不到他的脸,只知道艺术家使用了大量的红色颜料。背景中播放着瓦格纳歌剧的选段,这在漫威电影中是非常罕见的。问题是,观众是否应该认识到叙事音乐并注意到这可能与Velázquez的画作《宫女》有关?这些中间指涉的检测和对跨媒体边界行为的意识将如何影响解释的符号学过程?同时,对引用材料更精确的识别会如何改变中间性的符号学形态?本文试图通过中间符号学的棱镜来解释整部电影中的场景和有问题的参考物的作用,从而回答这些问题。
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引用次数: 0
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Acta Universitatis Sapientiae-Film and Media Studies
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