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Editorial from the New Co-Editors-in-Chief of ACM Transactions on Economics and Computation ACM Transactions on Economics and Computation》新任联合主编的社论
IF 1.2 Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-12-19 DOI: 10.1145/3631669
Paul W. Goldberg, Utku Ünver
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引用次数: 1
Price of Anarchy in Algorithmic Matching of Romantic Partners 浪漫伴侣匹配算法中混乱的代价
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-11-03 DOI: 10.1145/3627985
Andrés Abeliuk, Khaled M. Elbassioni, Talal Rahwan, Manuel Cebrián, Iyad Rahwan
Algorithmic matching is a pervasive mechanism in our social lives and is becoming a major medium through which people find romantic partners and potential spouses. However, romantic matching markets pose a principal-agent problem with the potential for moral hazard. The agent’s (or system’s) interest is to maximize the use of the matching website, while the principal’s (or user’s) interest is to find the best possible match. This creates a conflict of interest: the optimal matching of users may not be aligned with the platform’s goal of maximizing engagement, as it could lead to long-term relationships and fewer users using the site over time. Here, we borrow the notion of price-of-anarchy from game theory to quantify the decrease in social efficiency of online algorithmic matching sites where engagement is in tension with user utility. We derive theoretical bounds on the price-of-anarchy and show that it can be bounded by a constant that does not depend on the number of users in the system. This suggests that as online matching sites grow, their potential benefits scale up without sacrificing social efficiency. Further, we conducted experiments with human subjects in a matching market and compared the social welfare achieved by an optimal matching service against a self-interested matching algorithm. We show that introducing competition among matching sites aligns the self-interested behavior of platform designers with their users and increases social efficiency.
算法匹配在我们的社交生活中是一种普遍存在的机制,并且正在成为人们寻找浪漫伴侣和潜在配偶的主要媒介。然而,浪漫配对市场带来了潜在道德风险的委托代理问题。代理人(或系统)的利益是最大限度地利用匹配网站,而委托人(或用户)的利益是找到可能的最佳匹配。这就产生了一个利益冲突:用户的最佳匹配可能与平台最大化用户粘性的目标不一致,因为这可能会导致长期的关系,随着时间的推移,使用该网站的用户会减少。在这里,我们借用博弈论中的无政府价格概念来量化在线算法匹配网站的社会效率下降,其中参与度与用户效用之间存在紧张关系。我们推导了无政府价格的理论边界,并证明它可以由一个不依赖于系统中用户数量的常数限定。这表明,随着在线婚介网站的发展,它们的潜在利益会在不牺牲社会效率的情况下扩大。此外,我们在匹配市场中对人类受试者进行了实验,并比较了最优匹配服务与自利益匹配算法所获得的社会福利。我们表明,在匹配网站之间引入竞争,使平台设计师的自利行为与用户保持一致,并提高了社会效率。
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引用次数: 1
Tractable Binary Contests 易于处理的二元竞赛
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-10-26 DOI: 10.1145/3630109
Priel Levy, David Sarne, Yonatan Aumann
Much of the work on multi-agent contests is focused on determining the equilibrium behavior of contestants. This capability is essential for the principal for choosing the optimal parameters for the contest (e.g. prize amount). As it turns out, many contests exhibit not one, but many possible equilibria, hence precluding contest design optimization and contestants’ behavior prediction. In this paper we examine a variation of the classic contest that alleviates this problem by having contestants make the decisions sequentially rather than in parallel. We study this model in the setting of a binary contest , wherein contestants only choose whether or not to participate, while their performance level is exogenously set. We show that by switching to the sequential mechanism not only does there emerge a unique equilibrium behavior, but also that the principal can design this behavior to be as good, and, at times, better, than any pure-strategy equilibrium of the parallel setting (assuming the principal’s profit is either the maximum performance or the sum of performances). We also show that in the sequential setting enables the optimal prize, which is inherently a continuous parameter, can be effectively computed and reduced to a set of discrete values to be evaluated. The theoretical analysis is complemented by comprehensive experiments with people over Amazon Mechanical Turk. Here, we find that the modified mechanism offers great benefit for the principal in terms of an increased over-participation in the contest (compared to theoretical expectations). The effect on the principal average profit, however, depends on its goal in the contest – when benefiting from the maximum performance the modified mechanism results in increased average profit, while when benefiting from the sum of performances, it is preferred to stay with the original (parallel) contest.
许多关于多智能体竞赛的研究都集中在确定参赛者的均衡行为上。这种能力对于校长选择比赛的最佳参数(例如奖金金额)至关重要。事实证明,许多竞赛表现出不是一个,而是许多可能的均衡,因此排除了竞赛设计优化和参赛者行为预测。在本文中,我们研究了经典比赛的一种变体,通过让参赛者顺序而不是并行地做出决定来缓解这个问题。我们在二元竞赛的背景下研究这个模型,二元竞赛中,参赛者只选择是否参加,而他们的表现水平是外生设定的。我们表明,通过切换到顺序机制,不仅会出现一种独特的均衡行为,而且委托人可以设计这种行为,使其与并行设置的任何纯策略均衡一样好,有时甚至更好(假设委托人的利润是最大绩效或绩效总和)。我们还表明,在顺序设置下,最优奖励(本质上是一个连续参数)可以有效地计算并简化为一组待评估的离散值。理论分析得到了在亚马逊土耳其机器人上进行的全面实验的补充。在这里,我们发现修改后的机制在增加竞争的过度参与方面为委托人提供了巨大的利益(与理论预期相比)。然而,对本金平均利润的影响取决于其在竞争中的目标,当受益于最大绩效时,修改后的机制导致平均利润增加,而当受益于绩效总和时,则倾向于保持原始(平行)竞争。
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引用次数: 0
Topological Bounds on the Price of Anarchy of Clustering Games on Networks 网络上聚类博弈无序代价的拓扑界
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-10-09 DOI: 10.1145/3625689
Pieter Kleer, Guido Schäfer
We consider clustering games in which the players are embedded into a network and want to coordinate (or anti-coordinate) their strategy with their neighbors. The goal of a player is to choose a strategy that maximizes her utility given the strategies of her neighbors. Recent studies show that even very basic variants of these games exhibit a large Price of Anarchy: A large inefficiency between the total utility generated in centralized outcomes and equilibrium outcomes in which players selfishly maximize their utility. Our main goal is to understand how structural properties of the network topology impact the inefficiency of these games. We derive topological bounds on the Price of Anarchy for different classes of clustering games. These topological bounds provide a more informative assessment of the inefficiency of these games than the corresponding worst-case Price of Anarchy bounds. More specifically, depending on the type of clustering game, our bounds reveal that the Price of Anarchy depends on the maximum subgraph density or the maximum degree of the graph. Among others, these bounds enable us to derive bounds on the Price of Anarchy for clustering games on Erdős-Rényi random graphs. Depending on the graph density, these bounds stand in stark contrast to the known worst-case Price of Anarchy bounds. Additionally, we also characterize the set of distribution rules that guarantee the existence of a pure Nash equilibrium or the convergence of best-response dynamics. These results are of a similar spirit as the work of Gopalakrishnan et al. [19] and complement work of Anshelevich and Sekar [4].
我们考虑聚类博弈,其中参与者嵌入到网络中,并希望与邻居协调(或反协调)他们的策略。玩家的目标是根据邻居的策略选择一种能最大化自己效用的策略。最近的研究表明,即使是这些游戏的基本变体也表现出了巨大的无政府价格(Price of Anarchy):集中结果所产生的总效用与玩家自私地最大化其效用的均衡结果之间存在巨大的效率低下。我们的主要目标是了解网络拓扑的结构属性如何影响这些游戏的低效率。我们推导了不同类别聚类对策的无序价格的拓扑界。这些拓扑边界比相应的最坏情况下的无政府状态价格边界提供了对这些博弈的低效率的更有价值的评估。更具体地说,根据聚类博弈的类型,我们的边界揭示了无政府状态的代价取决于最大子图密度或图的最大程度。除此之外,这些界限使我们能够推导出Erdős-Rényi随机图上聚类游戏的混乱价格的界限。根据图密度的不同,这些边界与已知的最坏情况下的无政府状态边界形成鲜明对比。此外,我们还描述了保证纯纳什均衡存在或最佳响应动力学收敛的一组分布规则。这些结果与Gopalakrishnan等人的工作具有相似的精神,并补充了Anshelevich和Sekar等人的工作。
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引用次数: 0
Social Cost Analysis of Shared/Buy-in Computing Systems 共享/购买计算系统的社会成本分析
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-09-24 DOI: 10.1145/3624355
Zhenpeng Shi, David Starobinski, Ariel Orda
Shared/buy-in computing systems offer users with the option to select between buy-in and shared services. In such systems, idle buy-in resources are made available to other users for sharing. With strategic users, resource purchase and allocation in such systems can be cast as a non-cooperative game, whose corresponding Nash equilibrium does not necessarily result in the optimal social cost. In this study, we first derive the optimal social cost of the game in closed form, by casting it as a convex optimization problem and establishing related properties. Next, we derive a closed-form expression for the social cost at the Nash equilibrium, and show that it can be computed in linear time. We further show that the strategy profiles of users at the optimum and the Nash equilibrium are directly proportional. We measure the inefficiency of the Nash equilibrium through the price of anarchy, and show that it can be quite large in certain cases, e.g., when the operating expense ratio is low or when the distribution of user workloads is relatively homogeneous. To improve the efficiency of the system, we propose and analyze two subsidy policies, which are shown to converge using best-response dynamics.
共享/购买计算系统为用户提供了在购买和共享服务之间进行选择的选项。在这样的系统中,空闲的购买资源可以提供给其他用户共享。对于战略用户,这种系统中的资源购买和分配可以看作是一种非合作博弈,其相应的纳什均衡并不一定导致最优的社会成本。在本研究中,我们首先以封闭形式推导出游戏的最优社会成本,将其转化为一个凸优化问题,并建立相关性质。其次,我们推导了纳什均衡下社会成本的封闭表达式,并证明了它可以在线性时间内计算。我们进一步证明了最优用户的策略轮廓与纳什均衡成正比。我们通过无政府状态的价格来衡量纳什均衡的低效率,并表明它在某些情况下可能相当大,例如,当运营费用率较低或当用户工作量的分配相对均匀时。为了提高系统的效率,我们提出并分析了两种补贴政策,这两种政策显示出最优响应动力学的收敛性。
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引用次数: 0
Unified Fair Allocation of Goods and Chores via Copies 通过副本统一公平分配物品和杂务
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-09-22 DOI: 10.1145/3618116
Yotam Gafni, Xin Huang, Ron Lavi, Inbal Talgam-Cohen
We consider fair allocation of indivisible items in a model with goods, chores, and copies, as a unified framework for studying: (1) the existence of EFX and other solution concepts for goods with copies; (2) the existence of EFX and other solution concepts for chores. We establish a tight relation between these issues via two conceptual contributions: First, a refinement of envy-based fairness notions that we term envy without commons (denoted EFX WC when applied to EFX). Second, a formal duality theorem relating the existence of a host of (refined) fair allocation concepts for copies to their existence for chores. We demonstrate the usefulness of our duality result by using it to characterize the existence of EFX for chores through the dual environment, as well as to prove EFX existence in the special case of leveled preferences over the chores. We further study the hierarchy among envy-freeness notions without commons and their α -MMS guarantees, showing for example that any EFX WC allocation guarantees at least (frac{4}{11} ) -MMS for goods with copies.
我们将商品、杂务和副本模型中不可分割物品的公平分配作为研究的统一框架:(1)具有副本的商品的EFX和其他解概念的存在性;(2) EFX等杂务求解概念的存在。我们通过两个概念贡献在这些问题之间建立了紧密的关系:首先,对基于嫉妒的公平概念进行了改进,我们称之为“无公地嫉妒”(当应用于EFX时,表示为EFX WC)。第二,一个形式化的对偶定理,它将副本公平分配概念的存在性与副本公平分配概念的存在性联系起来。我们证明了对偶结果的有用性,通过对偶环境刻画了杂务的EFX的存在性,并证明了在杂务的水平偏好的特殊情况下EFX的存在性。我们进一步研究了无共享的无嫉妒概念及其α -MMS保证之间的层次关系,例如,表明任何EFX WC分配保证具有副本的商品至少(frac{4}{11} ) -MMS。
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引用次数: 9
An Auction Algorithm for Market Equilibrium with Weak Gross Substitute Demands 弱总替代需求下市场均衡的拍卖算法
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-09-14 DOI: 10.1145/3624558
Jugal Garg, Edin Husić, László A. Végh
We consider the Arrow–Debreu exchange market model under the assumption that the agents’ demands satisfy the weak gross substitutes (WGS) property. We present a simple auction algorithm that obtains an approximate market equilibrium for WGS demands assuming the availability of a price update oracle. We exhibit specific implementations of such an oracle for WGS demands with bounded price elasticities and for Gale demand systems.
我们在假设代理人的需求满足弱总替代(WGS)性质的前提下考虑Arrow-Debreu交易市场模型。我们提出了一个简单的拍卖算法,该算法可以获得WGS需求的近似市场均衡,假设价格更新oracle可用性。我们展示了具有有限价格弹性的WGS需求和Gale需求系统的这种oracle的具体实现。
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引用次数: 1
Prophet Inequalities with Linear Correlations and Augmentations 具有线性相关和增广的先知不等式
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-09-08 DOI: 10.1145/3623273
Nicole Immorlica, Sahil Singla, Bo Waggoner
In a classical online decision problem, a decision-maker who is trying to maximize her value inspects a sequence of arriving items to learn their values (drawn from known distributions), and decides when to stop the process by taking the current item. The goal is to prove a “prophet inequality”: that she can do approximately as well as a prophet with foreknowledge of all the values. In this work, we investigate this problem when the values are allowed to be correlated. Since non-trivial guarantees are impossible for arbitrary correlations, we consider a natural “linear” correlation structure introduced by Bateni et al. [9] as a generalization of the common-base value model of Chawla et al. [14]. A key challenge is that threshold-based algorithms, which are commonly used for prophet inequalities, no longer guarantee good performance for linear correlations. We relate this roadblock to another “augmentations” challenge that might be of independent interest: many existing prophet inequality algorithms are not robust to slight increases in the values of the arriving items. We leverage this intuition to prove bounds (matching up to constant factors) that decay gracefully with the amount of correlation of the arriving items. We extend these results to the case of selecting multiple items by designing a new (1 + o (1)) approximation ratio algorithm that is robust to augmentations.
在经典的在线决策问题中,试图最大化其价值的决策者检查到达的物品序列以了解它们的价值(从已知分布中提取),并通过获取当前物品来决定何时停止该过程。目标是证明一个“先知不等式”:她可以做得和先知一样好,并且知道所有的值。在这项工作中,我们研究了当允许值相关时的这个问题。由于任意相关性不可能有非平凡保证,我们考虑Bateni等人[9]引入的自然“线性”相关结构,作为Chawla等人[14]的共基值模型的推广。一个关键的挑战是,通常用于预测不等式的基于阈值的算法,不再保证线性相关性的良好性能。我们将这个障碍与另一个可能独立感兴趣的“增强”挑战联系起来:许多现有的先知不等式算法对于到达项目的值的轻微增加并不健壮。我们利用这种直觉来证明边界(与常数因子匹配),这些边界随着到达的项目的相关性而优雅地衰减。我们通过设计一种新的(1 + o(1))对增广具有鲁棒性的近似比算法,将这些结果扩展到选择多个项目的情况。
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引用次数: 0
Reaching Individually Stable Coalition Structures 达到个体稳定的联盟结构
Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-03-31 DOI: 10.1145/3588753
Felix Brandt, Martin Bullinger, Anaëlle Wilczynski
The formal study of coalition formation in multi-agent systems is typically realized in the framework of hedonic games, which originate from economic theory. The main focus of this branch of research has been on the existence and the computational complexity of deciding the existence of coalition structures that satisfy various stability criteria. The actual process of forming coalitions based on individual behavior has received little attention. In this article, we study the convergence of simple dynamics leading to stable partitions in a variety of established classes of hedonic games, including anonymous, dichotomous, fractional, and hedonic diversity games. The dynamics we consider is based on individual stability: an agent will join another coalition if she is better off and no member of the welcoming coalition is worse off. Our results are threefold. First, we identify conditions for the (fast) convergence of our dynamics. To this end, we develop new techniques based on the simultaneous usage of multiple intertwined potential functions and establish a reduction uncovering a close relationship between anonymous hedonic games and hedonic diversity games. Second, we provide elaborate counterexamples determining tight boundaries for the existence of individually stable partitions. Third, we study the computational complexity of problems related to the coalition formation dynamics. In particular, we settle open problems suggested by Bogomolnaia and Jackson, Brandl et al., and Boehmer and Elkind.
多智能体系统中联盟形成的形式化研究通常是在享乐博弈的框架下实现的,享乐博弈起源于经济学理论。这一研究分支的主要焦点是存在性和确定满足各种稳定性准则的联盟结构存在性的计算复杂性。基于个体行为形成联盟的实际过程很少受到关注。在这篇文章中,我们研究了导致稳定分区的简单动力学的收敛性,在各种已建立的享乐对策中,包括匿名、二分类、分数和享乐多样性对策。我们所考虑的动态是基于个体稳定性的:如果一个主体的境况较好,而受欢迎的联盟中没有成员的境况较差,那么她就会加入另一个联盟。我们的结果是三重的。首先,我们确定了动态(快速)收敛的条件。为此,我们开发了基于同时使用多个相互交织的潜在函数的新技术,并建立了一个还原,揭示了匿名享乐游戏和享乐多样性游戏之间的密切关系。其次,我们提供了详细的反例来确定单独稳定分区存在的紧密边界。第三,研究了联盟形成动力学相关问题的计算复杂度。特别是,我们解决了Bogomolnaia和Jackson, Brandl等人以及Boehmer和Elkind提出的开放性问题。
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引用次数: 1
Sequential and Swap Mechanisms for Public Housing Allocation with Quotas and Neighbourhood-based Utilities 有配额的公共房屋分配及以社区为基础的公用事业的序贯和交换机制
IF 1.2 Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2023-03-03 DOI: 10.1145/3569704
Nathanaël Gross-Humbert, Nawal Benabbou, A. Beynier, N. Maudet
We consider the problem of allocating indivisible items to agents where both agents and items are partitioned into disjoint groups. Following previous works on public housing allocation, each item (or house) belongs to a block (or building) and each agent is assigned a type (e.g., ethnicity group). The allocation problem consists in assigning at most one item to each agent in a good way while respecting diversity constraints. Based on Schelling’s seminal work, we introduce a generic individual utility function where the welfare of an agent not only relies on her preferences over the items but also takes into account the fraction of agents of her own type in her own block. In this context, we investigate the issue of stability, understood here as the absence of mutually improving swaps, and we define the cost of requiring it. Then, we study the behaviour of two existing allocation mechanisms: an adaptation of the sequential mechanism used in Singapore and a distributed procedure based on mutually improving swaps of items. We first present the theoretical properties of these two allocation mechanisms, and we then compare their performances in practice through an experimental study.
我们考虑将不可分割的项目分配给智能体的问题,其中智能体和项目都被划分为不相交的组。根据之前的公共住房分配工作,每个项目(或房屋)属于一个街区(或建筑物),每个代理被分配一个类型(例如,种族群体)。分配问题包括在尊重多样性约束的情况下,以良好的方式将最多一个项目分配给每个智能体。基于谢林的开创性工作,我们引入了一个通用的个体效用函数,其中代理人的福利不仅依赖于她对物品的偏好,而且还考虑了她自己所在区块中自己类型的代理人的比例。在这种情况下,我们研究了稳定性问题,在这里被理解为缺乏相互改善的互换,我们定义了要求它的成本。然后,我们研究了两种现有分配机制的行为:新加坡使用的顺序机制的适应和基于相互改进项目交换的分布式程序。本文首先介绍了这两种分配机制的理论性质,然后通过实验研究比较了它们在实践中的表现。
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引用次数: 4
期刊
ACM Transactions on Economics and Computation
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