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Nordes 2009: Engaging Artifacts最新文献

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Design in the Expanded Field: Rethinking Contemporary Design 扩展领域中的设计:对当代设计的再思考
Pub Date : 2009-06-21 DOI: 10.21606/nordes.2009.015
M. Leerberg
The article explores the contemporary condition of design, proposing a parallel reading between a diagnosis of modernist sculpture of the 1960s by art historian Rosalind Krauss and the state of present-day design. Two competing notions of design will be presented and discussed; a broad notion represented by Herbert Simon and the expanded notion of design, and a guarded notion represented by Bruce Archer. Using a structuralist mapping of the field of design, the objective is to rethink contemporary design and dislocate our attention from what design is to how design works.
本文探讨了当代设计的状况,提出了艺术史学家罗莎琳德·克劳斯(Rosalind Krauss)对20世纪60年代现代主义雕塑的诊断与当今设计状态之间的平行阅读。两个相互竞争的设计概念将被提出和讨论;以赫伯特·西蒙为代表的宽泛概念和以设计为代表的扩展概念,以及以布鲁斯·阿彻为代表的保守概念。通过对设计领域的结构主义映射,目的是重新思考当代设计,并将我们的注意力从设计是什么转移到设计如何工作上。
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引用次数: 2
Engaging Design Materials, Formats and Framings in Specific, Situated Co-Designing: A Micro-Material Perspective 参与设计材料,格式和框架在特定的,位于共同设计:微材料的观点
Pub Date : 2009-06-21 DOI: 10.21606/nordes.2009.018
Tone Bratteteig, B. Sevaldson, A. Morrison, Tuuli Mattelmäki
Engaging co-designers in specific situations of co- designing often also means engaging tangible working materials. However, it can be challenging, so rather than seeing it as applying design methods, the article propose applying what I call a micro-material perspective. The practical concept captures both paying attention to the physical design materials , the formats of their exploration and the framings of focus when understanding and planning such specific co-design situations. To exemplify applying the perspective, the article describes and discusses six specific examples of “co-design situations” clustered in three quite well- known types of co-design situations framed for; Exploring Current Use(r) Practices, Mapping Networks and Co-Designing (Possible) Futures.
在共同设计的特定情况下,让共同设计师参与进来通常也意味着要参与有形的工作材料。然而,它可能具有挑战性,所以本文建议应用我所谓的微材料视角,而不是将其视为应用设计方法。在理解和规划这种特定的协同设计情况时,实践概念既关注物理设计材料,也关注其探索的形式和重点框架。为了举例说明这一观点的应用,本文描述并讨论了“协同设计情境”的六个具体例子,这些例子集中在三种非常著名的协同设计情境框架中;探索当前使用(r)实践,绘制网络和共同设计(可能的)未来。
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引用次数: 16
Peepholes as Means of Engagement in Interaction Design 窥视孔作为交互设计中的参与手段
Pub Date : 2009-06-21 DOI: 10.21606/nordes.2009.019
Christian Dindler, P. Dalsgaard
We present and discuss the concept of peepholes as a means for creating engaging interactions. By peepholes, we refer to aspects of interactive artifacts and environments that utilize the tension between what is hidden and what is revealed to foster engagement. As a foundation for discussing the qualities of peepholes, we outline a pragmatist perspective on engagement , emphasising the reciprocal relation between people, technology, and environment. We articulate peepholes as an example of a concrete means of engagement . Through a range of examples and two design cases, we explore peepholes as a means of engagement and discuss the pragmatist conception of engagement.
我们提出并讨论了将窥视孔作为创造引人入胜的互动的一种手段的概念。通过窥视孔,我们指的是交互式工件和环境的各个方面,它们利用隐藏和显示之间的紧张关系来促进用户粘性。作为讨论窥视孔质量的基础,我们概述了一种实用主义的参与观点,强调人、技术和环境之间的相互关系。我们将偷窥孔作为一种具体的接触方式。通过一系列的例子和两个设计案例,我们探讨了窥视孔作为参与的一种手段,并讨论了参与的实用主义概念。
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引用次数: 15
Creation of Artifacts as a Vehicle for Design Research 作为设计研究载体的人工制品的创造
Pub Date : 2009-06-21 DOI: 10.21606/nordes.2009.001
N. Nimkulrat
Although material artifacts, with their forms and meanings, have manifested the significance of craft design practice, their role and the role of their creative productions in design research have rarely been discussed. This article aims to uncover how the creation of artifacts can serve as a vehicle of design research. My doctoral research, which explores the relationship between a physical material and artistic expression in the creation of textile art and design, is given as the example. The research emphasizes the utilization of the researcher’s design artifacts and their productions as a vehicle of theoretical inquiry. The study offers the conception of materialness, which is the potential of a physical material to express meanings through its physicality to the designer and audience.
虽然材料制品以其形式和意义体现了工艺设计实践的意义,但它们的作用及其创意产品在设计研究中的作用却很少被讨论。本文旨在揭示人工制品的创造如何作为设计研究的载体。以我的博士研究为例,探讨纺织艺术与设计创作中物理材料与艺术表现之间的关系。该研究强调利用研究者的设计工件及其产品作为理论探究的载体。该研究提出了物质性的概念,这是一种物理材料通过其物质性向设计师和观众表达意义的潜力。
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引用次数: 6
Symbiots: Conceptual Interventions into Urban Energy Systems 共生体:城市能源系统的概念干预
Pub Date : 2009-06-21 DOI: 10.21606/nordes.2009.008
J. Bergström, R. Mazé, Johan Redström, Anna Vallgårda
Symbiots set out to examine values such as ease-of-use, comfort, and rationality assumed within conventions of ‘good design’, in order to expose issues related to energy consumption and current human- (versus eco-) centered design paradigms. Exploring re-interpretations of graphical patterns, architectural configura- tions and electrical infrastructure typical in Swedish cities, Symbiots takes the form of a photo series in the genre of contemporary hy- per-real art photography. Painting a vivid pic- ture of alternatives to current local priorities around energy consumption, the three design concepts depicted are strangely familiar, al- ternatively humorous and sinister.
Symbiots开始研究诸如易用性、舒适性和合理性等价值观,这些价值观假定在“好设计”的惯例中,以暴露与能源消耗和当前以人为中心(相对于生态)的设计范式相关的问题。《共生体》对瑞典城市中典型的图形图案、建筑结构和电力基础设施进行了重新诠释,以当代超现实艺术摄影的形式拍摄了一系列照片。这幅生动的图画描绘了当前围绕能源消耗的地方优先事项的替代方案,所描绘的三个设计概念奇怪地熟悉,要么幽默,要么阴险。
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引用次数: 11
Developing Knowledge for Design by Operationalizing Materials 通过对材料的操作来发展设计知识
Pub Date : 2009-06-21 DOI: 10.21606/nordes.2009.009
Anna Vallgårda, Cecilie Bendixen
There is a material side of design that we cannot address through the studies of use and social practice—the properties and potentials of materials, forms, and structures must be explored through another kind of studies. Based on two cases of experimental design research we analyze of what such studies could consist—how we can operationalize material objects by engaging them in situations that give us access to their properties and enable us to explore their potential.
设计中有材料的一面,我们不能通过研究使用和社会实践来解决——材料、形式和结构的性质和潜力必须通过另一种研究来探索。基于两个实验设计研究的案例,我们分析了这些研究可以包括什么——我们如何通过让我们接触到它们的属性并使我们能够探索它们的潜力来操作物质对象。
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引用次数: 15
Staging Urban Atmospheres in Interaction Design 在交互设计中呈现城市氛围
Pub Date : 2009-06-21 DOI: 10.21606/nordes.2009.014
P. Dalsgaard, Karen Johanne Kortbek
In this article, we address the concept of atmosphere from a designerly perspective and discuss challenges facing interaction designers who seek to stage atmospheres in urban settings. We outline previous academic works on atmosphere and the emergence of atmosphere as a subject-space encounter, primarily on the basis on Gernot Bohme’s notion of atmosphere. We then present the argument that, in the field of interaction design, it is worthwhile to expand an analytical and operational understanding of atmosphere to encompass technological, social and temporal concerns, as these are central to interaction design discourse. In order to explore this expanded notion of atmosphere in practice, we present and discuss two cases of urban interaction design in which we have employed various interactive means of staging and evoking atmospheres.
在这篇文章中,我们从设计师的角度阐述了氛围的概念,并讨论了在城市环境中寻求舞台氛围的交互设计师所面临的挑战。我们概述了以前关于大气的学术著作,以及大气作为一种主体空间相遇的出现,主要基于Gernot Bohme的大气概念。然后,我们提出的论点是,在交互设计领域,值得扩展对氛围的分析和操作理解,以涵盖技术、社会和时间问题,因为这些是交互设计话语的核心。为了在实践中探索这种扩展的氛围概念,我们提出并讨论了两个城市交互设计的案例,在这些案例中,我们采用了各种互动的方式来设计和唤起氛围。
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引用次数: 5
Critical Artefact Methods: Using Provocative Conceptual Designs Within Participatory Human-Centred Design 关键人工制品方法:在参与式以人为中心的设计中使用挑衅性概念设计
Pub Date : 2009-06-21 DOI: 10.21606/nordes.2009.048
S. Bowen, Peter C. Wright
WORKSHOP Leaders: Simon J. Bowen, Sheffield Hallam University Sheffield, United Kingdom Peter Wright, Sheffield Hallam University, United Kingdom Email: s.bowen@shu.ac.uk, p.c.wright@shu.ac.uk Description: In this workshop participants will have hands-on experience of ‘critical artefact methods’. Through practical experience of these design methods and discussion of their underlying methodology, we intend to generate debate about the use of ‘critical artefacts’ (the products of critical design and related practices) within human-centred and participatory design processes, and enable designers to explore how they could utilise similar techniques in their own practice.
研讨会负责人:Simon J. Bowen,谢菲尔德哈勒姆大学,英国谢菲尔德彼得·赖特,谢菲尔德哈勒姆大学,英国电子邮件:s.bowen@shu.ac.uk, p.c.wright@shu.ac.uk说明:在本次研讨会中,参与者将有“关键人工制品方法”的实践经验。通过这些设计方法的实践经验和对其基本方法论的讨论,我们打算在以人为中心和参与式设计过程中引发关于“关键人工制品”(关键设计和相关实践的产品)使用的辩论,并使设计师能够探索如何在他们自己的实践中利用类似的技术。
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引用次数: 2
What Video Styles can do for User Research 视频风格对用户研究有何帮助
Pub Date : 2009-06-21 DOI: 10.21606/nordes.2009.006
Daniela Blauhut, J. Buur
Documentary video is regularly used to support user research in user-centred design, and many researchers are familiar with this medium. There is strong research evidence that video can contribute substantially to human-computer interaction and interaction design. But the question what role the video camera actually plays in studying people and establishing design collaboration still exists. In this article we argue that traditional documentary film approaches like Direct Cinema and Cinema Verite show that a purely observational approach may not be most valuable for user research and that video material can be used in a variety of ways to explore, understand and present the everyday. Based on a comparison of several video studies of similar activities, but shot by different researchers, we develop the concept of ‘styles’ in video studies, and define three camera styles that may be a help for researchers in organising user research: Not only in making decisions about camera techniques, but in relating how the researcher interacts with the person(s) in front of the camera to the purpose of the shooting.
纪录片视频经常用于支持以用户为中心的设计中的用户研究,许多研究人员都熟悉这种媒介。有强有力的研究证据表明,视频可以对人机交互和交互设计做出实质性的贡献。但是,摄像机在研究人类和建立设计合作方面究竟扮演了什么角色,这个问题仍然存在。在这篇文章中,我们认为,传统的纪录片方法,如直接电影和真实电影表明,一个纯粹的观察方法可能不是最有价值的用户研究,视频材料可以用各种方式来探索,理解和呈现日常。基于对几项类似活动的视频研究的比较,但由不同的研究人员拍摄,我们发展了视频研究中的“风格”概念,并定义了三种相机风格,这可能有助于研究人员组织用户研究:不仅在决定相机技术方面,而且在研究人员如何与相机前的人互动以达到拍摄目的方面。
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引用次数: 5
Engaging Artifacts in Cultural Heritage 将文物纳入文化遗产
Pub Date : 2009-06-21 DOI: 10.21606/nordes.2009.047
Marjo Mäenpää, H. Gottlieb, Dagny Stuedahl
WORKSHOP Leaders: Marjo Maenpaa, University of Art and Design, Helsinki, Finland Halina Gottlieb, Interactive Institute, Stockholm, Sweden Dagny Stuedahl, Cultural Hertiage Norway/ InterMedia, University of Oslo, Norway Email: mmaenpaa@taik.fi, halina.gottlieb@tii.se, dagny.stuedahl@media.uio.no Description: Artefacts and objects have an important position in museums and cultural heritage institutions. Here artefacts are the authentic objects which audience could have an experience of historical phenomena or of art works. Digital media and communication technologies bring new perspectives into the field that involves new practices both among the audience and visitors and among the different departments of the institutions. Well-designed, inclusive artefacts could increase accessibility and participation in various ways in cultural heritage issues. The workshop will explore various ways of building engagement with cultural heritage issues and sites.
研讨会负责人:Marjo Maenpaa,芬兰赫尔辛基艺术与设计大学Halina Gottlieb,瑞典斯德哥尔摩互动研究所Dagny Stuedahl,挪威文化遗产/ InterMedia,挪威奥斯陆大学电子邮件:mmaenpaa@taik.fi, halina.gottlieb@tii.se, dagny.stuedahl@media.uio.no说明:文物和物品在博物馆和文化遗产机构中占有重要地位。在这里,人工制品是观众可以体验历史现象或艺术作品的真实对象。数字媒体和通信技术为该领域带来了新的视角,涉及观众和参观者以及机构不同部门之间的新实践。精心设计的、包容性强的文物可以以各种方式增加文化遗产问题的可及性和参与度。研讨会将探讨与文化遗产问题和遗址建立联系的各种方式。
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引用次数: 0
期刊
Nordes 2009: Engaging Artifacts
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