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Poster: User Location Fingerprinting at Scale 海报:大规模用户位置指纹
Puneet Jain, Justin Manweiler, Romit Roy Choudhury
Many emerging mobile computing applications are continuous vision based. The primary challenge these applications face is computation partitioning between the phone and cloud. The indoor location information is one metadata that can help these applications in making this decision. In this extended-abstract, we propose a vision based scheme to uniquely fingerprint an environment which can in turn be used to identify user's location from the uploaded visual features. Our approach takes into account that the opportunity to identify location is fleeting and the phones are resource constrained -- therefore minimal yet sufficient computation needs to be performed to make the offloading decision. Our work aims to achieve near real-time performance while scaling to buildings of arbitrary sizes. The current work is in preliminary stages but holds promise for the future -- may apply to many applications in this area.
许多新兴的移动计算应用都是基于连续视觉的。这些应用程序面临的主要挑战是手机和云之间的计算划分。室内位置信息是一种元数据,可以帮助这些应用程序做出决策。在这篇扩展摘要中,我们提出了一种基于视觉的方案来唯一指纹环境,该环境可以反过来用于从上传的视觉特征中识别用户的位置。我们的方法考虑到识别位置的机会稍纵即逝,手机资源有限,因此需要执行最小但足够的计算来做出卸载决定。我们的工作旨在实现近乎实时的性能,同时扩展到任意大小的建筑物。目前的工作还处于初步阶段,但对未来充满希望,可能适用于该领域的许多应用。
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引用次数: 1
Demo: OneLab: Major Computer Networking Testbeds for IoT and Wireless Experimentation 演示:OneLab:物联网和无线实验的主要计算机网络测试平台
L. Baron, F. Boubekeur, Radomir Klacza, M. Rahman, Ciro Scognamiglio, Nina Kurose, T. Friedman, S. Fdida
Gathering the required measurements to produce accurate results for mobile communications and wireless networking protocols, technologies and applications, relies on the use of expensive experimental computer networking facilities. Until very recently, large-scale testbed facilities have existed in separate silos, each with its own authentication mechanisms and experiment support tools. There lacked a viable federation model that reconciled the challenges posed by how to provide a single entry point to access heterogeneous and distributed resources, and how to federate these resources that are under the control of multiple authorities. The OneLab experimental facility, which came online in 2014, realizes this model, making a set of world-class testbeds freely available to researchers through a unique credential for each user and a common set of tools. We allow users to deploy innovative experiments across our federated platforms that include the embedded object testbeds of FIT IoT-Lab, the cognitive radio testbed of FIT CorteXlab, the wireless testbeds of NITOS-Lab, and the internet overlay testbed PlanetLab Europe (PLE), which together provide thousands of nodes for experimentation. Also federated under OneLab are the FUSECO Playground, which includes cloud, M2M, SDN, and mobile broadband; w-iLab.t wireless facilities; and the Virtual Wall testbed of wired networks and applications. Our demo describes the resources offered by the OneLab platforms, and illustrates how any member of the MobiCom community can create an account and start using these platforms today to deploy experiments for mobile and wireless testing.
收集所需的测量以产生移动通信和无线网络协议、技术和应用的准确结果,依赖于使用昂贵的实验性计算机网络设施。直到最近,大型测试平台设施都存在于独立的筒仓中,每个筒仓都有自己的身份验证机制和实验支持工具。缺乏一个可行的联邦模型来协调如何提供访问异构和分布式资源的单一入口点,以及如何联合这些在多个权威机构控制下的资源所带来的挑战。2014年上线的OneLab实验设施实现了这一模式,通过为每个用户提供独特的证书和一套通用工具,为研究人员免费提供了一套世界级的测试平台。我们允许用户在我们的联合平台上部署创新实验,包括FIT IoT-Lab的嵌入式对象测试平台、FIT CorteXlab的认知无线电测试平台、NITOS-Lab的无线测试平台和PlanetLab Europe (PLE)的互联网覆盖测试平台,这些平台共同提供数千个节点用于实验。OneLab旗下还有FUSECO Playground,包括云、M2M、SDN和移动宽带;w-iLab。T无线设施;以及有线网络和应用的虚拟墙测试平台。我们的演示描述了OneLab平台提供的资源,并说明了MobiCom社区的任何成员如何创建帐户并开始使用这些平台来部署移动和无线测试实验。
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引用次数: 4
Performance Characterization and Call Reliability Diagnosis Support for Voice over LTE LTE语音的性能表征和呼叫可靠性诊断支持
Yunhan Jia, Qi Alfred Chen, Z. Morley Mao, J. Hui, Kranthi Sontineni, Alex Yoon, Samson Kwong, Kevin Lau
To understand VoLTE performance in a commercial deployment, in this paper we conduct the first comprehensive performance characterization of commercially deployed VoLTE, and compare with legacy call and over-the-top (OTT) VoIP call. We confirm that VoLTE excels in most metrics such as audio quality, but its call reliability still lags behind legacy call for all the three major U.S. operators. We propose an on-device VoLTE problem detection tool, which can capture new types of problems concerning audio quality with high accuracy and minimum overhead, and perform stress testing on VoLTE call's reliability. We discover 3 instances of problems in the early deployment of VoLTE lying in the protocol design and implementation. Although the identified problems are all concerned with the immature LTE coverage in the current deployment, we find that they can cause serious impairment on user experience and are urgent to be solved in the developing stage. For example, one such instance can lead to up to 50-second-long muting problem during a VoLTE call! We perform in-depth cross-layer analysis and find that the causes are rooted in the lack of coordination among protocols designed for different purposes, and invalid assumptions made by protocols used in existing infrastructure when integrated with VoLTE. We summarize learnt lessons and suggest solutions.
为了了解商业部署中的VoLTE性能,本文首次对商业部署的VoLTE进行了全面的性能表征,并与传统呼叫和OTT VoIP呼叫进行了比较。我们确认VoLTE在音频质量等大多数指标上都表现出色,但其通话可靠性仍然落后于美国三大运营商的传统通话。我们提出了一种设备上VoLTE问题检测工具,该工具能够以高精度和最小的开销捕获有关音频质量的新型问题,并对VoLTE呼叫的可靠性进行压力测试。在VoLTE的早期部署中,我们发现了三个存在于协议设计和实现中的问题实例。虽然发现的问题都与当前部署中LTE覆盖不成熟有关,但我们发现这些问题会对用户体验造成严重的损害,是发展阶段急需解决的问题。例如,在VoLTE呼叫期间,一个这样的实例可能导致长达50秒的静音问题!我们进行了深入的跨层分析,发现其根源在于为不同目的而设计的协议之间缺乏协调,以及现有基础设施中使用的协议在与VoLTE集成时所做的无效假设。我们总结经验教训并提出解决方案。
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引用次数: 23
Poster: TRIM: A Truthful Incentive Mechanism for Dynamic and Heterogeneous Tasks in Mobile Crowdsensing 海报:TRIM:移动众测中动态异构任务的真实激励机制
Yue Fan, Hailong Sun, Xudong Liu
Stimulating user participation is of paramount importance for mobile crowdsensing applications to obtain high-quality data. Although many incentive mechanisms have been designed, most of them ignore the dynamic arrivals and different sensing requirements of tasks. Thus, the existing mechanisms will fail when being applied to the realistic scenario where tasks are publicized dynamically and heterogeneous with different sensing requirements of locations, time durations and sensing times. In this work, we propose an auction-based truthful mechanism for realistic mobile crowdsensing. Through extensive simulations, we demonstrate that our mechanism can satisfy the desired properties of truthfulness, individual rationality, computational efficiency with both low social cost and low total payment.
激发用户参与对于移动众测应用获取高质量数据至关重要。虽然设计了许多激励机制,但大多数都忽略了任务的动态到达和不同的感知要求。因此,现有的机制在应用于任务动态发布和异构的现实场景时将会失效,这些场景具有不同的位置、时间持续时间和感知次数的感知需求。在这项工作中,我们提出了一种基于拍卖的真实机制,用于现实的移动众感。通过大量的仿真,我们证明了我们的机制能够在低社会成本和低总支付的情况下满足真实性、个体合理性和计算效率的要求。
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引用次数: 9
Demo: Molecular MIMO with Drift 演示:带有漂移的分子MIMO
Changmin Lee, Bonhong Koo, Na-Rae Kim, Huseyin Birkan Yilmaz, N. Farsad, A. Eckford, C. Chae
In molecular communication information is transferred with the use of molecules. Molecular multiple-input multiple- output (MIMO) system with drift (positive velocity) at macro- scale will be presented and the improvement against single- input single-output (SISO) molecular communication systems will be verified via our testbed. Until now it was unclear whether MIMO techniques, which are extensively used in modern radio frequency (RF) communications, could be applied to molecular communication. In the demonstration, using our MIMO testbed we will show that we can achieve nearly 1.7 times higher data rate than SISO molecular communication systems. Moreover, signal-to-inter-link-interfeence metric for one-shot signal will be depicted for a given symbol duration.
在分子通信中,信息是通过分子传递的。本文将介绍具有宏尺度漂移(正速度)的分子多输入多输出(MIMO)系统,并通过我们的实验平台验证其对单输入单输出(SISO)分子通信系统的改进。MIMO技术广泛应用于现代射频通信,但目前还不清楚它能否应用于分子通信。在演示中,使用我们的MIMO测试平台,我们将展示我们可以实现比SISO分子通信系统高近1.7倍的数据速率。此外,对于给定的符号持续时间,将描述一次射击信号的信号到互连链路的干扰度量。
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引用次数: 3
Last-Mile Navigation Using Smartphones 使用智能手机进行最后一英里导航
Yuanchao Shu, K. Shin, T. He, Jiming Chen
Although GPS has become a standard component of smartphones, providing accurate navigation during the last portion of a trip remains an important but unsolved problem. Despite extensive research on localization, the limited resolution of a map imposes restrictions on the navigation engine in both indoor and outdoor environments. To bridge the gap between the end position obtained from legacy navigation services and the real destination, we propose FollowMe, a "last-mile" navigation system to enable plug-and-play navigation in indoor and semi-outdoor environments. FollowMe exploits the ubiquitous, stable geomagnetic field and natural walking patterns to navigate the users to the same destination taken by an earlier traveler. Unlike existing localization and navigation systems, FollowMe is infrastructure-free, energy-efficient and cost-saving. We implemented FollowMe on smartphones, and evaluated it in a four-story campus building with a testing area of 2000m2. Our experimental results with 5 users show that 95% of spatial errors during navigation were 2m or less with at least 50% energy savings over a benchmark system.
虽然GPS已经成为智能手机的一个标准组件,但在旅行的最后阶段提供准确的导航仍然是一个重要但尚未解决的问题。尽管对定位进行了广泛的研究,但有限的地图分辨率对室内和室外环境下的导航引擎都施加了限制。为了弥合传统导航服务获得的终端位置与真实目的地之间的差距,我们提出了FollowMe,这是一种“最后一英里”导航系统,可以在室内和半室外环境中实现即插即用导航。FollowMe利用无处不在、稳定的地磁场和自然的步行模式,将用户导航到之前旅行者所到达的目的地。与现有的定位和导航系统不同,FollowMe没有基础设施,节能且节省成本。我们在智能手机上实现了FollowMe,并在一栋四层的校园建筑中进行了评估,测试面积为2000m2。我们对5个用户的实验结果表明,与基准系统相比,95%的导航空间误差在2m或以下,至少节省了50%的能源。
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引用次数: 153
Demo: Optimizing Smartphone Power Consumption through Dynamic Resolution Scaling 演示:通过动态分辨率缩放优化智能手机功耗
Songtao He, Yunxin Liu, Hucheng Zhou
The extremely-high display density of modern smartphones imposes a significant burden on power consumption, yet does not always provide an improved user experience and may even lead to a compromised user experience. As human visually-perceivable ability highly depends on the user-screen distance, a reduced display resolution may still achieve the same user experience when the user-screen distance is large. This provides new power-saving opportunities. We present a flexible dynamic resolution scaling system for smartphones. The system adopts an ultrasonic-based approach to detect the user-screen distance at low-power cost and makes scaling decisions automatically for maximum user experience and power saving. App developers or users can also adjust the resolution manually and dynamically as their needs. Our system is able to work on the existing commercial smartphones and support the legacy apps, without requiring re-building the ROM or any changes from apps.
现代智能手机的超高显示密度给功耗带来了沉重的负担,但并不总能提供更好的用户体验,甚至可能导致用户体验受损。由于人的视觉感知能力高度依赖于用户屏幕距离,当用户屏幕距离较大时,降低显示分辨率仍然可以获得相同的用户体验。这提供了新的节能机会。我们提出了一种灵活的智能手机动态分辨率缩放系统。该系统采用基于超声波的方法,以低功耗检测用户屏幕距离,并自动做出缩放决策,以实现最大的用户体验和节能。应用程序开发人员或用户也可以根据自己的需要手动或动态地调整分辨率。我们的系统能够在现有的商业智能手机上工作,并支持传统的应用程序,而不需要重新构建ROM或对应用程序进行任何更改。
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引用次数: 42
Reusing 60GHz Radios for Mobile Radar Imaging 60GHz无线电在移动雷达成像中的再利用
Yanzi Zhu, Yibo Zhu, Ben Y. Zhao, Haitao Zheng
The future of mobile computing involves autonomous drones, robots and vehicles. To accurately sense their surroundings in a variety of scenarios, these mobile computers require a robust environmental mapping system. One attractive approach is to reuse millimeterwave communication hardware in these devices, e.g. 60GHz networking chipset, and capture signals reflected by the target surface. The devices can also move while collecting reflection signals, creating a large synthetic aperture radar (SAR) for high-precision RF imaging. Our experimental measurements, however, show that this approach provides poor precision in practice, as imaging results are highly sensitive to device positioning errors that translate into phase errors. We address this challenge by proposing a new 60GHz imaging algorithm, {em RSS Series Analysis}, which images an object using only RSS measurements recorded along the device's trajectory. In addition to object location, our algorithm can discover a rich set of object surface properties at high precision, including object surface orientation, curvature, boundaries, and surface material. We tested our system on a variety of common household objects (between 5cm--30cm in width). Results show that it achieves high accuracy (cm level) in a variety of dimensions, and is highly robust against noises in device position and trajectory tracking. We believe that this is the first practical mobile imaging system (re)using 60GHz networking devices, and provides a basic primitive towards the construction of detailed environmental mapping systems.
移动计算的未来涉及自主无人机、机器人和车辆。为了在各种情况下准确地感知周围环境,这些移动计算机需要一个强大的环境测绘系统。一种有吸引力的方法是在这些设备中重用毫米波通信硬件,例如60GHz网络芯片组,并捕获目标表面反射的信号。该设备还可以在收集反射信号的同时移动,从而形成一个用于高精度射频成像的大合成孔径雷达(SAR)。然而,我们的实验测量表明,这种方法在实践中提供了较差的精度,因为成像结果对转化为相位误差的设备定位误差高度敏感。我们通过提出一种新的60GHz成像算法{em RSS系列分析}来解决这一挑战,该算法仅使用沿设备轨迹记录的RSS测量值对物体进行成像。除了物体位置,我们的算法还可以高精度地发现丰富的物体表面属性集,包括物体表面方向、曲率、边界和表面材料。我们在各种常见的家用物品(宽度在5厘米到30厘米之间)上测试了我们的系统。结果表明,该方法在各种尺寸下均能达到厘米级的精度,并且对设备位置和轨迹跟踪中的噪声具有很强的鲁棒性。我们相信,这是第一个使用60GHz网络设备的实用移动成像系统,并为构建详细的环境测绘系统提供了基本的基础。
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引用次数: 126
Poster: Continuous and Fine-grained Respiration Volume Monitoring Using Continuous Wave Radar 海报:使用连续波雷达进行连续和细粒度呼吸量监测
Phuc Nguyen, Xinyu Zhang, A. Halbower, Tam N. Vu
An unobtrusive and continuous estimation of breathing volume could play a vital role in health care, such as for critically ill patients, neonatal ventilation, post-operative monitoring, just to name a few. While radar-based estimation of breathing rate has been discussed in the literature, estimating breathing volume using wireless signal remains relatively intact. With the presence of patient body movement and posture changes, long-term monitoring of breathing volume at fine granularity is even more challenging. In this work, we propose for the first time an autonomous system that monitors a patient's breathing volume with high resolution. We discuss the key research components and challenges in realizing the system. We also present an initial system design encompassing a continuous wave radar, motion tracking and control system, and a set of methods to accurately derive breathing volume from the reflected signal and to address challenges caused by body movement and posture changes. Our implementation shows promising results in estimating breathing volume with fine granularity.
一个不引人注目的连续的呼吸量估计可以在医疗保健中发挥至关重要的作用,如危重病人,新生儿通气,术后监测,仅举几例。虽然基于雷达的呼吸频率估计已经在文献中进行了讨论,但使用无线信号估计呼吸量仍然相对完整。随着患者身体运动和姿势变化的存在,对细粒度呼吸量的长期监测更具挑战性。在这项工作中,我们首次提出了一种高分辨率监测患者呼吸量的自主系统。讨论了实现该系统的关键组成部分和面临的挑战。我们还提出了一个初始系统设计,包括连续波雷达,运动跟踪和控制系统,以及一套从反射信号中准确获取呼吸量的方法,并解决由身体运动和姿势变化引起的挑战。我们的实现在细粒度估计呼吸量方面显示了有希望的结果。
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引用次数: 5
MoLe: Motion Leaks through Smartwatch Sensors 鼹鼠:智能手表传感器的运动泄漏
He Wang, Tsung-Te Lai, Romit Roy Choudhury
Imagine a user typing on a laptop keyboard while wearing a smart watch. This paper asks whether motion sensors from the watch can leak information about what the user is typing. While its not surprising that some information will be leaked, the question is how much? We find that when motion signal processing is combined with patterns in English language, the leakage is substantial. Reported results show that when a user types a word $W$, it is possible to shortlist a median of 24 words, such that $W$ is in this shortlist. When the word is longer than $6$ characters, the median shortlist drops to $10$. Of course, such leaks happen without requiring any training from the user, and also under the (obvious) condition that the watch is only on the left hand. We believe this is surprising and merits awareness, especially in light of various continuous sensing apps that are emerging in the app market. Moreover, we discover additional "leaks" that can further reduce the shortlist -- we leave these exploitations to future work.
想象一下,用户戴着智能手表在笔记本电脑键盘上打字。这篇论文的问题是,手表上的运动传感器是否能泄露用户输入内容的信息。虽然一些信息会被泄露并不奇怪,但问题是会泄露多少?我们发现,当运动信号处理与英语语言模式相结合时,泄漏量很大。报告的结果表明,当用户输入一个单词$W$时,可能会出现24个单词的中位数短列表,因此$W$就在这个短列表中。当单词长度超过$6$字符时,候选列表的中位数下降到$10$。当然,这样的泄漏并不需要用户的任何培训,而且(显然)手表只在左手上。我们认为这是令人惊讶的,值得关注,特别是考虑到应用市场上不断涌现的各种连续传感应用。此外,我们发现了额外的“漏洞”,可以进一步减少候选名单-我们将这些开发留给未来的工作。
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引用次数: 254
期刊
Proceedings of the 21st Annual International Conference on Mobile Computing and Networking
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